Visual C++ :: Paste A SetClipboardData Image To Powerpoint?

Jan 21, 2014

I have a VisualC++ program to display image data to the screen. The data is a 24-bit, RGB bitmap that is properly shown using BitBlt().

I have a CopyWindow() function that puts the BITMAPINFO structure and RGB image data on the clipboard as a DIB with the SetClipboardData(CF_DIB,...) call.

My problem happens when I try to paste the image into MS Powerpoint (Office 2010). I've tried Paste and all the options in Paste Special but the image will not appear.

If I open Paint and do a Paste, the image appears properly in that application. Then I can do a Copy from there and am able to Paste that into Powerpoint.

How is Paint able to accept the DIB? And what is different about how Paste puts that bitmap onto the Clipboard so that Powerpoint can see it?

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C# :: Compare The Image Of A Button To Another Image In Visual Studio

Jul 3, 2014

Im trying to compare the image of a button to another image in Visual Studio like so...

//variables
Image active = Image.FromFile("C:\Users\Ethan\Desktop\StarWars Status\active.png");
Image stunned = Image.FromFile("C:\Users\Ethan\Desktop\StarWars Status\stunned.png");

[Code]...

btnStatusPlr1.Image SHOULD come back as True.Then I realized it might not be the same as setting the buttons image in the properties (Which is what i did to get the original image (the one being compared to))

I do have a feeling ive done something wrong here (Yes im a noob /> )

Variable active, is the same image as the buttons default (Well should be)

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C :: Best Way To Copy Paste A String Between Two Files

Jun 4, 2013

I have one tab seperated file and i whish to change values in one column and then copy the entire row (including the changed value) into anothe file.

file :

Code:
x y z sdfsdgnsdfgndfjgndfbsgdf
x y z dkjfgdsbfvgsdfvg
x y z ksdnfsdfbsdnfsdvjsdbvjsdjfnsdbfubsdfjsdbfuibsdfsdfujbsduf

the way i am doing it right now:

Code:
while (fgets(line, sizeof line, list) != NULL){
result = sscanf(line, "%ld %ld %d %10000s", &one,& two, &three,string);
if (results == 4){
// change three
//print: one two three string
}
}

the problem is that the string in the file is of variable size and sometimes it is bigger then my char string[10001] array which then i need to resize and it gets messy. Is there a way to somehow , once identified first three numbers (and modified) just to read the rest on a character base and the print it character by character into a new file so that i can avoid string array completly.

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C++ :: Sdl2 Copy And Paste Fallback Renderer

Jul 16, 2014

Well if you don't know, there are multiple renderers in sdl, and on some don't work on certain computers, so people use a fallback ex: "accelerated renderer -> software renderer". Sadly, I haven't came across an example that I could copy and paste.

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C/C++ :: Program To Copy A File From Source And Paste With Different Name

Mar 6, 2014

I have written a program that copies a file from the source and pastes it there (same location), but with a different name. The program works fine, except there is a small bug that i can't seem to fix. Here is the code:

/*
This program copies a file from the current directory and pastes it to the same directory, but with a different name. The file name form the source must include the extension as well.
*/

#include <stdio.h>
#include <conio.h>
#include <stdlib.h>
int main() {
char temp, s_file[100], d_file[100],

[Code] ....

This is the flow:

> 1) Enter the name of the file you'd like to copy (Must be from the current directory)
> A: 3.c // This depends if the file exists in the
> current directory
>
> 2) Enter the name of the destination file (The file will be copied to the same directory)
> A: 4 //The extension isn't necessary here
>
> Result: The file was copied successfully!

When I run the prg again, and this time input a file name with no extension, like this:

> Enter the name of the file you'd like to copy (Must be from the current directory)
> 3
> You did not enter a valid text. Press "?" to get help or "x" to exit.

I hit "?" and it takes me to

> 1. The file must be from the current directory)
> 2. The location mustn't be empty

Then it asks me

> Try again? (Y/N)

If i give N, it exits. BUT if I give Y, it goes, like this:

> Enter the name of the file you'd like to copy (Must be from the current directory)
> You did not enter a valid text. Press "?" to get help or "x" to exit.

You see, it doesn't give me the option to give it the file name..

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C# :: How To Make Copy And Paste Work With DataGridTemplateColumn

Feb 22, 2014

I have a WPF DataGrid with DataGridTemplateColumns, when I select rows and use Ctrl+C, and then in Excel or any document Ctrl+V, no data is pasted. If I change columns to DataGridTextColumn then copy and paste works fine. What can I do to make work copy & paste with DataGridTemplateColumn? Also when I set ClipboardContentBinding="{Binding FirstName}" for the template column, Null Refrence exception is thrown.

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C++ :: Copy And Paste Function From Other Source Program Doesn't Wait For Input

Nov 27, 2013

I'm working on a project that requires to make modifications to certain functions. So, I'll copy and paste the function to a new source code so I'm just working on the function with the entire program running. When I run the function by itself, it works fine. But when I copy and paste the function back to it's spot, the program doesn't wait for input at the cin.getline & it did wait when I ran just the function by itself. I'm using Dev C++ if that makes a difference.

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Visual C++ :: How To Create Image Buffer In MFC

Jan 27, 2013

how to create, initialize, and maintain a memory device context that works as a local buffer for images? The idea is to maintain some large images in local DCs and bitmaps, and only bitblt them to screen in OnDraw().

What I did so far was was to define CDC and CBitmap objects as members of my View class, and then tried to initialize them with the sequence that begins at "// Initialize buffer". I placed that sequence in either OnInitialUpdate, or PreCreateWindow, or OnPrepareDC, or the view constructor, to no avail. The code always crashes in OnDraw, and I've noticed that the m_hDC member of myDevice is zero at that point.

Obviously, the initialization is wrong and MFC does (too many) things in the background which I'm not aware of.... My question was where can I read about that?

Code:
class CMyView : public CScrollView {
// ...
CDC myDevice;
CBitmap bmp;
CBitmap *oldbmp;

[Code] .....

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Visual C++ :: Covert Raw Image Data Into PNG

Sep 23, 2013

I have the raw image data and now want to convert it to PNG image. How can i do that? The raw image data is stored in a unsigned char *.

I know how to convert it to Bitmap, but how to convert it to PNG.

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Visual C++ :: Displaying JPEG Image

Mar 20, 2014

Which command should i use for displaying a jpeg image in Visual Studio 2008 (VC++)?In the past i used LoadImage function for displaying Bitmaps.

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Visual C++ :: MFC Button With Icon Or Image?

Jul 30, 2014

tell me the EASIEST way to create a button with an image on it.

I am not interested in using the owner draw property with CBitmapButton and then have to create a whole lot of bitmaps for all the different button states.

There must be a way to simply create an ordinary button which displays an image rather than or as well as a caption....?

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Visual C++ :: Reading Image File?

Apr 26, 2013

I have a jpg file. I have extracted the width and the length of the image. I have done that with some codes and markers. Now I need the image data starts as from that place i would like read the data and print the pixel value. I would like to display the pixels later.

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Visual C++ :: Dynamically Updating Image (PNG)

Dec 26, 2013

I am working on a Windows application using Visual Studio 2012. One of the screens have a text entry field for the user. Instead of using a standard text field control, am placing a image which looks exactly like a text field. Now what i want to do is, capture the key stroke and update this image with the characters entered by user.

The initial image shown to the user is "Blank_Text_Entry.png" and this is added to the resource as IDB_BLANK_TEXT_ENTRY.

This is a rectangular white image with dimensions 153 x 27, with a size of 250 bytes.

My goal is to be able to update this image dynamically based on key strokes by user and display it.

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Visual C++ :: Program To Resize Image?

Feb 19, 2013

I am currently working on problem set 4 for Harvard's online CS50 course. I am working on a program that resizes a bmp image by a factor of N. N in entered along with an in-file and out-file in a command line argument. The program needs to calculate the header file for the out-file and write it to the out-file. It then needs to actually resize the image and, again, write to the out-file.

The first question I have relates to the header file, here is my code for calculating the header file:

bi2.biHeight = bi.biHeight *n;
bi2.biWidth = bi.biWidth *n;
int padding = (4 -(bi.biWidth * sizeof(RGBTRIPLE))%4)%4;
bi2.biSizeImage = (bi2.biWidth * sizeof(RGBTRIPLE) + padding) * abs(bi2.biHeight);
bf2.bfSize = sizeof(BITMAPFILEHEADER) + sizeof(BITMAPINFOHEADER) + bi2.biSizeImage;

And here is my code for writing the new header file (bi2 and bf2) to the out-file:

fwrite(&bf2, sizeof(BITMAPFILEHEADER), 1, outptr);
fwrite(&bi2, sizeof(BITMAPINFOHEADER), 1, outptr);

At this point I need to actually resize the image. As far as I can tell there are 2 ways to go about this you either have to use an array to store each line you want to print repeatedly (and then you can just write it repeatedly) OR you have to move the pointer back in the input stream and repeat the read/resize/write process each time you need to print the row.

It is this that I am stuck on, first of all, I am not sure what system would be better for resizing the image, although I am leaning towards using an array, and regardless, I don't even know where to begin when in implementing either.

So what I am asking for is, first of all, just a "double check" to make sure my header code makes sense. And second of all, a push in the right direction for actually resizing the image. Here is my complete code:

/****************************************************************************
* resize.c
*
* Resizes a BMP piece by piece, just because.
***************************************************************************/

#include
#include
#include "bmp.h"
int main(int argc, char* argv[]) {
// ensure proper usage
if (argc != 4) {
printf("Usage: copy N infile outfile

[Code]....

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Visual C++ :: Updating Image On A Button

Aug 2, 2013

I have created an application that has bunch of buttons on top and i want to change the image when I click on the button. But unfortunately I can't get it to work.

Here is the code:

if (serialPort1.IsOpen) {
tsbCommPortOpenClose.ToolTipText = "Open serial port";
closeCommPortToolStripMenuItem.Text = "Open serial port";
tsbCommPortOpenClose.Image = Image.FromFile("Red.bmp");
serialPort1.Close();
[Code] ....

The second one which changes the image to "image2" works fine. Here is the definition of image2:

namespace Regress;
...
private Bitmap image2;
System.Reflection.Assembly myAssembly = System.Reflection.Assembly.GetExecutingAssembly();
StreammyStream = myAssembly.GetManifestResourceStream("Regress.Sharing.gif");
image2 = new Bitmap(myStream);

When I do the same with the other image that I want to use, it won't work! I opened the project properties and added the image into the resources too, and it still doesn't work. It fails and says the file was not there. I've put a copy of the file in the root directory and one in "Resources" folder but it still doesn't work.

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Visual C++ :: Project To Display Raw Image

Nov 25, 2012

Used some online code example to put a little project to display raw image. The display does not seem to work.For some purposes, I like this to work with a dialog based MFC project.XDVView is derived from CScrollView.

See OnInitDialog() and OnDraw(CDC* pDC).8bit 768x756

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Visual C++ :: How To Convert PNG Image Into Byte Array

Mar 12, 2013

I m loading a png image by using the ATLImage library.

CImage Image;
Image.Load (L"D:ImagesPNG_ImagesImage7.png");

how to retrieve the byte array value of this png image. I tried retrieving it as

byte *png = reinterpret_cast<BYTE *>(Image.GetBits());

but when i access the data , der is a loss of data while converting it in the above manner.

I found a snippet in net for decoding the raw data . but der is a line is the code which is unknown to me. The code is as follows :

CImage atlImage;
HMODULE hMod = GetModuleHandle(NULL);
atlImage.Load(bstr);
void* pPixel = atlImage.GetBits();
intpitch = atlImage.GetPitch();
intdepth = atlImage.GetBPP();

[Code] ....

How do I get the byte * value form the png image loaded?

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Visual C++ :: Unable To Read LCT File To BMP Image

Nov 20, 2014

I have an *.lct file. I like to read *.lct file and save an bmp image.

I can not read this file using usual file read.

Code:

void CLCTtoBMPDlg::OnBnClickedReadlctfile() {
CFileException CFileEx;
CStdioFile ReadFile;
CString OpenlctfilePath;
TCHAR szFilters[]= _T("LCT Files (*.lct)");
CFileDialog fileDlg(TRUE, _T("bmp"), _T("*.lct"), OFN_FILEMUSTEXIST | OFN_HIDEREADONLY, szFilters);

[Code]...

Find the attachment. change the file extension *.lct instead of *.txt. I like to read ASCII Data into Hex, Example : Data "A" as "41" (Refer the jpeg image). How is possible?

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Visual C++ :: Draw Image Using 2D Byte Array?

Feb 8, 2013

I like to Draw an Image Using two dimensional byte array[512][256].

I used SetPixelV method to plot the image.

But Its very slow & hidden some buttons(Controls) at run time in the same dialog.

For reference i send some code,

Code:
for(row = 0; row <512; row ++)
{
for(col = 0; col < 256; col++)
{
Data[row][col] = y;
SetPixelV(d, 10+row, 10+col, RGB(Data[row][col],Data[row][col],Data[row][col]));
}
}

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Visual C++ :: Retrieve Size From Image List

Mar 11, 2014

The documentation states that "An image list is a collection of same-sized images" [URL].....

But how do I retrieve that size? I have a pointer to an empty image list. The size was set during creation, but that's out of my control.

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Visual C++ :: ImageList Create Function - Size Of Image

Jul 31, 2014

An ImageList_Create() function (see here) takes 2 parameters: cx and cy which are the width and height of each image.

Everything is good if I know in advance what size my images will have. But what if I don't?

Let's say I select 32x32 and my images are sized as 16x16. What will happen with the image list? Or my images are 48x48 and the image list should grow to accomodate the extra space. Since on Windows image list is just one big bitmap, will the height of the image list shrink/grow to 16/48 or not? Is there a way to test such behavior?

The problem I'm having is to check whether the actual images will be truncated when they are bigger that the image list initial size or not or whether I will see some extra space if the images are smaller.

The closest way I see is this function, but I am not sure its the right one to apply to the image list itself and not to the image inside the list.

How to test this properly and reliably on Windows XP+?

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Visual C++ :: Using 2D Array - Displaying Bitmap Image With Scrolling

Mar 11, 2014

My requirement is,

Read *.bmp image and displaying bitmap image with scrollbar in a MFC dialog application.

I was done using this

I was read the *.bmp image as a pixel data and stored by 2D Array,

Now i want to Display this 2D array as bitmap image with scrollbar separately in the same dialog. How can i display bitmap with scrollbar using 2D array?

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Visual C++ :: How To Insert And Read Image From Database (SQL Server) Using MFC

Jan 25, 2015

How to insert and read images to/from database (sql server) using MFC ?

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Visual C++ :: Free Image Library That Handle PNG Resolution

Mar 14, 2013

Need a free image library that can handle png xresolution and yresolution. I need it to be compatible with visual studio 6.0

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Visual C++ :: Placing Image In Kinect Color Frame?

Dec 10, 2012

I m trying to place an image on the colour frame of the Kinect live video. I m able to overlay the image using alpha blending mechanism.

The image used is a bitmap image of dimension 128*128.

The Kinect has a resolution of 640*480.

IDE used is Visual studio 2010 and I m developing using c++.

The Kinect has a render target whose size is taken as 640*480 so that it stretches for the complete window. So when I try to overlay the image it appears 5 times because of this stretching.
If I increase the image size to 640*128 i get a single image that is stretched horizontally across the window with dimension 640*480.

I have created a function that will create a render target with bitmap properties and size equal to 640*480. This is used to store the data from the Kinect, frame by frame, and draw it on to the screen

So I think when I overlay the image, it gets replicated 5 times to meet the render target size.By default the image is placed at the left top position.

My doubts are

- How can I use different functions to specify the size of render target for Kinect as 640*480 and the size of render target for bitmap image as 128*128.

- How to I give overlay or place the image on the live video at a specific location.

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Visual C++ :: How To Change Height And Width Of PNG Image Dynamically

Mar 4, 2013

I m trying to load a png image by giving the dimension of my own.

CImage Image;
Image.Load (L"D:ImagesPNG_ImagesImage7.png");

But here what happens is that I m not able to give my own dimensions.My code requires constant changing of dimensions of the image.

I tried using libpng.lib in my code.But I dono the keywords for loading the png image after including the lib.

I m using Visual Studio 2010. I m developing in vc++.

How do I load and change the height and width of a png image?

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