C# :: Compare The Image Of A Button To Another Image In Visual Studio
Jul 3, 2014
Im trying to compare the image of a button to another image in Visual Studio like so...
//variables
Image active = Image.FromFile("C:\Users\Ethan\Desktop\StarWars Status\active.png");
Image stunned = Image.FromFile("C:\Users\Ethan\Desktop\StarWars Status\stunned.png");
[Code]...
btnStatusPlr1.Image SHOULD come back as True.Then I realized it might not be the same as setting the buttons image in the properties (Which is what i did to get the original image (the one being compared to))
I do have a feeling ive done something wrong here (Yes im a noob /> )
Variable active, is the same image as the buttons default (Well should be)
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Jul 30, 2014
tell me the EASIEST way to create a button with an image on it.
I am not interested in using the owner draw property with CBitmapButton and then have to create a whole lot of bitmaps for all the different button states.
There must be a way to simply create an ordinary button which displays an image rather than or as well as a caption....?
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Aug 2, 2013
I have created an application that has bunch of buttons on top and i want to change the image when I click on the button. But unfortunately I can't get it to work.
Here is the code:
if (serialPort1.IsOpen) {
tsbCommPortOpenClose.ToolTipText = "Open serial port";
closeCommPortToolStripMenuItem.Text = "Open serial port";
tsbCommPortOpenClose.Image = Image.FromFile("Red.bmp");
serialPort1.Close();
[Code] ....
The second one which changes the image to "image2" works fine. Here is the definition of image2:
namespace Regress;
...
private Bitmap image2;
System.Reflection.Assembly myAssembly = System.Reflection.Assembly.GetExecutingAssembly();
StreammyStream = myAssembly.GetManifestResourceStream("Regress.Sharing.gif");
image2 = new Bitmap(myStream);
When I do the same with the other image that I want to use, it won't work! I opened the project properties and added the image into the resources too, and it still doesn't work. It fails and says the file was not there. I've put a copy of the file in the root directory and one in "Resources" folder but it still doesn't work.
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Jan 12, 2015
The question says:
Place an Image on top of a Button. Move both when the Button is pushed.
It's here [URL] exercise no.3
look at this code:
#include <GUI.h>
using namespace Graph_lib;
//------------------------------------------------
class rotation : public Window {
public:
rotation(Point xy, int w, int h, const string& title):
[code]....
The problem is that, it is not possible to define an Image in public/private part of the class rotation. Image needs all arguments to be supplied even when declaring one. (Image is here [URL] And if I define that Image in the body of main() function, so how to provide access for void rotate() to change its position with the position of button simultaneously.
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Jan 12, 2015
The question says:
Place an Image on top of a Button. Move both when the Button is pushed.
Please have a look at this code:
#include <GUI.h>
using namespace Graph_lib;
//------------------------------------------------
class rotation : public Window {
public:
rotation(Point xy, int w, int h, const string& title):
Window(xy,w,h,title),
[Code] ....
The problem is that, it is not possible to define an Image in public/private part of the class rotation. Image needs all arguments to be supplied even when declaring one. (Image is here in Graph.h)
And if I define that Image in the body of main() function, so how to provide access for void rotate() to change its position with the position of button simultaneously.
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Jan 27, 2013
how to create, initialize, and maintain a memory device context that works as a local buffer for images? The idea is to maintain some large images in local DCs and bitmaps, and only bitblt them to screen in OnDraw().
What I did so far was was to define CDC and CBitmap objects as members of my View class, and then tried to initialize them with the sequence that begins at "// Initialize buffer". I placed that sequence in either OnInitialUpdate, or PreCreateWindow, or OnPrepareDC, or the view constructor, to no avail. The code always crashes in OnDraw, and I've noticed that the m_hDC member of myDevice is zero at that point.
Obviously, the initialization is wrong and MFC does (too many) things in the background which I'm not aware of.... My question was where can I read about that?
Code:
class CMyView : public CScrollView {
// ...
CDC myDevice;
CBitmap bmp;
CBitmap *oldbmp;
[Code] .....
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Sep 23, 2013
I have the raw image data and now want to convert it to PNG image. How can i do that? The raw image data is stored in a unsigned char *.
I know how to convert it to Bitmap, but how to convert it to PNG.
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Mar 20, 2014
Which command should i use for displaying a jpeg image in Visual Studio 2008 (VC++)?In the past i used LoadImage function for displaying Bitmaps.
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Apr 26, 2013
I have a jpg file. I have extracted the width and the length of the image. I have done that with some codes and markers. Now I need the image data starts as from that place i would like read the data and print the pixel value. I would like to display the pixels later.
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Dec 26, 2013
I am working on a Windows application using Visual Studio 2012. One of the screens have a text entry field for the user. Instead of using a standard text field control, am placing a image which looks exactly like a text field. Now what i want to do is, capture the key stroke and update this image with the characters entered by user.
The initial image shown to the user is "Blank_Text_Entry.png" and this is added to the resource as IDB_BLANK_TEXT_ENTRY.
This is a rectangular white image with dimensions 153 x 27, with a size of 250 bytes.
My goal is to be able to update this image dynamically based on key strokes by user and display it.
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Feb 19, 2013
I am currently working on problem set 4 for Harvard's online CS50 course. I am working on a program that resizes a bmp image by a factor of N. N in entered along with an in-file and out-file in a command line argument. The program needs to calculate the header file for the out-file and write it to the out-file. It then needs to actually resize the image and, again, write to the out-file.
The first question I have relates to the header file, here is my code for calculating the header file:
bi2.biHeight = bi.biHeight *n;
bi2.biWidth = bi.biWidth *n;
int padding = (4 -(bi.biWidth * sizeof(RGBTRIPLE))%4)%4;
bi2.biSizeImage = (bi2.biWidth * sizeof(RGBTRIPLE) + padding) * abs(bi2.biHeight);
bf2.bfSize = sizeof(BITMAPFILEHEADER) + sizeof(BITMAPINFOHEADER) + bi2.biSizeImage;
And here is my code for writing the new header file (bi2 and bf2) to the out-file:
fwrite(&bf2, sizeof(BITMAPFILEHEADER), 1, outptr);
fwrite(&bi2, sizeof(BITMAPINFOHEADER), 1, outptr);
At this point I need to actually resize the image. As far as I can tell there are 2 ways to go about this you either have to use an array to store each line you want to print repeatedly (and then you can just write it repeatedly) OR you have to move the pointer back in the input stream and repeat the read/resize/write process each time you need to print the row.
It is this that I am stuck on, first of all, I am not sure what system would be better for resizing the image, although I am leaning towards using an array, and regardless, I don't even know where to begin when in implementing either.
So what I am asking for is, first of all, just a "double check" to make sure my header code makes sense. And second of all, a push in the right direction for actually resizing the image. Here is my complete code:
/****************************************************************************
* resize.c
*
* Resizes a BMP piece by piece, just because.
***************************************************************************/
#include
#include
#include "bmp.h"
int main(int argc, char* argv[]) {
// ensure proper usage
if (argc != 4) {
printf("Usage: copy N infile outfile
[Code]....
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Nov 25, 2012
Used some online code example to put a little project to display raw image. The display does not seem to work.For some purposes, I like this to work with a dialog based MFC project.XDVView is derived from CScrollView.
See OnInitDialog() and OnDraw(CDC* pDC).8bit 768x756
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Mar 12, 2013
I m loading a png image by using the ATLImage library.
CImage Image;
Image.Load (L"D:ImagesPNG_ImagesImage7.png");
how to retrieve the byte array value of this png image. I tried retrieving it as
byte *png = reinterpret_cast<BYTE *>(Image.GetBits());
but when i access the data , der is a loss of data while converting it in the above manner.
I found a snippet in net for decoding the raw data . but der is a line is the code which is unknown to me. The code is as follows :
CImage atlImage;
HMODULE hMod = GetModuleHandle(NULL);
atlImage.Load(bstr);
void* pPixel = atlImage.GetBits();
intpitch = atlImage.GetPitch();
intdepth = atlImage.GetBPP();
[Code] ....
How do I get the byte * value form the png image loaded?
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Nov 20, 2014
I have an *.lct file. I like to read *.lct file and save an bmp image.
I can not read this file using usual file read.
Code:
void CLCTtoBMPDlg::OnBnClickedReadlctfile() {
CFileException CFileEx;
CStdioFile ReadFile;
CString OpenlctfilePath;
TCHAR szFilters[]= _T("LCT Files (*.lct)");
CFileDialog fileDlg(TRUE, _T("bmp"), _T("*.lct"), OFN_FILEMUSTEXIST | OFN_HIDEREADONLY, szFilters);
[Code]...
Find the attachment. change the file extension *.lct instead of *.txt. I like to read ASCII Data into Hex, Example : Data "A" as "41" (Refer the jpeg image). How is possible?
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Feb 8, 2013
I like to Draw an Image Using two dimensional byte array[512][256].
I used SetPixelV method to plot the image.
But Its very slow & hidden some buttons(Controls) at run time in the same dialog.
For reference i send some code,
Code:
for(row = 0; row <512; row ++)
{
for(col = 0; col < 256; col++)
{
Data[row][col] = y;
SetPixelV(d, 10+row, 10+col, RGB(Data[row][col],Data[row][col],Data[row][col]));
}
}
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Mar 11, 2014
The documentation states that "An image list is a collection of same-sized images" [URL].....
But how do I retrieve that size? I have a pointer to an empty image list. The size was set during creation, but that's out of my control.
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Jan 21, 2014
I have a VisualC++ program to display image data to the screen. The data is a 24-bit, RGB bitmap that is properly shown using BitBlt().
I have a CopyWindow() function that puts the BITMAPINFO structure and RGB image data on the clipboard as a DIB with the SetClipboardData(CF_DIB,...) call.
My problem happens when I try to paste the image into MS Powerpoint (Office 2010). I've tried Paste and all the options in Paste Special but the image will not appear.
If I open Paint and do a Paste, the image appears properly in that application. Then I can do a Copy from there and am able to Paste that into Powerpoint.
How is Paint able to accept the DIB? And what is different about how Paste puts that bitmap onto the Clipboard so that Powerpoint can see it?
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Jul 31, 2014
An ImageList_Create() function (see here) takes 2 parameters: cx and cy which are the width and height of each image.
Everything is good if I know in advance what size my images will have. But what if I don't?
Let's say I select 32x32 and my images are sized as 16x16. What will happen with the image list? Or my images are 48x48 and the image list should grow to accomodate the extra space. Since on Windows image list is just one big bitmap, will the height of the image list shrink/grow to 16/48 or not? Is there a way to test such behavior?
The problem I'm having is to check whether the actual images will be truncated when they are bigger that the image list initial size or not or whether I will see some extra space if the images are smaller.
The closest way I see is this function, but I am not sure its the right one to apply to the image list itself and not to the image inside the list.
How to test this properly and reliably on Windows XP+?
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Mar 11, 2014
My requirement is,
Read *.bmp image and displaying bitmap image with scrollbar in a MFC dialog application.
I was done using this
I was read the *.bmp image as a pixel data and stored by 2D Array,
Now i want to Display this 2D array as bitmap image with scrollbar separately in the same dialog. How can i display bitmap with scrollbar using 2D array?
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Jan 25, 2015
How to insert and read images to/from database (sql server) using MFC ?
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Mar 14, 2013
Need a free image library that can handle png xresolution and yresolution. I need it to be compatible with visual studio 6.0
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Dec 10, 2012
I m trying to place an image on the colour frame of the Kinect live video. I m able to overlay the image using alpha blending mechanism.
The image used is a bitmap image of dimension 128*128.
The Kinect has a resolution of 640*480.
IDE used is Visual studio 2010 and I m developing using c++.
The Kinect has a render target whose size is taken as 640*480 so that it stretches for the complete window. So when I try to overlay the image it appears 5 times because of this stretching.
If I increase the image size to 640*128 i get a single image that is stretched horizontally across the window with dimension 640*480.
I have created a function that will create a render target with bitmap properties and size equal to 640*480. This is used to store the data from the Kinect, frame by frame, and draw it on to the screen
So I think when I overlay the image, it gets replicated 5 times to meet the render target size.By default the image is placed at the left top position.
My doubts are
- How can I use different functions to specify the size of render target for Kinect as 640*480 and the size of render target for bitmap image as 128*128.
- How to I give overlay or place the image on the live video at a specific location.
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Mar 4, 2013
I m trying to load a png image by giving the dimension of my own.
CImage Image;
Image.Load (L"D:ImagesPNG_ImagesImage7.png");
But here what happens is that I m not able to give my own dimensions.My code requires constant changing of dimensions of the image.
I tried using libpng.lib in my code.But I dono the keywords for loading the png image after including the lib.
I m using Visual Studio 2010. I m developing in vc++.
How do I load and change the height and width of a png image?
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Apr 10, 2013
I need to know about image processing whether it can be done using C /c++ as I am not familiar with MATLAB. I have attached one image. The arrow in the image show the indented circular portion. I need to crop out only the portion inside the indented portion. I think there should be a sharp difference in gradient intensity in pixel at the indented portion. Is it possible to extract that portion out by reading the binary image?
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Jul 29, 2014
I am writing a program to display values from a data file as an image. But I can only get a blue screen. Here is a small program resembling my code. what I have missed? I only changed OnDraw function.
Code:
void CColorDisplayView::OnDraw(CDC* pDC) {
CColorDisplayDoc* pDoc = GetDocument();
ASSERT_VALID(pDoc);
if (!pDoc)
return;
CRect rect;
[code].....
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May 17, 2013
I need to write a piece of code that opens a QuickTime VR image into an MFC Dialog. I drew a Dialog and put an "Apple QuickTime Control 2.0" into it. Then I created a Control variable in my Dialog class, called QtControl. In the OnInitDialog I set the file to open, calling the put_FileName of the control.
I tested it by:
- opening a dialog --> worked
- closing it --> worked
- opening again --> crashed. The error was:
"Windows has triggered a breakpoint in TestOcx.exe.
This may be due to a corruption of the heap, which indicates a bug in TestOcx.exe or any of the DLLs it has loaded.
This may also be due to the user pressing F12 while TestOcx.exe has focus.
The output window may have more diagnostic information."
I tried many things and googled a lot, but the only way that I found to avoid this crash was hardcoding a valid URL in the QtControl resources at compile time. In other words, if I write a valid absolute path to a .mov into the URL property of the QtControl from Visual Studio and compile it, then it works. Obviously, I can't do this because the absolute Path is valid only on my PC.
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