C++ :: Error LNK2005 - Already Defined

Jan 29, 2014

I have 4 files:

def.h
mms.h
mms.cpp
runMms.cpp

In the first one I define a struct. In the second I declare/create a new class called mms and I include "def.h". The third one is the cpp file of the class and I include in it "mms.h" (no, I don't include in it "def.h"). The fourth and last has the 'main' and I include in it "mms.h"

For some reason I'm getting the "error: lnk2005 alread defined ..." I know it usually has to do with putting some header file or definitions twice but I can't see where I got wrong.

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C :: Signal Function Defined Twice With No Error?

Dec 13, 2013

I'm using a library in my code in a file called "my_signal.c". In this file I've defined this function:

Code:
Sigfunc * signal(int signo, Sigfunc *func){
struct sigaction act, oact;
...
}

Since the signal function is also in file signal.h and I included it in "my_sygnal.h" file, I'm wondering why the compiler did not say anything about this "double declaration" of the function with the same name.

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C++ :: Array 2D - Class Template Has Already Been Defined Error

Apr 6, 2014

I got an array class, but I'm getting this error:

Error1error C2953: 'Array2D' : class template has already been defined

Here's the code:

#include "Tools.h"
template <typename T>
class Array2D {
T** arr;
int xSize;
int ySize;

[Code] .....

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C/C++ :: Error C2995 Function Template Has Already Been Defined

Apr 10, 2014

I have been trying to compile this program for 3 days. he subject is my error. I know it has something to do with including the cpp file with the header file however my textbook says this is what I must do in order to use templates. I have tried 2 compilers Code Blocks and Microsoft Visual C++ express 2010.

Here is my code:

header file
#pragma once
#ifndef _NODE
#define _NODE
template<class ItemType>
class Node {

[Code] ....

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C++ :: Fatal Error - One Or More Multiply Defined Symbols Found

Nov 13, 2014

Im getting this error:

"fatal error LNK1169: one or more multiply defined symbols found"

Here's my code:

#include "stdafx.h"
#include <iostream>
using namespace std;
int main () {
cout << "Avoiding Technology" << endl;
bool status = true;
int location;
int a,b;

[Code] ....

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Visual C++ :: Operator Overload Not Defined Error When Type Accessed Through Const Struct

Oct 17, 2012

I have a basic vector/point class where I've overloaded a bunch of arithmetical operators:

Code:
#pragma once
class point {
public:
point() {
}
point(float p_x, float p_y, float p_z) : x(p_x), y(p_y), z(p_z)

[Code] ...

I can use it fine like

Code:
point p(50,50,50);
point q(50,50,50);
point t = p * q + q;

However when I put this point type into a struct and try to access the members after passing it through by const reference:

Code:
struct sextic {
point a,b,c,d,e,f,g;
};
inline static sextic sexticDifference(const sextic &p_sextic1, c

[Code] ....

This gives me an "operator not defined" error for compilation.

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C/C++ :: Create User Defined Dynamic Array For Player Scores - Missing Pointer Types Error

Jan 18, 2015

I'm completely new to pointers and have a homework assignment due where I'm supposed to create a user defined dynamic array for player scores. The only errors I'm experiencing is a C2109: subscript requires pointer type and only on the lines that use the int *score; variable (57, 62, 64, 69, 71, and 82). I've already tried adding = nullptr to the variable and that didn't work.

#include<iostream>
#include<string>
#include<iomanip>
using namespace std;
void players(string[], int[], int);
void average(int[], int);

[Code] ....

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C++ :: Overloaded Operator Defined In Header File - Gives Error In CPP File Of Class

Apr 12, 2014

I am working on an assignment in which i have to perform th following task

myClass itsObject1,itsObject2;
itsObject2=5000+itsObject1;

I have defined overloaded operator as follows in the header file but in the cpp file of the class it gives error.

friend vli &vli::operator + (int &a,vli &obj);

How to define it in cpp file of my class?

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C++ :: Using Map Against Defined Input?

Sep 16, 2013

What I want to do is have a defined string as the input and use that to run it against the keys, so I can pull out the values. I have some functions beneath for searching, a possibility would be to parse the input and use something along those lines.

I would like to try and use a map for this.

#include <iostream>
#include <map>
#include <string>

[Code].....

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C :: Printf Int That Was Defined In Another Function?

Feb 26, 2013

I'm making my way through most of this assignment that I have, but now it seems like I've run into a bit of a roadblock. The issue that I'm having is not being able to printf a series of ints that I thought I had previously defined in another function. I don't want to clog up this post with the entire code, so I'll just post one function that defined an int to give an example. I will upload the whole thing upon request however.

Code:

#include <stdio.h>
#include <stdlib.h>
//Prototypes
int AGrade1(int* grade1);
int AGrade2(int* grade2);
int AGrade3(int* grade3);

[Code] .....

I've tried many many things, but I just cant figure it out. This is what it's supposed to look like.

Assignment Grades:
18 12 17 15 20 13
20 18

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C :: Testing If A Macro Is Defined To A Value?

Jan 16, 2015

Say I have something lke

Code:
#define FOO BAR
#if FOO == BAR
doX();
#else
doY();
#endif

This causes doX(); to be executed. But the intent is to have doY(); be run. I'm guessing this is because BAR is undefined and therefore blank, so blank equals blank. Is there some way to compare the symbol FOO was set to instead of its value, BAR?

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C++ :: Determine If A Function Has Been Defined

Apr 8, 2013

I would like to make a handler for input events, but not be required to define all the functions.For example, if I had

void mouseDown(int button,vec2 pos);
void mouseUp(int button,vec2 pos);
static void mouseStateHandle(int button,int state,int x,int y) {
switch(state){
case DOWN:

[code]....

in the 'mouseStateHandle' function? I don't know enough about C++ to be able to come up with a solution.

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Apr 1, 2013

I am trying to write a game in C++ with SDL, and I have a class that allows me to handle events. The class is actually really simple: It takes the SDL_Event, then 2 variables from 2 different enum to determine for which Event and which Key should be checked, and then a variable that will be modified if the event happens. Here is the class

EventParser.h
#include "SDL.h"
#include "SDL_opengl.h"
template<class T>

[Code]...

As of yet the variable only changes if the Left key has been released, it will be extended if the error has been solved.

Then, in my main.cpp file I define the Event and the EventParser as

SDL_Event event;
EventParser<float> ep;

And in a loop, the parseEvent function is called like this:
ep.parseEvent(event, ep.KeyUp, ep.LEFT, &xVariable);

However I get a linker error (not the first one I got when programming this game)
error LNK2019: unresolved external symbol "public: void __thiscall EventParser<float>::parseEvent(union SDL_Event,enum EventParser<float>::EventType,enum EventParser<float>::KbdKey,float *)" (?parseEvent@?$EventParser@M@@QAEXTSDL_Event@@W4EventType@1@W4KbdKey@1@PAM@Z) referenced in function _SDL_mainC:UsersPrideRageDocumentsVisual Studio 2012ProjectsSDL_TestSDL_Testmain.objSDL_Template

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C++ :: Linking Errors - Xxx Already Defined

Sep 7, 2012

I am forced to have the deceleration of a class template in the .h file.

See here: [URL] ....

This works perfectly fine, as long as i #inlcude the header file only in ONE .cpp file.

The moment i #inlude it in several .cpp files, i get LNK2005 already-defined errors.

a.obj : error LNK2005: "public: unsigned int * __thiscall theclass::themthod(void)" (?xxx@theclass@@QAEPAIXZ) already defined in b.obj

I would have assumed inclusion guards can protect me from this, but wrong.

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Mar 12, 2013

Classes defined with struct and union

Classes can be defined not only with keyword class, but also with keywords struct and union.

The concepts of class and data structure are so similar that both keywords (struct and class) can be used in C++ to declare classes (i.e. structs can also have function members in C++, not only data members). The only difference between both is that members of classes declared with the keyword struct have public access by default, while members of classes declared with the keyword class have private access. For all other purposes both keywords are equivalent.

The concept of unions is different from that of classes declared with struct and class, since unions only store one data member at a time, but nevertheless they are also classes and can thus also hold function members. The default access in union classes is public.

The above is a statement taken from a C++ tutorial. So I understand classes a bit better now but the above quote doesnt make too much sense. Is it saying that you can have a class within a class?

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Jul 23, 2014

The instructions call for the user to define the size of the array and all I have ever done is use a predefined size for the array and then let the user fill it. Here is what I have so far:

Code:

#include <stdio.h>
#include <stdlib.h>
#include <time.h>
void Display (void);
void random (int *, int);
void Ascending (int *, int);
void Descending (int *, int);

[code]....

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Mar 4, 2014

#include<iostream>
using namespace std;
#include<set>

class person{
int age;

[Code] ....

When I executed the above code it displays

Age is 37
Age is 25

Here I have defined operator< so that set can identify the order of person objects. I am clueless how set could identify that

person p[3]={person(25),person(37),person(25)};

I have provided one duplicated object with age 25

I havent overloaded == operator also,then how it could identify?

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Feb 19, 2013

Is there a way to call a function whose name is defined in a file-stored-list?

In other words: The caller doesn't know in compile time the name of the function.

I'm not talking about polymorphism.

The problem is: I have a list of function names stored in a file, that may change every now and then, and I'd like to call them in the sequence they appear in that list.

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Feb 25, 2015

what is a built in function and user defined is cause i cant seriously find a decent example about it in the net

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Sep 8, 2014

I have struck with issue regarding process arguments

Part of my code below:

ProcessStartInfo info = new ProcessStartInfo();
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MSIpath and MSTpath are already defined string variables.

I get error: only assignment call increment decrement .....can be used as statement

How can setup my arguments to cal the pre-defined variables.

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Jan 2, 2015

I made this code (it does nothing I am just learning about classes, I was learning about friend functions) and I don't understand what is wrong, here is the code:

#include <iostream>
#include <cstdlib>
#include <cstring>
using namespace std;
class MyClass {
public:
friend int add(int a, int B)/>;
[Code] ....

I know i didn't need to include cstdlib and cstring for this code but as I said, it's not supposed to be something it's just for practice and I was working on char arrays. My question is about the part where i try to define the function:

int MyClass::add(int a, int B)/>
{}

My compiler(Microsoft Visual C++ 2010 Express) says that class MyClass has no member "add" even though it does...

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Mar 6, 2015

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Nov 14, 2014

I want to return value from user defined function to main.

Code:

#include <stdio.h>
int mult ( int x, int y );
int add(int x, int y);
int loop (int y);
int main() {

[Code] ......

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Dec 5, 2013

My question is how create a function to remove all vowels defined as characters('a' 'e', 'i', 'o', and 'u') from the array provided to it.

An example of how the function should work:

input: Hello world, how are you?
output: Hll wrld, hw r y?

Code:
int removeVowels(char arr[]) {
int i;
//move through each element of the array
for(i = j; arr[i] != '/0'; i++) {
//if the last character was a vowel replace with the current
//character

[Code] .....

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Sep 2, 2013

I need the user to be able to input the number of decimal places they wish to have displayed in the output. Everything works fine as is, I just don't know how to allow for the user to input the number of decimal places they want the output to have.

Code:

#include<stdio.h>
#include<math.h>
#define PI 3.141592654
int main(void) {
//Local Declarations
int x; //desired number of decimal places
float radius; //radius of circle
float circumference; //circumference of circle

[Code] .....

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Jan 18, 2013

TinyGPS::TinyGPS()
: _time(GPS_INVALID_TIME)
, _date(GPS_INVALID_DATE)
, _latitude(GPS_INVALID_ANGLE)

[code]....

I am wondering about the constructor. I see there appears to be nothing inside of TinyGPS::TinyGPS() as far as parameters go and that that declaration is followed by a ":". First I'm wondering as to the meaning of the colon. As well with the variables defined after the ":" I see some "(0)" and I am wondering as well to the exact meaning of the "(0)". Are those variables being defined as parameters separated by ","?

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