C/C++ :: Undefined Class Member Even Though It Is Defined?
Jan 2, 2015
I made this code (it does nothing I am just learning about classes, I was learning about friend functions) and I don't understand what is wrong, here is the code:
#include <iostream>
#include <cstdlib>
#include <cstring>
using namespace std;
class MyClass {
public:
friend int add(int a, int B)/>;
[Code] ....
I know i didn't need to include cstdlib and cstring for this code but as I said, it's not supposed to be something it's just for practice and I was working on char arrays. My question is about the part where i try to define the function:
int MyClass::add(int a, int B)/>
{}
My compiler(Microsoft Visual C++ 2010 Express) says that class MyClass has no member "add" even though it does...
View 3 Replies
ADVERTISEMENT
Jul 25, 2012
Let's take a look at the code first,
Code:
class B
{
public:
int data;
};
class D : public B
{
public:
int data;
};
Both B and D defines data. I wonder if there is any difference between them?
View 2 Replies
View Related
Feb 25, 2015
I have three files.
//headerfile NumArrSpecs.h
#ifndef NUMARR_H
#define NUMARR_H
[Code].....
My problem is that the storeElems member function is causing an error saying it is undefined, however there are no errors any where else in the program being reported. I have made several programs involving classes now, all with this three file format and this is the first time that a member function in the main file is being reported as undefined, so I'm not sure what to do.
View 2 Replies
View Related
Feb 10, 2013
I am modifying a set of static variables inside of the class's member function. The static variables are private. An example of what I'm doing is as below,
utilities.h
-----------
class utilities {
private:
static int num_nodes;
public:
void parse_details(char* );
[Code] ....
I get a compilation error in the function void utilities::parse_details(char* filename)
which says: undefined reference to `utilities::num_nodes'
compiler: g++
View 2 Replies
View Related
Aug 4, 2013
I have successfully built OGDF under directory undefined reference to /home/vijay13/Downloads/OGDF-snapshot/
I have following code in test.cpp under directory /home/vijay13/Downloads/ :
#include <ogdf/basic/Graph.h>
#include <ogdf/fileformats/GraphIO.h>
#include <ogdf/basic/graph_generators.h>
#include <ogdf/layered/DfsAcyclicSubgraph.h>
using namespace ogdf;
[Code] .....
while compiling as following :
vijay13@ubuntu:~/Downloads$ g++ -o test test.cpp -I /home/vijay13/Downloads/OGDF-snapshot/include/
I am getting following error:
vijay13@ubuntu:~/Downloads$ g++ -o test test.cpp -I /home/vijay13/Downloads/OGDF-snapshot/include/
/tmp/ccPE8nCu.o: In function `main':
test.cpp:(.text+0x26): undefined reference to `ogdf::Graph::Graph()' ...................... so on
View 2 Replies
View Related
Jun 18, 2013
I have three classes 1 base and two inherited.. problem is when I try to initialize the it says undefined reference to vtable constructor.
Code:
#ifndef QUOTE_H_INCLUDED
#define QUOTE_H_INCLUDED
#include <string>
using namespace std;
[Code] ....
View 2 Replies
View Related
Apr 20, 2014
I have an odd compiling error. My base class is all delcared and read to go. But I could not figure out how to get my sub classes inherit from it. So I had to make everything public. Even inheriting using the protected inheritance thingy, still could not get them to inherit from that base class.
So I compiled the program, and no other class came back with an error. only my base class. Here is the base class:
#include <iostream>
#include <string>
using namespace std;
class Bankaccount {
[Code] .....
The error I'm getting is saying:
error C2143: syntax error : missing ';' before 'using'
Where is there anything needing a semicolon before using?
'Bankaccount' : 'class' type redefinition
see declaration of 'Bankaccount'
Is it saying this because I don't have any private class members?
'Bankaccount' : base class undefined
But it is defined.
What is the issue with this class? And how can I get it to compile and run?
View 10 Replies
View Related
Mar 13, 2014
I'm making a simple tile-based RPG and I've run into a bit of trouble when I put my code into classes.
Heres my main
#include <iostream>
#include "windows.h"
#include "math.h"
#include "time.h"
#include <string>
#include "Goblin.h"
#include "User.h"
#include "Inventory.h"
#include "Maps.h"
using namespace std;
void treasureGet();
[Code] ....
My other 3 classes have the same structure and the same error for all their functions.
This is the exact Error
undefined reference to `Goblin::goblinBattle()'|
undefined reference to `Goblin::goblinBattle()'|
undefined reference to `Goblin::goblinBattle()'|
undefined reference to `Goblin::goblinBattle()'|
undefined reference to `Inventory::inventoryOpen()'|
undefined reference to `Goblin::Goblin()'|
undefined reference to `User::User()'|
undefined reference to `Inventory::Inventory()'|
undefined reference to `Maps::Maps()'|
||=== Build finished: 9 errors, 29 warnings (0 minutes, 0 seconds) ===|
View 4 Replies
View Related
Jan 4, 2014
I had defined enums in a class like this:
Code:
class Enums {
public:
enum COLOURS {BLACK, GRAY, RED, ORANGE, YELLOW,
GREEN, BLUE, PURPLE, BROWN, PINK, WHITE};
}
But I don't want to use the enums inside of that class. I want to use it in the main file like this:
Code:
#include <iostream>
using namespace std;
void SetColor(const int COLOR) {
cout << COLOR << endl;
}
int main(int argc, char* argv[]) {
void SetColor(BLACK);
return 0;
}
Without getting a syntax error.
View 3 Replies
View Related
Apr 1, 2013
I am trying to write a game in C++ with SDL, and I have a class that allows me to handle events. The class is actually really simple: It takes the SDL_Event, then 2 variables from 2 different enum to determine for which Event and which Key should be checked, and then a variable that will be modified if the event happens. Here is the class
EventParser.h
#include "SDL.h"
#include "SDL_opengl.h"
template<class T>
[Code]...
As of yet the variable only changes if the Left key has been released, it will be extended if the error has been solved.
Then, in my main.cpp file I define the Event and the EventParser as
SDL_Event event;
EventParser<float> ep;
And in a loop, the parseEvent function is called like this:
ep.parseEvent(event, ep.KeyUp, ep.LEFT, &xVariable);
However I get a linker error (not the first one I got when programming this game)
error LNK2019: unresolved external symbol "public: void __thiscall EventParser<float>::parseEvent(union SDL_Event,enum EventParser<float>::EventType,enum EventParser<float>::KbdKey,float *)" (?parseEvent@?$EventParser@M@@QAEXTSDL_Event@@W4EventType@1@W4KbdKey@1@PAM@Z) referenced in function _SDL_mainC:UsersPrideRageDocumentsVisual Studio 2012ProjectsSDL_TestSDL_Testmain.objSDL_Template
View 6 Replies
View Related
Apr 6, 2014
I got an array class, but I'm getting this error:
Error1error C2953: 'Array2D' : class template has already been defined
Here's the code:
#include "Tools.h"
template <typename T>
class Array2D {
T** arr;
int xSize;
int ySize;
[Code] .....
View 3 Replies
View Related
Aug 26, 2013
Assume this class:
class GenericTrafficLight {
public:
virtual enum LightState;
void setLightState(LightState newState) {
currentState = newState;
}
private:
LightState currentState;
};
And this deriving class:
class FuturisticTrafficLight : public GenericTrafficLight {
public:
enum LightState {
LIGHT_STATE_RED = 0,
LIGHT_STATE_YELLOW = 1,
LIGHT_STATE_CYAN = 2,
LIGHT_STATE_GREEN = 3
};
};
This yields this error: "C2911 (...) cannot be declared or defined in the current scope" in the deriving class's enum definition.
View 5 Replies
View Related
Nov 29, 2014
I am working on a program that uses a class I created called Student. I want to be able to add different students to a Binary Search Tree, and use the student's gpa (grade point average) to compare students with each other and place them in the correct location in the Tree.
Student class:
#ifndef STUDENT_H
#define STUDENT_H
#include <string>
#include <iostream>
#include <iomanip>
class Student{
friend ostream& operator<<(ostream& out, const Student& stu);
[Code] ......
View 3 Replies
View Related
Oct 7, 2014
How to initialize a static member of a class with template, which type is related to a nested class?
This code works (without nested class):
#include<iostream>
using namespace std;
struct B{
B(){cout<<"here"<<endl;}
};
template<typename Z>
[Code] ,....
View 1 Replies
View Related
Aug 21, 2013
I am writing a program which is using SDL library. I have two different classes which one of them is Timer Class and the other is EventHandling Class.
I need to use some member functions and variables of Timer in some Eventhandling Class member functions, Although I want to define an object of Timer in int main {} and relate it to its member function that has been used in Eventhandling member function in order that it becomes easier to handle it, I mean that I want to have for example two objects of timer and two objects of Eventhandling class for two different users.
I do not know how to relate an object of a class from int main{} to its member function which is being used in another class member function.
Lets have it as a sample code:
class Timer {
private:
int x;
public:
Timer();
get_X();
start_X();
[Code] ....
View 4 Replies
View Related
Sep 4, 2014
So I have an ImageManager class, Board class, and Box class. In Board.h I can declare ImageManager imgr; and in Board's constructor I can use imgr and its functions and such. However, in Box.h when I try and declare ImageManager imgr; I get the error "cannot access member declared in class ImageManager". Both declarations are under private, and exactly the same, but one doesn't work. Also, is there a way to only have one instance of ImageManager?
View 19 Replies
View Related
Mar 15, 2013
I am a beginner with C++, taking a class right now. The lab this week is to create a user defined class and have it accesses in a separate .h header file from the main.
I think I'm finding my way through it, but I'm getting a complie error that makes no sense to me:
1> Resistor.cpp
1>c:users omdocumentsschoolcomp 220week 2lablab 2.2lab 2.2
esistor.h(11): error C2146: syntax error : missing ';' before identifier 'resistor'
1>c:users omdocumentsschoolcomp 220week 2lablab 2.2lab 2.2
[Code] .....
Here is the first portion of the .h file:
#include <iostream>
#include <iomanip>
#include <Windows.h>
#include <math.h>
#include <string>
class CResistor{
double res1, res2, res3, percentage, Nominal, Tolerance;
[Code] ....
View 16 Replies
View Related
Apr 12, 2014
I am working on an assignment in which i have to perform th following task
myClass itsObject1,itsObject2;
itsObject2=5000+itsObject1;
I have defined overloaded operator as follows in the header file but in the cpp file of the class it gives error.
friend vli &vli::operator + (int &a,vli &obj);
How to define it in cpp file of my class?
View 1 Replies
View Related
Jun 26, 2014
I am having compiling issues and am looking for an explanation as to what is causing the error and how to fix it. The declaration of 'g4vuplInstanceID' seems to be global in scope in my option, however I may be wrong.
Compiler Error: error: 'class myPhysListGeneral' has no member named 'g4vupInstanceID'
#include "G4VUserPhysicsList.hh"
#include "G4VUPLSplitter.hh"
#include "G4VPhysicsConstructor.hh"
#include "myPhysListGeneral.hh"
#include "G4ParticleDefinition.hh"
#include "G4ProcessManager.hh"
#include "G4ParticleTable.hh"
[code]....
View 19 Replies
View Related
Aug 19, 2014
I am attempting to implement function pointers and I am having a bit of a problem.
See the code example below; what I want to be able to do is call a function pointer from another pointer.
I'll admit that I may not be explaining this 100% correct but I am trying to implement the code inside the main function below.
class MainObject;
class SecondaryObject;
class SecondaryObject {
public:
[Code]....
View 10 Replies
View Related
Sep 18, 2013
How can a member function in my derived class call the same function from its base class?
View 1 Replies
View Related
Oct 21, 2013
I mount a function (parameter - numeric vector; returns a string). However, this same function is used in several classes. To avoid that I keep duplicating the same code within these classes there is a way to do that as the code below?
std::string func( const vector<int> vec ) {
//processamento
return result;
} class A {
[Code] ....
View 6 Replies
View Related
Jun 16, 2013
whether i can define a member function inside a class or not in C++. Is the following code is legal?
#include<iostream> using namespace std;
class adder {
private:
int a;
int b;
int c;
int answer;
public:
[code]....
View 6 Replies
View Related
Jan 18, 2013
I am looking to have a member of type bitset in a C++ class. Is it possible ?
Something like below:
Class abc
{
bitset<32> var;
}
View 4 Replies
View Related
Sep 27, 2013
If you are doing some big program, usually, how do you organize the files? Put the class and its member in head file, but where to declare non member functions and where to define them? I don't want to put them all in one cpp file. If not, how to make them visible to the main cpp file?
View 4 Replies
View Related
May 1, 2014
we have to make a Invoice class which has a function called computeInvoiceAmount() which multiplies the price and the quantitiy which are private member of the class.
double computeInvoiceAmount(){
return quantity * pricePerItem;
}
This is my function, but if i compile it i get the following error:
"Invoice.cpp:53:11: error: "quantity" was not declared in this scope" and "Invoice.cpp:53:22: error: "pricePerItem" was not declared in this scope"
I tried it with the get functions but i get the same error.
Full code is here: [URL]
View 1 Replies
View Related