C++ :: Where To Put Non Class Member Functions

Sep 27, 2013

If you are doing some big program, usually, how do you organize the files? Put the class and its member in head file, but where to declare non member functions and where to define them? I don't want to put them all in one cpp file. If not, how to make them visible to the main cpp file?

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C++ :: Defining Member Functions Outside Class Definition

Jan 3, 2014

#include "stdafx.h"
#include <iostream>
#include <math.h>
using namespace std;
class Calc {

[Code] ....

when i built it, it showed the following errors:

1>------ Build started: Project: rough, Configuration: Debug Win32 ------
1> rough.cpp
1>e:c programs
ough
ough
ough.cpp(17): error C3872: '0xa0': this character is not allowed in an identifier
1>e:c programs

[Code] ....

Need sorting out the errors!!!

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C++ :: Class Member Functions With Pointer Parameters?

Jan 30, 2013

Here is the assignment: (3pts) Given the following class header file, write the class’ source code for each of the accessor and mutator functions listed. (How the functions have listed their parameters, varying between passing by reference and by value.) Don’t forget to comment your code – it counts!

class Album {
private:
char * artist; // band or singer’s name
char * title; // title of the album

[code]....

The input will be an array. My questions: First, am I on the right track?

When using (char * a) for a function, for example, this is passing the address of a, correct? so then *artist=a; changes what the address of a points to?

also, the functions are bool when I would expect void. Why? for all of the set_" " functions, the parameter is *... but for set_record_label it is *&. That appears to be a mistake to me. Is that right?

what is the difference between *& and * as parameters?

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C/C++ :: Limit Access To Class Member Functions

Feb 28, 2014

Suppose I make a class, something like having the constructor being invoked first makes sense, I don't have a problem with that. But, how could I limit access to functions until certain functions are called? Perhaps this isn't built into the language so you can't. And maybe this problem never comes up. For example if you have a set() and get() functions, if they are both public functions, there doesn't seem to be a way for the compiler at least now if set() never gets called you shouldn't call get(). I just see this as error prone if you need to use libraries, you have to know not to do it from documentation instead of something the compiler can check.

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C++ :: Accessing Private And Protected Member Functions Of Class?

Mar 30, 2013

how to access the private and protected member functions of the class.....

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C/C++ :: How To Call Member Functions With Template Based Class

Sep 27, 2014

This week we are learning to use templates, and I don't understand how to call my member functions with my template based class. I tried the standard convention of calling member functions, but I keep getting an error saying name following"::" must be a class or namespace name. I'm thinking my problem lies with my typename T, but I am unsure. Line 16 is where I am getting tripped up.

#include "stdafx.h"
#include <iostream>
#include <string>
using namespace std;
template<class T>
T Set
{
public:

[Code]...

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C++ :: Implement Member Functions Of Class Function - Failing To Get Input

Aug 17, 2013

I am supposed to implement the member functions of class Person.

class Person {
public:
Person();
Person(string pname, int page);
void get_name() const;
void get_age() const;

[Code] ....

The code I wrote is below. Where I am struggling is the program does not allow me to input age. Therefore, I cannot test if my temp for age works. It automatically defaults to 0 because it hasn't taken input. Here is my code:

// Program Title: Person function
// Program Description: The program prompts the user for first and last name and age.
// It then prints the output that was provided by the user.

#include<iostream>
#include<string>
using namespace std;
class Person {

[Code] .....

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C/C++ :: How To Access Linked List Functions From Stack Class Without Functions

Mar 20, 2014

I'm a little confused by my programming assignment this week. I've been working at it Wednesday and I've made progress but I'm still confused as to how I'm supposed to do this. The class I made is called Stack, and it's derived from a template class called StackADT. We also utilize a class called unorderedLinkedList, which is derived from a class called linkedList.

We're supposed to implement all of the virtual functions from stackADT in the Stack class. The Stack data is stored in a an unorderedLinkedList, so what I'm confused by is how to implement a few of the Stack functions because there are no functions in unorderedLinkedList which we could call to manipulate the data.

As you can see from my attached code, I'm really confused by how I'm supposed to implement the pop() and top() functions, and I also think my initializeList() function is wrong. We don't have any similar functions in unorderedLinkedList to call, so I'm at a loss of how i'd access my unorderedLinkedList. My initial thought was to call the similar functions in the class that unorderedLinkedList was derived from, linkedList, but I'm unsure of this is what we're supposed to do, or if theres actually a way to access my unorderedLinkedList without having to use the functions from the base class.

NOTE: We're not allowed to modify stackADT, unorderedLinkedList, and linkedList.

Stack.h

#include "stackADT.h"
#include "unorderedLinkedList.h"
template<class Type>
class Stack: public stackADT<Type>{
template <class T>
struct nodeType
{
T info;
nodeType<T> *link;

[Code]...

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C/C++ :: Passing Member Functions Member Variable To Another Variable

Aug 31, 2014

So I have a class object that contains the private member variable spot and the public member function MoveLock. Within MoveLock, is a member variable called numbers that holds the place where a user is on a "lock knob". Now, what I'm trying to accomplish is that whenever the user turns the "knob" in the wrong direction, the position is updated with that current numbers so that the clicks needed to unlock the first state is also updated. But I get these errors:

Error E2096 C:Users...switchtest.cpp 34: Illegal structure operation in function main()
Error E2294 C:Users...switchtest.cpp 39: Structure required on left side of . or .* in function main()

Ultimately, what I have in main() is a piece of what I'm going to implement in a class member function. I'm also thinking about moving the if else statements out of the for and creating a second one for the else portion.

#include <iostream>
#include <windows.h>
#include <iomanip>
using namespace std;
HANDLE inKeys = GetStdHandle(STD_INPUT_HANDLE);
HANDLE screen = GetStdHandle(STD_OUTPUT_HANDLE);

[code]....

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C/C++ :: Array Of Functions Pointing To In Class Functions With Arduino

May 3, 2013

At the moment im trying out with pointing to an array of functions. I got this working as following:

typedef void (* functionPtr) ();  
functionPtr functions[2][2]={{do11,do12}, {do21,do22}};    
void do11(){DEBUG_PRINTLN("11");}
void do12(){DEBUG_PRINTLN("12");}
void do21(){DEBUG_PRINTLN("21");}
void do22(){DEBUG_PRINTLN("22");}    
void loop(){
         A=0;
         B=1;
         functions[A][b]();
}  

But now I'm trying to use this to point to a function inside a class so instead of do11, i want to be able to point to Basic.Do11. Somehow this doesnt work and I keep on getting this message:

error: argument of type 'void (Basic::)()' does not match 'void (*)()'

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C/C++ :: Write Headers For Member Functions

Mar 5, 2014

Assume a class named Dollars exists. Write the headers for member functions that overload the prefix and postfix ++ operators for that class.

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Visual C++ :: Const Member Functions

Jan 24, 2013

Code:
class Editor {
// c'tors etc
Gtk::EventBox canvas_event_box;
void functionA();
void functionB() const;

[Code] ....

When I try to compile functionB in Visual C++ it gives me this error:-

glibmm/refptr.h(199) : error C2440: 'initializing' : cannot convert from 'const Gdk::Window *' to 'Gdk::Window *'
Conversion loses qualifiers

And this is the code from glibmm/refptr.h

Code:
// The templated ctor allows copy construction from any object that's castable. Thus, it does downcasts:
// base_ref = derived_ref
template <class T_CppObject>
template <class T_CastFrom>

[Code] .....

I don't actually want to change anything in the member variable canvas_event_box. I just want to be able to call one of its functions from my 'const' member function. Is there any syntax I can use to tell VC++ that I'm not actually changing the variable - just using it.

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C++ :: How To Initialize Static Member Of Class With Template And Type Of Nested Class

Oct 7, 2014

How to initialize a static member of a class with template, which type is related to a nested class?

This code works (without nested class):

#include<iostream>
using namespace std;
struct B{
B(){cout<<"here"<<endl;}
};
template<typename Z>

[Code] ,....

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C++ :: Creating Stand Alone Function That Works With Member Functions?

Nov 1, 2014

I was able to get this program running. Now I working on taking one of my member functions and turning it into a standalone function. I choose the create_board() function. Yet, if I declare it in my header file or my main.cpp it cant access any info from the original member functions?

main.cpp
#include "ticTacToe.h"
#include <iostream>
#include <limits>

[Code]....

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C++ :: Using Member Function Of A Class In Another Class And Relate It To Object In Int Main

Aug 21, 2013

I am writing a program which is using SDL library. I have two different classes which one of them is Timer Class and the other is EventHandling Class.

I need to use some member functions and variables of Timer in some Eventhandling Class member functions, Although I want to define an object of Timer in int main {} and relate it to its member function that has been used in Eventhandling member function in order that it becomes easier to handle it, I mean that I want to have for example two objects of timer and two objects of Eventhandling class for two different users.

I do not know how to relate an object of a class from int main{} to its member function which is being used in another class member function.

Lets have it as a sample code:

class Timer {
private:
int x;

public:
Timer();
get_X();
start_X();

[Code] ....

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C++ :: Cannot Access Private Member Declared In One Class But Can In Another Class

Sep 4, 2014

So I have an ImageManager class, Board class, and Box class. In Board.h I can declare ImageManager imgr; and in Board's constructor I can use imgr and its functions and such. However, in Box.h when I try and declare ImageManager imgr; I get the error "cannot access member declared in class ImageManager". Both declarations are under private, and exactly the same, but one doesn't work. Also, is there a way to only have one instance of ImageManager?

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C++ :: Calling Derived Class Functions In A Function With Parameter Of Base Class

Mar 30, 2013

Say I have 3 classes:

class Player {
public:
virtual func1();

[code]....

Say in my main class, I have a function fight(Player p1, Player p2) and I would like to do something like this in the fight function, given that p1 is the human and p2 is the computer:

//function fight()
fight(Player p1, Player p2) {
p1.func2();
}
//using function fight()
fight(human, computer);

When I compile the program, I got this: error: ‘class Player’ has no member named 'func2()' What can I do to allow p1 to call func2 inside fight()? I'm not allowed to use pointers as the parameter for fight() and have to use the signature fight(Player p1, Player p2).

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C++ :: Size Of Derived Class With Overriding Virtual Functions From Base Class?

Jan 21, 2014

The compiler creates virtual table for the base class and also for the derived class whether we override it or not.

That means each class has separate virtual table. when we get the size of the each class with out any data members... the size of base is -- 4 bytes(64 bit) and the size of derived is -- 1

The size of base class 4 is correct since it creates the virtual pointer internally and its size is member data + virtual pointer, but it in this case I have included any data members so it has given 4 byts.

But why in case of derived is 1 byte, since it the derived class has overridden the virtual function from base, this will also contains the virtual pointer which will be pointing to derived class Vtable, it the size of the class suppose to be 4 instead of 1 byte.

#include<iostream>
class A{
public:

[Code].....

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C++ :: Class Has No Member?

Jun 26, 2014

I am having compiling issues and am looking for an explanation as to what is causing the error and how to fix it. The declaration of 'g4vuplInstanceID' seems to be global in scope in my option, however I may be wrong.

Compiler Error: error: 'class myPhysListGeneral' has no member named 'g4vupInstanceID'

#include "G4VUserPhysicsList.hh"
#include "G4VUPLSplitter.hh"
#include "G4VPhysicsConstructor.hh"
#include "myPhysListGeneral.hh"
#include "G4ParticleDefinition.hh"
#include "G4ProcessManager.hh"
#include "G4ParticleTable.hh"

[code]....

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C++ :: Member Function In Derived Class Call Same Function From Its Base Class?

Sep 18, 2013

How can a member function in my derived class call the same function from its base class?

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C++ :: Using Non-function Member Into A Class

Oct 21, 2013

I mount a function (parameter - numeric vector; returns a string). However, this same function is used in several classes. To avoid that I keep duplicating the same code within these classes there is a way to do that as the code below?

std::string func( const vector<int> vec ) {
//processamento
return result;
} class A {

[Code] ....

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C++ ::  member Function Of Class

Jun 16, 2013

whether i can define a member function inside a class or not in C++. Is the following code is legal?

#include<iostream> using namespace std;
class adder {
private:
int a;
int b;
int c;
int answer;
public:

[code]....

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C++ :: Possible To Have Bitset Member In A Class?

Jan 18, 2013

I am looking to have a member of type bitset in a C++ class. Is it possible ?

Something like below:

Class abc
{
bitset<32> var;
}

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C/C++ :: Multiplying Two Member Of A Class?

May 1, 2014

we have to make a Invoice class which has a function called computeInvoiceAmount() which multiplies the price and the quantitiy which are private member of the class.

double computeInvoiceAmount(){
return quantity * pricePerItem;
}

This is my function, but if i compile it i get the following error:

"Invoice.cpp:53:11: error: "quantity" was not declared in this scope" and "Invoice.cpp:53:22: error: "pricePerItem" was not declared in this scope"

I tried it with the get functions but i get the same error.

Full code is here: [URL]

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C++ :: Accessing Non-static Members Inside Static Member Functions

Sep 11, 2013

What are the workarounds for accessing the non-static member variables of some class(Say A) inside static member functions of another class(Say B)? I am coding in c++. Class A is derived with public properties of class B. Any pointers?

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C++ :: How To Access Pointer To Class Member

Jan 10, 2015

I have the following scenario :

Code:
class test {
public :
int num;
};
int main() {
test t1;
test *ptr = &t1;
int test :: *mem_ptr = &test::num;
}

I need to access mem_ptr (pointer to a class member) through :

a. object (t1)

b. pointer to the object (ptr).

How can i do that ?

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