C++ :: Creating Stand Alone Function That Works With Member Functions?
Nov 1, 2014
I was able to get this program running. Now I working on taking one of my member functions and turning it into a standalone function. I choose the create_board() function. Yet, if I declare it in my header file or my main.cpp it cant access any info from the original member functions?
main.cpp
#include "ticTacToe.h"
#include <iostream>
#include <limits>
[Code]....
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Aug 17, 2013
I am supposed to implement the member functions of class Person.
class Person {
public:
Person();
Person(string pname, int page);
void get_name() const;
void get_age() const;
[Code] ....
The code I wrote is below. Where I am struggling is the program does not allow me to input age. Therefore, I cannot test if my temp for age works. It automatically defaults to 0 because it hasn't taken input. Here is my code:
// Program Title: Person function
// Program Description: The program prompts the user for first and last name and age.
// It then prints the output that was provided by the user.
#include<iostream>
#include<string>
using namespace std;
class Person {
[Code] .....
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Jan 13, 2013
My source works perfect.The problem is that the (remove(),rename()) functions works but return nonzero number, so they fails all the time.
#include <iostream>
#include <cstdlib>
#include <cstring>
#include <cstdio>
#include <fstream>
using namespace std;
int main() {
char array[100]={"1)open-write,2)open-read,3)rename,4)delete"};
[Code] ....
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May 15, 2013
How the getline function works.
Code:
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
int main() {
[Code] ......
getline(&inputstr, 128, NULL); getline gets a line in a data file.
I assume that inputstr[128] is the name of the file? why is the number of the array in the getline function....
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Dec 16, 2012
In my MFC, CMyPorpertyPageDlg is derived from CPropertyPage. How to access its member function from a nonmember function in the same CPP file?.
void Non_Member_Get_PorpertyPage()
{
CMyPorpertyPageDlg* pPageDlg = ....
}
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Mar 10, 2013
i want to write an array sorting program that works with recursive function.but i can not do it.
my algorithm
Recursive
find the min value
find the min value and save it
find the min value and save it and remove it from loop
put the rest in loop again
find the min value again
..
...
i didnt write the function because i dont know how will it work
Code:
#include<stdio.h>
#include<stdlib.h>
#define s 5
void main() {
int a[s]={25,3,2,4,1},c[s]; // c[s] for new sorting
int i,ek,j; //ek = min
[Code]....
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Jul 10, 2014
I'm making a .json loader for a project that I'm working on, and to simplify things, I decided to make all the root attributes named in a separate file. Here's my problem: my loading function, Add(const char* id), works just fine when I pass it a string literal.
However, when I use a function that iterates through a vector list, even with the exact same definitions as the literal, it returns the error: std::out_of_range at memory location 0x0026fb30
I've stepped through it with the VS2010 debugger about a hundred times, checked against memory locations, and just have done everything I can think of, all to no avail..
The code, with data-checking omitted:
The std::map I'm adding to:
static std::map<const char*, Item*> *s_mItems;
Initialized as std::map<const char*, Item*> *Item::s_mItems;
Add() Function (Works by itself with a literal):
static bool Add(const char* id) {
...
std::string name = node.Get("name").ToString();
std::string desc = node.Get("description").ToString();
int rarity = StrToRarity(node.Get("rarity").ToString());
[Code] ....
AddList() function, where the program always breaks:
static void AddList(std::vector<std::string> list) {
for(std::vector<std::string>::iterator it = list.begin(); it != list.end(); it++) {
Add(it->c_str());
}
}
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Feb 23, 2014
I get the following error in XCode whenever I try to access the member I created 'randomGen' in a separate class in a different header file. I have made sure to include the header file and have tried to access it through an object.
This is the code I enter when trying to access the method from randomiser.h in main.cpp. It is also an overloaded function with doubles and integers:
RandomG randomiser;
randomiser.randomGen(); // 'Call to member function 'randomGen' is ambiguous'
This is the code inside randomiser.h:
#include <string>
#include <iostream>
using std::string;
using std::cout;
using std::endl;
class RandomG {
[Code] ....
This is the error inside xcode: [URL] ....
I have tried seperating the code for the functions in another class (main.cpp) and then running and it seems to works, so I'm not sure why I can't put everything in the .h file and then access it?
I would like it in a seperate file so it doesn't clutter my main. I am writing a game with SDL so that might be confusing and I would like the window to have a random title and other random properties, so it would be easier to use a function.
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Mar 21, 2013
If I wanted to call a member function inside another member function, how would I do that, if it's possible?
For example, if I have Find(int key) defined already and wanted to call it while i was overloading operator+.
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Sep 27, 2013
If you are doing some big program, usually, how do you organize the files? Put the class and its member in head file, but where to declare non member functions and where to define them? I don't want to put them all in one cpp file. If not, how to make them visible to the main cpp file?
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Aug 31, 2014
So I have a class object that contains the private member variable spot and the public member function MoveLock. Within MoveLock, is a member variable called numbers that holds the place where a user is on a "lock knob". Now, what I'm trying to accomplish is that whenever the user turns the "knob" in the wrong direction, the position is updated with that current numbers so that the clicks needed to unlock the first state is also updated. But I get these errors:
Error E2096 C:Users...switchtest.cpp 34: Illegal structure operation in function main()
Error E2294 C:Users...switchtest.cpp 39: Structure required on left side of . or .* in function main()
Ultimately, what I have in main() is a piece of what I'm going to implement in a class member function. I'm also thinking about moving the if else statements out of the for and creating a second one for the else portion.
#include <iostream>
#include <windows.h>
#include <iomanip>
using namespace std;
HANDLE inKeys = GetStdHandle(STD_INPUT_HANDLE);
HANDLE screen = GetStdHandle(STD_OUTPUT_HANDLE);
[code]....
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Mar 5, 2014
Assume a class named Dollars exists. Write the headers for member functions that overload the prefix and postfix ++ operators for that class.
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Jan 24, 2013
Code:
class Editor {
// c'tors etc
Gtk::EventBox canvas_event_box;
void functionA();
void functionB() const;
[Code] ....
When I try to compile functionB in Visual C++ it gives me this error:-
glibmm/refptr.h(199) : error C2440: 'initializing' : cannot convert from 'const Gdk::Window *' to 'Gdk::Window *'
Conversion loses qualifiers
And this is the code from glibmm/refptr.h
Code:
// The templated ctor allows copy construction from any object that's castable. Thus, it does downcasts:
// base_ref = derived_ref
template <class T_CppObject>
template <class T_CastFrom>
[Code] .....
I don't actually want to change anything in the member variable canvas_event_box. I just want to be able to call one of its functions from my 'const' member function. Is there any syntax I can use to tell VC++ that I'm not actually changing the variable - just using it.
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Oct 30, 2014
I currently have a running program "game.cpp" that runs a game of tic tack toe. I want to split the working functions into header files so that game.cpp isn't so cluttered. I have created two header files "displayBoard.h" and "gamePlay.h" but they wont compile because the functions are looking for variables that haven't been declared. First, here's the working code.
#include "displayBoard.h"
#include <iostream>
#include <limits> //This is required to catch invalid user input
class ticTacToe //A class to contain all our functions {
[Code] .....
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Jan 3, 2014
#include "stdafx.h"
#include <iostream>
#include <math.h>
using namespace std;
class Calc {
[Code] ....
when i built it, it showed the following errors:
1>------ Build started: Project: rough, Configuration: Debug Win32 ------
1> rough.cpp
1>e:c programs
ough
ough
ough.cpp(17): error C3872: '0xa0': this character is not allowed in an identifier
1>e:c programs
[Code] ....
Need sorting out the errors!!!
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Jan 30, 2013
Here is the assignment: (3pts) Given the following class header file, write the class’ source code for each of the accessor and mutator functions listed. (How the functions have listed their parameters, varying between passing by reference and by value.) Don’t forget to comment your code – it counts!
class Album {
private:
char * artist; // band or singer’s name
char * title; // title of the album
[code]....
The input will be an array. My questions: First, am I on the right track?
When using (char * a) for a function, for example, this is passing the address of a, correct? so then *artist=a; changes what the address of a points to?
also, the functions are bool when I would expect void. Why? for all of the set_" " functions, the parameter is *... but for set_record_label it is *&. That appears to be a mistake to me. Is that right?
what is the difference between *& and * as parameters?
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Feb 28, 2014
Suppose I make a class, something like having the constructor being invoked first makes sense, I don't have a problem with that. But, how could I limit access to functions until certain functions are called? Perhaps this isn't built into the language so you can't. And maybe this problem never comes up. For example if you have a set() and get() functions, if they are both public functions, there doesn't seem to be a way for the compiler at least now if set() never gets called you shouldn't call get(). I just see this as error prone if you need to use libraries, you have to know not to do it from documentation instead of something the compiler can check.
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Mar 30, 2013
how to access the private and protected member functions of the class.....
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Sep 27, 2014
This week we are learning to use templates, and I don't understand how to call my member functions with my template based class. I tried the standard convention of calling member functions, but I keep getting an error saying name following"::" must be a class or namespace name. I'm thinking my problem lies with my typename T, but I am unsure. Line 16 is where I am getting tripped up.
#include "stdafx.h"
#include <iostream>
#include <string>
using namespace std;
template<class T>
T Set
{
public:
[Code]...
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Dec 28, 2012
#include <iostream>
class Hello {
public:
void Test() {
[Code].....
As i know a non-constant member function cant be called inside a constant member function but how the above code has been compiled successfully and giving the expected result .
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Sep 11, 2013
What are the workarounds for accessing the non-static member variables of some class(Say A) inside static member functions of another class(Say B)? I am coding in c++. Class A is derived with public properties of class B. Any pointers?
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Apr 2, 2012
I can't get this code to compile (using VS2010 and gcc4.6.1):
Code:
#include <string>
#include <vector>
#include <algorithm>
#include <boost/bind.hpp>
class X {
public:
void foo( const std::vector<std::string>& v ){
[Code] ....
VS2010 presents an error message like "member function already defined or declared" and gcc something like "... function can not be overloaded" (very cryptic error message).
If I change the vector to foo to std::vector<int> and let bar() take an int, it works perfectly fine. And if I use boost
Code:
std::for_each( v.begin(), v.end(), boost::bind( std::mem_fun(&X::bar), this, _1 ) );
The above code compiles as well.
While it is perfectly fine for me to use boost I would nevertheless like to understand what's happening here.
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Oct 21, 2013
I mount a function (parameter - numeric vector; returns a string). However, this same function is used in several classes. To avoid that I keep duplicating the same code within these classes there is a way to do that as the code below?
std::string func( const vector<int> vec ) {
//processamento
return result;
} class A {
[Code] ....
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Jun 16, 2013
whether i can define a member function inside a class or not in C++. Is the following code is legal?
#include<iostream> using namespace std;
class adder {
private:
int a;
int b;
int c;
int answer;
public:
[code]....
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Aug 27, 2013
#include<iostream>
using namespace std;
class Student{
public:
int age;
int rollNo,marks;
string name;
void AddEntry();
[Code] .....
error: non-member function 'void Display(Student*, int)' cannot have cv-qualifier|
why and how can I solve it?
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Feb 10, 2015
I have an assignment in my OOP c++ class and I had to create a class called date and one of the member functions is a compare function that compares two dates that are taken in. It is suppose to be something like this:
Date d1(12,25,2003);// Dec 25, 2003
Date d2(5,18,2002);// May 18, 2002
d1.Compare(d2);// returns 1 (since d2 comes first)
d2.Compare(d1);// returns -1 (calling object is d2, comes first)
Then if d1 and d2 are equal then it returns 0.
This is what he gave us to start with the function:
int Date::Compare(const Date& d) {
}
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