C/C++ :: Limit Access To Class Member Functions

Feb 28, 2014

Suppose I make a class, something like having the constructor being invoked first makes sense, I don't have a problem with that. But, how could I limit access to functions until certain functions are called? Perhaps this isn't built into the language so you can't. And maybe this problem never comes up. For example if you have a set() and get() functions, if they are both public functions, there doesn't seem to be a way for the compiler at least now if set() never gets called you shouldn't call get(). I just see this as error prone if you need to use libraries, you have to know not to do it from documentation instead of something the compiler can check.

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C/C++ :: How To Access Linked List Functions From Stack Class Without Functions

Mar 20, 2014

I'm a little confused by my programming assignment this week. I've been working at it Wednesday and I've made progress but I'm still confused as to how I'm supposed to do this. The class I made is called Stack, and it's derived from a template class called StackADT. We also utilize a class called unorderedLinkedList, which is derived from a class called linkedList.

We're supposed to implement all of the virtual functions from stackADT in the Stack class. The Stack data is stored in a an unorderedLinkedList, so what I'm confused by is how to implement a few of the Stack functions because there are no functions in unorderedLinkedList which we could call to manipulate the data.

As you can see from my attached code, I'm really confused by how I'm supposed to implement the pop() and top() functions, and I also think my initializeList() function is wrong. We don't have any similar functions in unorderedLinkedList to call, so I'm at a loss of how i'd access my unorderedLinkedList. My initial thought was to call the similar functions in the class that unorderedLinkedList was derived from, linkedList, but I'm unsure of this is what we're supposed to do, or if theres actually a way to access my unorderedLinkedList without having to use the functions from the base class.

NOTE: We're not allowed to modify stackADT, unorderedLinkedList, and linkedList.

Stack.h

#include "stackADT.h"
#include "unorderedLinkedList.h"
template<class Type>
class Stack: public stackADT<Type>{
template <class T>
struct nodeType
{
T info;
nodeType<T> *link;

[Code]...

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C++ :: Cannot Access Private Member Declared In One Class But Can In Another Class

Sep 4, 2014

So I have an ImageManager class, Board class, and Box class. In Board.h I can declare ImageManager imgr; and in Board's constructor I can use imgr and its functions and such. However, in Box.h when I try and declare ImageManager imgr; I get the error "cannot access member declared in class ImageManager". Both declarations are under private, and exactly the same, but one doesn't work. Also, is there a way to only have one instance of ImageManager?

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C++ :: How To Access Pointer To Class Member

Jan 10, 2015

I have the following scenario :

Code:
class test {
public :
int num;
};
int main() {
test t1;
test *ptr = &t1;
int test :: *mem_ptr = &test::num;
}

I need to access mem_ptr (pointer to a class member) through :

a. object (t1)

b. pointer to the object (ptr).

How can i do that ?

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C++ :: Access To Private Member Map Outside Class

Oct 24, 2013

This question is more from a design point-of-view rather than coding it to be a fully functional.

So here it goes:

I have multiple files which each require their own object of same class type (ref. First Class). File contents are read from a file to a unordered_map<std::string, std::vector<std::string>> which is either private or protected member inside First Class. First Class does not need any public functions to add, remove or change the data during runtime, but changes are only being made by checking if the file size has changed during the day, if the size is not equal to the last check, map gets updated.

Now, I have a Second Class which is a data handler class. It has public member functions with arguments that needs to be get from First Class's unordered_map using const_iterator. Which way to go with design and implementation.

I know there's two methods to do this. Re-doing handler class is also not out of the question. These two methods I'm aware of are:

1. Declare these maps to local scope, build few global functions and here we go. (Probably the easiest way.)

2. Create public member functions to a First Class which either return a pointer or a reference to a protected/private member. (I'm under the impression that I really shouldn't be doing this because of a bad coding practice.)

Note that I don't need any code here, just some other point-of-views regarding the subject itself for learning better coding practices.

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C++ :: Class Data Member Access?

Jul 5, 2013

I have some doubt regarding class data member accessing in another file.Follwing code showing error.

class A://file a.cpp
{
public:
int add;
int sub;
};
//file b.cpp
extern class A
void cal()
{
A::add=A::sub;
}

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C++ :: Cannot Access Private Member Declared In Class

Aug 22, 2013

I have a method:

int filetodb(std::wstring szwf, SQLHANDLESTR *h);

I want to use it, in a thread.

std says, use thread, as:

std::thread second (bar,0); // spawn new thread that calls bar(0)

How can I do this, for my method, that uses more than one, i.e., two, parameters?

My code is:

std::thread thread = std::thread(filetodb, filesP->at(i), h);

compiler says:

Error10error C2248: 'std::thread::thread' : cannot access private member declared in class 'std::thread'c:program files (x86)microsoft visual studio 11.0vcincludexmemory06061ConsoleApplicationa

How, can I do this?

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C/C++ :: Setting Signal Handler - How To Access Class Member

Dec 4, 2014

I need to set signal handler for my process. As the signal is related with the process on system level I have faced the problem. My program consists several classes. They are connected together. But it doesn't metter in this case. The problem is that I need to access to member and methods of the class from my signal handler. For instance , I have class named Foo at it has some members and methods.

So from my handler I need to call its function and change members. I understand that compiler should know that this class instances will exist during all program execution. I have tried to set static member class Foo instance in another class , but this didn't solve the problem. How to correctly implement signal handling in such case.

Here is example of my code

class MyContainer {
private:
std::vector<Foo> container;
public:
int removeFromContainer(Foo* aFoo) {

[Code] ....

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C++ :: Get Access To Functions Of A Derived Class

Jul 11, 2013

I have a big problem with searching a solution for getting access on getters and setters of the derived classes of an interface.

Interface:

class IfParam
{
public:
IfParam();
};

Now I have a derived class for each needed datatype. E.g.

class Int32Param: public IfParam
{
public:
Int32Param();
Int32Param(IfParam* l_param);
int getValue();
void setValue(int l_value);
private:

[Code]...

My Problem now ist getting access to the getters/setters over the interface. I wish I could initialize the Params like this:

IfParam* param = new Int32Param();
param.setValue(12);

IfParam* param = new StringParam();
param.setValue("String");

But to have access to the getter/setter I have to declaire the functions in the interface as generic functions. But how? I tried to use temlates, but then i have to declaire IfParam as IfParam<int>. Thats a problem because in my original program I do not know which TypeParam the IfParam interface will be initialized with when I create the pointer.

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C++ :: Boost Threading - Cannot Access Private Member Declared In Class

Feb 25, 2013

When I put boost::thread Thread; in my struct I get the error error C2248: 'boost::thread::thread' : cannot access private member declared in class 'boost::thread'

The whole struct is

struct Player {
bool key[256];
char nameString[64];
bool lMouseButton;
bool rMouseButton;
double mouseX;
double mouseY;

[Code] ....

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C++ ::  How To Access A Specific Protected Inherited Member Depending On Class

Dec 30, 2013

I have `MainShop`(base class) then `SwordShop` and `BowShop`(derived classes) and another derived class called `Inventory`. I have a vector under protected in my base class, and when I access it from my derived classes it's okay, but each one has its own value. How can I set them all to have the same value?

//MainShop.h
#pragma once
class MainShop {
private:
//some variables
protected:
vector <string> WeaponInventory;

[code]......

Here every time I run it, it goes straight to the `else` and it displays that I do not have any items. I want to just have one vector for both my bow and Sword shops because vectors take up a lot of memory and my teacher said keep them to a minimum. So I just want one vector that takes in items from my bow class as well as my sword class, but for some reason it's acting as if I have multiple vectors, each with its own set of items.

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C++ :: Cannot Access Private Member Declared In Class (header File)

Apr 1, 2014

I am currently doing the assignment about linked list. Here are some details information about what I am doing.. This program is C++ and should run on Visual Studio 2010. And it contains three file, two datastructure header and one main cpp file.

This program is trying to arrange and show some sports records. The main program which contain the functions such as reading the result text file(each result text file contain several records of athletes), removing a file, arranging the totalresult and printing it out. And the main program is already given and I cannot overwrite it.

But when I finished and try to build the solution and run it, I am not able to run the program and it give me somethings like these...

warning C4172: returning address of local variable or temporary
error C2248: 'Datastructure1::Datastructure1' : cannot access private member declared in class 'Datastructure1'
see declaration of 'Datastructure1::Datastructure1'
see declaration of 'Datastructure1'
This diagnostic occurred in the compiler generated function 'Result::Result(const Result &)'

And I have tried to comment each function part of the header file and see if can run or not. But I still fail to do so. Here are my codes...

#ifndef DATASTRUCTURE1_H
#define DATASTRUCTURE1_H
class Datastructure1 {
Public:
Datastructure1( );

[Code] ....

There are two header files and look quite long. They are all some linked list functions . I have read and learn linked list data structure before I complete this programs. However, when I complete the functions required, the function cannot be compile....

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C++ :: Where To Put Non Class Member Functions

Sep 27, 2013

If you are doing some big program, usually, how do you organize the files? Put the class and its member in head file, but where to declare non member functions and where to define them? I don't want to put them all in one cpp file. If not, how to make them visible to the main cpp file?

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C++ :: How To Access Class Member And Methods From Static Method (signal Handler)

Dec 4, 2014

I am writing my program on C++ language. I have one promblem. I need to set signal handler for my process. As the signal is related with the process on system level I have faced the problem.

My program consists several classes. They are connected together. But it doesn't metter in this case. The problem is that I need to access to member and methods of the class from my signal handler. For instance , I have class named Foo at it has some members and methods.

So from my handler I need to call its function and change members.

I understand that compiler should know that this class instances will exist during all program execution.

I have tried to set static member class Foo instance in another class , but this didn't solve the problem.

What is correct approach to do this. How to correctly implement signal handling in such case.

Here is example of my code

Code:
class MyContainer{
private:
std::vector<Foo> container;
public:
int removeFromContainer(Foo* aFoo) {

[Code] .....

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C++ :: Defining Member Functions Outside Class Definition

Jan 3, 2014

#include "stdafx.h"
#include <iostream>
#include <math.h>
using namespace std;
class Calc {

[Code] ....

when i built it, it showed the following errors:

1>------ Build started: Project: rough, Configuration: Debug Win32 ------
1> rough.cpp
1>e:c programs
ough
ough
ough.cpp(17): error C3872: '0xa0': this character is not allowed in an identifier
1>e:c programs

[Code] ....

Need sorting out the errors!!!

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C++ :: Class Member Functions With Pointer Parameters?

Jan 30, 2013

Here is the assignment: (3pts) Given the following class header file, write the class’ source code for each of the accessor and mutator functions listed. (How the functions have listed their parameters, varying between passing by reference and by value.) Don’t forget to comment your code – it counts!

class Album {
private:
char * artist; // band or singer’s name
char * title; // title of the album

[code]....

The input will be an array. My questions: First, am I on the right track?

When using (char * a) for a function, for example, this is passing the address of a, correct? so then *artist=a; changes what the address of a points to?

also, the functions are bool when I would expect void. Why? for all of the set_" " functions, the parameter is *... but for set_record_label it is *&. That appears to be a mistake to me. Is that right?

what is the difference between *& and * as parameters?

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C++ :: Accessing Private And Protected Member Functions Of Class?

Mar 30, 2013

how to access the private and protected member functions of the class.....

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C/C++ :: How To Call Member Functions With Template Based Class

Sep 27, 2014

This week we are learning to use templates, and I don't understand how to call my member functions with my template based class. I tried the standard convention of calling member functions, but I keep getting an error saying name following"::" must be a class or namespace name. I'm thinking my problem lies with my typename T, but I am unsure. Line 16 is where I am getting tripped up.

#include "stdafx.h"
#include <iostream>
#include <string>
using namespace std;
template<class T>
T Set
{
public:

[Code]...

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C++ :: Implement Member Functions Of Class Function - Failing To Get Input

Aug 17, 2013

I am supposed to implement the member functions of class Person.

class Person {
public:
Person();
Person(string pname, int page);
void get_name() const;
void get_age() const;

[Code] ....

The code I wrote is below. Where I am struggling is the program does not allow me to input age. Therefore, I cannot test if my temp for age works. It automatically defaults to 0 because it hasn't taken input. Here is my code:

// Program Title: Person function
// Program Description: The program prompts the user for first and last name and age.
// It then prints the output that was provided by the user.

#include<iostream>
#include<string>
using namespace std;
class Person {

[Code] .....

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C++ :: Do Static Functions Have Access To Non Static Data Members Of A Class

Apr 17, 2013

From my book:

"A static function might have this prototype:

static void Afunction(int n);

A static function can be called in relation to a particular object by a statement such as the following:

aBox.Afunction(10);

The function has no access to the non-static members of aBox. The same function could also be called without reference to an object. In this case, the statement would be:

CBox::Afunction(10);

where CBox is the class name. Using the class name and the scope resolution operator tells the compiler to which class Afunction() belongs."

Why exactly cant Afunction access non-static members?

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C++ :: Access Private Data Of Base Class Without Access Modifier

Sep 9, 2013

if we don't provide the acces modifiers for base class and we need to manipulate the private data of base class in derived class. Is there anyway to acces the private data members? Here's a coding example

class A {
private :
int a;
};
class B : public class A {
public :
void displayA() { cout<<a<<endl; }
};

how i can acces the a of base class A in derived class B without acces modifiers.

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C++ :: Limit In Number Of Objects Of Class?

Jul 8, 2013

Is dere is any limit in number of objects of a class?

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Visual C++ :: Access Member Function From Non-member Function In Same CPP File?

Dec 16, 2012

In my MFC, CMyPorpertyPageDlg is derived from CPropertyPage. How to access its member function from a nonmember function in the same CPP file?.

void Non_Member_Get_PorpertyPage()
{
CMyPorpertyPageDlg* pPageDlg = ....
}

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C++ :: How To Access Member Variables From Main

Nov 10, 2013

my clsLocalStudent inherits from clsStudent. How to i set my accounts information (accountNumber, accountHolderID . . . . .)?

Code:
#include <iostream>
#include "clsInterest.h"
#include "clsDate.h"

[Code]......

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C++ :: How To Access A Specific Member If Keys Are Same

May 19, 2013

I understand what a map is and all, but what purpose does multimap serve?How can you access a specific member if the keys are the same?

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C++ :: Access Private Member Variable

Apr 3, 2013

I've created a class called Voter with a private member variable ID, also I have a variable in my main function to be ID as well. I'm trying to compare the two ID's but when I do so:

if (ID == V.ID)

I get the error - 'std::string Voter::ID' is private within this context.

I know that because it's private I can't access it, but how do I?

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