C++ :: Accessing Non-static Members Inside Static Member Functions

Sep 11, 2013

What are the workarounds for accessing the non-static member variables of some class(Say A) inside static member functions of another class(Say B)? I am coding in c++. Class A is derived with public properties of class B. Any pointers?

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C++ :: Do Static Functions Have Access To Non Static Data Members Of A Class

Apr 17, 2013

From my book:

"A static function might have this prototype:

static void Afunction(int n);

A static function can be called in relation to a particular object by a statement such as the following:

aBox.Afunction(10);

The function has no access to the non-static members of aBox. The same function could also be called without reference to an object. In this case, the statement would be:

CBox::Afunction(10);

where CBox is the class name. Using the class name and the scope resolution operator tells the compiler to which class Afunction() belongs."

Why exactly cant Afunction access non-static members?

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C++ :: Undefined Reference Error When Accessing Static Variable Inside Member Function

Feb 10, 2013

I am modifying a set of static variables inside of the class's member function. The static variables are private. An example of what I'm doing is as below,

utilities.h
-----------
class utilities {
private:
static int num_nodes;

public:
void parse_details(char* );

[Code] ....

I get a compilation error in the function void utilities::parse_details(char* filename)

which says: undefined reference to `utilities::num_nodes'

compiler: g++

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C :: Accessing Static Functions In Header Via Macro

May 11, 2013

Just wandering, will something like this work? header

Code:

#define func(arg) func_(arg) ...
static void func_(arg); code Code: #include "header"
int main()
{
func(arg);
}

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C++ :: Static Variable Inside A Member Function

Jul 20, 2013

Say you had:

class Foo{
public:
//...
void funky();

[Code] .....

Would each instance of Foo create a new counter variable, or would it remain the same for all of them, i.e. baz.funky() would always use the same counter variable? What if the class was a template?

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C# :: Static Method Inside Non-static Class

Aug 22, 2014

Have following code:

class Program
{
static void Main(string[] args)
{

[Code]....

My question according to what i just wrote:

1. Is that mean that Do() is only available for use by Dog itself because Dog is 'oryginal' Dog, and if i create new dogs - instances of oryginal Dog (dog1, dog2 ...) they cant access because Do is only available fo 'oryginal' one? Is that correct thinking?

2. If i would want to have something common (e.g value) for all dogs is that good way to create static field/method for Dog instead of non-static once then all instances of Dog would access Dog static member to get/change it? Just stupid example: static method GetAmountOfLegs() which return 4 Then all instances can take/call that value from Dog. Is that correct thinking?

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C++ :: Accessing Private Members From Inside Class

Jan 10, 2013

Let's say I have the following class:

class MyClass {
private:
int m_myInt;
public:
int myInt() {return this->m_myInt;};
int myFunc();
};

Which of the following is to prefer;

int MyClass::myFunc() {
return 2*this->m_myInt;
}
or
int MyClass::myFunc() {
return 2*this->myInt();
}

The second one seems better? Are both OK? What's the best practice?

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C++ :: Const Static Integral Members

Jan 16, 2014

I've been having a problem concerning the initialization of const static integral members with floating point calculations. I'll let his sample program do the explaining:

class Foo {
public :
Foo() {}
const static int samplerate = 44100;
const static unsigned short tempo = 120;

[Code].....

I know you can't initialize const static non-integral types on the same line on which they're declared, but I don't see why even an implicit cast to an integral type should be disallowed. I make my calculations using doubles, so I'm surprised that even though it should degenerate into an integer - it's still a problem for the compiler.

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C++ :: Const Static Members In A Template Class?

Jan 17, 2013

I have a little problem with template classes and their specialization. Here is a short example:

template <typename T>
struct A{
// some typedefs

[Code]....

The above example is not compiling, because of the assignment of the const static double. Double needs a constructor, but that doesn't work (or seems not to work) with static.

I'm not sure, if it works at all in C++ that way. All I want is a template struct with some typedefs and a constant which is different for different specializations. Don't think it has to be static, but that would be better style, wouldn't it?

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C++ :: Error Using (this) Pointer In Static Members Function?

Sep 4, 2012

I am trying to use 'this' pointer but i am confused why 'this' pointer is not available for static member functions.

Code:
#include <iostream>
#include <fstream>
#include <stdlib.h>
using namespace std;
const int MAX = 20;
const int MAXPTR = 100;
class name {
private :
char fname[MAX], mname[MAX], lname[MAX];

[code].....

I am using GNU GCC Compiler via Code::Block

Error : 'this' is unavailable for static member functions

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C++ :: Link Time Errors For Static Members?

May 15, 2013

Code:
class NavMeshLoader {
public:
NavMeshLoader() {
m_navMesh = loadAll("all_tiles_navmesh.bin");
m_navQuery->init(m_navMesh, 2048);

[code]....

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C++ ::  Storing Static Class Members Of Dynamic Variable Type In DLL

Oct 15, 2013

How I can implement it.

Tickable.h

#include <list>
#ifdef TICKABLE_EXPORTS //Automatically defined by MSVS
#define DLL __declspec(dllexport)
#else
#define DLL __declspec(dllimport)
#pragma comment(lib, "Tickable.lib")
#endif

class DLL Tickable{

[Code] ....

error LNK2001:
unresolved external symbol "private: static class std::list<class Tickable*,SKIPPED BITS> Tickable::subs" HUGE_SYMBOL_LIST
PATHTickable.obj

I know with such a tiny and insignificant class the dll export seems pointless but this class is actually intended to be a .lib ONLY. But it is derived from by .dll style classes, and through inheritance this error is the exact same as what appears in the derived class, I just imagine that the cut down version would be easier to work with.

Is it possible to hold either a static variable in a dll which is of a dynamic type, OR would it be possible to reference an external variable which is static throughout the instances and this variable can be chucked away in a namespace of mine somewhere?

I suppose my only other option (if this is possible) would be to define a maximum instance number and create a standard array of pointers but this could both waste so much memory when not in use and cause problems if I need more memory.

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C++ :: Static Type Dispatch With Structs Inside Classes?

Oct 15, 2013

I wanted to ask if it is somehow possible to do:

Code:
class RaspberryPi: public Singleton<RaspberryPi> {
private:
static const DeviceInfo GPS;
template<typename Register_t>
auto ReadGPS(Register_t& Register) -> void

[Code] ....

There are two limitations I am facing:

First, it seems that anything that is part of a struct cannot be a compile-time expression. It's a nice way to group information, so it would be nice to have.

Secondly, it seems that all compile-time expressions cannot be inside a class (at least according to VC++), which means I have to move them to global level, but while it can be done, I don't really want to do it, because it's a platform detail.

In this case, static type dispatch would be nice to have because I have a function

Code:
template<typename Register_t>
auto ReadBus(Platforms::DeviceInfo Device, Register_t& Register) -> void {
switch (Device.Bus)

[Code] .....

There are two types of registers. With runtime dispatch, I get disgusting errors such as "could not deduce template arguments, blah blah" if some object doesn't have the required interface (i.e., don't have overloads for both register types). So the workaround would be to add two overloads and use something like asserts to stop invalid code from running, but it would be so nice to only allow correct code to compile and not get scary error messages.

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C/C++ :: Difference Between Declaring Static Variable Inside And Outside Of Main

Apr 6, 2012

I want to know

prog1.c
#include<stdio.c>
static int c=6;
int main() {
/*code*/
}

prog2.c
#include<stdio.h>
int main(){
static int c=10;
}

what would be the difference between these two program in the fuctioning of static keyword ?

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C++ :: Initializing Static Member Just Once Throughout

Jul 24, 2014

Here I'm trying to initialize PersonFactory::ethnicSurnames just once for the entire run of the program:

#include <iostream>
#include <string>
#include <vector>
#include <array>

enum Country {India, China, France, NumCountries}; // plus many other countries
struct School {}; struct Mall {}; struct HockeyArena {};

[Code] ....

Output:

PersonFactory::initializeEthnicNames() called
Carrying out the initialization...
PersonFactory::initializeEthnicNames() called
PersonFactory::initializeEthnicNames() called
PersonFactory::initializeEthnicNames() called
PersonFactory::initializeEthnicNames() called
numberOfTimesInitialized = 1

As you can see, even though five PersonFactory objects were constructed, the ethnicNames initialization only occurred once, as desired. However, there are some issues with my method. First of all, the use of the comma operator is ugly in my opinion. But fashion statements aside, PersonFactory::initializeEthnicNames() is still called multiple times, which is not good, even though it correctly avoids reinitializing ethnicNames after the first call. Also, I now forever get the annoying compiler warnings that the bool namesInitialized is never used, which is true, thus wasting a small bit of memory. And finally, I cannot declare ethnicNames const now, and it is supposed to be const. Any better way to accomplish what I'm trying to do?

By the way, the reason why I don't initialize ethnic names outside the class as is normally done for static data members (and that would indeed allow me to declare it const) is because it would get messed up if I later change the order of the elements in enum Country. Hence actual lines of initializations I think are needed. And I do want ethnicSurnames inside PersonFactory, because I feel it really does belong there. Also, PersonFactory is not to be Singleton, because it has data members that depend on some parameters in its constructor (e.g. geographic location).

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C++ :: Static Constant Member Initialization

Jun 5, 2013

I am having a problem concerning a static const member variable I want to use to set a certain property of my class during development time. The question actually concerns proper implementation as I do have a solution that "works" at least. The variable should denote the size of a member array which I don't want to allocate on the heap due to serious performance issues. So here is my code:

//MyClass.h
class MyClass{
public:
static const int MyArraySize = 256;
private:
int MyArray[MyArraySize];
};

This works but it's not nice for two reasons:

1) It doesn't separate interface from implementation. I would prefer to define the variable in the corresponding .cpp file but it doesn't work:

//MyClass.h
class MyClass{
public:
static const int MyArraySize;

[Code] .....

If I delete the line int MyArray[MyArraySize]; the above code works but when I use it to define the size of the array I get a "constant expression expected" error for the line int MyArray[MyArraySize]; which makes sense as the compiler does not know the value of MyArraySize when he reaches int MyArray[MyArraySize]; and therefore can not allocate the memory. Of course I can move MyArray to the heap like that:

//MyClass.h
class MyClass{
public:
static const int MyArraySize;
static const int MyValue;

[Code] .....

But as I mentioned before this causes a remarkable loss of performance.

Something like the following does not work:

//MyClass.h
class MyClass{
public:
static const int MyArraySize = (int) pow(2, 8);
private:
int MyArray[MyArraySize];
};

This gives a "constant expression expected" error for the line static const int MyArraySize = (int) pow(2, 8);

Interestingly the following code works:

//MyClass.h
class MyClass{
public:
static const int MyValue;
};

//MyClass.cpp
#include "MyClass.h"
const int MyClass::MyValue = (int) pow(2, 8);

So if I use pow outside of the class definition I get no errors. Is there any solution to those problems? So what I want is:
1) Don't allocate the array on the heap
2) Separate interface from implementation
3) Being able to use functions like pow to define MyArraySize
4) Not use global variables

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C++ :: Invalid Use Of Non-static Data Member?

May 25, 2014

I am getting this error invalid use of non static data member.my code looks something like this: i have a main.cpp and 2 class files with respective .h files, say one class file is named human (so i have human.cpp and human.h) and stats (so i have stats.cpp and stats.h) in my stats.h file, i have a double array: double HumanF[10][12] with everything filled in.then in my human.h file i just have a bunch of integers. human.cpp has formulas in it that use numbers from the double array i mentioned. for example

Human::Human() {
constant (this is a double i made in human.h) = (1+Stats::HumanF[0][0]);
i (another double) = pow(constant, ylvl);
(ylvl is also an int I made in my header file)
yhp = i*137;
}

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C++ :: How To Use Functor As Static Constexpr Member

Jan 19, 2014

How does one use a functor as a static constexpr member? I had this basic functor for a class:

struct functor{
short operator()(char c)const{return c-'0';}
};

And in the class, I use it as a static constexpr member:
class Foo{
public:
//...
private:
static constexpr functor k_funky = functor();
};

During the linking stage, I kept getting "undefined reference to 'Foo::k_funky'". So then I tried declaring the functor's constructor and operator function constexpr:

struct functor{
constexpr short operator()(char c){return c-'0';}
constexpr functor() = default; //This counts, doesn't it?
};

But I received the same error.

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C++ :: Static Variable In Member Function

Aug 27, 2014

I need to keep a static variable in a member function of a class that I have many objects of. I've had some trouble with it, and when I read up I found that such variables are static across all instances. Is there any way around this?

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C++ ::  Static Member In Struct Array?

Jun 25, 2013

Here's the definition of my struct:

struct Speaker {
static int numElem;
string name;
int number; // Phone
string topic;
float fee;
};

// IN main() FUNCTION
Speaker s[10];

The goal is for numElem to keep track of how many of the 10 elements are in use. However, I'm not sure the proper way to access the element, if it's even possible.

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C++ :: Getting Static Member / Function Errors

Mar 8, 2014

What am I doing wrong with static members and methods here?

compiler errors:

1>test.obj : error LNK2005: "private: static int Test::count" (?count@Test@@0HA) already defined in main.obj
1>c:usersjamesdocumentsvisual studio 2013Projectsstatic_testReleasestatic_test.exe : fatal error LNK1169: one or more multiply defined symbols found
test.h
#ifndef TEST_H_
#define TEST_H_
class Test {

[code]....

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C++ :: Static Constant Member Variable

Jun 6, 2013

What is the problem with the following code is? It compiles with Visual C++ 2012 but does not with g++:

//a.h

#ifndef Loaded
#define Loaded
using namespace std;
class MyClass{
public:
static const int MyStaticValue = 200;

[Code] ....

If I try to compile this using the command

g++ a.cpp b.cpp

I get an "undefined reference to 'MyClass::MyStaticValue'" error for the line "A = MyClass::MyStaticValue;" in main(). The strange thing is that if I change the line to "A = (int) MyClass::MyStaticValue;" it works fine and the output is

200
200

as expected.

The code also compiles under g++ if I move the defintion of MyStaticValue from a.h to a.cpp by const int MyClass::MyStaticValue = 200;

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C++ :: Accessing Classes Member Variables Nested Inside Another Class

Feb 22, 2013

I have two classes, a Package class and a Person class. The Package class has two Person objects has member variables, a Sender and a Receiver. While overloading the << operator for the Package class so that it will make an output label from everything in the Package class. Here is my code...

class Package{
public:
Person Sender;
Person Reciever;
int weight;
double cost;
friend ostream &operator<<(ostream &out, Package &pack);

[Code] .....

So my problem is on that last output line, I am unable to call Sender.getName()... etc. Is there a proper syntax so that I can access the members of the Person class while overloading the << operator for the Package class?

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C++ :: Function Pointer To Non-static Class Member

Aug 19, 2014

I have the following problem: I am using NLOpt for optimization. The API provides functions to set the objective. This is done as follows:

double objective(const vector<double> &x, vector<double> &grad, void *data)
{
return x[1]*x[0];
}
int main(){
nlopt::opt opti(nlopt::LD_MMA,2);
opti.set_min_objective(objective,NULL);
vector<double> x(2);

[Code]....

Now I want to make the function objective a member of a class:

class Foo {
public:
double objective(...){..}
};

How can I give this method to opti.optimize? If I make objective static I can use

opti.optimize(Foo::objective,NULL);

but I do not want to have a static member. Is it possible to create an object of type Foo and give it to opti.optimize?

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C++ :: Typedef Template With Static Const Member?

Apr 18, 2013

class Tracker {
public:
static const int type;
typedef cv_types::CvType<type>::type_t type_t;
};
const int Tracker::type = 1;

gives me the error:

'I' : invalid template argument for 'cv_types::CvType', expected compile-time constant expression

Shouldn't the static const int be a compile time constant?

How would I specify it, so that it works?

PS.: The code works with #define type 1 at the top of the file and without the static const int.

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C++ :: Modify A Member By Static Cast Cause Segmentation Fault

Feb 26, 2013

I have the next program: if I comment the assignation mNum=num; or mCh=ch the segmentation fault don't exist.

#include <vector>
class Base{
public:

[Code]....

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