C++ :: Const Static Integral Members
Jan 16, 2014
I've been having a problem concerning the initialization of const static integral members with floating point calculations. I'll let his sample program do the explaining:
class Foo {
public :
Foo() {}
const static int samplerate = 44100;
const static unsigned short tempo = 120;
[Code].....
I know you can't initialize const static non-integral types on the same line on which they're declared, but I don't see why even an implicit cast to an integral type should be disallowed. I make my calculations using doubles, so I'm surprised that even though it should degenerate into an integer - it's still a problem for the compiler.
View 1 Replies
ADVERTISEMENT
Jan 17, 2013
I have a little problem with template classes and their specialization. Here is a short example:
template <typename T>
struct A{
// some typedefs
[Code]....
The above example is not compiling, because of the assignment of the const static double. Double needs a constructor, but that doesn't work (or seems not to work) with static.
I'm not sure, if it works at all in C++ that way. All I want is a template struct with some typedefs and a constant which is different for different specializations. Don't think it has to be static, but that would be better style, wouldn't it?
View 3 Replies
View Related
Apr 17, 2013
From my book:
"A static function might have this prototype:
static void Afunction(int n);
A static function can be called in relation to a particular object by a statement such as the following:
aBox.Afunction(10);
The function has no access to the non-static members of aBox. The same function could also be called without reference to an object. In this case, the statement would be:
CBox::Afunction(10);
where CBox is the class name. Using the class name and the scope resolution operator tells the compiler to which class Afunction() belongs."
Why exactly cant Afunction access non-static members?
View 7 Replies
View Related
Sep 11, 2013
What are the workarounds for accessing the non-static member variables of some class(Say A) inside static member functions of another class(Say B)? I am coding in c++. Class A is derived with public properties of class B. Any pointers?
View 7 Replies
View Related
Dec 7, 2013
difference between const and static const, more effectively. I know the basic concept of const and static but I need clear explanation of declaring "const" and "static const"
Ex:
const int a;
static const int a;
View 5 Replies
View Related
Apr 15, 2013
If I have an array of some class, and that class has const members, is there some way I can call a custom constructor on elements of the array?
I can't seem to reinitialize an element in foos in the example below. A thread on stack overflow mentioned the copy constructor show allow it, but I get "no match for call to '(Foo) (Foo&)'" when I try it.
Code:
class Foo {
public:
Foo();
Foo(int x, int y);
[Code] .....
View 4 Replies
View Related
Jun 17, 2012
i have this rather large class, which (in a way) somehow resembles a custom dialog control). This control is supposed to display data, which it does just fine. To do so, it maintains a
byte settings[10];
array, which holds information on how to display the data.
There are multiple ways to represent this custom set of data.In order to remain flexible in representing it, i thought of implementing some sort of DisplayProvider, which can be registered to the base class and provides that settings byte array.
Preferably, i would now have a set of static const instances of this provider.Using a struct would work nicely here:
PHP Code:
struct DisplayProvider
{
int settings[10];
}
static const DisplayProvider prov1 = {1,2,3,4,5,6,7,8,9,0};
The problem: The DisplayProvider would have to do some pre-processing, before handing over control to the base class, which then does the main work.I would end up with something like this:
PHP Code:
class DispalyProvider
{
baseclass* owner;
int settings[10];
void PreProcessing(...);//ends up calling the owner.Processing(...) function
};
The main thing here is, that i dont really see a way to create a stock of default "static const DisplayProvder = {...}"s, as i could when using a struct.
View 7 Replies
View Related
Apr 18, 2013
class Tracker {
public:
static const int type;
typedef cv_types::CvType<type>::type_t type_t;
};
const int Tracker::type = 1;
gives me the error:
'I' : invalid template argument for 'cv_types::CvType', expected compile-time constant expression
Shouldn't the static const int be a compile time constant?
How would I specify it, so that it works?
PS.: The code works with #define type 1 at the top of the file and without the static const int.
View 3 Replies
View Related
Sep 4, 2012
I am trying to use 'this' pointer but i am confused why 'this' pointer is not available for static member functions.
Code:
#include <iostream>
#include <fstream>
#include <stdlib.h>
using namespace std;
const int MAX = 20;
const int MAXPTR = 100;
class name {
private :
char fname[MAX], mname[MAX], lname[MAX];
[code].....
I am using GNU GCC Compiler via Code::Block
Error : 'this' is unavailable for static member functions
View 4 Replies
View Related
May 15, 2013
Code:
class NavMeshLoader {
public:
NavMeshLoader() {
m_navMesh = loadAll("all_tiles_navmesh.bin");
m_navQuery->init(m_navMesh, 2048);
[code]....
View 5 Replies
View Related
Oct 15, 2013
How I can implement it.
Tickable.h
#include <list>
#ifdef TICKABLE_EXPORTS //Automatically defined by MSVS
#define DLL __declspec(dllexport)
#else
#define DLL __declspec(dllimport)
#pragma comment(lib, "Tickable.lib")
#endif
class DLL Tickable{
[Code] ....
error LNK2001:
unresolved external symbol "private: static class std::list<class Tickable*,SKIPPED BITS> Tickable::subs" HUGE_SYMBOL_LIST
PATHTickable.obj
I know with such a tiny and insignificant class the dll export seems pointless but this class is actually intended to be a .lib ONLY. But it is derived from by .dll style classes, and through inheritance this error is the exact same as what appears in the derived class, I just imagine that the cut down version would be easier to work with.
Is it possible to hold either a static variable in a dll which is of a dynamic type, OR would it be possible to reference an external variable which is static throughout the instances and this variable can be chucked away in a namespace of mine somewhere?
I suppose my only other option (if this is possible) would be to define a maximum instance number and create a standard array of pointers but this could both waste so much memory when not in use and cause problems if I need more memory.
View 5 Replies
View Related
Oct 5, 2013
Are there other ways of calling a const/non-const override? I want to defined some functions in terms of others, particularly accessors which might or might not require constness- in order to not copy & paste code. This is my current solution:
struct dumbArray {
dumbArray(unsigned int size):
m_array(new int[size]){
}
~dumbArray(){
delete m_array;
[Code] .....
View 10 Replies
View Related
Jun 19, 2013
Is there any way to cast a non-const variable to const one?
I want to read variable n from file and then use it to declare array "int arr[n]", but because n is non-const, the compiler doesn't allow me to do that.
View 6 Replies
View Related
Oct 6, 2014
I am very new to programming and would like to know where to even start when evaluating a double integral. I wanted to evaluate this double integral: 6x^3 + y^2 +7x from 0 to 1 (for both).
View 1 Replies
View Related
Aug 2, 2013
One of my last programs to write was to use the trapezoidal rule to approx. the definite integral defined in the program. It works, now i am looking for ways to improve this code, if there are any.
Code:
#include<stdlib.h>#include<stdio.h>
#include<math.h>
double integral (double x);
int main(void){
[Code] ....
the output is simple:
Code: ssma-imac:ENG-3211 ssma$ ./integralThe integral of x^2 Sin(x) dx from 1 to 5 is -18.953841
And yes this is a very good approximation of the actual integral.
View 9 Replies
View Related
Feb 13, 2013
I have a function written to calculate an integral using rectangles. I get this error: 'cannot convert double to double (*) (double) in assignment'. But whenever I remove one of the doubles something is undeclared.
double rect_integral(double a, double b, int n, int f) {
double x;
double (* fx) (double);
double func_1 = 5*(pow(x,4))+3*(pow(x,2))-10*(x)+2;
double func_2 = pow(x,2)-10;
[Code] .....
View 3 Replies
View Related
Jul 13, 2013
So I start thinking about what's the difference between this 2 code
map<const int, float> map_data;
map<int, float> map_data;
But it seems I can't find the difference, is there any difference between this 2 code ?
View 1 Replies
View Related
Mar 19, 2013
Code:
#include <iostream>
#include <iomanip>
using namespace std;
//chose to use #define since columns/rows are a constant in the program
#define x 5
#define y 3
int main() {
//declare variables
[code]....
View 8 Replies
View Related
Jul 15, 2013
I've been studying the heck out of the boost metafunction libraries. I understand a good deal of what things like varadic functions and integral sequence wrappers are, but I am having a hard time putting everything together to get working functions, such as performing arithmetic operations or functions like that of std::vector.
Here is an example of what I'm talking about:
// Sequences
template<typename T... N> struct seq;
template<typename T, T... N> struct seq_c;
// Integral constant wrapper
template<int T> struct int_
[Code] .....
My knowledge of all of this is pretty scattered and I've really been trying hard to put it all together. Is this correct? How can I apply this and use it to do more?
View 5 Replies
View Related
Sep 6, 2014
So far I have the following code:
// Purpose: To write a program that displays the number of millimeters higher the current level the ocean level will be in
// in 5, 7, and 10 years.
# include <iostream>
# include <string>
using namespace std;
int main() {
float X = 10;
string Y="";
[Code] ....
But I get the following error message:
IntelliSense: expession must have integral or unscoped enum type
three times in a row for lines 25, 27, and 29 and I don't understand or know why?
In case the purpose does make sense here are the directions:
2.7: Ocean Levels
Assuming the ocean’s level is currently rising at about 1.5 millimeters per year, write a program that displays
•The number of millimeters higher than the current level that the ocean’s level will be in 5 years,
•The number of millimeters higher than the current level that the ocean’s level will be in 7 years,
•The number of millimeters higher than the current level that the ocean’s level will be in 10 years,
Output labels:
Each value should be on a line by itself, preceded by the a label of the form:
In X years the ocean's level will be higher by Y millimeters.
where X is the number of years (5, 7 or 10) and Y is the value you calculate.
View 16 Replies
View Related
Aug 22, 2014
Have following code:
class Program
{
static void Main(string[] args)
{
[Code]....
My question according to what i just wrote:
1. Is that mean that Do() is only available for use by Dog itself because Dog is 'oryginal' Dog, and if i create new dogs - instances of oryginal Dog (dog1, dog2 ...) they cant access because Do is only available fo 'oryginal' one? Is that correct thinking?
2. If i would want to have something common (e.g value) for all dogs is that good way to create static field/method for Dog instead of non-static once then all instances of Dog would access Dog static member to get/change it? Just stupid example: static method GetAmountOfLegs() which return 4 Then all instances can take/call that value from Dog. Is that correct thinking?
View 2 Replies
View Related
Aug 5, 2013
Here is the code,
Code:
class A {
};
A& CreateObject() {
static A a;
return a;
} static A aa;
int main() {
return 0;
}
So is there any difference between a defined in CreateObject and aa?
View 6 Replies
View Related
Nov 7, 2013
#include <iostream>
#include <iomanip>
using namespace std;
// cin.get() <-------------- used to let the user read the screen
// Function prototypes
void calcSales(const int [], const double [], double [], int);
void showOrder(const double [], const int [], int);
[Code] ....
How can i change the "const int NUM_PRODS = 12;" from saying id 1, id 2, id 3, etc. to custom product numbers?
View 1 Replies
View Related
Feb 5, 2014
I want to use a const char* as a buffer. I am reading values from a file and adding them to a buffer. How to extract the values is simple enough. I am reading through a filestream, reading each character into a char pointer and progressing that char pointer every time. I have another char pointer marking the start positon
eg.
char *mychar = new char;
char *char1 = new char;
char *char2 = new char;
const char *constchar ;
char2 = char1;
while(filestream.read(mychar,1) {
*char1 = *mychar;
++char1;
}
Then I get this problem: constchar = mychar; // const char* = char*.
Constchar does not catch all the data in other words. At some stage some data is lost due to zeros in the data.. How can I put values into a const char and get around this problem? The const char* will //only record everything up until the first zero.
View 6 Replies
View Related
Oct 7, 2014
I know that passing arguments by const instead of value is more efficient and allows us to avoid allocating a temporary local variable of the argument type. But is this always true? Or are there some cases when calling functions with constant arguments should be avoided? If so, is passing by pointer the most efficient way?
View 6 Replies
View Related
Mar 14, 2013
What is the best way to define const strings when there are separate header and source files?
For example, I have a header that only declare some enums. In that same header I would like to add string representations of those enums so that I can print them easily i.e string_representation[my_enum] for debug and error printing and so on.
If I define them in the header file, I will get a linker error for multiple definitions. If I remove the definition, then I can not define it in the source file.
View 13 Replies
View Related