C++ :: Static Const Class Instances?

Jun 17, 2012

i have this rather large class, which (in a way) somehow resembles a custom dialog control). This control is supposed to display data, which it does just fine. To do so, it maintains a

byte settings[10];

array, which holds information on how to display the data.

There are multiple ways to represent this custom set of data.In order to remain flexible in representing it, i thought of implementing some sort of DisplayProvider, which can be registered to the base class and provides that settings byte array.

Preferably, i would now have a set of static const instances of this provider.Using a struct would work nicely here:

PHP Code:

struct DisplayProvider
{
int settings[10];
}
static const DisplayProvider prov1 = {1,2,3,4,5,6,7,8,9,0}; 

The problem: The DisplayProvider would have to do some pre-processing, before handing over control to the base class, which then does the main work.I would end up with something like this:

PHP Code:

class DispalyProvider
{
baseclass* owner;
 int settings[10];
void PreProcessing(...);//ends up calling the owner.Processing(...) function
}; 

The main thing here is, that i dont really see a way to create a stock of default "static const DisplayProvder = {...}"s, as i could when using a struct.

View 7 Replies


ADVERTISEMENT

C++ :: Const Static Members In A Template Class?

Jan 17, 2013

I have a little problem with template classes and their specialization. Here is a short example:

template <typename T>
struct A{
// some typedefs

[Code]....

The above example is not compiling, because of the assignment of the const static double. Double needs a constructor, but that doesn't work (or seems not to work) with static.

I'm not sure, if it works at all in C++ that way. All I want is a template struct with some typedefs and a constant which is different for different specializations. Don't think it has to be static, but that would be better style, wouldn't it?

View 3 Replies View Related

C++ :: Difference Between Const And Static Const

Dec 7, 2013

difference between const and static const, more effectively. I know the basic concept of const and static but I need clear explanation of declaring "const" and "static const"

Ex:

const int a;
static const int a;

View 5 Replies View Related

C++ :: Const Static Integral Members

Jan 16, 2014

I've been having a problem concerning the initialization of const static integral members with floating point calculations. I'll let his sample program do the explaining:

class Foo {
public :
Foo() {}
const static int samplerate = 44100;
const static unsigned short tempo = 120;

[Code].....

I know you can't initialize const static non-integral types on the same line on which they're declared, but I don't see why even an implicit cast to an integral type should be disallowed. I make my calculations using doubles, so I'm surprised that even though it should degenerate into an integer - it's still a problem for the compiler.

View 1 Replies View Related

C++ :: Typedef Template With Static Const Member?

Apr 18, 2013

class Tracker {
public:
static const int type;
typedef cv_types::CvType<type>::type_t type_t;
};
const int Tracker::type = 1;

gives me the error:

'I' : invalid template argument for 'cv_types::CvType', expected compile-time constant expression

Shouldn't the static const int be a compile time constant?

How would I specify it, so that it works?

PS.: The code works with #define type 1 at the top of the file and without the static const int.

View 3 Replies View Related

C++ :: Do Static Functions Have Access To Non Static Data Members Of A Class

Apr 17, 2013

From my book:

"A static function might have this prototype:

static void Afunction(int n);

A static function can be called in relation to a particular object by a statement such as the following:

aBox.Afunction(10);

The function has no access to the non-static members of aBox. The same function could also be called without reference to an object. In this case, the statement would be:

CBox::Afunction(10);

where CBox is the class name. Using the class name and the scope resolution operator tells the compiler to which class Afunction() belongs."

Why exactly cant Afunction access non-static members?

View 7 Replies View Related

C++ ::  how To Correctly Initialize Instances Of A Class

Feb 1, 2015

I am struggling to understand what the correct way to initialize instances of a class for object orient programming is.

If I am not mistaken, there are 2 methods to initialize an instance "instance_name" of CLASS1 by calling the constructor:

(1) CLASS1 instance_name(argument);
(2) CLASS1 instance_name=CLASS1(argument);

As it turns out, I cannot use method (1) when I try to initialize a private instance inside another class. But I can use it in the main() code. I hope the code below will explain what I mean. Why only method (2) will work inside another class? Or is there another fundamental mistake I am making?

(BTW: I used CodeBlocks 13.12 with GNU GCC compiler for this example)

#include <iostream>
using namespace std;
class CLASS1{

[Code].....

View 6 Replies View Related

C++ :: Class Instances To Text File

Mar 29, 2015

Code:
#include<iostream>
#include<conio.h>
#include<string.h>
#include<ostream>
#include<fstream>
#include<iomanip>
using namespace std;
class MathProblem {

[Code] ...

So my program is quite simple, have the user answer the answer to a question, and then compare with the correct answer. I needed to implement an inheritance of MathProblem in my second class aswell.

The program runs as I intend but I wish to have the data forwarded to a text file. After that I must read back to the command prompt the text file contents. It's fairly easy for simple statements but I don't understand how to forward all my data from my classes.

View 3 Replies View Related

C++ :: Hold Vector Of Pointers In Same Class As Instances Of Those Objects?

Feb 10, 2015

Using SFML, I had a Board class which held multiple vectors of all of my object types in the game, and then it also held a vector of pointers to the memory addresses of these object instances, like this

class Board{
//...
std::vector<AbstractObject*> GetAllLevelObjects(){ return allLevelObjects; }
//so these are used to hold my object instances for each level

[Code]....

When looping through this vector and drawing the sprites of the objects, I get the runtime error 0xC0000005: Access violation reading location 0x00277000. I solved this error by storing the vector of pointers in the class that holds my Board instance, but I'm wondering why only this solution worked? Why couldn't I just have my vector of pointers in the same class that the instances of those objects were in?

View 2 Replies View Related

C/C++ :: Create Class Instances From Text File Stream

Nov 10, 2014

I am trying to do some exercises but am struggling at the moment. The first task was to create a class (Planet), then allow the user to edit their entry or view it.

The second one is to create class instances from a text file. The file contains a new planet on each line in the form: 'id x y z' where x/y/z are its coordinates. As the file can have more then one lines, it has to dynamically create an undefined amount of class instances.

To do this I used 'new' and it works ok - it prints each one out to the screen as you go so you can see it working. However... I'm trying to get into good habits here and am encapsulating the class which is where I am getting stuck. I can read from the class but cannot put the values from the file into the class.. ..using the member functions I have created anyway.

My code so far is:

#include <iostream>
#include <fstream>
#include <string>
using namespace std;
class Planet {
private:
int id=0;
float x_coord=0.0, y_coord=0.0, z_coord=0.0;
public:
int GetID(){return id;}

[code]....

If I change the SetID etc to just p->id, p->x_coord etc it works fine. But I'd rather find a way to do it that keeps the encapsulation. Using p->z_coord etc requires that you change the class variables from private to public.

The question I have been given is this:

Define and implement a function, generate planet, that takes a stream argument that has already been connected to a file (i.e. the argument is istream& fin). The function must create a new instance of planet using new and read its details from the next line in the file.Each line of the file is in the format id x y z.The function must return the newly created planet.

Also, how would you go about 'viewing' one specific class instance once they've been created? So say the file had 5 lines, line three was '4 6 2 6'. How would I go about viewing that planet afterwards? I don't think thats required but... I'm just wondering Although I'm also wondering, are we actually creating a new class instance for each line here? Or just destroying the previous one?

View 14 Replies View Related

C# :: Static Method Inside Non-static Class

Aug 22, 2014

Have following code:

class Program
{
static void Main(string[] args)
{

[Code]....

My question according to what i just wrote:

1. Is that mean that Do() is only available for use by Dog itself because Dog is 'oryginal' Dog, and if i create new dogs - instances of oryginal Dog (dog1, dog2 ...) they cant access because Do is only available fo 'oryginal' one? Is that correct thinking?

2. If i would want to have something common (e.g value) for all dogs is that good way to create static field/method for Dog instead of non-static once then all instances of Dog would access Dog static member to get/change it? Just stupid example: static method GetAmountOfLegs() which return 4 Then all instances can take/call that value from Dog. Is that correct thinking?

View 2 Replies View Related

C++ :: Read In Lines From A File / Store In Variables Then Construct Instances Of Class

Aug 22, 2013

I can't get my code to compile, i need to read in lines from a file and store them in variables. Then i have to construct instances of my class for how many lines there are in the file and take those variables into them.

I'm getting this error :

"a2.cpp:40: error: cannot convert `Employee' to `Employee*' in assignment"

#include<iostream>
#include<string>
#include<fstream>
void displayInfo();
using namespace std;
class Employee{

[Code] .....

View 1 Replies View Related

C++ :: Class Constructor With String Const Pointer As Parameter

Feb 19, 2013

I know my product.cpp constructor is wrong but how can I set my private variables.

//PRODUCT.h
#ifndef PROJECT1_PRODUCT_H
#define PROJECT1_PRODUCT_H

[Code].....

View 2 Replies View Related

C++ :: How To Initialize Static Member Of Class With Template And Type Of Nested Class

Oct 7, 2014

How to initialize a static member of a class with template, which type is related to a nested class?

This code works (without nested class):

#include<iostream>
using namespace std;
struct B{
B(){cout<<"here"<<endl;}
};
template<typename Z>

[Code] ,....

View 1 Replies View Related

C++ :: Store Reference To Const Object In Class As A Member Variable?

May 27, 2014

i want to store reference to a const object in my class as a member variable, as follow:

I basically want a readonly reference to |Data| in Device object.

Code:

class Device {
Device(const QList<QSharedPointer<Data>> & dataList) : _listRef(dataList) {
} protected:
const QList<QSharedPointer<Data>> & _listRef;
}

This does not allow me to initialize _listRef as something like NULL when it is not applicable.Also, i must change all my constructors and its child class to include an initialization of _listRef!!

What is the alternative? Is pointer the nearest? which of the following should be used?

Code:
const QList<QSharedPointer<Data>> * _listRef;
or
const QList<QSharedPointer<Data>> *const _listRef;
or
const QSharedPointer<QList<QSharedPointer<Data>>> _listRef; ????

View 7 Replies View Related

C++ :: Make Class Created Static Inside Another Class?

Dec 17, 2013

it seems everytime i use statics in a class i come across with a porblem.

this time i wanted to make a class i created static inside another class.

MainVariables.h file
static fge::window mWinMain;

if someone ever wants to reach it
MainVariables.cpp file

fge::window MainVariables::mWinMain;
...
...
fge::window MainVariables::GetWinMain()
{
return mWinMain;
}

but when i created some other MainVariables classes at other places instead of them reaching to the same window two window is being created.

yes i know maybe there are better methods but currently i m working on polymorphism and i need some static members.

View 2 Replies View Related

C++ :: Calling Custom Constructor Of Element In Array Whose Class Has Const Members?

Apr 15, 2013

If I have an array of some class, and that class has const members, is there some way I can call a custom constructor on elements of the array?

I can't seem to reinitialize an element in foos in the example below. A thread on stack overflow mentioned the copy constructor show allow it, but I get "no match for call to '(Foo) (Foo&)'" when I try it.

Code:
class Foo {
public:
Foo();

Foo(int x, int y);

[Code] .....

View 4 Replies View Related

C++ :: Calling Const / Non-const Overrides

Oct 5, 2013

Are there other ways of calling a const/non-const override? I want to defined some functions in terms of others, particularly accessors which might or might not require constness- in order to not copy & paste code. This is my current solution:

struct dumbArray {
dumbArray(unsigned int size):
m_array(new int[size]){
}
~dumbArray(){
delete m_array;

[Code] .....

View 10 Replies View Related

C++ :: Casting Non-const Variable To Const

Jun 19, 2013

Is there any way to cast a non-const variable to const one?

I want to read variable n from file and then use it to declare array "int arr[n]", but because n is non-const, the compiler doesn't allow me to do that.

View 6 Replies View Related

C++ :: In Class Static Map Initialization

Nov 17, 2014

I have a class containing a map member that I want to initialize at declaration time. I know I can do it in the cpp file but I'm having a problem with the order of initialization (static initialization order fiasco).

My questions are:

Is it possible that the scenario in which, the Test's constructor's implementation and the map initialization instruction are in the same cpp file and constructor is called when the map is not initialized yet, could happen?

Is it possible to initialize the map in class like I did? I get these errors:

in-class initialization of static data member 'std::map<std::basic_string<char>, Test*> Test::a' of incomplete type
temporary of non-literal type 'std::map<std::basic_string<char>, Test*>' in a constant expression

If yes, does this initialization resolve the static initialization order fiasco?

class Test {
public:
static std::map<std::string, Test*> a = {};//this is an error
Test(std::string ID) {

[Code] ....

View 4 Replies View Related

C++ :: Static Object Of Same Class

Jul 27, 2013

What is the purpose of having static object of the same class.

E.g.

class someObj{
public:
static someObj obj;
};

how the compiler treats this object

View 3 Replies View Related

C# :: Static Class For Logging?

Mar 14, 2014

I am developing logging class and it loos like below now, my question here is I would like to avoid situation to call this class methods multiple times in same time - as I've read when I have static class or even static method (not exactly whole class) it can be call only once in time. Is this true and whether my class would pass the concept to avoid multi accessing - lets say in case of multithreading case - if one task would try to call statuc method when there is already some other trad using it.

public static class Log {
public static string EngineName { get; set; }
private static List<String> logdata = new List<string>();
public static void LogMessage(string msg, ELogflag flag, string title = "") {
StringBuilder sb = new StringBuilder();

[code]....

And my new Enum:

enum ELogflag {
LOG,
ENGINE,
CRITICAL,
CUSTOM
}

View 14 Replies View Related

C++ :: Static Data Of A Class

Oct 14, 2012

I am studying the use of static data into classes and the code below is returning an error ...

#include <iostream>
using namespace std;
class REC {
private:
static int n; //Dado que sera unico na classe e alterado por todos os objetos

[Code] .....

The error:
main.obj:-1: error: LNK2001: unresolved external symbol "private: static int REC::n" (?n@REC@@0HA)
Note: I'm using QT Creator

View 3 Replies View Related

C++ :: Static Pointer To Class That Is Used Globally

Oct 10, 2013

If I need a static pointer to a class that is used globally(multiple files), and I only want to allocate memory once.

One way is to create a function that returns a static pointer of type class and call it where ever you need this pointer. My question is there another way to do this like with a header file and include the header file where you need to use the object of type class.

static class* function
{
static class c;
if (c == NULL)
{
c = new class;
}
return c
}

View 1 Replies View Related

C++ :: Abstract Static Class And Performance

Nov 11, 2014

I have the following code:

class Element {
public:
..
virtual unsigned NumberOfNodes() = 0;

[Code] ....

Is it possible to implement this better? All the element stuff can be static, but this is not possible with the abstract class. I want to have Mesh independent of a specific element. With the code above, if I have multiple meshes I have one instance of an element, e.g., Triangle for each mesh. Although they are all exactly the same.

View 1 Replies View Related

C++ :: Static Constant Datatype For Fraction Class

Aug 4, 2013

My Fraction.h class looks like :

class Fraction {
int num;
unsigned int den;
public:
Fraction(int = 1,int =1);
//Constants of Datatype

[Code] ....

The implementation Fraction.cpp is as follows :

#include "Fraction.h"
Fraction::Fraction(int n, int d):num(n),den(d){
cout << This is double param constructor <<endl;
}

And the application main.cpp is

int main(){
Fraction f1(3,9);
f1 = Fraction::sc_fUnity; // how to implement this ?
}

How can I write the Fraction.cpp for the constant static member ?

View 6 Replies View Related







Copyrights 2005-15 www.BigResource.com, All rights reserved