C++ :: Constant After Member Function
Aug 27, 2013
#include<iostream>
using namespace std;
class Student{
public:
int age;
int rollNo,marks;
string name;
void AddEntry();
[Code] .....
error: non-member function 'void Display(Student*, int)' cannot have cv-qualifier|
why and how can I solve it?
View 7 Replies
ADVERTISEMENT
Dec 28, 2012
#include <iostream>
class Hello {
public:
void Test() {
[Code].....
As i know a non-constant member function cant be called inside a constant member function but how the above code has been compiled successfully and giving the expected result .
View 5 Replies
View Related
Jun 5, 2013
I am having a problem concerning a static const member variable I want to use to set a certain property of my class during development time. The question actually concerns proper implementation as I do have a solution that "works" at least. The variable should denote the size of a member array which I don't want to allocate on the heap due to serious performance issues. So here is my code:
//MyClass.h
class MyClass{
public:
static const int MyArraySize = 256;
private:
int MyArray[MyArraySize];
};
This works but it's not nice for two reasons:
1) It doesn't separate interface from implementation. I would prefer to define the variable in the corresponding .cpp file but it doesn't work:
//MyClass.h
class MyClass{
public:
static const int MyArraySize;
[Code] .....
If I delete the line int MyArray[MyArraySize]; the above code works but when I use it to define the size of the array I get a "constant expression expected" error for the line int MyArray[MyArraySize]; which makes sense as the compiler does not know the value of MyArraySize when he reaches int MyArray[MyArraySize]; and therefore can not allocate the memory. Of course I can move MyArray to the heap like that:
//MyClass.h
class MyClass{
public:
static const int MyArraySize;
static const int MyValue;
[Code] .....
But as I mentioned before this causes a remarkable loss of performance.
Something like the following does not work:
//MyClass.h
class MyClass{
public:
static const int MyArraySize = (int) pow(2, 8);
private:
int MyArray[MyArraySize];
};
This gives a "constant expression expected" error for the line static const int MyArraySize = (int) pow(2, 8);
Interestingly the following code works:
//MyClass.h
class MyClass{
public:
static const int MyValue;
};
//MyClass.cpp
#include "MyClass.h"
const int MyClass::MyValue = (int) pow(2, 8);
So if I use pow outside of the class definition I get no errors. Is there any solution to those problems? So what I want is:
1) Don't allocate the array on the heap
2) Separate interface from implementation
3) Being able to use functions like pow to define MyArraySize
4) Not use global variables
View 19 Replies
View Related
Apr 9, 2014
Here's a part of my program. What I need to know is how I can pass an argument to the Book constructor so I can change the const data member Category (with cascading capacity if possible. I also posted some of my set functions for further comprehension.
class Book {
friend void CompPrice(Book &,Book&);
//friend function that has access to the member functions of this class
//The arguments sent to it are by address, and of type the class Book, so that it can have access to its member functions
private:
//private data members
[Code]...
View 1 Replies
View Related
Jun 6, 2013
What is the problem with the following code is? It compiles with Visual C++ 2012 but does not with g++:
//a.h
#ifndef Loaded
#define Loaded
using namespace std;
class MyClass{
public:
static const int MyStaticValue = 200;
[Code] ....
If I try to compile this using the command
g++ a.cpp b.cpp
I get an "undefined reference to 'MyClass::MyStaticValue'" error for the line "A = MyClass::MyStaticValue;" in main(). The strange thing is that if I change the line to "A = (int) MyClass::MyStaticValue;" it works fine and the output is
200
200
as expected.
The code also compiles under g++ if I move the defintion of MyStaticValue from a.h to a.cpp by const int MyClass::MyStaticValue = 200;
View 5 Replies
View Related
Dec 21, 2012
Programe #1
// file.h
class File {
public:
static const int var = 9;
};
[Code]....
Program#1 is running fine, but program#2 gives linker error:
error LNK2005: "int GlobalVar" (?x@@3HA) already defined in file.obj
I know the header files are never compiled. Then in the above case, how the compiler knows the definition of variable var, but not able to find the definition of GlobalVar? What is the difference between this two programs?
View 3 Replies
View Related
Oct 2, 2014
I would like to have a unmodifiable standard of WAVEFORMATEX defined as a member of a class of mine. Something like:
class InputTest {
public:
const WAVEFORMATEX StandardWaveFormat;
public:
void TakeInput(WAVEFORMATEX pFormat);
};
Then in my cpp file to hard-code the values:
WAVEFORMATEX InputTest::StandardWaveFormat {
//Instantiate WaveFormat -- PCM standards
StandardWaveFormat.wFormatTag = WAVE_FORMAT_PCM;
StandardWaveFormat.cbSize = 0; //extra information sent over stream. Usually ignored in PCM format.
[Code] ....
I get the following errors starting with the header file:
Error1error C2146: syntax error : missing ';' before identifier 'StandardWaveFormat'
Error2error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
both associated with the "const WAVEFORMATEX StandardWaveFormat; " line.
Here's a link to the WAVEFORMATEX struct: [URL] .....
Then the cpp source code is probably way off. Let me know if you'd like to see the errors associated with that.
View 11 Replies
View Related
Dec 16, 2012
In my MFC, CMyPorpertyPageDlg is derived from CPropertyPage. How to access its member function from a nonmember function in the same CPP file?.
void Non_Member_Get_PorpertyPage()
{
CMyPorpertyPageDlg* pPageDlg = ....
}
View 4 Replies
View Related
Feb 23, 2014
I get the following error in XCode whenever I try to access the member I created 'randomGen' in a separate class in a different header file. I have made sure to include the header file and have tried to access it through an object.
This is the code I enter when trying to access the method from randomiser.h in main.cpp. It is also an overloaded function with doubles and integers:
RandomG randomiser;
randomiser.randomGen(); // 'Call to member function 'randomGen' is ambiguous'
This is the code inside randomiser.h:
#include <string>
#include <iostream>
using std::string;
using std::cout;
using std::endl;
class RandomG {
[Code] ....
This is the error inside xcode: [URL] ....
I have tried seperating the code for the functions in another class (main.cpp) and then running and it seems to works, so I'm not sure why I can't put everything in the .h file and then access it?
I would like it in a seperate file so it doesn't clutter my main. I am writing a game with SDL so that might be confusing and I would like the window to have a random title and other random properties, so it would be easier to use a function.
View 3 Replies
View Related
Mar 21, 2013
If I wanted to call a member function inside another member function, how would I do that, if it's possible?
For example, if I have Find(int key) defined already and wanted to call it while i was overloading operator+.
View 2 Replies
View Related
Jan 20, 2013
What is the difference between:
const int testFunction() &
int testFunction() const
View 3 Replies
View Related
Feb 20, 2015
Can distinguish between character constant and string constant giving examples
View 1 Replies
View Related
Mar 21, 2014
I need to iterate through a vector in a const function, and, as my function is called very often, to get more performances I need my iterator to be declared somewhere else than the function, so it doesn't have to get deleted and recreated over and over again. So here is my code:
class Shop {
public:
//methods
virtual void draw(sf::RenderTarget &target, sf::RenderStates states) const{
[Code] ....
Seems great? Well no. I actually get an error on the "for" line.
It tells me : "You can't use '=' here" and "You can't use the ++ operator here"
The thing is, if I actually declare my iterator in the loop, the compiler stops giving me warnings, but, as I said, I really want to avoid doing that.
View 4 Replies
View Related
Apr 20, 2013
I have this code:
const BYTE original[2][4] = {
{0x00, 0x00, 0x00, 0x00},
{0xFF, 0xFF, 0xFF, 0xFF}
};
void function(const BYTE** values){
[Code] ....
You might notice that the above code doesn't compile, this is the error:
cannot convert parameter 2 from 'BYTE [2][4]' to 'BYTE *'
1>
Types pointed to are unrelated; conversion requires reinterpret_cast, C-style cast or function-style cast
Even after some search I couldn't really find an answer to my problem, how do I pass the const BYTE array which I declared above in the function as a parameter (or what structure do I need to set for the function as a parameter)?
View 10 Replies
View Related
Apr 2, 2012
I can't get this code to compile (using VS2010 and gcc4.6.1):
Code:
#include <string>
#include <vector>
#include <algorithm>
#include <boost/bind.hpp>
class X {
public:
void foo( const std::vector<std::string>& v ){
[Code] ....
VS2010 presents an error message like "member function already defined or declared" and gcc something like "... function can not be overloaded" (very cryptic error message).
If I change the vector to foo to std::vector<int> and let bar() take an int, it works perfectly fine. And if I use boost
Code:
std::for_each( v.begin(), v.end(), boost::bind( std::mem_fun(&X::bar), this, _1 ) );
The above code compiles as well.
While it is perfectly fine for me to use boost I would nevertheless like to understand what's happening here.
View 4 Replies
View Related
Oct 21, 2013
I mount a function (parameter - numeric vector; returns a string). However, this same function is used in several classes. To avoid that I keep duplicating the same code within these classes there is a way to do that as the code below?
std::string func( const vector<int> vec ) {
//processamento
return result;
} class A {
[Code] ....
View 6 Replies
View Related
Jun 16, 2013
whether i can define a member function inside a class or not in C++. Is the following code is legal?
#include<iostream> using namespace std;
class adder {
private:
int a;
int b;
int c;
int answer;
public:
[code]....
View 6 Replies
View Related
Feb 10, 2015
I have an assignment in my OOP c++ class and I had to create a class called date and one of the member functions is a compare function that compares two dates that are taken in. It is suppose to be something like this:
Date d1(12,25,2003);// Dec 25, 2003
Date d2(5,18,2002);// May 18, 2002
d1.Compare(d2);// returns 1 (since d2 comes first)
d2.Compare(d1);// returns -1 (calling object is d2, comes first)
Then if d1 and d2 are equal then it returns 0.
This is what he gave us to start with the function:
int Date::Compare(const Date& d) {
}
View 11 Replies
View Related
Oct 23, 2013
I want to take address of a member function in c++. How to do this.
View 2 Replies
View Related
Jun 6, 2012
I am trying to use "remove_if" with a predicate function inside a class. The code intends to remove the grid cells which an agent cannot move into (from among all possible cells).
Code:
void classname::function1()
{
vector<MoorePoint> neighbors;
....
[Code]....
That code would work if it was not in a class and the predicate was not a member function. However, now I receive long error messages which I guess refer to incompatibility of remove_if template with the predicate parameter (one error includes : error C2064: term does not evaluate to a function taking 1 arguments).
View 2 Replies
View Related
May 4, 2013
I am working with a limited compiler (information you may need to know, I don't really know) and I made this function
Code:
void Swap(int &a , int &b); {
Destination temp;
temp = list[a];
list[a] = list[b];
list[b] = temp;
}
In the private part of a class and it is giving me the error "Member function prototypes not supported". How do I fix this and what is a member function prototype exactly?
View 3 Replies
View Related
Apr 3, 2013
why can't << operator be overloaded as a member function is it because that is the way c++ is written and you just can't or is there another reason because I'm confused.
View 2 Replies
View Related
Apr 15, 2014
I want to have a template function that is a member of a class. Is this possible? This code snippet is how I would think the syntax would go, although it doesn't compile. How would I achieve the same effect?
Code:
class myclass {
public:
int member ;
} ;
template <typename T> void myclass::func( T& arg )
[Code] .....
View 4 Replies
View Related
Oct 22, 2013
I'm writing a small c++ program which will be able to do a few things with a matrix. I have a class called Matrix and a member function in it called getSor() which returns an integer value about the number of lines in the matrix. When I call this getSor() function the program says: error: request for member ‘getSor’ in ‘matrix’, which is of non-class type ‘Matrix*’
- 'matrix' is an existing Matrix object here
- I called the function like this: "cout << matrix.getSor() << endl;"
View 1 Replies
View Related
Aug 27, 2014
I need to keep a static variable in a member function of a class that I have many objects of. I've had some trouble with it, and when I read up I found that such variables are static across all instances. Is there any way around this?
View 3 Replies
View Related
Sep 27, 2014
i am trying to describe the unusual situation where you declare a class member function with this format:
bool class::function_name(void) const
Specifically where the 'const' follows the parameter list. It is my understanding this is a very useful way of ensuring that whatever code you put in the function definition cannot change any data members of its class.
However I have recently read that this form of declaration should not be used as it leads to less optimized and slower code. Is this correct?
View 3 Replies
View Related