C++ :: Array 2D - Class Template Has Already Been Defined Error
Apr 6, 2014
I got an array class, but I'm getting this error:
Error1error C2953: 'Array2D' : class template has already been defined
Here's the code:
#include "Tools.h"
template <typename T>
class Array2D {
T** arr;
int xSize;
int ySize;
[Code] .....
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Apr 10, 2014
I have been trying to compile this program for 3 days. he subject is my error. I know it has something to do with including the cpp file with the header file however my textbook says this is what I must do in order to use templates. I have tried 2 compilers Code Blocks and Microsoft Visual C++ express 2010.
Here is my code:
header file
#pragma once
#ifndef _NODE
#define _NODE
template<class ItemType>
class Node {
[Code] ....
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Dec 3, 2014
How to assign the array in object Q to the 12 months, Dec through Jan. I then have to sort the array and display the strings from Jan to Dec.
// main.cpp
#include <iostream>
#include <string>
#include <cstring>
#include <ctime>
#include <algorithm>
using namespace std;
// Declare template class
template <class T, int n>
[Code] ....
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Feb 2, 2014
I'm trying to get the command pattern for template classes down. I'm just having a hard time implementing one part of the code. I can't figure out why both the method being passed and the type accepted are not the same type.
SimpleCommand class
template <class Receiver>
class SimpleCommand : public Command {
public:
typedef void(Receiver::*Action)();
SimpleCommand(Receiver *r, Action a) :
[code].....
And their instantiation
MyClass *receiver = new MyClass;
Command *aCommand =
new SimpleCommand<MyClass>(receiver, &MyClass::Action);
aCommand->Execute();
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Feb 7, 2013
I'm trying to implement a vector class in C + +. However when I go to actually run the main, it generates an interrupt operating system.
MAIN.cpp
#include "header.h"
int main() {
// Definisco le istanze delle classi
vettore <int> vet;
vettore <int> vet2;
vettore <int> vet3;
[code].....
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Apr 30, 2012
When I do this:
// header file:
#include <list>
using namespace std;
class myClass {
list<int> myMethod();
};
// cpp file:
list<int> myClass::myMethod() {
}
In the cpp file, 'myMethod' is underlined in red and when I hover over it, it says:
"std::list<int, std::allocator<int>> myClass::myMethod()
Error: declaration is incompatible with "<error-type> myClass::myMethod()""
But when I make it as a standalone function, outside a class, with no pre-declaration, there is no problem.
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Apr 12, 2014
I am working on an assignment in which i have to perform th following task
myClass itsObject1,itsObject2;
itsObject2=5000+itsObject1;
I have defined overloaded operator as follows in the header file but in the cpp file of the class it gives error.
friend vli &vli::operator + (int &a,vli &obj);
How to define it in cpp file of my class?
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Jan 18, 2015
I'm completely new to pointers and have a homework assignment due where I'm supposed to create a user defined dynamic array for player scores. The only errors I'm experiencing is a C2109: subscript requires pointer type and only on the lines that use the int *score; variable (57, 62, 64, 69, 71, and 82). I've already tried adding = nullptr to the variable and that didn't work.
#include<iostream>
#include<string>
#include<iomanip>
using namespace std;
void players(string[], int[], int);
void average(int[], int);
[Code] ....
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May 23, 2014
Can you take a look why I am getting compile error.
Code:
// clang++ main.cpp -g -std=c++11 -o main
#include <iostream>
class QuoteClass {
public:
QuoteClass() = default;
QuoteClass(std::string param) {symbol = param;}
std::string get_symbol() {return symbol;}
[Code] ....
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Sep 26, 2013
I'm trying to make an array that takes a group of numbers and finds the largest number into a template class.
template<class TYPE>
void Integers(TYPE data) {
int integers[] = {4, 25, 32, 85, 150, 12, 98, 200};
int i = 0;
int Max=integers[0];
for (i=1; i < 8; i++) {
[Code] ....
I'm sure I'm going about it all wrong, but I'm not sure as to get it so that it will accept the arrays input.
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Dec 5, 2013
I'm trying to implement a simple template array class, but when i came into the operator< i actually have to use a template :
my code is something like :
template<typename _Type, std::size_t _Size>
class array {
public :
[Code] ......
but i am having an error of shadows template param 'class _Type' is it w/ the name conflict between the array template parameter and the function template parameter ?
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Nov 6, 2013
Error1error C2955: 'DoubleLinkedListInterface' : use of class template requires template argument listdoublelinkedlist.h10
Error2error C2244: 'DoubleLinkedList<T>::DoubleLinkedList' : unable to match function definition to an existing declaration doublelinkedlist.cpp7
Error3 .cpperror C2244: 'DoubleLinkedList<T>::~DoubleLinkedList' : unable to match function definition to an existing declaration 12
.h
#pragma once
#include "DoubleLinkedListInterface.h"
#include "Node.h"
#include <iostream>
[Code]....
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Jan 29, 2014
I have 4 files:
def.h
mms.h
mms.cpp
runMms.cpp
In the first one I define a struct. In the second I declare/create a new class called mms and I include "def.h". The third one is the cpp file of the class and I include in it "mms.h" (no, I don't include in it "def.h"). The fourth and last has the 'main' and I include in it "mms.h"
For some reason I'm getting the "error: lnk2005 alread defined ..." I know it usually has to do with putting some header file or definitions twice but I can't see where I got wrong.
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Dec 13, 2013
I'm using a library in my code in a file called "my_signal.c". In this file I've defined this function:
Code:
Sigfunc * signal(int signo, Sigfunc *func){
struct sigaction act, oact;
...
}
Since the signal function is also in file signal.h and I included it in "my_sygnal.h" file, I'm wondering why the compiler did not say anything about this "double declaration" of the function with the same name.
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May 27, 2013
I have a generic template class with another template in one of its types. Now I want to specialize one of its methods for a particular (template) class, which leads to a compile error, however.
Here is the example:
#include <stdio.h>
template<typename Type>
class Obj1 {
public:
void ID() { printf("Object 1, size = %zu
[Code] .....
GCC ends with:
:35:27: error: type/value mismatch at argument 2 in template parameter list for ‘template<class Type, template<class> class O> class Foo’
:35:27: error: expected a class template, got ‘Obj2<Type>’
What is wrong with the specialization? Can it even be achieved and how (if so)?
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Nov 2, 2014
how I want the code to look. Only problem is it doesn't work (Line 11). I have some experience with templates but I'm not a pro.
Basically I want the "Channels<3>" to be a type that I can use to specify a Cable with similar to vector<float/int> it would be Cable<Channels<2 or 3>>.
What have I messed up with the syntax?
#include <iostream>
#include <vector>
using namespace std;
[Code].....
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Nov 13, 2014
Im getting this error:
"fatal error LNK1169: one or more multiply defined symbols found"
Here's my code:
#include "stdafx.h"
#include <iostream>
using namespace std;
int main () {
cout << "Avoiding Technology" << endl;
bool status = true;
int location;
int a,b;
[Code] ....
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Jan 4, 2014
I had defined enums in a class like this:
Code:
class Enums {
public:
enum COLOURS {BLACK, GRAY, RED, ORANGE, YELLOW,
GREEN, BLUE, PURPLE, BROWN, PINK, WHITE};
}
But I don't want to use the enums inside of that class. I want to use it in the main file like this:
Code:
#include <iostream>
using namespace std;
void SetColor(const int COLOR) {
cout << COLOR << endl;
}
int main(int argc, char* argv[]) {
void SetColor(BLACK);
return 0;
}
Without getting a syntax error.
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Feb 9, 2015
I have a class like this
PHP Code:
template<class X>
class A {
X m_x;
public:
X* foo();
X* bar();
//others are not related to X
};
I would like to get rid of
PHP Code: template<class X>
For class level but still use it for members. Like this
PHP Code:
class A {
X m_x;
public:
template<class X>
X* foo();
template<class X>
X* bar();
//others are not related to X
};
However, I am still stuck at
PHP Code: X m_x;
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Apr 1, 2013
I am trying to write a game in C++ with SDL, and I have a class that allows me to handle events. The class is actually really simple: It takes the SDL_Event, then 2 variables from 2 different enum to determine for which Event and which Key should be checked, and then a variable that will be modified if the event happens. Here is the class
EventParser.h
#include "SDL.h"
#include "SDL_opengl.h"
template<class T>
[Code]...
As of yet the variable only changes if the Left key has been released, it will be extended if the error has been solved.
Then, in my main.cpp file I define the Event and the EventParser as
SDL_Event event;
EventParser<float> ep;
And in a loop, the parseEvent function is called like this:
ep.parseEvent(event, ep.KeyUp, ep.LEFT, &xVariable);
However I get a linker error (not the first one I got when programming this game)
error LNK2019: unresolved external symbol "public: void __thiscall EventParser<float>::parseEvent(union SDL_Event,enum EventParser<float>::EventType,enum EventParser<float>::KbdKey,float *)" (?parseEvent@?$EventParser@M@@QAEXTSDL_Event@@W4EventType@1@W4KbdKey@1@PAM@Z) referenced in function _SDL_mainC:UsersPrideRageDocumentsVisual Studio 2012ProjectsSDL_TestSDL_Testmain.objSDL_Template
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Oct 17, 2012
I have a basic vector/point class where I've overloaded a bunch of arithmetical operators:
Code:
#pragma once
class point {
public:
point() {
}
point(float p_x, float p_y, float p_z) : x(p_x), y(p_y), z(p_z)
[Code] ...
I can use it fine like
Code:
point p(50,50,50);
point q(50,50,50);
point t = p * q + q;
However when I put this point type into a struct and try to access the members after passing it through by const reference:
Code:
struct sextic {
point a,b,c,d,e,f,g;
};
inline static sextic sexticDifference(const sextic &p_sextic1, c
[Code] ....
This gives me an "operator not defined" error for compilation.
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Jan 2, 2015
I made this code (it does nothing I am just learning about classes, I was learning about friend functions) and I don't understand what is wrong, here is the code:
#include <iostream>
#include <cstdlib>
#include <cstring>
using namespace std;
class MyClass {
public:
friend int add(int a, int B)/>;
[Code] ....
I know i didn't need to include cstdlib and cstring for this code but as I said, it's not supposed to be something it's just for practice and I was working on char arrays. My question is about the part where i try to define the function:
int MyClass::add(int a, int B)/>
{}
My compiler(Microsoft Visual C++ 2010 Express) says that class MyClass has no member "add" even though it does...
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Oct 12, 2013
Let me put it into the code snippet:
/**
This class build the singleton design pattern.
Here you have full control over construction and deconstruction of the object.
*/
template<class T>
class Singleton
[Code]....
I am getting error at the assertion points when i call to the class as follows:
osgOpenCL::Context *cxt = osgOpenCL::Singleton<osgOpenCL::Context>::getPtr();
I tried commenting assertion statements and then the debugger just exits at the point where getPtr() is called.
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Jul 25, 2012
Let's take a look at the code first,
Code:
class B
{
public:
int data;
};
class D : public B
{
public:
int data;
};
Both B and D defines data. I wonder if there is any difference between them?
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Aug 26, 2013
Assume this class:
class GenericTrafficLight {
public:
virtual enum LightState;
void setLightState(LightState newState) {
currentState = newState;
}
private:
LightState currentState;
};
And this deriving class:
class FuturisticTrafficLight : public GenericTrafficLight {
public:
enum LightState {
LIGHT_STATE_RED = 0,
LIGHT_STATE_YELLOW = 1,
LIGHT_STATE_CYAN = 2,
LIGHT_STATE_GREEN = 3
};
};
This yields this error: "C2911 (...) cannot be declared or defined in the current scope" in the deriving class's enum definition.
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Nov 29, 2014
I am working on a program that uses a class I created called Student. I want to be able to add different students to a Binary Search Tree, and use the student's gpa (grade point average) to compare students with each other and place them in the correct location in the Tree.
Student class:
#ifndef STUDENT_H
#define STUDENT_H
#include <string>
#include <iostream>
#include <iomanip>
class Student{
friend ostream& operator<<(ostream& out, const Student& stu);
[Code] ......
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