C :: Signal Function Defined Twice With No Error?
Dec 13, 2013
I'm using a library in my code in a file called "my_signal.c". In this file I've defined this function:
Code:
Sigfunc * signal(int signo, Sigfunc *func){
struct sigaction act, oact;
...
}
Since the signal function is also in file signal.h and I included it in "my_sygnal.h" file, I'm wondering why the compiler did not say anything about this "double declaration" of the function with the same name.
View 9 Replies
ADVERTISEMENT
Apr 10, 2014
I have been trying to compile this program for 3 days. he subject is my error. I know it has something to do with including the cpp file with the header file however my textbook says this is what I must do in order to use templates. I have tried 2 compilers Code Blocks and Microsoft Visual C++ express 2010.
Here is my code:
header file
#pragma once
#ifndef _NODE
#define _NODE
template<class ItemType>
class Node {
[Code] ....
View 9 Replies
View Related
Jan 29, 2014
I have 4 files:
def.h
mms.h
mms.cpp
runMms.cpp
In the first one I define a struct. In the second I declare/create a new class called mms and I include "def.h". The third one is the cpp file of the class and I include in it "mms.h" (no, I don't include in it "def.h"). The fourth and last has the 'main' and I include in it "mms.h"
For some reason I'm getting the "error: lnk2005 alread defined ..." I know it usually has to do with putting some header file or definitions twice but I can't see where I got wrong.
View 5 Replies
View Related
Apr 6, 2014
I got an array class, but I'm getting this error:
Error1error C2953: 'Array2D' : class template has already been defined
Here's the code:
#include "Tools.h"
template <typename T>
class Array2D {
T** arr;
int xSize;
int ySize;
[Code] .....
View 3 Replies
View Related
Nov 13, 2014
Im getting this error:
"fatal error LNK1169: one or more multiply defined symbols found"
Here's my code:
#include "stdafx.h"
#include <iostream>
using namespace std;
int main () {
cout << "Avoiding Technology" << endl;
bool status = true;
int location;
int a,b;
[Code] ....
View 3 Replies
View Related
Oct 17, 2012
I have a basic vector/point class where I've overloaded a bunch of arithmetical operators:
Code:
#pragma once
class point {
public:
point() {
}
point(float p_x, float p_y, float p_z) : x(p_x), y(p_y), z(p_z)
[Code] ...
I can use it fine like
Code:
point p(50,50,50);
point q(50,50,50);
point t = p * q + q;
However when I put this point type into a struct and try to access the members after passing it through by const reference:
Code:
struct sextic {
point a,b,c,d,e,f,g;
};
inline static sextic sexticDifference(const sextic &p_sextic1, c
[Code] ....
This gives me an "operator not defined" error for compilation.
View 2 Replies
View Related
Jan 18, 2015
I'm completely new to pointers and have a homework assignment due where I'm supposed to create a user defined dynamic array for player scores. The only errors I'm experiencing is a C2109: subscript requires pointer type and only on the lines that use the int *score; variable (57, 62, 64, 69, 71, and 82). I've already tried adding = nullptr to the variable and that didn't work.
#include<iostream>
#include<string>
#include<iomanip>
using namespace std;
void players(string[], int[], int);
void average(int[], int);
[Code] ....
View 3 Replies
View Related
Feb 26, 2013
I'm making my way through most of this assignment that I have, but now it seems like I've run into a bit of a roadblock. The issue that I'm having is not being able to printf a series of ints that I thought I had previously defined in another function. I don't want to clog up this post with the entire code, so I'll just post one function that defined an int to give an example. I will upload the whole thing upon request however.
Code:
#include <stdio.h>
#include <stdlib.h>
//Prototypes
int AGrade1(int* grade1);
int AGrade2(int* grade2);
int AGrade3(int* grade3);
[Code] .....
I've tried many many things, but I just cant figure it out. This is what it's supposed to look like.
Assignment Grades:
18 12 17 15 20 13
20 18
View 9 Replies
View Related
Apr 8, 2013
I would like to make a handler for input events, but not be required to define all the functions.For example, if I had
void mouseDown(int button,vec2 pos);
void mouseUp(int button,vec2 pos);
static void mouseStateHandle(int button,int state,int x,int y) {
switch(state){
case DOWN:
[code]....
in the 'mouseStateHandle' function? I don't know enough about C++ to be able to come up with a solution.
View 19 Replies
View Related
Feb 19, 2013
Is there a way to call a function whose name is defined in a file-stored-list?
In other words: The caller doesn't know in compile time the name of the function.
I'm not talking about polymorphism.
The problem is: I have a list of function names stored in a file, that may change every now and then, and I'd like to call them in the sequence they appear in that list.
View 2 Replies
View Related
Apr 12, 2014
I am working on an assignment in which i have to perform th following task
myClass itsObject1,itsObject2;
itsObject2=5000+itsObject1;
I have defined overloaded operator as follows in the header file but in the cpp file of the class it gives error.
friend vli &vli::operator + (int &a,vli &obj);
How to define it in cpp file of my class?
View 1 Replies
View Related
Nov 14, 2014
I want to return value from user defined function to main.
Code:
#include <stdio.h>
int mult ( int x, int y );
int add(int x, int y);
int loop (int y);
int main() {
[Code] ......
View 1 Replies
View Related
Aug 22, 2014
I wrote the following program, it can be compiled and run, but there is warning saying that if virtual function is defined, there should be a destructor. How to do that I tried many different ways I can thought of, but none of them works.
#include <iostream>
using namespace std;
class cell_c {
public:
double p;
cell_c() {p=1;}
virtual void print() {cout<<p<<endl;}
[code]....
View 1 Replies
View Related
Jan 4, 2015
Write a program using user-defined function which is passed a string and that function should cycle the string.(Do not use any string related functions). E.g.
If the string is : Chetna then it should print as Chetna, hetnaC, etnaCh, tnaChe,naChet, aChetn
Ans.
#include <iostream>
using namespace std;
char swamp(char a[], int x) {
for(int k=0; k<=x; k++) {
char l= a[x]; a[x]= a[0]; char p=a[x-1]; a[x-1]=l;
for(int i=1; i<x-2; i++) {
[Code]...
View 19 Replies
View Related
Oct 7, 2013
The output I'm getting here just counts every letter in the sentence and counts them as vowels. I'm trying to make the user defined function return the amount of vowels within the sentence.
#include <iostream>
#include <iomanip>
#include <cmath>
[Code].....
View 4 Replies
View Related
Apr 24, 2012
We had to write a "selling program for computers, laptops and tablets", which I did but for the extra credit, we have to have those three points in the application and I have tried but how to do the "extra credit" part, which I really need.
1.) A loop to prompt the user if they would like to place another order
2.) At least one user-defined function
3.) An enumerated data type, array or struct (structure)
I did one of these three, it's a "DO WHILE" loop asking users if they want to make another order, it's right at the beginning of the code.
Code:
#include <iostream>
#include <string>
#include <iomanip>
#include <fstream>
using namespace std;
double desktop();//function prototype
double laptop();
double tablet();
[Code] ....
View 2 Replies
View Related
Jul 24, 2013
im tasked with creating a linear search script using functions on a 10 element array. the elements are to be supplied by the user as is the search target.
I understand how to create the array and gather that information from the user as well as howto set a variable for "target", this is what im calling it. Those two parts are simple enough.
I am not fully understanding the calling of an array in a function as a pointer. i semi understand the use of a pointer and howto call a normal pointer in a function. i also understand that an array is nothing more then a "special" pointer with a set of consecutive address blocks for the size of the array.
My first user defined function is simple enough
Code:
ReadArray(int A[], int size){
int i;
printf("Please enter %d integer numbers separated by spaces:
", size);
for (i = 0; i < size; i++)
scanf("%d", &A[i]);
}
Sso nothing out of the ordinary there. that should be a standard for loop and use of scanf, sadly prof has not covered ssanf or any of the other options so i am stuck using scanf for now. maybe someday down the line in a other program or after this course ill get the chance to learn about better options for gathering data from the user.
I am confused as to my next function:
Code:
void SearchArray(int A[], int target, int size);
I've not written any code here yet as im not sure if i should call the A[], or *A for the first type of the function?
If i call *A do i then use something like this for my search:
Code:
for (*A = 0; *A < size; *A++)
if (*A < target) or use A[] insteadA?
Code:
for (i = 0; i < size; i++)
if (A[i] = target)
View 6 Replies
View Related
Oct 30, 2013
so i'm using scanf() this way
Code:
int i;
while (scanf("%i", &i))
printf("%i ", i);
printf("
done
");
i tried several combination of Ctrl+D and "Enter", it's not terminating, Ctrl+C just "cancels" the whole thing without printing "done", i'm running this on linux installed on a PC
View 9 Replies
View Related
Dec 6, 2013
This can be done very easy, but I assume there is a better way to do it.
assume that I have a vector or a signal like
x=[1 1 1 1 1]
want to shift it by one unit to the right I have
x[n+1] gives
xn=[0 1 1 1 1 1]
and x[n-1] vies
xn=[1 1 1 1 0]
as you can see the length of the original vector or array does not change.
How can I solve this problem without specify the length of the output vector. The size of the output array should be the same as the input array, but I couldn't find a way to do it without adjusting the size.
View 2 Replies
View Related
Sep 29, 2014
gdb result is
Code:
Program received signal SIGSEGV, Segmentation fault.
isoc99_fscanf (stream=0x0, format=0x4014e0 "%u %u %u %u")
at isoc99_fscanf.c:30
30 isoc99_fscanf.c: No such file or directory. Code:
[Code].....
View 2 Replies
View Related
Dec 4, 2014
I'm new in IPC. I would like to implement a signal of a new message, which calls the slot function, eg .:
Code:
msg_on_newMessange(type, &slotFunction);
My code:
Header file: messages.h
Parent file: parent.c
Child file: child.c
How can I do this ?
View 2 Replies
View Related
Feb 3, 2014
I am trying to create a program that would execute a foreground process. I have this code for the foreground process
Code:
#include <stdio.h>
#include <signal.h>
int main() {
int temp;
printf("We are in the current program
[Code] ....
And this is my main program
Code:
#include <unistd.h>
#include <signal.h>
#include <stdio.h>
int main() {
signal(SIGINT, SIG_IGN);
[Code] ....
My main program stops executing after the process "./scanf" executes and there fore does not print the line "How are You"...
I want to main program to continue executing after "./scanf" finishes. How to achieve that?
View 2 Replies
View Related
Dec 4, 2014
I need to set signal handler for my process. As the signal is related with the process on system level I have faced the problem. My program consists several classes. They are connected together. But it doesn't metter in this case. The problem is that I need to access to member and methods of the class from my signal handler. For instance , I have class named Foo at it has some members and methods.
So from my handler I need to call its function and change members. I understand that compiler should know that this class instances will exist during all program execution. I have tried to set static member class Foo instance in another class , but this didn't solve the problem. How to correctly implement signal handling in such case.
Here is example of my code
class MyContainer {
private:
std::vector<Foo> container;
public:
int removeFromContainer(Foo* aFoo) {
[Code] ....
View 1 Replies
View Related
Dec 27, 2012
class Parent{
public:
virtual int width();
virtual int height();
int area(){return width()*height();};
[Code] ....
View 10 Replies
View Related
Dec 4, 2014
I am writing my program on C++ language. I have one promblem. I need to set signal handler for my process. As the signal is related with the process on system level I have faced the problem.
My program consists several classes. They are connected together. But it doesn't metter in this case. The problem is that I need to access to member and methods of the class from my signal handler. For instance , I have class named Foo at it has some members and methods.
So from my handler I need to call its function and change members.
I understand that compiler should know that this class instances will exist during all program execution.
I have tried to set static member class Foo instance in another class , but this didn't solve the problem.
What is correct approach to do this. How to correctly implement signal handling in such case.
Here is example of my code
Code:
class MyContainer{
private:
std::vector<Foo> container;
public:
int removeFromContainer(Foo* aFoo) {
[Code] .....
View 4 Replies
View Related
Aug 19, 2014
I am attempting to implement function pointers and I am having a bit of a problem.
See the code example below; what I want to be able to do is call a function pointer from another pointer.
I'll admit that I may not be explaining this 100% correct but I am trying to implement the code inside the main function below.
class MainObject;
class SecondaryObject;
class SecondaryObject {
public:
[Code]....
View 10 Replies
View Related