C/C++ :: Create User Defined Dynamic Array For Player Scores - Missing Pointer Types Error
Jan 18, 2015
I'm completely new to pointers and have a homework assignment due where I'm supposed to create a user defined dynamic array for player scores. The only errors I'm experiencing is a C2109: subscript requires pointer type and only on the lines that use the int *score; variable (57, 62, 64, 69, 71, and 82). I've already tried adding = nullptr to the variable and that didn't work.
I have a class called Book and I am trying to create a dynamic pointer based array of the class. When I try to run the program I keep getting the error: pointer being freed was not allocated at the line of code that says "delete [] A;". I am using Xcode to run the program.
Book *changeArraySize(Book *A, int &size, double factor) { int i; int newsize = size*factor; Book *A2 = new Book[newsize];
I was doing a side programming challenge in my workbook that asked me to dynamically allocate and array for test scores. So far I have an array that will accept an integer to allocate the amount of test scores and then will accept integers to populate the array, however when I try to cout the contents of the array the numbers are absurdly different than what was put in. Here's my code:
#include "stdafx.h" #include <iostream> using namespace std; void main() { cout << "How many test scores?" << endl; int scores(0);
[Code] ....
And this is the output screen: How many test scores? 4 Enter test score 1: 22 Enter test score 2: 33 Enter test score 3: 44 Enter test score 4: 55 -33686019 18472 55656634 201345063 Press any key to continue . . .
Why am I getting these crazy numbers? I've looked back and forth from examples in my book and it doesn't look like I'm doing anything wrong.
I am a beginner with C++, taking a class right now. The lab this week is to create a user defined class and have it accesses in a separate .h header file from the main.
I think I'm finding my way through it, but I'm getting a complie error that makes no sense to me:
I have a struct called Array and I'm to create a function to create a dynamic array that's fill with randomly generated integers from 0 to 50 (inclusive) and a function to destroy the array for freeing its memory. Below the code that I have written so far.
Code:
* Struct */ typedef struct {int *pArray; //the dynamic array int length; //the size of the dynamic array}Array; /* Function to create a dynamic array */ Array *initializeArray (int length) {int i; }
The instructions call for the user to define the size of the array and all I have ever done is use a predefined size for the array and then let the user fill it. Here is what I have so far:
Here STRING is a user defined class. how to assign a constant char array "FOOBAR" to string object? Copy constructor need to be same class type as parameter. and overloading assignment operator also need to be same class type. I think 'friend' can let pass another type of object rather than STRING to do operation on overloaded '=' operator. How could it be done if it is possible at all?
We had to write a "selling program for computers, laptops and tablets", which I did but for the extra credit, we have to have those three points in the application and I have tried but how to do the "extra credit" part, which I really need.
1.) A loop to prompt the user if they would like to place another order
2.) At least one user-defined function
3.) An enumerated data type, array or struct (structure)
I did one of these three, it's a "DO WHILE" loop asking users if they want to make another order, it's right at the beginning of the code.
im tasked with creating a linear search script using functions on a 10 element array. the elements are to be supplied by the user as is the search target.
I understand how to create the array and gather that information from the user as well as howto set a variable for "target", this is what im calling it. Those two parts are simple enough.
I am not fully understanding the calling of an array in a function as a pointer. i semi understand the use of a pointer and howto call a normal pointer in a function. i also understand that an array is nothing more then a "special" pointer with a set of consecutive address blocks for the size of the array.
My first user defined function is simple enough
Code: ReadArray(int A[], int size){ int i; printf("Please enter %d integer numbers separated by spaces: ", size); for (i = 0; i < size; i++) scanf("%d", &A[i]); }
Sso nothing out of the ordinary there. that should be a standard for loop and use of scanf, sadly prof has not covered ssanf or any of the other options so i am stuck using scanf for now. maybe someday down the line in a other program or after this course ill get the chance to learn about better options for gathering data from the user.
I am confused as to my next function:
Code: void SearchArray(int A[], int target, int size);
I've not written any code here yet as im not sure if i should call the A[], or *A for the first type of the function?
If i call *A do i then use something like this for my search:
Code: for (*A = 0; *A < size; *A++) if (*A < target) or use A[] insteadA?
Code: for (i = 0; i < size; i++) if (A[i] = target)
The code is supposed to convert characters from an array into their respective ascii integers, and append a 0 if the number is less than 3 digits long. It then supposed to put it all together into one string.
Code: #include <stdio.h> #include <string.h> #include <stdlib.h> int main(void){
char file[] = "This is a test"; char *ptr = file; int length = strlen(file); int i, numbers[length];
What is wrong with my function why does it spit out huge numbers? And how do i use malloc or calloc to create an array in dynamic memory, and return a pointer to this array
Code:
#include <stdio.h>#include <stdlib.h> int fibonacci(int n) { int i; long int fib[40]; fib[0]=0; fib[1]=1; for(i=2;i<n;i++){ fib[i] = fib[i-1] + fib[i-2];
Create in the private section of the ServerGroup class a pointer to a dynamic integer array called servers.
#ifndef ServerGroup_h #define ServerGroup_h class ServerGroup { public: private: int *ptr = new int; // needs pointer to a dynamic integer array called servers }; #endif
I actually need to create a labyrinth and a player who needs to go thru the map collecting objects (like bags, water etc...). I planned to do the map with a bidimentional array (5x5) but I dont know how to put different objects on an index.. Ex: array[3][2] will have a Botte of water and an energy bar..
Someone told me to use structs but I dont really understand how this would work... I've tried so many times bit I cant do it...
I am suppose to make a program that when the user is asked "Enter a Letter for the day:" if the user enters M or m then the screen will output "The day of the week is Monday" and so on until Sunday. I looked over my code and everything looks right but I still get errors saying Missing terminating character " and int function main error.
#include <iostream> using namespace std; int main() { char day; cout << "Enter a letter for a day of the week: ";
I am trying to make quicksort and binary search and I get error when I am passing dynamic array to argument. It also says error during initialization of the dynamic array.
I get this error when I'm attempting to delete an array. I'm new to dynamic arrays, and from what I have learned, arrays must be deleted after use. I plan on using this in a function later on, so deleting the array is a must.
Here's the error message: Debug Error!
HEAP CORRUPTION DETECTED: after Normal block (#154) at 0x007E55A0. CRT detected that the application wrote to memory after the end of heap buffer.
Here's my code: int main() { //Declare variables char persist = ' '; int* primes = NULL; int size2 = 0;
This code is from my text book it shows how to implement code that is embedded I have modified it somewhat but I was wondering how I could get the user to implement the size of the array and enter the integers with the size of array that was implemented.
#include<iostream> #include<cstdlib> #include<iomanip> using namespace std;
I'm doing an exercise which involves for the user to enter the size of the dynamic array and then enter the numbers, but then it needs to create another dynamic array with the same numbers expect if the number repeats it only has one of it. I've done the first part of the exercise but I'm having trouble with creating the new array.
I need to create a main function with a one dimension dynamic array with float data type. The total number of array elements must be controlled by a user input from the keyboard. Test data is three different lengths 3,6,9 of the array. The lengths have to be set up at run time from users input. I understand how to create dynamic array but not where the user inputs the length of the array. How would I implement this?
struct InnerNode { int key_count; vector<type> keys[M]; int child_count; union {
[Code] ....
In c++, is there any way to specify a type for a struct local dynamically? My plan is to implement a B+ Tree, but I want this to work with different data types. Could I do this using a constructor?