C++ :: Creating A Pointer To Dynamic Integer Array?
Sep 15, 2013
Create in the private section of the ServerGroup class a pointer to a dynamic integer array called servers.
#ifndef ServerGroup_h
#define ServerGroup_h
class ServerGroup {
public:
private:
int *ptr = new int; // needs pointer to a dynamic integer array called servers
};
#endif
I'm a little lost with this program. The idea is to dynamically allocate an array and increase its size every time a new integer is inputted by the user. I believe it is a memory leak but as we have just started learning this I'm not sure how to recognise it. Sometimes I can input as many integers as I want other times 2 or 3 before it crashes. When I can input enough values i exit the loop and send it to the sort function and mean calculator function, all works fine there except the last number inputted becomes this huge value not hexadecimal though... As such I'm at a loss as what to look at next, so here you go:
I have a class called Book and I am trying to create a dynamic pointer based array of the class. When I try to run the program I keep getting the error: pointer being freed was not allocated at the line of code that says "delete [] A;". I am using Xcode to run the program.
Book *changeArraySize(Book *A, int &size, double factor) { int i; int newsize = size*factor; Book *A2 = new Book[newsize];
I'm completely new to pointers and have a homework assignment due where I'm supposed to create a user defined dynamic array for player scores. The only errors I'm experiencing is a C2109: subscript requires pointer type and only on the lines that use the int *score; variable (57, 62, 64, 69, 71, and 82). I've already tried adding = nullptr to the variable and that didn't work.
So, this is the code i have problem with, as far as i can see, function form actually does the same thing that printf does.It probably puts all of the arguments sent to the function together into one string.
We are supposed to create a menu with an option to add a car (make, model etc) to inventory. I have the structure format set up as far as adding the car, but I am stuck on how to make it a dynamic array of structures or whatnot (I'm not really sure on what I'm trying to do in the first place!) Basically, the user can choose to add a car and its info in. How do you set up the array to add whatever number of cars is needed? Will it be able to add more cars should the user come back to the program later?
This is the instruction of this portion of the project :
Menu Application Add a car to inventory Prompted to add Make, Model and Year, Color, Miles, Price Finish (adds the car to the file) Cancel takes you to the main menu
I'm writing a program in which I have to use a matrix to represent a file in code. because it's a file, the size of the matrix is undefined, and therefore the matrix has to be dynamic. I found out that my compiler doesn't like dynamic multidimensional arrays, so I was thinking of this matrix as a dynamic (monodimensional) array of other dynamic (monodimensional) arrays. My program (and thus this example) uses unsigned chars.
I'm writing a program involving a theoretical hotel. Most of the code is already written, but the part I'm having trouble with involves the very beginning of the code.
The program is designed to read in from an input file the hotel's ID number, the types of rooms it has, the Room Numbers of each room, the base rate for each room, and the rate of additional charge per person.
The code demonstrates inheritance for my Object-Oriented Programming class, as each type of room will inherit from generic class Room, but I can't seem to figure out how to make the double-pointer for dynamic allocation work.
The code is below.
Hotel.h Code: class Hotel{ int hotelID; static const int MAX_SIZE = 101; Room **rPoint;
Do I really need to create a separate pointer to point to dynamic arrays?
T* temp = new T[capacity_ * 2]; T* tIter = &temp; //Do these need to be here? T* dIter = &data; //Or can I use *(temp + i) and *(data + i)? (for unsigned int i = 0; i < size_; i++) { *(tIter + i) = *(dIter + i); }
I am using a pair of pthreads that call a pair of functions for ping-pong dma data transfer that are used in a loop for data transfer from an acquisition board. For a large # of waveforms, I ultimately run out of PC memory and the program stops. At the end of each function I use the delete[] command to clear memory for reuse, but the pointer appears to advance by the array size used for the transfer until the location exceeds the 2 GB I have for memory. I can see this happening using the Task Manager performance button time plot and window of total memory used continuing to increase to the limit. The culprit for one of the functions (2nd) is:
where pci_buffer1 and 2 have been set up and allocated in main. I also had the following line in each function process:
double* Rin = new double[length];
and it used up memory twice as fast. When I transferred the last line to an area just prior to main and used a constant 1024 for length, the program ran twice as far before exceeding system memory, so it appears that both lines were forcing new memory assignments and moving the pointers accordingly. In addition to using the delete[] command to free memory unsucessfuly at the end of each function procedure, I ended up closing the memory at the end of each procedure, then reallocating it again with the idea that the pointer would be set back to the original value, but it still seems to icrement along. So, neither approach appears to allow reuse of the memory because the pointer continues to march along. Using Visual C++ 6.0 to compile.
I have a class in my application that only needs to be created once, but the object needs to be available to all other classes in my application if necessary. Since declaring everything static can be restrictive (as I understand), I created a class like this:
class Foo { // Data members // Constructor/Destructor // Functions }; extern Foo* myFoo = new Foo();
And then the global variable gets deleted at the very end of the main method when everything is done:
#include "Foo.cpp" // (yes, I know this is normally bad, this is how I'm required to code) int main() { // do stuff delete myFoo; return 0; }
These won't link, though, because I get undefined reference linking errors to myFoo wherever I use it. I'm pretty sure this means I'm creating a singleton wrong, but I'm not sure what I'm doing wrong -- there's no const conflicts and the pointer is properly initialized (to my understanding). If there's a better way to do this than extern, I'm completely open to it, as long as it's understandable and works.
I am trying to assign the integer value to unsigned char array. But it is not storing the integer values. It prints the ascii values. Here the code snippet
The values which are stored in uc[] is ascii values.I need the integer values to be stored in uc[]. I tried to do it with sprintf. but the output is not as expected. if I print the uc[i] it should diplay the value as 0,1,2....99.
What I want is basically to assign to the *p the pointer of the string so that i could do the following printf(" print string %s",*p); so i dont know how to do that.
I am getting error"incompatible integer to pointer conversation..." and don't know how to fix this. In my code, user inters line like this (3+3*(55-52)) I need to separate number from the line so I can do other operation.here is my code
Code:
#include <stdio.h> #include <stdlib.h> #include<string.h> int main(){
I think I am doing it right but im getting a couple of errors that i cant fix ...
#include <iostream> using namespace std; int main(){ int x [8] [8], r, c; for(c = 0; c <= 8; c++){ cout << " Enter a number from 1 to 7 " << endl;
[Code] .....
these are the errors :
assignment15_meem.cpp: In function âint main()â: assignment15_meem.cpp:7: error: no match for âoperator>>â in âstd::cin >> x[c]â assignment15_meem.cpp:10: error: ISO C++ forbids comparison between pointer and integer
when i compile the following program i get a compiler warning, but i don't understand why. for me the code seems to be all right and does legitimate this warning. so here is the code