C :: Typecast - Integer To Structure Pointer
Aug 5, 2014
I have written this program
Code:
#include <stdio.h>
#include <string.h>
int main(void) {
struct point {
[Code] ....
error: request for member is not a structure or union
printf("%d
,%d
",p1->i,p1->j);
I was just trying to typecast a integer pointer to structure pointer, but throws error as shown.
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Dec 7, 2014
Why doesn't this compile?
struct hi(){
void other();
}histructure;
void hi::other(){
std::cout << "Hi!" << std::endl;
[Code] ....
Makes no sense the structure is written before the structure member function is called so why is there compile errors ??...
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Feb 17, 2015
so i have this problem with my code ( not running)i want to read ( 2 double numbers x,y) and ( one integer z) then calculate reminder of x and y ( after they both converted to integer) and the formula : x^2 + y^2 + z^2and : x^z + y^z
here is what i came up with :
Code:
// compute.c
#include<stdio.h>
#include<math.h>
int main(void)
{
[Code]....
it also says in q : be sure to test the user input to make sure x,y,z are positive . any negative or zero should not be accepted and must print error msg ==> do i have to have an if statement here ? or the while loop is enough ?
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May 4, 2013
The compiler keeps on telling me that invalid conversion from wxBitmap* to wxString on the line with the AddTool function, whiles I do not even try to do such an ambiguous typecast.
wxWidgets 2.9.4
MinGW
gdb
Code:
#include "mainwnd.h"
//namespaces
//other definitions and declarations
CMAINWND::CMAINWND(const wxString& szTitle):wxFrame(NULL,wxID_ANY,szTitle) {
wxImage::AddHandler(new wxBMPHandler);
[Code] .....
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Nov 28, 2013
Program to create client server interaction for store data into map using structure and pointer(without memory leak).
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Mar 14, 2013
I'm trying to call a function via a function pointer, and this function pointer is inside a structure. The structure is being referenced via a structure pointer.
Code:
position = hash->(*funcHash)(idNmbr);
The function will return an int, which is what position is a type of. When I compile this code,
I get the error: error: expected identifier before ( token.
Is my syntax wrong? I'm not sure what would be throwing this error.
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Jun 5, 2012
"
#include <stdio.h>
struct datastructure {
char character;
};
void function(struct datastructure** ptr);
[Code] ....
These codes give these errors:
error: request for member 'character' in '* ptr', which is of non-class type 'datastructure*'
error: request for member 'character' in '* ptr', which is of non-class type 'datastructure*'
These errors are related to
"
*ptr->character='a';
printf("Ptr: %c",*ptr->character);
"
I want to access "character" data inside the structure "trial" by a pointer to pointer "ptr" inside function "function",but I couldn't find a way to do this.
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Sep 2, 2014
Is there way to find the size of structure pointer size? When we tried to get the size of structure pointer will get size of address(@ location) which would be 4 bytes long. But I want to get the size of all structure members size using structure pointer.
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Sep 16, 2014
const free_throws & clone(free_throws & ft) {
free_throws * pt;
*pt = ft; // Copy info
return *pt; // return reference to copy
}
This is a code snippet extracted from C++ Primer Plus book. However, it is really confusing. I don't really understand the free_throws * pt;
as far as I know, a pointer has to point to a memory address, and it is best to initialize it when it is declared. However, according to the code snippet above, the pt isn't initialized to any address. Isn't it dangerous when we declare a pointer without initializing it before we use it?
I thought it is supposed to be like this
free_throw * pt = new three_throw;
// or
free_throw * pt = & ft;
BTW, free_throw is a structure.
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Jan 22, 2015
I need to know how to access the nested structure using pointer, i mean i know how to do that when i have simple structure, for example:
Code:
struct person{
char fname[16], lname[16];
int age;
}
for this example i can use
Code: (*pointer).age
or
Code: pointer->age
But if i have structure like this:
Code:
struct date{
int day, month, year;
}
struct person{
char fname[16], lname[16];
struct date birthDate;
}
Then how can i access the birthDate using pointer?
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Aug 24, 2014
I am trying to wright a program that takes student grade data from a command line file, calculates a final grade, and copies the final grades to an output file. So far I have two functions, one that creates a student structure by allocating memory for it and returning its address, and one that should take that address and fill it with data from a line from the input file. My ultimate goal is to use a linked list to connect all the structs, but for now I just want to get the functions working. When I run what I have so far, I get an error C2440 (using visual 2010) that says "cannot convert from 'cStudent *', to 'cStudent', and points to the line where I call my fill function. How should structure pointers be passed?
Code:
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
struct student // Declaring student structure globally.
[Code] .....
Also, here is a sample of what a line from the input file would look like:
Bill Gates, 60, 54, 38, 62, 65, 60, 50
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May 3, 2014
#include<conio.h>
#include<alloc.h>
#include<string.h>
struct node
[Code]....
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Mar 19, 2014
i had a structure as follows:
struct a{
int x;
struct b{
int y;
b *next;
}b;
};
when i try to access as follows:
struct a *a;
a->b=a->b->next;
i got the following error: base operand of ‘->’ has non-pointer type
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Jan 3, 2015
I am trying to create a callback system for input events in my game engine.
Here is a cut down version of the EventManager.h file
#include "Controls.h"
#include "Object.h"
enum MouseEventType{PRESSED, POINTER_AT_POSITION, PRESSED_AT_POSITION };
[Code].....
This works if the function pointer being passed to the event manager is not a member function.
I have two other classes Scene and Object that could potentially use this EventManager to create callback events. Scene and Object are both pure virtual objects. How can I pass a pointer to a member function of the child classes of both Scene and Object? I am fine with just having two separate watchEvent functions for Scene and Object but how do I pass the type of the Object or the type of the Scene? The child classes are unknown as they are being created by someone using this game engine.
For example, if I want to make a player object it would be something like
class PlayerObject : public Object{...};
Now that PlayerObject type has to find its way to PlayerObject::functionToCall(). I think I need templates to do this but, since I never used them before
This is how I intend to use this
class OtherScene : public Scene{
void p_pressed(void){
//pause
}
[Code].....
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Mar 22, 2014
I have this code:
Code:
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
[code]....
What I want is basically to assign to the *p the pointer of the string so that i could do the following printf(" print string %s",*p); so i dont know how to do that.
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Mar 18, 2013
The warning: :63:7: warning: passing argument 1 of fputc makes integer from pointer without a cast [enabled by default]
Code:
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <pthread.h>
#include <sys/types.h>
#include <sys/stat.h>
[Code]....
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Nov 28, 2013
I am getting error"incompatible integer to pointer conversation..." and don't know how to fix this. In my code, user inters line like this (3+3*(55-52)) I need to separate number from the line so I can do other operation.here is my code
Code:
#include <stdio.h>
#include <stdlib.h>
#include<string.h>
int main(){
[Code]....
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Dec 15, 2013
Code:
#include <stdio.h>
#include <stdlib.h>
#define CLASS 4
#define STUDENT 11
#define GRADE 5
[Code] ....
Giving me that error on 75:10
avesub+=grade[k];
and 90:17
donkeypunch+=grade[j][k];
not sure exactly why
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Apr 21, 2013
I am trying to make a program that prints out an 8 by 8 board with 1 queen on each row.
For example, if the user enters: 0,3,4,0,0,7,6,7
the program should create following board and print:
Q.......
...Q....
....Q...
Q.......
Q.......
.......Q
......Q.
.......Q
I think I am doing it right but im getting a couple of errors that i cant fix ...
#include <iostream>
using namespace std;
int main(){
int x [8] [8], r, c;
for(c = 0; c <= 8; c++){
cout << " Enter a number from 1 to 7 " << endl;
[Code] .....
these are the errors :
assignment15_meem.cpp: In function âint main()â:
assignment15_meem.cpp:7: error: no match for âoperator>>â in âstd::cin >> x[c]â
assignment15_meem.cpp:10: error: ISO C++ forbids comparison between pointer and integer
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May 4, 2014
template <class ST>
bool OrderedSet<ST>::IsIn (const ST & value) const {
for (LNode * np = first; np != NULL; np = np -> next)
if (np -> next == value)
return true;
return false;
}
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Jul 27, 2013
when i compile the following program i get a compiler warning, but i don't understand why. for me the code seems to be all right and does legitimate this warning. so here is the code
// multiplication.c
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <ctype.h>
#include "crypto.h"
#define PROGNAME "multiplication"
void usage();
int isnumaber(char* str);
[code]....
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Mar 29, 2012
In the code below:
void test(int * i) {
i = new int;
*i = 10;
cout << "i: " << *i << endl;
[Code] ....
The outuput is:
i: 10
t: (some memory position).
If I really want to allocate an integer variable to t, i need to modify the void test(int * i) procedure to void test(int *& i).
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Jun 3, 2013
I have an integer pointer and i want its address without allocating memory,
main() {
int *a;
cout<<a;
}
This is giving 00000000 and its but obvious. Now if i use address of a (&a) along with *a,
main() {
int *a;
cout<<a;
cout<<&a;
}
'cout<<a' gives me a constant address but 'cout<<&a' gives me different address.
what is the reason behind & and why behaviour of 'cout<<a' changes when using with &.
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Jan 23, 2014
int hash = 0;
char *strings[100];
if((int)strings[i] != 0)
if((int) strings[hash] != 0)
while((int) strings[hash] != 0)
if((int)strings[hash] != 0)
if((int)strings[hash] != 0)
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Sep 15, 2013
Create in the private section of the ServerGroup class a pointer to a dynamic integer array called servers.
#ifndef ServerGroup_h
#define ServerGroup_h
class ServerGroup {
public:
private:
int *ptr = new int; // needs pointer to a dynamic integer array called servers
};
#endif
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Mar 6, 2015
Code:
#include<stdio.h>
print_int_ptr(int *a){
printf(" a %i
" ,a);
printf(" &a %i
" ,&a);
[Code] .....
I get that warning : passing arg 1 of `print_int_ptr' makes pointer from integer without a cast|
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