C/C++ :: Accessing Pointer Inside A Nested Structure
Mar 19, 2014
i had a structure as follows:
struct a{
int x;
struct b{
int y;
b *next;
}b;
};
when i try to access as follows:
struct a *a;
a->b=a->b->next;
i got the following error: base operand of ‘->’ has non-pointer type
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Jun 5, 2012
"
#include <stdio.h>
struct datastructure {
char character;
};
void function(struct datastructure** ptr);
[Code] ....
These codes give these errors:
error: request for member 'character' in '* ptr', which is of non-class type 'datastructure*'
error: request for member 'character' in '* ptr', which is of non-class type 'datastructure*'
These errors are related to
"
*ptr->character='a';
printf("Ptr: %c",*ptr->character);
"
I want to access "character" data inside the structure "trial" by a pointer to pointer "ptr" inside function "function",but I couldn't find a way to do this.
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Feb 22, 2013
I have two classes, a Package class and a Person class. The Package class has two Person objects has member variables, a Sender and a Receiver. While overloading the << operator for the Package class so that it will make an output label from everything in the Package class. Here is my code...
class Package{
public:
Person Sender;
Person Reciever;
int weight;
double cost;
friend ostream &operator<<(ostream &out, Package &pack);
[Code] .....
So my problem is on that last output line, I am unable to call Sender.getName()... etc. Is there a proper syntax so that I can access the members of the Person class while overloading the << operator for the Package class?
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Jan 22, 2015
I need to know how to access the nested structure using pointer, i mean i know how to do that when i have simple structure, for example:
Code:
struct person{
char fname[16], lname[16];
int age;
}
for this example i can use
Code: (*pointer).age
or
Code: pointer->age
But if i have structure like this:
Code:
struct date{
int day, month, year;
}
struct person{
char fname[16], lname[16];
struct date birthDate;
}
Then how can i access the birthDate using pointer?
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Mar 14, 2013
I'm trying to call a function via a function pointer, and this function pointer is inside a structure. The structure is being referenced via a structure pointer.
Code:
position = hash->(*funcHash)(idNmbr);
The function will return an int, which is what position is a type of. When I compile this code,
I get the error: error: expected identifier before ( token.
Is my syntax wrong? I'm not sure what would be throwing this error.
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May 1, 2015
so lets assume i have a nested vector in a set or vice versa o in a more general form a container in a container example...
Code:
std::set<vector<int> > my_tuple;
How do i access individual elements of lets say the first vector in the set! Or the last element in the 3rd vector?
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Aug 27, 2013
I am trying to run a programme implementing a function with structures in c... which is:
#include<stdio.h>
#include<conio.h>
struct store {
char name[20];
float price;
int quantity;
[Code] .....
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Oct 7, 2014
Is it possible to assign a value to structure member inside the structure.like.....
struct control{
char tbi:2 =0;
char res:1 =0;
};
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Jan 10, 2013
Let's say I have the following class:
class MyClass {
private:
int m_myInt;
public:
int myInt() {return this->m_myInt;};
int myFunc();
};
Which of the following is to prefer;
int MyClass::myFunc() {
return 2*this->m_myInt;
}
or
int MyClass::myFunc() {
return 2*this->myInt();
}
The second one seems better? Are both OK? What's the best practice?
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Nov 26, 2013
I have a nested record structure in C++ that contains a FileHeader record, a RecordHeader record and a DataRecord record. The last item is an array of unknown size (at compile time). I have to open a file and read the array size and then create the array.
I have worked on this for some time and can't figure out how to make it work. I know the sample data I am using has 85 records. I insert 85 into the array size and it works fine. But how do I create a dynamic array or define a vector within a nested structure?
1. What is the best (easiest) method to accomplish this (array or vector)?
2. How would it be implemented/how do you add data to it?
PreviousLogRecord.FaultRecord.push_back(field1); // does not work
PreviousLogRecord.FaultRecord[recordNumber].field1 = somedata; // works with 85 in array size.
struct LogFileHeaderRecordType {
QString field1;
int field2;
[Code] .....
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Feb 27, 2014
I've been able to write the program completing all requirements except for one... creating a function that accepts a nested structure array. Here's the program:
#include <iostream>
#include <iomanip>
#include <string>
using namespace std;
struct PayInfo {
double hours; // Hours worked
double payRate; // Hourly payRate
[Code]...
I don't even know where to begin. Specifically, concerning all the aspects of the function.
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Nov 13, 2014
I am not able to assign value into struct addrinfo variable through struct sort_result structure variable.
struct addrinfo {
int ai_flags; /* Input flags. */
int ai_family; /* Protocol family for socket. */
int ai_socktype; /* Socket type. */
int ai_protocol; /* Protocol for socket. */
[Code] ....
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Feb 10, 2013
I am modifying a set of static variables inside of the class's member function. The static variables are private. An example of what I'm doing is as below,
utilities.h
-----------
class utilities {
private:
static int num_nodes;
public:
void parse_details(char* );
[Code] ....
I get a compilation error in the function void utilities::parse_details(char* filename)
which says: undefined reference to `utilities::num_nodes'
compiler: g++
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Dec 7, 2014
Why doesn't this compile?
struct hi(){
void other();
}histructure;
void hi::other(){
std::cout << "Hi!" << std::endl;
[Code] ....
Makes no sense the structure is written before the structure member function is called so why is there compile errors ??...
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Aug 7, 2013
Let me say I have a structure
Code:
struct time{
char hours;
char minutes;
char seconds;
char dummy;
};
I have kept dummy as the data to be aligned.I will update hours, minutes, and seconds , but will not use dummy in any case. If I don't initialize 'dummy' does it make any errors ? Do I need to initialize hours, minutes, seconds as well before I use the structure ? If so is there any particular reason ?
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Mar 12, 2014
This is with Linux gcc
Code:
typedef struct _a
{
int id;
} a;
typedef struct _b
{
a my_a;
my_a.id = 1; // error: expected specifier-qualifier-list before "my_a"
} b;
I get error: expected specifier-qualifier-list before "my_a"
I must set the id for the kind of struct created inside the struct def because main() will be casting based on this id. Thats how I will know which structure b contains by it's id, there could be hundards of different structs with different values I will cast to the correct one and know it's members by it's id. How do I ?
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Mar 5, 2014
I want to define enumeration inside a structure and use it in some other file
for eg
header.h
typedef struct dummy {
typedef enum {
ZERO,
ONE,
MAX
} NUMBERS;
// some member variables
} DUMMY; // end of the structure
otherfile.cpp
in this file i want to access both enumerations(for eg) ONE as well as the type NUMBERS.
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Apr 22, 2014
#include <stdio.h>
#include <string.h>
#define MAX 22
struct inven {
int Iid;
double uprice;
int uoh;
char name[MAX];
[code].....
doesn't seem to want to display the disp* fucntions at all
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Dec 27, 2012
I have some problem while allocating memory to a union inside structure. Below is the code i am using
ON SYSTEM1:
This works fine
ON SYSTEM2:
compiler complains saying "need structure or union type" while allocating MYSTRUCT1.
If I change:
shreyas[0].UnionAttr.struct1 = (MYSTRUCT1 *) malloc (sizeof(MYSTRUCT1)
to
shreyas[0].UnionAttr->struct1 = (MYSTRUCT1 *) malloc (sizeof(MYSTRUCT1)
This compiler on SYSTEM2 is happy. but second way does not look correct to me and compiler on system 1 complains about it. Which is the correct way to allocate memory?
If first one is correct then what should i look in for to avoid this error? Could this be an issue with compiler on SYSTEM2? If i use second method on SYSTEM2 code segfaults during malloc.
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
typedef struct mystruct1 {
int a;
int b;
[Code] ....
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Jan 18, 2013
I have a question regarding composition and accessing members "deep" inside the composed structure. For example;
class A {
private:
int m_myInt;
public:
int myInt() const {return this->m_myInt;};
void myInt(int newInt) {this->m_myInt = newInt;};
[Code] ....
Now, from somwhere I have access to an object of type B where I want to update the A::m_myInt. How would you do this without "breaking" the whole purpose of private/public members?
B myB;
myB.m_a.myInt(3); // Not allowed, and not desireable
I thought about implementing access through functons kind of like;
A & B::a() {return this->m_a;};
myB.a().myInt(3);
but I'm worried that this exposes my B::m_a-object too much. This would allow
myB.a() = A();
, right?
The following is a more desireable way of acces, but doesn't work for updating;
A const & B::a() {return this->m_a;};
myB.a().myInt(3); //Disallowed? myInt(int) is non-const.
What about this? Is this a good way of doing it?
class A {
private:
int m_myInt;
public:
int myInt() const {return this->m_myInt;};
[Code] ....
I guess it works? It would lead to a lot of data shuffling in case of larger sub-components.I would really like to do the following without exposing my components so much:
B myB;
myB.a().myInt(3);
Can it be done?
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May 9, 2013
I have a pointer to a vector of objects, each object has an array and a couple of strings. how to access the data in the objects via the pointer.
Best tree::chooseSplit(vector <pgm> *ptr)
{
Best splits;
cout<<ptr[1].filePath; //not working!!!
}
filepath is a string in the pgm object. i also need to be able to access elements in an array that also exists in pgm.
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Mar 31, 2013
Code:
int arr[10];
int* p = arr;
int (*p2)[10] = &arr;
So, pointer p is a pointer to an array, I can use it to access elements of arr as in *(p+5).
Pointer p2 is a pointer to an array of ten integers. What is it for, how can I use it to access elements of arr?
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Sep 11, 2013
What are the workarounds for accessing the non-static member variables of some class(Say A) inside static member functions of another class(Say B)? I am coding in c++. Class A is derived with public properties of class B. Any pointers?
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Mar 7, 2013
I am writing a C program to access a string into an array from a pointer array in Visual Studio 2010. Program is given below:-
Code:
#include <stdio.h>
#include <string.h>
void main() {
char data_a[6],data_b[6]="ABcde",*ptr;
ptr=&data_b[0];
data_a[0]=*ptr;
printf("%s",a);
}
I am getting some junk character first and then my actual data on console window. I want to where I am getting wrong and how to resolve it.
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Feb 7, 2015
Example :
Code:
struct x {
int v[4];
};
const x test = { 0, 1, 2, 3 };
Why can I do this? How does the compiler know to write to this in the proper way? I get that v would be contiguous. Does that have something to do with it?
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Jun 7, 2013
Alright, so I have a code that's not giving me errors, but it doesn't seem to retain what I put into an array. Not sure If I'm missing something...
Code:
#include <stdio.h>
int main (void)
{
const char *pointer;
const char alphabet[] = "ABCDEFG";
pointer = &alphabet[5];
printf("pointing to %c of the alphabet
", pointer);
return 0;
}
Trying to get my pointer to return the letter in the [5] spot or "F". Not receiving any errors when compiling, but I seem to get different answers every time I run it.
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