C/C++ :: Dynamic Allocation Of Array And Increase Its Size Every Time New Integer Inputted By User
Aug 29, 2014
I'm a little lost with this program. The idea is to dynamically allocate an array and increase its size every time a new integer is inputted by the user. I believe it is a memory leak but as we have just started learning this I'm not sure how to recognise it. Sometimes I can input as many integers as I want other times 2 or 3 before it crashes. When I can input enough values i exit the loop and send it to the sort function and mean calculator function, all works fine there except the last number inputted becomes this huge value not hexadecimal though... As such I'm at a loss as what to look at next, so here you go:
Dynamic memory allocation in array in c programming. I am trying to make the user to choose the size of array they want to engage in the game.
However, i have remove the global variable which contribute the error to my code previously. Now I assigned all the arr individually but not using the global variable. However, i still not get the desired board i want. i still keep getting 9x9 array board.
And i also need limit the board size only from 4 to 9. And how do i do that.
I'm now working on a class to handle matrices and matrix operations. I dynamically allocate a two dimensional array with its size as an input. My problem is that i need to resize the matrix structure (to fit to the size of a product of two matrices or to adjust the size after deleting a row or column for example). I make the resizing by deleting the allocated 2d array after saving its first element address to another pointer to pointer, after saving the useful data in an other array, then i use new[] operator to create a new 2d array using the same address of the old deleted array.
void My_matrix ::delete_row(int a) { int i,j; int buffer_row_index = -1; //note that our work is zero based, as we acess the private member of an object of the same class we are working on and we access to the array as it is (zero based) so if this variable is -1, it will be 0 when it enters for the first time and saves the data in the right position. My_matrix buffer(number_of_rows-1,number_of_columns);
[Code] ....
I do this in a way that i think is unsafe. This code is sometimes unstable and gives an unhandled exception whose reason is unknown. I need to know whether this way is good enough or if there any other better ways.
The program is supposed to have a method called Hitscore that adds a score between 0 and 1000 inputted by the user to the total score and increases level by one and print the score to the screen and which level they last completed after each entry . Have the user continue inputting scores to the program until the gamer has finished all 10 levels. After 10 levels, use a method you create called PassScore to have the program compare the score to avgscore (5000). If the score is less than avgscore, have the code respond "You are not angry at all. " if it is above avgscore, then have it respond "You seem quite angry, calm down. " and if it is exactly 5000, have it respond "Average, just average. "
//Angrybird.h #ifndef ANGRYBIRD_H #define ANGRYBIRD_H using namespace std; class Angrybird { public:
I had this question for a while - is it possbile (not intended, but if this "error" can occur) to actually increase AND decrease integer with ANY operation at the same time, so the result will be screwed integer? like this
int a = 0; //some code a++; //meanwhile at the very same time, not the same code, so another thread or something a -= 5
if it would go normally, the a would == -4, however is there any way that it will screw itself, and the "a" will be -5, or 1, or just will be somehow broken?
I'm doing an exercise which involves for the user to enter the size of the dynamic array and then enter the numbers, but then it needs to create another dynamic array with the same numbers expect if the number repeats it only has one of it. I've done the first part of the exercise but I'm having trouble with creating the new array.
I'm having a problem with my homework. The task is to write a program that will take time and date typed by user, and increase it by 1 minute. I should write 3 functions - first calls second function that updates time and calls third function, if time is 00:00.Time update works, but date update does not.My whole written code:
Code:
#include<stdio.h> struct DateAndTime { struct date { int day; int month; int year;
[code]....
I should check if inputs are numbers only, so I tried including isdigit function from ctype.h library, but that didn't work either, after I was trying it for a good hour or so, but I kinda rage quit that...
I need to allow the user to input an integer of any length and print out the word of each number in the integer. So the user would enter "324562" and then the output would be "three two four five six two". I'm struggling to understand the best way to do it in C. I know I need a loop that goes through the int but I don't know how to do it
how we will increase the size of an arry during program execution. eg if the size of an array is 40 and during prog exexution we want to increase the size of an arry ,what is the procedure.
I need to confirm that this problem cannot be solved without a pointer. Namely I need to read the rows and columns number from the user cin >> m, n and then use to declare an array int A[m][n];
However as m and n are not constants I am not able to do that. Is there a workaround? The following is the solution I came with BUT using a pointers which should be not the case.
// solution with using pointers as "int A[m][n]" does not work for me!!! void TwoDimensionalArrayFunc(){ int m = 0; int n = 0;
// instruct the users to enter array dimensions cout << "Please insert value for m:"; cin >> m;
I have a 1000 bytes global array (which did not dynamic allocated).
I need to make "dynamic allocation" from this array.
For example - MyMalloc(50) ---> The program will allocate 50 bytes OF THE ARRAY'S SIZE. ------ MyFree(pointer) ---> I need to check if the pointer is in the array and free the space.
It should be managed by blocks. The array should also contain the manage variables (for me).
I coded a program that takes some strings and lexicographically orders the strings and its substrings. I have used dynamic memory allocation technique and its working fine for all strings without consecutive same alphabets.I use a list in which a string is placed in its exact position by moving the others right.
When I run the program this is the output: Amy Adams 10111 97 86 78 95
-842150451 -6.27744e+066 -6.27744e+066 -6.27744e+066 -6.27744e+066 and so on .....
Press any key to continue . . .
As you can see the program is reading the first students information and outputting that fine, but the rest of the students have bad values for output. I'm guessing it's something to do with the pointer, but I really can't figure it out, why it won't read all of the students info?
I was doing a side programming challenge in my workbook that asked me to dynamically allocate and array for test scores. So far I have an array that will accept an integer to allocate the amount of test scores and then will accept integers to populate the array, however when I try to cout the contents of the array the numbers are absurdly different than what was put in. Here's my code:
#include "stdafx.h" #include <iostream> using namespace std; void main() { cout << "How many test scores?" << endl; int scores(0);
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And this is the output screen: How many test scores? 4 Enter test score 1: 22 Enter test score 2: 33 Enter test score 3: 44 Enter test score 4: 55 -33686019 18472 55656634 201345063 Press any key to continue . . .
Why am I getting these crazy numbers? I've looked back and forth from examples in my book and it doesn't look like I'm doing anything wrong.
Suppose I wished to reallocate memory (resize) an array of pointers. Why does the following not work?(The program runs, yet yields a faulty segmentation error message. Why?):
I remember in C++, when a dynamic array is allocated, the size of this array is stored right before the array in memory. Therefore compiler knows exactly how long, when this array is deleted.
Do all compilers store the size this way? Is it a safe method to get the size of a dynamic array?
Here is a example code, it works fine on Visual Studio 2012.
#include <iostream> using namespace std; class dummy { public: dummy() { cout<<"dummy created"<<endl;
arrays with dynamic sizes. That being said, I'm working with a simple code which seems to work just fine, my only concern is that once I display the 'char array', not only displays the user's inputs but some extra data, symbols and what not.
why, if to my understanding the first user's input already sets the size of the array
#include <iostream> #include <iomanip> using namespace std;
That code should make the size of the pointer (how many chars it can store) bigger but when i run it it show always 3 char positions while it should show N*M.
Code: #include <stdio.h>#include <stdlib.h> int main(void) { int M, N, P, i; scanf ("%d %d", &M, &N); P = M * N; char *c = malloc(P * sizeof(char));
I was instructed to write a binary search function which would return true if an element, inputted by the user, was found in the array, and false if it was not. I'm not sure why, but my function always returns false. My code is as follows.
#include <iostream> #include <cstdlib> #include <ctime> using namespace std; //binary search function bool search (int array[], int item)
I've been in a strange problem. Im in need to have a dynamic character size, but that increases the outputsize of my program by almost 50kb. (while the program was 11kb previously).
How do I set the size of a member array via the class constructor if I know the size at compile time. I can do this with templates, see below, but this leads to code bloats, I think.
So one class declaration but objects with different array sizes.
Can't use constexpr. Can't use STL. Can't use new.
#include <iostream> using namespace std; template<int T> class MyArray { private: int array[T]; public: int getSize()
Create in the private section of the ServerGroup class a pointer to a dynamic integer array called servers.
#ifndef ServerGroup_h #define ServerGroup_h class ServerGroup { public: private: int *ptr = new int; // needs pointer to a dynamic integer array called servers }; #endif
Write a program using user-defined function which accepts an integer array and its size as arguments and assign the elements into a two dimensional array of integers in the following format: If the array is 1,2,3,4,5,6, the resultant 2D array is