Visual C++ :: MFC - How To Change Font Of String With Menu Button
Dec 17, 2012
I want create menu button to change font of CString displyed in main window. We can see string "SAMPLE",and when i press menu button that i created i want to string "SAMPLE" to display with different font,i already created CFont object and added italic style with CreateFont;
This is my menu function:and CString m_text and CFont font1 are declared in FesbDoc.h
ON_COMMAND(ID_EDIT_FONT, &CFesbView::OnEditFont)
void CFesbView::OnEditFont() {
CFesbDoc* pDoc = GetDocument();
::::WHAT TO ADD HERE:::::::
Invalidate();
}
View 5 Replies
ADVERTISEMENT
Jul 30, 2014
Can change the menu bar font size in CMainFrame::OnCreate()? Here's what I have:
Code:
int CMainFrame::OnCreate(LPCREATESTRUCT lpCreateStruct) {
CRect rect;
GetClientRect(&rect);
if (CFrameWnd::OnCreate(lpCreateStruct) == -1) {
return -1;
[Code] ....
The line "m_wndToolBar.SetFont(&m_font);" does nothing.
View 2 Replies
View Related
Feb 26, 2013
I want to set font size and font color for button in MFC. But MFC differrent from win32. It have no font style in property. How to set font color and font size for button in MFC ?
View 4 Replies
View Related
Nov 12, 2013
I needed to change Default Text attributes (font and color) . So I wrote following code , UnicodeTextOut function. I called this function once in each 55ms to update the display screen. but I observed that my Screen used to become grey like a crash after sometime . If I use Minimize an Maximize window , the screen was restoring back for some time.
When I thought over the code , I got my mistake that CreateFont initialization should be done once in the program and probably outside the function.
void UnicodeTextOut(int x, int y, CString s, UINT justify,int GreyScaleFlag) {
HFONT hFontUnicode;
HFONT hfOld ;
hFontUnicode = CreateFont(16, 0, 0, 0, 0 , 0, 0, 0, 0, 0, 0, 0, 0, _T("Aerial"));
[Code] ....
Then I shifted the line hFontUnicode = CreateFont(16, 0, 0, 0, 0 , 0, 0, 0, 0, 0, 0, 0, 0, _T("Aerial")); in my screen class constructor and made hFontUnicode global .
This solved my problem as expected. Why a system crash after certain no of CreateFont calls ?
View 2 Replies
View Related
Jan 16, 2014
May I know how to change a button colour using visual C++ ? Currently using visual studio 2010.
View 6 Replies
View Related
Feb 20, 2013
I am writing a GUI application with C++ Visual component Libraries and Win32API under windows OS.
As part of this app, I have to change color of the MS Windows button control depending on the external state.
I understood, Win32 will not support changing button control color directly as it will not support for this.
how to change the button color?
View 2 Replies
View Related
Nov 27, 2012
Change the frame window size according to font size increases.
View 3 Replies
View Related
Dec 19, 2012
I recently switched from Visual C++ 6.0 to Visual C++ 2008.
With Visual C++ 6.0, I used a callback method to get available font styles for a given font. I don't think that is working correctly anymore.
What is the best approach for determining which font styles (e.g., bold, italic, etc.) are available for a given font. I am not using .Net.
View 2 Replies
View Related
Mar 6, 2015
how to use a keyboard. I have the program running now in Dev-C++, but the standard display letters on the monitor are small and sort of boring.Within a C program, is there a way to change the font to something stylish? Enlarge the letters? Change the color from letter to letter?
In the old days, there was graphics.h, but that isn't included now, and I would prefer to use some modern extension. I'd like to write it on Win7, then move it to Linux on Raspberry Pi. It would be nice to avoid a full-scale graphics system like OpenGL.
View 1 Replies
View Related
May 19, 2013
how am i supposed to alter font size of text which appear in output screen?
View 1 Replies
View Related
Dec 20, 2014
Is there a way to change the Font size using code?
View 5 Replies
View Related
May 29, 2014
How do I change User Input to display in Italic font style?
Let's say user inputs a word, then display that word in italic font.
View 3 Replies
View Related
Feb 16, 2014
How do I detect left mouse button down and up events on the 'Close' option of the system menu that appears when the mouse is clicked on the top left corner of a form?
View 1 Replies
View Related
Jan 12, 2015
The question says:
Place an Image on top of a Button. Move both when the Button is pushed.
Please have a look at this code:
#include <GUI.h>
using namespace Graph_lib;
//------------------------------------------------
class rotation : public Window {
public:
rotation(Point xy, int w, int h, const string& title):
Window(xy,w,h,title),
[Code] ....
The problem is that, it is not possible to define an Image in public/private part of the class rotation. Image needs all arguments to be supplied even when declaring one. (Image is here in Graph.h)
And if I define that Image in the body of main() function, so how to provide access for void rotate() to change its position with the position of button simultaneously.
View 6 Replies
View Related
Jul 14, 2013
I made 2 forms and Form2 has buttons with images like planets and game wallpapers etc. When I write the code for button:
this.BackgroundImage = new Bitmap(Properties.Resources._8_8008_by_amplifier404);
this.BackgroundImageLayout = ImageLayout.Stretch;
// where _8_8008_by_amplifier404 is name of the image located in resources
It only changes background in form which has those buttons as long the form is used. Once I go back to form1 it's changed to null. How to set background in all forms with a button click which will be there until another button with an image is clicked.
Attached Images
two.jpg (69.7 KB)
three.jpg (76.7 KB)
View 3 Replies
View Related
Apr 10, 2013
im making a menu system to change the color of pixels in a gravity engine i made. the engine works fine, and the menu colors the particles, but will only ever turn them to red, no matter what color i tell it to change it to.
bool running = true;
bool colorChosen = false;
Uint32 particleColor;
Uint32 randomColor;
[Code]....
View 1 Replies
View Related
Sep 15, 2014
I have two menu items. When item 1 is disabled, I want item 2 to be disabled as well. In the OnUpdate handler of menu item 1, I have tried to use "t_pMenu = pCmdUI->m_pMenu;", "t_pMenu = pCmdUI->m_pSubMenu;" and "t_pMenu = pCmdUI->m_pParentMenu;" but I always get NULL t_pMenu. How can I achieve this purpose?
Code:
void CDummyView::OnUpdateMenuItem1(CCmdUI* pCmdUI)
{
if(m_bShowMenuItem1) {
pCmdUI->Enable(TRUE);
[Code]....
View 14 Replies
View Related
Jun 3, 2013
I need use GetTextExtent and I don't understant why GetTextExtent always return the same value if I change some values of the selected font. This is my example:
Code:
LOGFONT lf;
pOldFont->GetLogFont(&lf);
CString sExampleSizeByChar;
sExampleSizeByChar = _T("hello");
DWORD dwPixelsByChar = dc.GetTextExtent(sExampleSizeByChar).cx / 1.15;
[Code] ....
Why I get always the value 24 when I call GetTextExtent if I change the font size?
View 3 Replies
View Related
Jan 15, 2014
How to increase font size for a specific button? I tried to change the nHeight but it doesn't seems to change the font size.
Code:
CFont font;
font.CreateFont(
12, // nHeight
0, // nWidth
0, // nEscapement
0, // nOrientation
FW_REGULAR, // nWeight
[Code] ....
View 3 Replies
View Related
Mar 20, 2014
my problem:I have a text (singleline) and a fix width for the whole text.
How do I find the correct font (height) for this text?
View 8 Replies
View Related
Jul 8, 2013
I am trying to draw a shape or font on dialog and then fill the outline. I have 2 buttons on this 2 buttons I have the following code
Code:
case IDC_BUTTON1:
MessageBox(hDlg, L"Start Drawing!!", L"ButtonPressed", MB_OK | MB_ICONEXCLAMATION);
hDC = GetDC(hDlg);
brush = CreateSolidBrush(RGB(128, 128, 128));
SelectObject(hDC, brush);
[code].....
When I remove the BeginPath() and EndPath() functions my lines are being drawn. But when I insert this BeginPath() and EndPath() and StrokeAndFillPath(hDC); the nothing is being drawn.
Why it is not doing as per the expectations. I want to draw a shape for example A with a outline. And i want it to be closed when drawing is ended and filled the hollow portion.
What am I doing wrong in this ?I am not implementing it in WM_PAINT but drawing is done in WM_LBUTTONUP.
View 6 Replies
View Related
Feb 13, 2014
I have a menu for a project that takes a string input and does whatever option you specify. It works perfectly EXCEPT when it goes through the while-loop (while you didn't say quit the menu reloads). It will spew out all the text in the menu like a bulimic teenager. Then it reloads properly and asks you for an input like nothing happened. While this is not a fatal error (code still functions)...
Code:
#include <stdio.h>
#include <math.h>
#include <string.h>
double aa=0, ab=0, ac=0, sa=0, sb=0, sc=0;
char a1[13], o1[]="AAS
[Code] .....
View 2 Replies
View Related
Jun 10, 2014
I have an code that makes form window + button bet bigger when pressed each time, but it runs endless till out of screen,
code:
{
int S1 = 300;
int S2 = 0;
[Code]...
make it so it runs only each time i press the button?
View 2 Replies
View Related
Dec 15, 2013
I'm trying to create a dialog where some of the buttons have pictures on them, rather than plain text. I notice that under the button's properties, under the "styles" tab there's a checkbox "bitmap". I can't seem to find any easy way of setting a bitmap.
View 4 Replies
View Related
Jul 30, 2014
tell me the EASIEST way to create a button with an image on it.
I am not interested in using the owner draw property with CBitmapButton and then have to create a whole lot of bitmaps for all the different button states.
There must be a way to simply create an ordinary button which displays an image rather than or as well as a caption....?
View 3 Replies
View Related
Aug 2, 2013
I have created an application that has bunch of buttons on top and i want to change the image when I click on the button. But unfortunately I can't get it to work.
Here is the code:
if (serialPort1.IsOpen) {
tsbCommPortOpenClose.ToolTipText = "Open serial port";
closeCommPortToolStripMenuItem.Text = "Open serial port";
tsbCommPortOpenClose.Image = Image.FromFile("Red.bmp");
serialPort1.Close();
[Code] ....
The second one which changes the image to "image2" works fine. Here is the definition of image2:
namespace Regress;
...
private Bitmap image2;
System.Reflection.Assembly myAssembly = System.Reflection.Assembly.GetExecutingAssembly();
StreammyStream = myAssembly.GetManifestResourceStream("Regress.Sharing.gif");
image2 = new Bitmap(myStream);
When I do the same with the other image that I want to use, it won't work! I opened the project properties and added the image into the resources too, and it still doesn't work. It fails and says the file was not there. I've put a copy of the file in the root directory and one in "Resources" folder but it still doesn't work.
View 3 Replies
View Related