Visual C++ :: Change Menu Bar Font Size In Mainframe

Jul 30, 2014

Can change the menu bar font size in CMainFrame::OnCreate()? Here's what I have:

Code:

int CMainFrame::OnCreate(LPCREATESTRUCT lpCreateStruct) {
CRect rect;
GetClientRect(&rect);
if (CFrameWnd::OnCreate(lpCreateStruct) == -1) {
return -1;

[Code] ....

The line "m_wndToolBar.SetFont(&m_font);" does nothing.

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Visual C++ :: Change Frame Window Size According To Increase In Font Size

Nov 27, 2012

Change the frame window size according to font size increases.

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Visual C++ :: MFC - How To Change Font Of String With Menu Button

Dec 17, 2012

I want create menu button to change font of CString displyed in main window. We can see string "SAMPLE",and when i press menu button that i created i want to string "SAMPLE" to display with different font,i already created CFont object and added italic style with CreateFont;

This is my menu function:and CString m_text and CFont font1 are declared in FesbDoc.h

ON_COMMAND(ID_EDIT_FONT, &CFesbView::OnEditFont)
void CFesbView::OnEditFont() {
CFesbDoc* pDoc = GetDocument();
::::WHAT TO ADD HERE:::::::
Invalidate();
}

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C++ :: How To Change Font Size

May 19, 2013

how am i supposed to alter font size of text which appear in output screen?

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Visual C++ :: GetTextExtent Not Detecting Font Size

Jun 3, 2013

I need use GetTextExtent and I don't understant why GetTextExtent always return the same value if I change some values of the selected font. This is my example:

Code:
LOGFONT lf;
pOldFont->GetLogFont(&lf);
CString sExampleSizeByChar;
sExampleSizeByChar = _T("hello");
DWORD dwPixelsByChar = dc.GetTextExtent(sExampleSizeByChar).cx / 1.15;

[Code] ....

Why I get always the value 24 when I call GetTextExtent if I change the font size?

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Visual C++ :: How To Increase Font Size In Buttons

Jan 15, 2014

How to increase font size for a specific button? I tried to change the nHeight but it doesn't seems to change the font size.

Code:

CFont font;
font.CreateFont(
12, // nHeight
0, // nWidth
0, // nEscapement
0, // nOrientation
FW_REGULAR, // nWeight

[Code] ....

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Visual C++ :: Change Default Text Attributes (font And Color)

Nov 12, 2013

I needed to change Default Text attributes (font and color) . So I wrote following code , UnicodeTextOut function. I called this function once in each 55ms to update the display screen. but I observed that my Screen used to become grey like a crash after sometime . If I use Minimize an Maximize window , the screen was restoring back for some time.

When I thought over the code , I got my mistake that CreateFont initialization should be done once in the program and probably outside the function.

void UnicodeTextOut(int x, int y, CString s, UINT justify,int GreyScaleFlag) {
HFONT hFontUnicode;
HFONT hfOld ;
hFontUnicode = CreateFont(16, 0, 0, 0, 0 , 0, 0, 0, 0, 0, 0, 0, 0, _T("Aerial"));

[Code] ....

Then I shifted the line hFontUnicode = CreateFont(16, 0, 0, 0, 0 , 0, 0, 0, 0, 0, 0, 0, 0, _T("Aerial")); in my screen class constructor and made hFontUnicode global .

This solved my problem as expected. Why a system crash after certain no of CreateFont calls ?

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Visual C++ :: How To Enumerate Font Styles For A Given Font

Dec 19, 2012

I recently switched from Visual C++ 6.0 to Visual C++ 2008.

With Visual C++ 6.0, I used a callback method to get available font styles for a given font. I don't think that is working correctly anymore.

What is the best approach for determining which font styles (e.g., bold, italic, etc.) are available for a given font. I am not using .Net.

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C :: Way To Change Font

Mar 6, 2015

how to use a keyboard. I have the program running now in Dev-C++, but the standard display letters on the monitor are small and sort of boring.Within a C program, is there a way to change the font to something stylish? Enlarge the letters? Change the color from letter to letter?

In the old days, there was graphics.h, but that isn't included now, and I would prefer to use some modern extension. I'd like to write it on Win7, then move it to Linux on Raspberry Pi. It would be nice to avoid a full-scale graphics system like OpenGL.

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Dec 20, 2014

Is there a way to change the Font size using code?

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Visual C++ :: Disable Controls And Change Window Size

Jun 6, 2013

I have created an exam environment for our schools, it comprises of 3 files; a .kix file that says if they are in the examination group run a .vbs file. The .vbs file kills the explorer.exe task so they don't have any taskbar or desktop shortcuts and then opens a .hta file.

The .hta file is a user interface that has icons for apps like Win Word that executes the application when you click on it. There is also a log off button.

Looking for some code that stops the students from being able to close, minimise and resize the window. Looking for code that can lock this down so they literally can't do anything except click the icons inside the window.

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C# :: Cannot Set Font Size For A Listbox

Jun 24, 2014

I was working with a richTextBox on setting its font, color and size. I found examples and got that to work. It seems like a kludge to me just to get the size set.

So, now I need to do the same for a listBox. I got the font and color set but cannot get the font size set.

The error I am getting is on line 6 below: listBoxTopLevelChecklist.Font.Size = fontDialog.Font.Size;

VS 2013 Express tells me this property (font.size) is read-only. That was the same error I got on the richTextBox until I found way using the .SelectionFont structure, but the listBox doesn't support that. So, I'm stuck.

Line 8 on is working finr for the richEditBox.

DialogResult result = fontDialog.ShowDialog();
if (result == DialogResult.OK) {
listBoxTopLevelChecklist.Font = fontDialog.Font;
listBoxTopLevelChecklist.ForeColor = fontDialog.Color;
listBoxTopLevelChecklist.Font.Size = fontDialog.Font.Size;

[Code] .....

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Visual C++ :: Adding Splitter Windows Makes Mainframe Unable To Get Current Document

Apr 7, 2014

I created two split views like this:

BOOL CMainFrame::OnCreateClient( LPCREATESTRUCT lpcs, CCreateContext* pContext ) {
CFrameWnd::OnCreateClient(lpcs, pContext);
if (!m_wndSplitter.CreateStatic (this, 2, 1) ||

[Code]....

When I step into CMainFrame::OnAlohaHowAreYou(), I found m_pDoc is NULL. If I remove the split views and make CMainFrame::OnCreateClient() like below, then there is no problem.

BOOL CMainFrame::OnCreateClient( LPCREATESTRUCT lpcs, CCreateContext* pContext ) {
CFrameWnd::OnCreateClient(lpcs, pContext);
return TRUE;
}

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C++ :: How To Change User Input To Display In Italic Font Style

May 29, 2014

How do I change User Input to display in Italic font style?

Let's say user inputs a word, then display that word in italic font.

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C# :: Customize Font Styles / Colors / Size In Custom Message Box

Jul 15, 2014

I made my own custom message/dialog box.

I have a template mock up view using xaml. I have a viewmodel that raises the message property. I binded the message property to a textblock inside my xaml.

Since my messages are different for every viewmodel I have.

E.g.in every viewmodel, I have something like

messagewindow.Message = "This is a new message";
dialogService.ShowDialog(Success, messageWindow);

In one of my messages, I want to make the font bold and different color for a specific message segment.

How can I do that without messing up with the other messages that inherit from the xaml or code behind?

Currently, I'm not using any code behind and a lot of the examples online I've seen use code behind and/or don't have dynamic message textboxes.

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C++ :: Making A Menu System To Change The Color Of Pixels

Apr 10, 2013

im making a menu system to change the color of pixels in a gravity engine i made. the engine works fine, and the menu colors the particles, but will only ever turn them to red, no matter what color i tell it to change it to.

bool running = true;
bool colorChosen = false;
Uint32 particleColor;
Uint32 randomColor;

[Code]....

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Visual C++ :: Enable / Disable Menu Item 2 In OnUpdate Handler Of Menu Item 1?

Sep 15, 2014

I have two menu items. When item 1 is disabled, I want item 2 to be disabled as well. In the OnUpdate handler of menu item 1, I have tried to use "t_pMenu = pCmdUI->m_pMenu;", "t_pMenu = pCmdUI->m_pSubMenu;" and "t_pMenu = pCmdUI->m_pParentMenu;" but I always get NULL t_pMenu. How can I achieve this purpose?

Code:
void CDummyView::OnUpdateMenuItem1(CCmdUI* pCmdUI)
{
if(m_bShowMenuItem1) {
pCmdUI->Enable(TRUE);

[Code]....

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Feb 26, 2013

I want to set font size and font color for button in MFC. But MFC differrent from win32. It have no font style in property. How to set font color and font size for button in MFC ?

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C/C++ :: How To Change CMD Window Size (No Properties)

Oct 23, 2014

Is there any way to resize the cmd window?

Kinda like in properties, where you choose the height and width of the window, but in actual code. So everybody who open my program see the same window.

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Visual C++ :: Find Correct Font (height) For Text?

Mar 20, 2014

my problem:I have a text (singleline) and a fix width for the whole text.

How do I find the correct font (height) for this text?

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Visual C++ :: Draw A Shape Or Font On Dialog And Then Fill The Outline?

Jul 8, 2013

I am trying to draw a shape or font on dialog and then fill the outline. I have 2 buttons on this 2 buttons I have the following code

Code:
case IDC_BUTTON1:
MessageBox(hDlg, L"Start Drawing!!", L"ButtonPressed", MB_OK | MB_ICONEXCLAMATION);
hDC = GetDC(hDlg);
brush = CreateSolidBrush(RGB(128, 128, 128));
SelectObject(hDC, brush);

[code].....

When I remove the BeginPath() and EndPath() functions my lines are being drawn. But when I insert this BeginPath() and EndPath() and StrokeAndFillPath(hDC); the nothing is being drawn.

Why it is not doing as per the expectations. I want to draw a shape for example A with a outline. And i want it to be closed when drawing is ended and filled the hollow portion.

What am I doing wrong in this ?I am not implementing it in WM_PAINT but drawing is done in WM_LBUTTONUP.

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Aug 31, 2012

I have QTextEdit in mainWindow. I'm trying to resize QTextEdit so height = mainwindow.height and width = height/2. That should change when I change the size of mainWindow during runtime. How can I do that?

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Visual C++ :: Text Size In Screen Is Different From Size In Print Preview?

Feb 1, 2013

I must take an old MFC project in VC++ 6.0 and make changes.

The problem is text size in screen is different from size in print preview.

for example with this font

Code:
CFont f50;
f50.CreateFont(100,0,0,0,FW_BOLD,0,0,0,DEFAULT_CHARSET,OUT_DEFAULT_PRECIS,
CLIP_DEFAULT_PRECIS,DEFAULT_QUALITY,FF_DONTCARE,"Frutiger LT Std 45 Light");

And this text

Code:
s=_T("Let's try to calculate the size of this text");

and with MM_LOMETRIC map mode

GetTextExtent() returns me:

On screen: (1595,99)
Ink printer + print preview: (1589,100)
PDFCreator + print preview: (1580,100)

comparing with screen size the height is bigger but lenght is smaller. I don't understand.

I can understand that different printers process the fonts in different way and then to have different lenghts. That's not the problem. The problem is I need to simulate in screen the same behaviour i will have on printer because these texts are being aligned in the document, and I don't want to see that the text si aligned different in text than in paper.

What can I do to render the text on screen with the same size I will have on the printer? Print preview is doing it. Should I change the font parameters? is something related with pixels per inch?

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Aug 19, 2013

I am trying to write a menu program that will be broken down into a series of calls to function for each of the menu items. Two of the menu items will be simple programs which I wrote.

I want two of the functions to run one of the two programs I am trying to include as items in the menu.

So far I am only familiar with variables, loops, if statements, and I just learned how to write functions.

The problem I am have is that I don't quite understand how to write a function that will run one of the two programs. Also I am having a hard time writing the program in away that would allow the user to select the menu items.

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Apr 7, 2014

I'm creating a program that is based on a menu system. Basically each menu is its own user-defined function. The problem is at each menu you can input 'b' to go to the previous menu. I just have it call the function of that menu.

However, do the functions need to complete themselves eventually? If I just keep calling functions will I just keep going further and further deeper into ever running functions?

If so how do I avoid this and yet keep the option to go back to a previous menu/function?

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I am developing a CFormView MFC app. When I go to click something on the menu, it takes awhile before the event happens. The project is build optimized in release mode. I have 3 additional threads and I thought they might be blocking the internal MFC framework stuff, but I use the Sleep() call in each thread to yield to the MFC main app.

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