I am stucked in a problem of overloading arithmetic operators such as "+,*" for a class in the form
class Point { int N; // dimension of the point double *Pos; // length of N }
My assign operator is : Point& Point::operator= (const Point& pt) { N= pt.N; if(Pos == NULL) Pos = new double[N]; memcpy(Pos, pt.Pos, N*sizeof(double));
[Code] ....
The add operator "+" is: Point operator+( const Point& pt1, const Point& pt2 ) { Point ptr = Point(pt); // this is a constructor for (int i=0; i<pt1.N; i++) ptr.Pos[i] += pt2.Pos[i]; return ptr; }
Based on the above overloading, What I am going to do is :
P = alpha*P1 + beta*P2; // alpha and beta are double constants, P1 and P2 are Points objes
It is ok with Intel C++ 14.0 compiler, but does not work with the microsoft visual c++ 2012 compiler in debug mode in visual studio 2012.
I stepped in those operators and found that visual c++ compiler deconstructs the ptr in operators "*" and "+" before its return while intel c++ finished the operation P = alpha*P1 + beta*P2; and delete those ptrs at last.
Portability of my operator overloading is worse. How to get those arithmetic operators overloading for class with pointers in it.
I have two class GameOfLife and Cell and i want to overload square braket for class GameOfLife."if g is a GameOfLife object, g[10][5] will return the Cell at row 10 and column 5. If there is no such Cells, then it will return a new Cell with position (-1000,- 1000)."
but if g[10][1000] and 1000>cols,then it returns different Cell exp (3,2) How i do control the col ( [row][col] )?
I have a small piece of code that used the set::insert function on a set of myClass. For that, I need to overload the < and > operators, which I have, but I still get a huge error saying it can't compare.
set<MyClass> mySet; MyClass myClass
All the class information gets filled in. Then, I try to insert... mySet.insert(myClass);
bool operator<(MyClass &lhs, MyClass &rhs) { return lhs.name < rhs.name; //name is a string }
The error says ...stl_function.h:230:22: error: no match for 'operator<' in '__x < __y' MyFile.h:80:6: note: candidate is bool operator<(MyClass&, MyClass&)
I made a program that allows the user to enter information of credit cards on an array of size 5, however I need to allow the user to compare the five credit cards with each other and I am having problems with this particular part. I made my bool operator functions for the operator< and the operator> but how to make the user be able to select which cards he wants to compare and how to compare them. My code is the following:
#include <iostream> #include <fstream> #include <string> using namespace std; const int SIZE = 5; enum OPCIONES {CARGAR=1, ABONAR, NADA};
I must overload [] but at the same time I must use polymorphism. I wonder if using polymorphism affects operators overloading since when I modified the first class by writing "virtual":
S I want to have different >> operators for several derived classes. Has I tested...
Code: class base{ friend std::istream & operator>>(std::istream & in, base & v); public: base();
[Code]......
I noticed that the base operator is the only one being called for all 3 objects. which makes sense and now that I think about it I am more surprised that the "derived operators" compiled at all.
Still, how would I go about declaring different overloaded operators for the different classes?
Write a class definition for a Fraction class. Its member fields are num and den, both of type int. The constructor builds the default fraction 1/1. It has the following operations:
void plusEquals(Fraction second); //Adds the second fraction to this fraction like the operator += void minusEquals (Fraction second); //Subtracts the second fraction from this fraction void timesEquals (Fraction second); //Divides this fraction by the second fraction void dividesEquals (Fraction second); // Divides this fraction by the second fraction void reduce(); // Reduces this fraction to lowest terms double todecimal(); //returns the decimal value of this fraction void scan(istream&); //scans a fraction written with a slash as in ¾ void print(ostream&); //prints a fraction using a slash Fraction(); //constructs a default fraction with denominator 1, numerator 0 Fraction(int n, int d); //constructs a fraction given value for num and den
2. Write a menu-driven driver program designed to allow thorough testing of your Fraction class.
I'm having a problem when i convert from fraction to string. When I run my program it runs fine I'm supposed to get an output of the fraction ex (2/5) and the decimal 0.4 the problem is that it does not output the fraction all I get it / and 0.4
the code for converting from fraction to string is the following std::string string; char numerator[100]/* = {0}*/; char denominator[100]/* = {0}*/; _itoa_s(numerator_, numerator, 10); _itoa_s(denominator_, denominator, 10);
I am trying to write a Fraction class and getting the following warning when compiling my code :
Fraction.cpp: In constructor 'Fraction::Fraction(double)': Fraction.cpp:8: warning :converting to 'int' from 'double'
My Fraction.cpp class looks like :
#include "Fraction.h" Fraction::Fraction(int n, int d):num(n),den(d) { cout << This is double param constructor <<endl; } Fraction::Fraction(double d):num(d),den(0)
I'm writing a function that compares two fraction. if the fractions are equal it returns 0. If the fraction in the first parameter is less than the fraction in the second parameter it returns a negative number. Otherwise it returns a positive number. in doing so convert the fraction to a floating point number.
typedef struct fracion { int numo; int denom; }fraction; int compareFractions (fracion, fraction);
We're assigned a project working with classes and fractions. My goal is to display a fraction in proper from based on 2 arguments passed to a class member function proper();
My strategy was to utilize the greatest common factor between the 2 arguements, then divide both the numerator and denominator by that number and then it would display.
The program actually runs, but only seems to divide the numerator and not the denominator. This in return makes my other class member functions have incorrect comparisons and sums.
Code: #include<iostream> #include<conio.h> class Fraction { friend void compare(Fraction a, Fraction b); friend void sum(Fraction a, Fraction b);
I have made a custom class matrices class which allows me to add, multiply, subtract (etc.) matrices. I have the following method for multiplication but I get an error that says
'invalid use of 'this' outside of a non-static member function'
How can I refer to the current instance without getting this error.
Is is possible to force derived classed to overload certain operators, like we do with pure virtual functions?
Is this possible to dynamically bind objects to their respective overloaded operators?
I am getting errors with undefined references to my base class vtable when I hackly try to overload: Code: operator+ I am not sure whether this is possible.
#include <iostream> using namespace std; template <typename T> class max_vector { private: T* elemente; int lungime;
[Code] ....
The purpose of this program is to overload two different operators one inside the class, and the other one outside using friend. The problem is that i get 1 error at the '*' one.
RAT(RAT_INT num = 0, RAT_INT den = 1){ Num = num; Den = den;
[Code].....
Two questions: 1) In the second line in main, how does C++ know to convert 2 to the appropriate RAT? 2) Is it possible to make the third line in main valid without adding global operators for all the member operators to support plain integers?
This code is meant to open a file and use overloaded operators for a complex number class. I am getting a lot of errors in my class declaration/definition but I am not sure why.
I am facing some problems while overloading base class functoin in child class. I have 2 programs as listed below.
Program 1 :
#include <iostream> using namespace std; class base {
[Code].....
Compilation Errors:
child_overload.cpp: In function "int main()": child_overload.cpp:27: error: no matching function for call to "child::func(const char [16])" child_overload.cpp:17: note: candidates are: void child::func(double)
I thought as base class members are also as part of child class through "public" access specifier, it should access base class function, when funct() is called with a string. if I use "using base::func" in child, it works fine. But why I need that when base class memebers are part of child class?
So i am having troubles with operator overloading in inherited class. Basically, it doesnt work. Consider this:
Code:
class A { public: A() { x=0; z= new int;
[Code] ....
Some how the copy constructor of a is improperly executed - the pointer is copied over, not re-created. As a result, the destructors crashes due to double-free.
*/ B bb = b; //doesnt work B bbb(b); //doesnt work B bbbb(b, 0); //works }
Above code shows the problem well. The "official" copy-constructor wont work - it copies over the pointer directly, and doesnt create a new one as it should. However, if i provide my own pseudo-copy-constructor that works. But ofcourse it's just a cheap work around - and wont actually work in real code (STL).
The objective is to build a month class that hold data on the number of the month and the name of the month. Using constructors and overloads, set it up to where you can input either the month or the name and it will output the results for both the month number and name.
Here is the code I have so far:
#include<iostream> #include<string> using namespace std; class Month{ private: string name; int monthNumber;
[Code] ....
It is almost fully compiled if I go by the error list. The only problems I see to be having are with the prefix and postfix overloads.