C++ :: Stop Cursor From Blinking In Output Window?

Oct 2, 2013

is there a way to stop the cursor from blinking in the output window(or showing up at all)?

Example:
cout<<"Hello world";

Output:
Hello world_

//where last character keeps blinking

I use DevC++ in Windows 7.

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C++ :: IsDialogMessage - Cursor Not Blinking

Mar 7, 2014

I have created a simple WIN32 application. I inserted the function "IsDialogMessage" in the while-loop to make the tabstop key change the textfield. But when I insert the IsDialogMessage-function, the cursor won't blink anymore (it stays static). Is there a way to combine the two (tabstop key = change text field AND blinking cursor)?

Here's my while-loop:

MSG Msg;
while(GetMessage(&Msg, NULL, 0, 0) > 0) {
IsDialogMessage(window,&Msg);
TranslateMessage(&Msg);
DispatchMessage(&Msg);
}

And here I am creating the textfields:

hwnd = CreateWindowExA(NULL, "EDIT", NULL, //no title
WS_CHILD|WS_VISIBLE|WS_BORDER|ES_AUTOHSCROLL|WS_TABSTOP ,
xPos,yPos,width,height,
cWindow->window,(HMENU)502,
(HINSTANCE) GetWindowLong(cWindow->window, GWL_HINSTANCE),NULL);

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C++ :: Blinking Cursor In SFML?

Oct 22, 2013

so im trying to make a blinking cursor to give it a terminal feel, but it is speradic, since it is going at cycles instead of seconds. how can i fix this?

#include <SFML/Graphics.hpp>
int main() {
sf::RenderWindow App(sf::VideoMode(900, 750), "Fuck it. Uploads Happen.");
sf::Font
Font;

[Code].....

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C++ :: Blinking Window In SFML

May 16, 2013

using SFML in visual studio 2012 ... this code gives blinking window.

#include<iostream>
#include<SFMLGraphics.hpp>
using namespace std;
sf::RenderWindow window (sf::VideoMode(800,600),"GAME");

[Code]....

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C++ :: Keeping Output Window Open

Jun 24, 2014

My program accepts strings, places them in a vector and then "bleeps!" out words of my choosing, in this case, "broccoli". But I'm having trouble keeping the output window open even with my Keep_window_open() implementation.

#include "iostream"
#include "string"
#include "vector"
#include "algorithm"
#include "cmath"
using namespace std;

[code]....

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C++ :: Clearing Cin Buffer - Output Window

Jul 10, 2014

I am having some issue with clearing cin buffer. The following code does not wait for me to see the output window and till I hit return character.

#include "iostream"
#include "stdio.h"
#include "math.h"
#include "string"
#include "sstream"
using namespace std;

[Code] ....

I tried
cin.flush, cin.ignore(numeric_limits<streamsize>::max(), '
'); cin.clear(); fflush(stdin);.
None of them worked

I am working on Microsoft visual studio express 2013 for windows desktop.

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C/C++ :: Command Prompt Window Disappears Before Output?

Jan 14, 2013

this is my program, it works fine when asking for inputs, but as soon as i press enter for the output the window just dissapers.

#include<stdio.h>
main()
{int bno;

[Code].....

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Visual C++ :: Dump Information To Console Or Output Window?

Feb 6, 2014

I used to use OutputDebugString, and not using it now because it only allows to strings to be outputted, are there any methods that I can dump virtually anything to the console?

cout << thing << endl;

But what if I am not start running the program from the command prompt?

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C++ :: Clear Screen Without Blinking

Nov 4, 2013

I have a one simple question :D. I want to output to the console some symbols. Let's say that i have a loop.

for(int i = 0; i < 10; i++) cou << "* ";

Then I want to output other symbols but I want to overwrite the previous symbols. I know I can use system("cls"); but it blinks if I try to output the same characters. For example if I have:

for(int i = 0; i < 10; i++) cou << "* ";
system("cls");
for(int i = 0; i < 10; i++) cou << "* ";

After I run this code the first loop outputs ten "*". Then there is a blink and there are again ten "*" shown. How can I avoid this blink?

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C++ :: How To Make A Cursor Without Using Graphics

Nov 27, 2014

I'm new to c++ So I have a project to make. I need to make a cursor like an arrow that will move when inputs are given. e.g if input is given 500 spaces UP it will move up and so on. it should rotate as well like 45 degrees and so on. how to make this arrow WITHOUT USING GRAPHICS.

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C++ :: SFML 2.0 - Change Cursor

Sep 4, 2013

How to change what the cursor is in sfml 2.0?

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C# :: Get Cursor Out Of Table In MS Word

Dec 8, 2014

I am creating a table in MS word using the following code, but I am not able to move my cursor out of the table due to which my other components are getting created inside the table, what should I do to get cursor below the table.

private void Drawtable_Click(object sender, RibbonControlEventArgs e) {
object missing = System.Type.Missing;
Word.Range currentRange = Globals.ThisAddIn.Application.Selection.Range;
Word.Table newTable = Globals.ThisAddIn.Application.Activedocument.Tables.Add(
currentRange, 1, 1, ref missing, ref missing);

[Code] ....

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C# :: Creating Custom Cursor In WPF?

May 26, 2014

I was going through tutorial in WPF on customs Cursor, While Running the application i am getting an exception XamlParseException was unhandled, here the code

public partial class MainWindow : Window
{
public MainWindow()
{

[Code].....

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C++ :: How To Find Coordinates Of Cursor Position

Feb 4, 2014

I have studied function,array,stuctures,flow of control(XI class cbse syllabus). Now I want to know how to find coordinates of cursor position in c++.

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C++ ::  SendInput - Cursor Position Wrong

May 12, 2013

I recently wanted to create a (yet) simple program that simulates a mouse movement.So far I managed to make the program work. It does move the mouse, click when expected but the problem is the location it does click at.Here's my code:

#include <Windows.h>
#include <stdio.h>
int leftclick (DWORD x, DWORD y);
int main(){

[code]......

The problem now is: I want the program (for testing purposes) to click at (1920, 1080) and (100, 100) afterwards. Now it does click within a specific range. When I use GetCursorPos to retreive the cursors position it differs quite a bit from where I expected the click to be.

a second question I have is: When I declare the following flag (in the code above) the program does use relative coordinates even though it shouldn't.

input.mi.dwFlags = MOUSEEVENTF_ABSOLUTE | MOUSEEVENTF_LEFTDOWN | MOUSEEVENTF_LEFTUP;

Where as it works out well when I add a MOUSEEVENTF_MOVE to it.I couldn't find any solution to this in Microsoft MSDN or any other website.

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C :: Undefined Reference To Set Console Cursor Position

Apr 8, 2013

Every time I compile this in codeblocks one error comes out. It said that "undefined reference to 'SetConsoleCursorPosition'".

Code:
#include<stdio.h>
#include<string.h>
#include<ctype.h>
#include<windows.h>

[Code] .....

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Visual C++ :: Moving Cursor With Arrows In Console?

Nov 22, 2012

I have to write tic-tac-toe game in Visual 2010. My only problem is that I don't know how I can move the cursor with arrows in the console in order to fill in chosen positions in 3x3 table:

Code:
_ _ _
_ _ _
_ _ _

I guess that the needed functions are in here: [URL] ....

but I don't know from what to start with...

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Visual C++ :: Moving Mouse Cursor To Certain Colors On Monitor

Apr 22, 2013

I am currently starting to attempt to make a program that can move my cursor to certain colors on my monitor. The problem is this seems like it will be 10x harder than I first thought.

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Visual C++ :: Get Cursor Position For Picture Control With Scroll Bar

Apr 25, 2014

I was loaded a bitmap using this code. I'm using mousemove method to known the Dialog's mouse move position & get the RGB pixel.

I want to get the picture contol's mouse move position & using this point (x,y) i will get the particular color ref value R, G, & B.

My picture control size is 256 * 256 & I was loaded an image 512 * 512.

Using scroll bar, I was view the image but can't get the particular pixel in the picture control.

The below code get the Dialog's mouse move cursor position & RGB Values only.

Code:
void CMyDlg::OnMouseMove(UINT nFlags, CPoint point) {
int R,G,B;
COLORREF ref;
ref = m_dcMem.GetPixel(point.x,point.y);
R = GetRValue(ref);
G = GetGValue(ref);
B = GetBValue(ref);
CButton::OnMouseMove(nFlags, point);
}

How can i get the picture contol position even use the scroll bar.

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C :: ROM BIOS Programming - Accept Row Number From User And Place Cursor To The Beginning Of That Row

Nov 27, 2013

How do I write a ROM BIOS routine which accepts a row number from the user and place the cursor to the beginning of the row number which the user gave?

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C Sharp :: Search Text In Rich Textbox And Move The Cursor Position To It?

Mar 16, 2013

how to search a text in rich textbox & move the curser position to it while highlighting it...

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C :: Can't Stop While Loop

Dec 6, 2013

I'm trying to create a connect four game, but I've ran into a problem while trying to read valid user input.

Code:

// 4 in a row game
#include <stdio.h>
#include <stdlib.h>
#define NUM_ROWS 6
#define NUM_COLS 7
}

[code]...

If the user enters an invalid number, then it works fine, but if a character is entered, the while loop in main never breaks.

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C :: Start Stop Watch

Feb 25, 2013

I'm new to C programming and am quiet lost, create a program that takes a start and stop time and prints the passed, or show me where I can find the information needed?

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C :: For Loop - Stop Condition

May 23, 2014

I found a for loop in an example that I don't understund fully.

Code:
for (i=64; i; i/=2)
printf("i: %d
",i);

Now this is dividing by 2 until it reach '1' and stops. But why does this stops?

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C++ :: How To Stop Input After Certain Characters

Oct 23, 2013

I'm trying to get the user to input their 5 digit zip code but my problem is how can I stop the program after the five characters have been inputted. Also how can I only get numbers to be inputted cause so far letters can be inputted as well.

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C++ :: How To Stop Console From Pausing

Mar 6, 2014

Just a quick newbie question: I'm doing a console application and whenever I open a .exe using system(), the console pauses and does not run the next instruction until I close this exe. For example when I do this:

...
system("mspaint.exe");
printf("Hello");

It opens ms paint and does not print the next message until Paint is closed. How do I work around this?

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