C++ :: How To Make A Cursor Without Using Graphics

Nov 27, 2014

I'm new to c++ So I have a project to make. I need to make a cursor like an arrow that will move when inputs are given. e.g if input is given 500 spaces UP it will move up and so on. it should rotate as well like 45 degrees and so on. how to make this arrow WITHOUT USING GRAPHICS.

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C++ :: Make Animations / Graphics For Game

May 27, 2014

Lets say that I try and make a BASIC game with c++, how do I make the animations/graphics for the game (i.e the characters ) Do I need a specific complier/ide (I am using visual studio)

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C++ :: How To Make Colorful Text In Graphics Mode

Sep 14, 2013

I needed to know if there is any possible way to make a colorful text in graphics mode

Like each letter will have different colors using setcolor(random(20));

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C++ :: IsDialogMessage - Cursor Not Blinking

Mar 7, 2014

I have created a simple WIN32 application. I inserted the function "IsDialogMessage" in the while-loop to make the tabstop key change the textfield. But when I insert the IsDialogMessage-function, the cursor won't blink anymore (it stays static). Is there a way to combine the two (tabstop key = change text field AND blinking cursor)?

Here's my while-loop:

MSG Msg;
while(GetMessage(&Msg, NULL, 0, 0) > 0) {
IsDialogMessage(window,&Msg);
TranslateMessage(&Msg);
DispatchMessage(&Msg);
}

And here I am creating the textfields:

hwnd = CreateWindowExA(NULL, "EDIT", NULL, //no title
WS_CHILD|WS_VISIBLE|WS_BORDER|ES_AUTOHSCROLL|WS_TABSTOP ,
xPos,yPos,width,height,
cWindow->window,(HMENU)502,
(HINSTANCE) GetWindowLong(cWindow->window, GWL_HINSTANCE),NULL);

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C++ :: SFML 2.0 - Change Cursor

Sep 4, 2013

How to change what the cursor is in sfml 2.0?

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C++ :: Blinking Cursor In SFML?

Oct 22, 2013

so im trying to make a blinking cursor to give it a terminal feel, but it is speradic, since it is going at cycles instead of seconds. how can i fix this?

#include <SFML/Graphics.hpp>
int main() {
sf::RenderWindow App(sf::VideoMode(900, 750), "Fuck it. Uploads Happen.");
sf::Font
Font;

[Code].....

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C# :: Get Cursor Out Of Table In MS Word

Dec 8, 2014

I am creating a table in MS word using the following code, but I am not able to move my cursor out of the table due to which my other components are getting created inside the table, what should I do to get cursor below the table.

private void Drawtable_Click(object sender, RibbonControlEventArgs e) {
object missing = System.Type.Missing;
Word.Range currentRange = Globals.ThisAddIn.Application.Selection.Range;
Word.Table newTable = Globals.ThisAddIn.Application.Activedocument.Tables.Add(
currentRange, 1, 1, ref missing, ref missing);

[Code] ....

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C# :: Creating Custom Cursor In WPF?

May 26, 2014

I was going through tutorial in WPF on customs Cursor, While Running the application i am getting an exception XamlParseException was unhandled, here the code

public partial class MainWindow : Window
{
public MainWindow()
{

[Code].....

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C++ :: How To Find Coordinates Of Cursor Position

Feb 4, 2014

I have studied function,array,stuctures,flow of control(XI class cbse syllabus). Now I want to know how to find coordinates of cursor position in c++.

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C++ ::  SendInput - Cursor Position Wrong

May 12, 2013

I recently wanted to create a (yet) simple program that simulates a mouse movement.So far I managed to make the program work. It does move the mouse, click when expected but the problem is the location it does click at.Here's my code:

#include <Windows.h>
#include <stdio.h>
int leftclick (DWORD x, DWORD y);
int main(){

[code]......

The problem now is: I want the program (for testing purposes) to click at (1920, 1080) and (100, 100) afterwards. Now it does click within a specific range. When I use GetCursorPos to retreive the cursors position it differs quite a bit from where I expected the click to be.

a second question I have is: When I declare the following flag (in the code above) the program does use relative coordinates even though it shouldn't.

input.mi.dwFlags = MOUSEEVENTF_ABSOLUTE | MOUSEEVENTF_LEFTDOWN | MOUSEEVENTF_LEFTUP;

Where as it works out well when I add a MOUSEEVENTF_MOVE to it.I couldn't find any solution to this in Microsoft MSDN or any other website.

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C :: Undefined Reference To Set Console Cursor Position

Apr 8, 2013

Every time I compile this in codeblocks one error comes out. It said that "undefined reference to 'SetConsoleCursorPosition'".

Code:
#include<stdio.h>
#include<string.h>
#include<ctype.h>
#include<windows.h>

[Code] .....

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C++ :: Stop Cursor From Blinking In Output Window?

Oct 2, 2013

is there a way to stop the cursor from blinking in the output window(or showing up at all)?

Example:
cout<<"Hello world";

Output:
Hello world_

//where last character keeps blinking

I use DevC++ in Windows 7.

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Visual C++ :: Moving Cursor With Arrows In Console?

Nov 22, 2012

I have to write tic-tac-toe game in Visual 2010. My only problem is that I don't know how I can move the cursor with arrows in the console in order to fill in chosen positions in 3x3 table:

Code:
_ _ _
_ _ _
_ _ _

I guess that the needed functions are in here: [URL] ....

but I don't know from what to start with...

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Visual C++ :: Moving Mouse Cursor To Certain Colors On Monitor

Apr 22, 2013

I am currently starting to attempt to make a program that can move my cursor to certain colors on my monitor. The problem is this seems like it will be 10x harder than I first thought.

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Visual C++ :: Get Cursor Position For Picture Control With Scroll Bar

Apr 25, 2014

I was loaded a bitmap using this code. I'm using mousemove method to known the Dialog's mouse move position & get the RGB pixel.

I want to get the picture contol's mouse move position & using this point (x,y) i will get the particular color ref value R, G, & B.

My picture control size is 256 * 256 & I was loaded an image 512 * 512.

Using scroll bar, I was view the image but can't get the particular pixel in the picture control.

The below code get the Dialog's mouse move cursor position & RGB Values only.

Code:
void CMyDlg::OnMouseMove(UINT nFlags, CPoint point) {
int R,G,B;
COLORREF ref;
ref = m_dcMem.GetPixel(point.x,point.y);
R = GetRValue(ref);
G = GetGValue(ref);
B = GetBValue(ref);
CButton::OnMouseMove(nFlags, point);
}

How can i get the picture contol position even use the scroll bar.

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C :: ROM BIOS Programming - Accept Row Number From User And Place Cursor To The Beginning Of That Row

Nov 27, 2013

How do I write a ROM BIOS routine which accepts a row number from the user and place the cursor to the beginning of the row number which the user gave?

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C Sharp :: Search Text In Rich Textbox And Move The Cursor Position To It?

Mar 16, 2013

how to search a text in rich textbox & move the curser position to it while highlighting it...

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C++ :: 3D Graphics With Quaternion Data

Jul 7, 2014

So I've got a sensor (contains a gyroscope, accelerometer, and magnetometer) that outputs quaternion data. I'm looking to take that data and use it to display the rotation of my sensor in the form of some object on the screen. I've seen instances where programs use a cube, but I'm hoping to figure out a way to have a little more control over what the object I'm rendering is.

how to get started? Are there any software packages that might be able to accomplish this?

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C++ ::  SFML - How To Put Graphics Into Program

Oct 18, 2013

I use visual studio 2012. When I asked what I should use in order to put graphics into my program, I was told by the community that SFML works well. My only problem is that now I have SFML, where and how do I unpack it?

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C++ :: How To Write Graphics Pipeline

Nov 25, 2014

I have been learning Direct3D for a while now (DX11), and I ran into a bit of a dead end. I have Frank Luna's book on D3D programming, but I feel like I could find a better tutorial out there. I am at the point of writing the vertex shader (the first one he goes over)

Currently, I am using .fx files to write the shaders. Is that right?

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C++ :: Use 3D Graphics Obj Files Created With UDK?

Jan 6, 2013

How do I use 3D graphics .obj files created with UDK in a C++ project?

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C/C++ :: How To Take Input From Particular Position Using Graphics

Feb 26, 2013

I am new to grpahics progamming in/under Borland C. I have included the "graphics.h" header file but i am unable to take input on the screen. If I try to move my cursor to a specified position using gotoxy() function the pointer doesnt moves to the specified location and starts taking input at (1,1) coordinate.

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C :: Binary Search Program Using Graphics

Nov 22, 2013

Looking for the binary search program using c Graphics....

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C :: Produce Image Using GD Graphics Library?

Mar 20, 2013

I am trying to produce a image using GD graphics library. I can succesfully display my image, however I cant display this image along with a printf function too?

Code:
#include <stdio.h>
#include <gd.h>
int display_picture()
{
gdImagePtr gdImage = gdImageCreate( 50, 50 );
FILE *jpgFile = NULL;

[Code] ....

The picture displays but not hello.

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C++ :: 3D Graphics Programming Using SDL - Draw A Cube?

Apr 24, 2014

Ive been experimenting with 3d graphics by using SDL only and lines to draw 3d shapes (no OpenGL or extension libraries, just pure math),

Ive used this page mainly to guide me on perspective projection but i have no luck [URL] ....

Ive been trying to draw a cube, but instead it gives me a mirrored dual triangular pyramids

This code here rotates the object as seen from the equations in this link: [URL] ....

double aX, aY, aZ;
for ( i = 0; i < model->qLength; i++ ) {
for ( j = 0; j < 4; j++ ) {
aX = model->quadArr[i].pointArr[j].x;
aY = model->quadArr[i].pointArr[j].y;
aZ = model->quadArr[i].pointArr[j].z;

[Code] .....

generally, i project it onto a 2d plane using: [URL] .....

double dx, dy, dz, dX, dY, dZ;
int bx, by, bX, bY;
for ( i = 0; i < model->qLength; i++ ) {
for ( j = 0; j < 4; j++ ) {

[Code] .....

I understand that my code is very messy and unoptimized, but im just concentrating on getting the core concepts to work with my code

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C++ :: Create A GUI With Open Graphics Libraries

Aug 26, 2013

I'm trying to create a GUI with Open graphics Libraries.I have made a basic GUI that exits the program or shows the instructions if a option/Polygon is marked (A bigger one is behind them)But what I'm trying to do now is the following:

0. Start the direct access on the desktop
1. Screen: Press any key to continue
2. Select one option
2.1 Option one: Go to the circuit selection menu
2.1 Option two: View the instructions (Cleared)
2.1 Option three: Exit the game (Cleared)
3. Select a circuit
4. Go to the car selection menu
5. Select a car and start the race
6. Pause menu if Spacebar has been pressed

From the pause menu:

6.1. Go to the main menu
6.2. Restart the race
6.3. Exit

I know that it is OpenGL, but what i'm looking for is C++.How I could do that? What I have cleared is with IF but I'm looking for better alternatives.

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