C++ :: Deleting Value Stored Inside One Of Vectors
Feb 11, 2015
So I'm trying to delete a value stored inside one of my vectors but I can't accomplish this. My attempts are down below. I've commented out one attempt since it gives me errors. How can I do what I am trying to do?
#include <iostream>
#include <vector>
using namespace std;
int main() {
vector<vector<int> >row;
vector<int> newColumn;
void armazenaFA( std::vector <int> &vFA) // this function only knows about vFA { vsFA[n] [m]= simTime().dbl(); OR vsFA[n].push_back(simTime().dbl()); }
This is probably a very basic question, but I need to create two vectors and then loop through the vectors and output each pair that is found.
The user will input min1 and max1 with step1 for the first vector and min2 and max2 and step2 for the second vector. Then the loops will go through and return the combinations will return each pair of the two vectors.
So if I input min1=1 and max1=10 and step1=1 and same for vector two the return would be:
[1,1] [1,2] . . . [10,10]
This is for part of a homework assignment, but I can't continue on the assignment without first getting this simple part to work.
I am/we developing in C and we have a number of different programs. We also have problem to keep track of different versions of a specific exe file.
Is there any way to add version number when build a file so the version is added in the properties.
I doing this in a MFC c++ project in a .rc file. Is there a way (or a similar way) of doing this in C? Here its stored in the details section with product version 6.0.8:
I know that memory addresses in the stack can contain either values or references to other memory addresses, but do these memory addresses also contain methods or are the methods themselves located in the heap?
The confusion comes from the fact that in C# a delegate variable can be assigned either a method's identifier, an inline function, a lambda expression, or a new instance of the delegate type with the method's identifier passed as an argument to the constructor. My guess is that assigning the method's identifier directly to the delegate variable is just a simplified way of calling the delegate type's constructor with the method's identifier as an argument to the parameter, something that the compiler handles for you.
But even in this last case, the delegate variable is said to point toward the method itself. In that case, does it mean that methods are stored in the heap, just as reference type values are?
Making a game of checkers on C++ win32, visual studio
when i want a piece to move, i type:
cout << "What piece do you want to move? (C4)" << endl;
i type in 'cin' after to get the players input, but how do i get it to store the players input in a certain variable? im going to have a list of variables:
string a1 string a2 string a3
etc
so if the user types in a2, it automatically goes to that variable and then asks the user "where do you want the piece to be moved to?".
I am trying to build a employee management system using C, and I have done alot so far. Everything seems to work fine, but then I thought that I should let the user store the data of their employees permanently, therefore I created a file and then I store the user's given data in the txt file.
But there is some problem, and I don't seem to understand what is the problem in the code, it's just that whenever the user enters any id to search, and presses any key then nothing appears just a blank screen! I wanted to know that how can I check the ID from the text file and then display the details of the employee of that id!
I have a table in my database that has a 3 fields.
RuleID | RuleName | Rule
the ruleID is a randomly generated string of characters, RuleName is the name the user gives to the rule, and the Rule field is about 600 characters long and is just XML text.
I want to read that Rule field from the database and use it inside the function below.
I want to declare a char* array, and then make any future variables declared to be stored in a specific location within the char* array. Is this even possible, and if it is how would I go about doing it. (I plan on storing any primitive data type in it (not classes or structs), and they may signed or unsigned).....
I am trying to compare a string that i have entered with a set of strings that have already been stored in a file. I am using strcmp function but i am not getting the result.
Code: printf(" Enter string:"); scanf("%s",&m); ptr_file =fopen("abc.text","r");
So, if I'm right, computer store their data as binary values. So if I write int x = 5; , my computer converts the value of x from decimal (5) into binary (101) and stores it in memory as a a binary number. If I print that value on the screen that value is converted(by default) back into a decimal number before being printed on the screen.
Now, my question is if there is any way to print the value of x directly into binary(as it's stored in memory) without it being converted back into a decimal value?
I've got a VERY experimental function which takes data stored to a file and assigns it to a multidimensional array on the heap. It's designed for infinite dimensions by recalling itself with updated information but I don't think this is very safe.
The template function creates a heap array using a TYPE**, and recalls itself to create the new dimensions. I want to replace this with the much safer method of assigning just a single heap memory array and then only assign using the recalling method (unless I can find anything else).
To do this though I need to know how single dimensional arrays are stored on the heap, as well as multi-dimensional (for n dimensions). Where I can find this information?
btw I only need this for the Windows operating system, 32bit, I'm not exactly sure what 'C++ style' this is but I'm using Microsoft's Visual Studio Express 2012 as my IDE, so whatever that uses.
my doubt is :- in what data type the intermediate result of an expression is stored? like for expression 2+3*1/2 , i think the intermediate result for 1/2 is stored in the form 0.5 but for expression 2+3*1/100 , i think the intermediate result for 1/100 is stored in the form 0.01 so i am not sure if the compiler use dynamic type ie, changes with need. or it always stores in high precision like:- for 1/2 its 0.5000 and for 1/100 also 0.0100 or something like that.
Im trying to run my program and it works fine until the very end where I want it to read "<name> is a <gender> citizen of <nation>." with the corresponding variables. Here is my work for the time being. Also is there a way to make it where if someone puts a M or m for gender, it will spit out Male instead of just m or M.
#include <iostream> using namespace std; int main() { char gender;
I have a stored procedure, which I cannot change (it is used by older programs). It is passed an int of 15 and then an ID is generated and written to a database table. The created ID is then suppose to be selected and returned.
The INSERT does not seem to be working. I'm not getting the created ID value from my code, I am getting the value I passed to the procedure when I get to this
line of code "sessionID = sessionProcedureID.Value.ToString()";.
Below the stored procedure and my code.
/***************Stored Procedure***********************/ USE [testDataBase] GO SET ANSI_NULLS ON GO SET QUOTED_IDENTIFIER ON GO ALTER PROCEDURE [dbo].[MakeValue]