I am/we developing in C and we have a number of different programs. We also have problem to keep track of different versions of a specific exe file.
Is there any way to add version number when build a file so the version is added in the properties.
I doing this in a MFC c++ project in a .rc file. Is there a way (or a similar way) of doing this in C? Here its stored in the details section with product version 6.0.8:
Just wondering if there was a standard way people add a version number to their c++ code? I can just define a variable or #define and write the version number to that, but wanted to know if there is a standard method people use?
Later i used trial version of vc2010 and created a static library using the below link. Its worked. [URL] .....
But now I'm using VC2003.Details as follows,
Microsoft Development enviroinment 2003 Version 7.1.3088 CopyRight @ 1987-2002 Microsoft Corporation. All Rights Reserved.
Microsoft .Net Framework 1.1 Version 1.1.4322 CopyRight @ 1998-2002 Microsoft Corporation. All Rights Reserved.
I used the same procedure & created the Static lib. But couldn't use this lib file in my main project.B'cos the project's property window doesn't have the :
Common Properties -> Framework & References
Couldn't find. Here with i attached missed property in VC2003. How can i set this property? Is any other way to use static lib in main project (application)?
So I have an issue with a homework assignment that I am coding. I am attempting to get a function to iterate through an array and search for a number that was stored in an array by the user. So far I can take the number, get the numbers displayed but in my menuChoice2 function, for some reason the program is not confirming whether or not the number is entered, and is only telling me that the number has not been found, instead of confirming that the number is in the array.
Here is my code thusfar:
#include <stdio.h> #include <stdlib.h> #include <stdbool.h> // Variables that are Globally declared int menuChoice = 0; int usernum[1000] = { ' ' };
[Code] .....
To be clear I am not getting any errors but something is telling me that the error is in the formatting of menuChoice2.
I tried to do this with _spawnl(), but first of all I'm not sure how to properly ask for the path to iexplore.exe, as I'm sure it will change every time MS gets a whim to move it. I know there's a GetWindowsDirectory() call, but that's not where IE resides (its in "C:Program FilesInternet Exploreriexplore.exe" in XP, Lord know where on win 7 or 8).
Also, even temporarily hard coding the path to make it launch with spawnl(), I can't seem to get my html document to display. I know the path to that is right (since I put it there ).
I need to create a program which could create text files of the bits stored in avi file/binary file. My first requirement is to show 0s and 1s in the text representation . My second requirement is to create an avi file from this text file. I have tried few codings but either they give me error or they not playing the reconverted binary files.
I am trying to build a employee management system using C, and I have done alot so far. Everything seems to work fine, but then I thought that I should let the user store the data of their employees permanently, therefore I created a file and then I store the user's given data in the txt file.
But there is some problem, and I don't seem to understand what is the problem in the code, it's just that whenever the user enters any id to search, and presses any key then nothing appears just a blank screen! I wanted to know that how can I check the ID from the text file and then display the details of the employee of that id!
I have a table in my database that has a 3 fields.
RuleID | RuleName | Rule
the ruleID is a randomly generated string of characters, RuleName is the name the user gives to the rule, and the Rule field is about 600 characters long and is just XML text.
I want to read that Rule field from the database and use it inside the function below.
I am trying to compare a string that i have entered with a set of strings that have already been stored in a file. I am using strcmp function but i am not getting the result.
Code: printf(" Enter string:"); scanf("%s",&m); ptr_file =fopen("abc.text","r");
Ok so when the program runs the first function the data is stored and displayed in the file. The second function is supposed to read the name entered, compare it to the ones in the file then take the price with it BUT I seem to have done something wrong when reading the files (or maybe it has to do with the global function I'm not sure). Here's parts of the code :
This seems like a fairly straight forward assignment. Load up a file that contains a series of int values stored in ASCII and print out the ASCII characters to the console.
The problem I am having is that I am getting the numerical value of bytes ("40" for 10 numerical values, "200" for 50 values). The numbers are generated randomly by another file, but I can control how many numbers are generated. For example, if I type in:
I am making a multiple quiz program. So everything is working fine, except for the part where i'm trying to add a highscore for each user which is being stored in a binary file. I have added a sample of the program containing the error. This isn't the actual program, which is very long.
class user { //The collection of all info pertaining to the users char user_id[50]; public: int hscore1; user() { strcpy(user_id,"NULL"); hscore=0;
Just wondering about how to write extremely simple version of 'find' in C: It just lists the path names of the files in the specified directories and all subdirectories.For example,
Is there any code I can use to determine my compiler version and which Standard It uses? I know the following code determine that my compiler followed ANSI But how about a version of that? ****My OS is now Ubuntu
Code: #include <stdio.h> int main(void){ printf("File :%s ", __FILE__ ); printf("ANSI :%d ", __STDC__ ); //return 1 if it follow ANSI but version? return 0; }
I have been trying to compile a static version of the boost libraries, however when I try to launch the program it says fatal error LNK1104: cannot open file 'libboost_serialization-vc100-mt-s-1_53.lib'
I have checked in the boost/stage/lib folder and that file is not there. I compiled boost with b2 link=static yet the file still isn't there.
I am using borland turbo c++ version 4.5 and for printing a coloured output i used textcolor() but it is showing error that call the undefined function 'textcolor' in main, so what can i do now to print a coloured output???
I have a problem to implement a recursive version of an algorithm that I made, I get different values. Here is the code so Iterative (OK) and Recursive code form that is not OK.
The data sets do not give equal:
The algorithm is given two source and target positions on a board, find the number of paths between them...
Input Example: 5 2 3 4 4
Output Example: 5
Iterative Algorithm ( OK )
Code: #include <iostream> #include <stdio.h> #include <cmath> #include <algorithm> #include <string.h> #include <vector> #include <queue> using namespace std; int n , dp [1000][1000], x, y, xx, yy;
I have a set of projects. Each one builds either a static library or an executable. What I'd like to do, is at build time I want to embed a version string representing the version of the executable as well as the version of each library. These version strings will come from an external source (in my case it's based on a "git describe" call, but that's beside the point). Embedding such strings can be highly valuable for traceability. (Versions of 3rd-party libraries are not necessary.)
I'm using qmake as my build system, but this should work more or less similarly with any build tool. What I'd ideally like to do is define this process in such a self-contained way that a an absolutely minimal amount of additional code is required in order to leverage it. Preferably, nothing more than an include(version.pri) in each project's .pro file in order to collect the versions. (Retrieving them later, such as to respond to a --version command-line flag, can be done via traditional C++ methods.)
What I've done so far is to define a singleton VersionTracker class, and then tweak the build system so that "MODULE" and "VERSION" are preprocessor symbols defined at build time. I've also tweaked the build system so that a file in each project, version.cpp, is rebuilt (and regenerated if necessary) on every build regardless of changes. This source file can capture the information in the preprocessor symbols into each static library and the executable.
Now, here's the problem. How can I get the information from those version.cpp files into the VersionTracker class? I thought I could use a global object's constructor to do it, but it turns out the symbols are stripped out when the static libraries are linked so I only get the executable's version. I also found a page on stackoverflow detailing a very clever way to call a registration function at class definition time, but again the class definition appears to be stripped out if it's defined in the version.cpp file of a static library and not referenced elsewhere.
Everything I've read basically says you either need to use linker flags to prevent symbol stripping entirely, which is probably an adoption-killer for this hack, or you need to use an explicit registration function called from the executable. I'd prefer to avoid this since it is just another thing a programmer could forget to update when a library dependency is added or removed.
My last idea, which I haven't tried yet, would be to put each version.cpp into a separate static library from the one it is describing. This version-only library could be linked without symbol stripping. I don't love this concept but it might work.
I haven't yet figured out how shared libraries can be worked into this framework at all. I'll worry about that after I get static libraries working.