C++ :: How Class Objects Stored In Memory

Aug 23, 2014

For example when I have:

Class A{
B objectB;
};

Now when I instantiate the object of class A like:

main(){
A objectA;//option 1
A* pObjectA = new A();// option2
}

How is objectB stored in memory (stack heap etc.) for both options??

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C++ :: Printing Data As It Is Stored In Memory (binary)?

Mar 21, 2013

So, if I'm right, computer store their data as binary values. So if I write int x = 5; , my computer converts the value of x from decimal (5) into binary (101) and stores it in memory as a a binary number. If I print that value on the screen that value is converted(by default) back into a decimal number before being printed on the screen.

Now, my question is if there is any way to print the value of x directly into binary(as it's stored in memory) without it being converted back into a decimal value?

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C :: Why Constants And Variables Stored In Memory In Opposite Order Called

May 23, 2014

I'm playing around and wrote a tiny program.

Code:

char bracketin[] = "thisgetsbracketed.txt";
char bracketout[] = "bracketed.txt";
char testwalk[10] = "12345678";

[Code]....

I'm incrementing the pointer to buffer 150 bytes beyond its reserved 50. I see testwalk, followed by bracketout, followed by bracketin printed by the overflow on buffer.

The memory locations are ordered descending from their call order. Why is this the case?

One would think that they would be written in ascending order as I call them. I can only assume that they're compiled bottom up - where could I read about this process?

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C/C++ :: Know That Data Written To Shared Memory Segment In Unix Is Stored Properly

Mar 8, 2012

I am trying to write a client/server application that takes input to an array of structures from the user,stores the data in a shared memory segment and then writes the same to a file when I close the application. How do I get started? And how do I ensure that the server stores the data correctly? Also, the server needs to be a concurrent server that accepts connections from multiple clients.

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C++ :: Moving Objects To Shared Memory

Feb 9, 2013

I am not so experianced with c++ myself, but I need to evaluate if a certain idea might work.

I am working with a system for automation purposes that is running on a realtime OS in parallel to windows. Windows and the RTOS exchange data via shared memory. The application in the RTOS is compiled in C++. Now I would like to be able to influence the some data manipulation tasks in the RTOS application without changing the code of the RTOS application. So a concept like calling a dll.

My idea was to create a class with virtual methods in the RTOS application. The objects that are used should then be created on the Windows side with the same class prototype, but specific implementation of the virtual methods. The objects should then be moved to the shared memory, where they are used by the RTOS application.

Is something like this possible or am I completly on the wrong path?

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C++ :: Shared Memory To Make Objects Of Application Persistent?

Aug 18, 2014

I have a question concerning shared memory (in linux-environment). In our company we currently have an application that is restarted once in a while. There are multiple instances running of this application (on different physical machines), and all access the same centralized database. Because of IO and Network bottleneck the start gets very slow, and takes about 10 Minutes. Besides some new data, most of the data stays the same, so reading from the database again is quite redundant. An idea is to write all relevant object to a shared memory segment, when the application is shut down. A second dummy process attaches to the same shared memory (just so that some process is still attached). If the application is restarted, it is attached again to its shared memory, and reads it to its own adress range again. There might occur a difference regarding the data so it might me necessary to load some new data afterwards, but that is different problem.

The current idea is to serialize all Objects (could be about 1-2 Gigabyte) with Apache Thrift, and write them into shared memory. With Thrift the data is more or less ordered, so creating the objects anew is possibly easier (not sure here).

My Question is:

- Does it even make sense to consider shared memory in this scenario. I've read a lot stuff about in the last few days, and for now I don't see big disadvantages (except if the application crashes, in this case I've to read from database again). On the other hand I don't know how to really implement this functionality (as I'm no experienced Developer)

- Should I aim for Boost::Interproces, considering even memory mappable files, or stay with the traditional shmat (and stuff..)?

- I guess 1-2 Gigabyte shared memory will be necessary. This amount is only needed in the gap between application shutdown and restart. Will the sheer amount of needed shared memory be a problem (all examples I found just used a few Bytes or Kilobytes)

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C++ :: Deleting Array Of Derived Class Objects Through Base Class Pointer

Mar 21, 2015

In this book, item 3 is about never treat arrays polymorphically. In the latter part of this item, the author talks about the result of deleting an array of derived class objects through a base class pointer is undefined. What does it mean? I have an example here,

Code:
class B
{
public:
B():_y(1){}
virtual ~B() {
cout<<"~B()"<<endl;

[Code] ....

This sample code does exactly what I want. So does the author mean the way I did is undefined?

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C++ :: Creating Array Of Pointers To Base Class To Point To Derived Class Objects Dynamically

Jan 16, 2013

Please consider the following code :

#include <iostream>
using namespace std;
class superclass;
class subclass1;
class subclass2;

[Code] ....

As you can see I want to create a dynamically allocated storage of references to a parent class each of which can then point to a child class, how ever I do not know how to extract the child class out again from that array so i may access its variable b.

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C++ :: Initializing Inner-objects Of Base Class From Driven-class Constructor

Jan 6, 2015

Let's say I have a Car object , and it contains inner Engine object.

Code:
struct Car{
Engine mEngine;
};

In order to initialize the engine object NOT by the default constructor (if it has any) , we use initialization semantics:

Code:
Car::Car:
mEngin(arg1,arg2,...)
{
other stuff here
}

Now it gets tricky: Let's say a Car objects has 10 inner objects, each object has about 5 variables in it . Car is a base class for , e.g. , Toyota class. you don't want the Car class to have a constructor with 50 arguments. Can the inner objects of Car be initialized from the base class , e.g. Toyota?

Code:
class Toyota:
Car(...),
mEngine(...),
mGear(..)
{
...
};

The other options are:
1) like said , create a Car constructor which gets 50 arguments, then initialize Car as whole from Toyota - the code becomes less readable and less intuitive
2) Car constructor which get built-objects as arguments and initialize the inner objects with copy constructor . the code gets more readable but then you create many excess objects .

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C++ :: Memory Usage Of A Program With CLASS And Without CLASS?

Nov 6, 2014

I developing a C++ Program to deal with huge data computation. I am using Pointers to hold the data during computation. Current program i developed without using CLASS.

I would like to ask that will the memory usage will be reduced and computational time will be shortened if I modified my program implementing the CLASS into it ?

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C++ :: How To Use Class With Array Of Objects

Oct 12, 2014

class FlashCard {
public:
int a,b;
void PrintCard(void);
int CorrectAnswer(void);
};
void SwapFlashCard(FlashCard &a,FlashCard &b)

[Code]....

Why does Xode warn me that Type'FlashCard'does not provide a subscript operator on line 22,23,29 and 30?

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C++ :: Add Three Objects Of A Class Matrix

Apr 9, 2014

I have been working on an assignment where I have to add three objects of a class Matrix. The class should have the flexibility to add more than two oprands without changing any operand on Left hand side of the '=' operator.

Matrix obj1, obj2, obj3, obj4
Obj1=obj2+obj3+obj4

I am using the following code for this

Matrix Matrix::operator + (Matrix &obj) {
if((this->Columns == obj.Columns) && (this->Rows == obj.Rows)) {
for(int i=0;i<obj.Rows;i++)

[Code] .....

the problem is that it is just adding only 2 operands. How can I add more?

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C++ :: Array Of Class Objects

May 13, 2014

I need an array of class objects but am unsure of how one might accomplish this. I have so far...

//element class driver code
Element Arsenic(lowCeiling, highCeiling);
Element Cadmium(lowCeiling, highCeiling);
Element Chromium(lowCeiling, highCeiling);
Element Copper(lowCeiling, highCeiling);
Element Lead(lowCeiling, highCeiling);
Element Nickel(lowCeiling, highCeiling);
Element Molybdenum(lowCeiling, highCeiling);
Element Mercury(lowCeiling, highCeiling);
Element Selenium(lowCeiling, highCeiling);
Element Zinc(lowCeiling, highCeiling);

Element metal[10] = {Arsenic, Cadmium, Chromium, Copper, Lead, Nickel, Molybdenum, Mercury, Selenium, Zinc};

Could the array be created in this manner or is that illegal code?

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C++ :: Class Objects In A Vector?

Mar 16, 2013

So I'm trying to store class objects in a vector:

#include <iostream>
#include <fstream>
#include <sstream>
#include <string>

[Code]....

1. Am I storing it correctly?
2. How would I access the stored data, say, if I wanted to compare it to other stored data or COUT it?

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C++ :: Class Admin - Array Of Objects

Jun 26, 2013

What I want to do is have an admin class which will hold all the employee objects, can add them, list and calculate salaries. I'm trying to make array of objects, not sure if it's right

here is the code

Code: #include <iostream>
#include <string>
using namespace std;

class Employee {
public:
Employee(string name, short type, int salary)

[Code] .....

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C++ :: How To Loop Through A Vector Of Class Objects

Mar 22, 2013

For a beginners C++ lab, I have a base class Employee and two derived classes HourlyEmployee and SalaryEmployee. In main, I have a vector defined as vector <Employee *> VEmp; It's then passed to a function to get the input, which works fine. But what I'm struggling with is another function with the header "printList(const vector <Employee *> & Ve)". It's supposed to loop through the vector and call the appropriate printPay function, which is a seperate print function inside each derived class. How do I loop through the vector and print it out? I was trying to do a for loop and something like "Ve[i].printPay();", but that doesn't work. So how would I do it?

Here's some snippets of the relevant code.

class Employee {
....
virtual void printPay() = 0;
};
class HourlyEmployee : public Employee {

[Code] ....

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C++ :: Cout And Cin Objects Of Iostream Class

Feb 17, 2013

i ran the following code in the latest version of code::blocks and it tells me that the objects cout and cin are not declared in this scope. what is the problem?

I used to use Turbo C++ 3.0 and i had no problem whatsoever with that compiler. But now i am trying to move to code::blocks but it is proving very very hard as all the standards have been changed.

I am a school student and thus, we had been told to practice on Turbo C++ 3.0 and now i am unable to unlearn it. Also, if i use printf in place of cout there is no error but i want to use cout as it is what i am comfortable working with.

#include<fstream>
#include<conio.h>
int main() {
using namespace std;
char name[20];

[Code] ....

Is there some document to which i can refer so as to get the latest C++ standards which is C++0x i believe?

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C++ :: Limit In Number Of Objects Of Class?

Jul 8, 2013

Is dere is any limit in number of objects of a class?

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C++ :: Use Array To Store Class Objects?

Feb 11, 2013

So starting with the Item.h file :

#ifndef ITEMH
#define ITEMH
using namespace std;
class Item

[Code]...

I think I'm getting the wrong idea about strings. I thought I could add data just by using '+=' but apparently not.

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C++ :: How To Make Array Of Objects For Class

Aug 18, 2013

class A {
Public:
A (int);
A(int,int);
int get (int,int);
};

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C++ :: Create Objects From Abstract Class

Oct 13, 2013

I am working on a project that requires me to create objects from a abstract class that has 2 child classes (that need to be derived). Any examples on how to do this? I looked online and the examples were pretty vague. the main error that I am getting is when I make a temp object with & in front of it (such as Employee &genericEmp) it throws a must be initialized error.

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C++ :: How To Compare Values Of Two Objects Of Same Class

May 27, 2013

Running into a snag in my program. I can't seem to figure out how to have an object of a class be able to look at all the other objects of its own class.

Reasoning being, I'm working on a game with multiple ships flying around in the same space. Each ship is a class.
Each ship has an x and a y, and needs to compare the angle and distance of other ships' x and y coordinates to see if they're visible on the same screen.

How to tell an object to look at objects of its own class.

Here's some code:

common.h

#ifndef COMMON_H_INCLUDED
#define COMMON_H_INCLUDED
int dist(int x1, int y1, int x2, int y2);
int get_info(int which);

[Code] ....

Basically, I just don't know how to properly write a function, call, or how to get the info I need, to the Player::get_closest() function so that it can see the other play objects.

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C++ :: Dynamically Create Class Objects?

Nov 3, 2013

regarding dynamic vector.

Shape2DLink.cpp
void Shape2DLink::InputSensor()
{
string shape,type;

[Code]....

So i'm actually using polyphormism for calculating the area of the cross and other shapes. so how do I actually make use of dynamically create an object this way?

do I create them in my Shape2DLink or in my individual child classes?

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C++ :: Class With A Vector Of Objects As Attribute

Dec 9, 2013

I'm having the same problem : [URL] .....

Though, my vector isn't one of int, it is a vector of objects from another class and NetBeans won't compile it.

#include <cstdlib>
#include<vector>
#include <string>
#include<iostream>
using namespace std;
class estoque{

[Code] .....

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C++ :: Adding Two Objects Of Class (Matrix)

Feb 13, 2013

I am trying to add matrices a and b. I am getting an error in the "add" function, probably because I have m[i] in it, and m is not an array. What is the correct way of writing the "add" member function here?

Also, although the "read" and "write" member functions of the class are working just fine, do you think there is a better way of writing them?

Code:
#include <iostream>
#include <cmath>
#include <iomanip>
using namespace std;
const int rows=3;
const int columns=3;

[code].....

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C++ :: Thread Safe Class - Queue Of Objects

May 7, 2013

I am new to C++ programming and i have a small assignment.

How to implement a thread safe class to manage a queue of objects. Accessing the front of the queue should be a blocking operation when the queue is empty.

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