Define a class for a type called CounterType. An object of this type is used to count things, so it records a count that is a non-negative whole number.
Include a mutator function that sets the counter to a count given as an argument. Include member functions to increase the count by one and to decrease the count by one. Be sure that no member function allows the value of the counter to become negative.Also, include a member function that returns the current count value and one that outputs the count. Embed your class definition in a test program and run sufficient tests to verify it all works correctly.
Define a class for a type called CounterType. An object of this type is used to count things, so it records a count that is a non-negative whole number.
Include a mutator function that sets the counter to a count given as an argument. Include member functions to increase the count by one and to decrease the count by one.
Be sure that no member function allows the value of the counter to become negative.
Also, include a member function that returns the current count value and one that outputs the count. Embed your class definition in a test program and run sufficient tests to verify it all works correctly.
I just compiled some code I've been working on at a different OS/compiler and realised that Code: sizeof(unsigned long) returns 4 in one pc and 8 in another.
I've heard that bytesize conventions for basic variables were not particularly "universal" before but this is the 1st time I've had a problem with it.
how do I make a typedef that clearly indicates to whatever compiler compiler I want u32 to be an 32bits unsigned and u64 to be 64bits?
How can I define type MARKS which will be able to hold 4 elements just like array? I want to access it just like normal array elements using brackets []. In the following struct I want to use such type.
Purpose of the struct ARGUMENTS is to hold 4 pointers to string. I want to mark few positions in string so I can simple access them. E.g. name=John
Code: arguments[0][0]=0; // begin of the param name arguments[0][1]=3; // end of the param name arguments[0][2]=5; // begin of the value arguments[0][3]=8; // end of the value I mean not to save int but the pointer to the corresponding position.
I program unix sokcet programming , and part of my code is ti open file from server and open it , but i surprised with this wierd error i dont have any reason for it ?
I have looked into this and I've also read that I should be able to Config Each column Accordingly.
I'm Currently using this piece of code:
//Change the Headers on the DataGridView2// dataGridView2.Columns["cashQTY"].HeaderText = "QTY"; dataGridView2.Columns["cashDescription"].HeaderText = "DESCRIPTION"; dataGridView2.Columns["cashSupplier"].HeaderText = "SUPPLIER";
[Code] ....
Currently it does not error, but it also does not Show the DateTime in the GridView when running either..
when vpStatus is nonsense and unknown, the vaporPressure should not have a value; and if I calculate out a value for vaporPressure, the vpStatus can be set as known.
I am wondering if there is any set, pair or other structure can hold this two members together, so that when I change one's value, the other guy will also change accordingly.
it seems that I cannot define a method of an inner nested class if it is a private class. for example:
class outter { class nested { void foo ( void ) {} // okay - but is this inline? } void inner::foo( void ) {} // not okay - cannot define inside another class } void outter::inner::foo( void ) {} // not okay - 'nested' class is private!
what I want to know is, is there another way to define an inner class's method? and if not, is it eternally doomed to be inline because it has to be declared inside it's own class declaration?
The exercise is : Define a class Arc, which draws a part of an ellipse.
Hint: fl_arc()
And the body of the class ellipse is as follows in the book (PPP):
struct Ellipse :Shape { Ellipse(Point p, int w, int h); //center, max and min distance from center void draw_lines()const; Point center()const; Point focus1()const; Point focus2()const;
[Code] ....
And the fl_arc() probably is part of FLTK which I've installed it on my machine.
Now the problem here is that while I don't can see the full version of the body of the ellipse how to do this exercise?
For example, in a header file A.h, I define an abstract class,
Code:
// A.h class A { public: virtual void foo() = 0; private: static int _x; };
How'd I initialize static member data _x?Normally, we initialize a static member data in a cpp file. However, there is not cpp file for A.h. If I intialize _x in header file, there will be linker errors like mulitple defined symbols. What is appropriate way to do that?
/** This class build the singleton design pattern. Here you have full control over construction and deconstruction of the object. */ template<class T> class Singleton
[Code]....
I am getting error at the assertion points when i call to the class as follows:
I'm trying to template the return type for this function (component), I've looked around for example code but there doesn't seem to be any exactly like what I want.
Entity.hpp class Entity { public: Entity(); unsigned int id = 0; Component& addComponent(std::string);
[Code] ....
Error : 'ent1.component<HealthComponent>' does not have class type
I am trying to pass a class as a type to a template class. This class's constructor needs an argument but I cannot find the correct syntax. Is it possible?
Here is an example of what I described above. I did not compiled it, it is for illustrative purpose only. And of course argument val of the myData constructor would be doing something more useful than simply initializing an int....
template <class T> class templateClass { templateClass() {};
[Code]....
My real code would only compile is I add the myData constructor:
myData () {};
and gdb confirmed that it is this constructor that get called, even with dummy(4).
I would like to define a templated class while implementing default value on templated arguments. I don't know how to do that with string templated variables.
For exemple:
Code: template <class T> class A { public: A() { version = ???? } std::string_base<T> version; };
I don't want to pass the default value as parameter of the constructor. how I can do this?
I am making a program that allows you to add two big numbers that are larger then what int can handle together. I think I have done everything to accomplish this but when I try to instantiate the program I get a error Expression must have a class type.
Here is my main file that is supposed to instantiate the program.
Is this even syntactically correct? It gives me errors. Im just trying to compile it without errors. I think the function makes sense since its returning a type Class
My g++ compiler is telling me that said printTest() is not part of the class. I have presented it in header class and implemented it in .cpp class but still keep getting the error. Compile and compile error -
blackjack > g++ -Wextra -pedantic -std=c++11 Deck.h Deck.cpp test.cpp ; test.cpp: In function ‘int main()’: test.cpp:6:6: error: request for member ‘printTest’ in ‘test’, which is of non-class type ‘Deck()’ test.printTest();
I am getting the error on the implementation of my class name. The error is coming from my parkingControl.cpp 'ParkingControl parkingControlMenu;'. I have used this implementation fine before, but once I added a new main it stopped working. Below is my code.
I am trying to use a class Student and declare it as a list type. I can pushback but without changing the List.h or Node.h how can I print the data in list2?