C++ :: Return Value For A Type Class?
Apr 25, 2014
Code:
returnType operatorOperatorSymbol (parameterList); // syntax for operator overloading
Class Fraction
public:
Fraction operator-(const Fraction& f1){
Fraction r;
return r;
}
Is this even syntactically correct? It gives me errors. Im just trying to compile it without errors. I think the function makes sense since its returning a type Class
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Jul 18, 2013
I am trying out a technique for a singleton class:
// access controlled singleton, accessed through function "instance()"
// singleton is constructed in this function
// so that constructor and destructor will be used
class single {
// private constructor/destructor
[Code] .....
Playing around with the code in main(), I am having trouble with auto:
single& s = single::instance(); // works fine
auto a = single::instance(); // error ~single() is private
When I make the destructor public, the output of the program is:
ctor
dtor
dtor
So I fixed this by typing auto&. I'm still confused though, why wouldn't auto know I am returning a reference?
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Feb 26, 2015
understand the below program.
Why I'm getting output y is 6.000000
Code:
#include <stdio.h>
int square(double a);
int main()
[Code].....
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Nov 21, 2012
Say I have overloaded functions with different arguments AND return types. Each set of argument has only one corresponding return type.
Code:
Vector grad(Scalar)
Tensor grad(Vector)
Later I have:
Code:
template <class T>
void test(T x) {
... Y = grad(x)
}
Then how do I automatically declare the type of Y. Do I need to make the grad function a template and specialize each of them ?
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Apr 29, 2014
I am new to c++ and trying to learn. for instance. i have a struct and method.I am trying to learn what i can do with the method if i define the return type as struct type.
struct S {
int age;
string name;
};
S method() {
//what i can do in here. with the Struct. I mean can i reach members of the struct. etc
}
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Apr 7, 2014
I am wondering why return type for an assignment operator cant be a void or int? Cant I write assignment operator for student class like this as we do nothing with returned value?
Student {
char name[20];
int marks;
public:
student(char*name,int marks)
[code].....
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Apr 7, 2014
In my main I have a do/while loop, which is to iterate around the method calculateImportance while i is not equal to the numNodes.
do
{
int i;
int numNodes = Test.count();
for(i=0; i<=numNodes; i++)
[Code]....
I have been messing around with the data type node, hence why it is there are present, but, that doesn't seem to the answer
This is the function declaration in the header file.
node CalculateImportance();
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Feb 25, 2014
i'm getting a new error is a wrong return type.
WebAPI.cs
namespace DarkAPP___WForm.Libs {
class WebAPI {
System.Net.WebClient wc = new System.Net.WebClient();
public WebAPI() {
[code].....
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Jan 17, 2013
i heard that it was int but later it is deprecated , so at present what is the default return type of a function ?
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Jul 13, 2014
/*
* symboltable.c
*/
#include "symboltable.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "include/utlist.h"
[Code] ....
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May 28, 2012
I want my function to return the type mpz_t, but I'm not sure how?
I've tried: mpz_t MyFunction(mpz_t A, mpz_t B){}
But it didn't work, here is my code so far, I have bolded the parts of the code which are causing errors and added the errors in the comments:
Code:
#include <iostream>
#include <mpir.h>
using namespace std;
???? A(mpz_t m, mpz_t n){
mpz_t mmo; //used to store the value of m, minus one
[Code] .....
Is there a way around this?
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Apr 4, 2013
I am having problems with my function definition of a function that should return a structure value.
This is the error I get compute.cpp(9): error C2146: syntax error : missing ';' before identifier 's_advertisebus'
The error is on the line where I start my function definition typing my function type as a structure. A long time ago in c the keyword struct is used with the structure type like struct s_advertisebus s_readadbus(). I tried it both ways but I got errors.
// struct.h
#ifndef STRUCT_H
#define STRUCT_H
struct s_advertisebus {
int nnumberofads;
float fpercentused;
[Code] ....
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Jan 29, 2015
I always have confusions while using pointers with functions both as arguments and as return type.
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Oct 6, 2012
If we are using strcpy() for copying the string. As we are passing pointers to it It will copy the string & no need to return the string .This function will finely work with return type as void then why Ritchie has used it as char* strcpy()?
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Jul 27, 2012
Is this really the preferred way to get the return type, for use in a derived class, of a function defined in the template parameter?
template<class PARAMETER> class C {
protected:
typedef typeof (reinterpret_cast<PARAMETER*>(0))->function() returntype;
};
This works just fine for me, but seems inelegant.
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Dec 9, 2013
I have this code:
#include <iostream>
#include <vector>
#include <map>
#include <string>
using namespace std;
[Code]...
and it does not compile.
The error is:
test.cpp: In function ‘int main()’:
test.cpp:20:30: error: no matching function for call to ‘func1(std::vector<int>&)’
test.cpp:20:30: note: candidate is:
test.cpp:8:45: note: template<class T, class U> std::map<T, T> func1(U)
test.cpp:8:45: note: template argument deduction/substitution failed:
test.cpp:20:30: note: couldn't deduce template parameter ‘T’
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Mar 8, 2014
I have a class where a method based on the type passed I should return a value.
prototype declared in the header file:
template <typename T>int getNum() const;
Code of the cpp file:
template <typename T> int class::getNum() const{
int c = 0;
for(int i=0;i<v.size();i++)
if(typeid(*(Pro*)v.at(i)) == typeid(T)) c++;
return c;
}
To invoke the method as I do:
ostream & operator << (ostream & os, Pro & obj) {
return os << obj.getNum();
}
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Oct 3, 2012
I sew lot of sample for ASP WEB API. In althose link the post method is using
HttpResponseMessage as return tyope
Is it possible to use return type bool in WEB API post method?
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Apr 25, 2014
I am writing a class Player which has several char arrays as private fields. I am trying to write a method which returns an array as a pointer, but doesn't alter the array in any way, thus the const.
Here is a snippet:
Code: class Player
{
private:
char state[MAX_STATE_CHAR + ONE_VALUE];
int rating;
char last[MAX_NAME_CHAR + ONE_VALUE];
char first[MAX_NAME_CHAR + ONE_VALUE];
int groupNumber = NEG_ONE;
public:
char * GetFirst() const
{
return first;
}
Visual studio is saying that the return type doesn't match.
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Nov 24, 2013
I am trying to create a flexible interface for my CL application. And what i have is this :
Code:
using namespace std;
// iplcp -i queryFile -d databaseFile
template <typename INT, typename CHARA>
class API {
vector<string> files;
vector<INT> flags;
[Code] ....
and in main :
int main(int argc, char **argv){
//set variables
API<int, char**>args(argc,argv);
cout << "In file: "<< args.GetOpt("i") << " Db file: " << args.GetOpt("h") << endl;
}
// first thing to be printed should be string and the second int
I know this is not probably the best way to but i am laying around and was curious if something like this could work . Are there any good C++ templates for CLI applications from which i could learn?
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Oct 7, 2014
How to initialize a static member of a class with template, which type is related to a nested class?
This code works (without nested class):
#include<iostream>
using namespace std;
struct B{
B(){cout<<"here"<<endl;}
};
template<typename Z>
[Code] ,....
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Oct 12, 2013
Let me put it into the code snippet:
/**
This class build the singleton design pattern.
Here you have full control over construction and deconstruction of the object.
*/
template<class T>
class Singleton
[Code]....
I am getting error at the assertion points when i call to the class as follows:
osgOpenCL::Context *cxt = osgOpenCL::Singleton<osgOpenCL::Context>::getPtr();
I tried commenting assertion statements and then the debugger just exits at the point where getPtr() is called.
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Feb 3, 2013
I'm trying to template the return type for this function (component), I've looked around for example code but there doesn't seem to be any exactly like what I want.
Entity.hpp
class Entity {
public:
Entity();
unsigned int id = 0;
Component& addComponent(std::string);
[Code] ....
Error : 'ent1.component<HealthComponent>' does not have class type
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Nov 30, 2013
I am trying to pass a class as a type to a template class. This class's constructor needs an argument but I cannot find the correct syntax. Is it possible?
Here is an example of what I described above. I did not compiled it, it is for illustrative purpose only. And of course argument val of the myData constructor would be doing something more useful than simply initializing an int....
template <class T>
class templateClass {
templateClass() {};
[Code]....
My real code would only compile is I add the myData constructor:
myData () {};
and gdb confirmed that it is this constructor that get called, even with dummy(4).
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Nov 24, 2012
I was wondering if (in C++) you can instantiate a class (class foo) then have said class return the already instantiated object. (foo::instance())
In other words, can I have a class return it's-self via it's own methods? I want to be able to create a class (i.e. class foo) early in my program so it is already setup and ready to go. Then, farther down the line, I want to be able to call functions from that class without having to pass that object as an argument to my calling function. Can I do something like so:
MyClass::ReturnSelf()->foo();
or
MyClass::ReturnSelf().foo();
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Nov 16, 2014
I have a program where I roll a die X number of times and need to print how many times it lands on each side. I tried to create an array in the class aDie that increments each time the corresponding number is rolled but when I go to call and print it in the main my out put is 0. I just picked how many times it landed on the side 4 just to see if it works and it doesn't.
#define ADIE_H
#include <iostream>
#include <vector>
#include <cstdlib>
#include <ctime>
using namespace std;
class aDie {
[Code] .....
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