C++ :: Singleton Class - Auto Seems To Return Wrong Type

Jul 18, 2013

I am trying out a technique for a singleton class:

// access controlled singleton, accessed through function "instance()"
// singleton is constructed in this function
// so that constructor and destructor will be used
class single {
// private constructor/destructor

[Code] .....

Playing around with the code in main(), I am having trouble with auto:

single& s = single::instance(); // works fine
auto a = single::instance(); // error ~single() is private

When I make the destructor public, the output of the program is:

ctor
dtor
dtor

So I fixed this by typing auto&. I'm still confused though, why wouldn't auto know I am returning a reference?

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C# :: Delegate Wrong Return Type?

Feb 25, 2014

i'm getting a new error is a wrong return type.

WebAPI.cs
namespace DarkAPP___WForm.Libs {
class WebAPI {
System.Net.WebClient wc = new System.Net.WebClient();
public WebAPI() {

[code].....

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C++ :: Creating Flexible Interface For CL Application - Auto Return Type?

Nov 24, 2013

I am trying to create a flexible interface for my CL application. And what i have is this :

Code:
using namespace std;
// iplcp -i queryFile -d databaseFile
template <typename INT, typename CHARA>
class API {

vector<string> files;
vector<INT> flags;

[Code] ....

and in main :

int main(int argc, char **argv){
//set variables
API<int, char**>args(argc,argv);
cout << "In file: "<< args.GetOpt("i") << " Db file: " << args.GetOpt("h") << endl;
}

// first thing to be printed should be string and the second int

I know this is not probably the best way to but i am laying around and was curious if something like this could work . Are there any good C++ templates for CLI applications from which i could learn?

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C++ :: Wrong Return Type When Returning Char Array As Pointer

Apr 25, 2014

I am writing a class Player which has several char arrays as private fields. I am trying to write a method which returns an array as a pointer, but doesn't alter the array in any way, thus the const.

Here is a snippet:

Code: class Player
{
private:
char state[MAX_STATE_CHAR + ONE_VALUE];
int rating;
char last[MAX_NAME_CHAR + ONE_VALUE];
char first[MAX_NAME_CHAR + ONE_VALUE];
int groupNumber = NEG_ONE;
public:
char * GetFirst() const
{
return first;
}

Visual studio is saying that the return type doesn't match.

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C++ :: Return Value For A Type Class?

Apr 25, 2014

Code:
returnType operatorOperatorSymbol (parameterList); // syntax for operator overloading
Class Fraction

public:
Fraction operator-(const Fraction& f1){
Fraction r;
return r;
}

Is this even syntactically correct? It gives me errors. Im just trying to compile it without errors. I think the function makes sense since its returning a type Class

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C++ :: Singleton Design Pattern - Not All Control Paths Return A Value

Jan 17, 2013

I have the following code where I use the singleton design pattern, but I get the warning:

warning C4715: 'CM::Instance' : not all control paths return a value

Code:
CM& CM::Instance() {
DWORD dwWaitResult = WaitForSingleObject(mutex, INFINITE);
switch(dwWaitResult) {
case WAIT_OBJECT_0:

[Code] ....

How can I fix this warning?

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C++ :: Find Index Of String Array - Get Wrong Return Value?

Apr 17, 2014

Here is my code to find the index of a string array whose string is equal to the query string. I have checked the program can return the correct index, but the cout result is totally wrong.

#include <iostream>
#include <string>
using namespace std;

[Code].....

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C++ :: How To Create A Singleton Class

Oct 6, 2013

I've tried to program a Singleton class. But the problem is that I don't know how to access the g_pInstance() function. Because this is not working because the constructor and deconstructor is private:

Singleton::g_pInstance()
Code: #include <iostream>
using namespace std;
class Singleton
{

[Code]....

I'm not sure of how to access any object, function, variables in the class when you are using a Singleton. How do you access that?

I'm just asking because I want to know how to do that if I have to use a Singleton sometime when I'm programming.

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C++ :: Singleton Class For User Settings?

Oct 11, 2014

My current idea of how to work with user settings goes like this:

1. Create a class to hold all of the user settings.
2. Use that class to load/save/hold settings in memory.
3. Create an instance of that class once in the entry point of the program (int Main or whatever).
4. Pass, by reference this same class instance around to all of the other classes that need the user settings.
5. Once all other objects deleted, save and then delete the User Settings class.

I created a psuedo-code example below of this. My question is if this is the best way or should I be doing something else. In particular, I am wondering if somehow I can avoid passing the settings class by reference all of the time. Would this be a good case scenario for a "Singleton" type class?

#include <string>
class UserSettings {
private:
std::string SettingOne;
int SettingTwo;
bool SettingThree:

[Code] ....

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C/C++ :: Declaring Map Global Or Wrap In Singleton Class

Jul 13, 2014

#include <map>
#include <iostream>
#include <stdexcept>

[Code]....

SuperSmartPointer<int> ptr4((int*)ch); this line gives error error as double deletion will occur.

Solution :
1) make the reference map global variable.
2) wrap the map in a non-template singleton class.

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C++ :: Singleton Base Class - How To Implement GetInstance Function

Aug 20, 2014

I'm playing with the idea of a singleton base class, but I'm having an issue with how to implement the GetInstance() function in the base class. Since I'm trying to make this ridiculously simple for the child, I'd like to handle that in the base.

class Singleton {
private:
static Singleton* instance;
Singleton() { Construct(); } // Private to avoid other instances

[Code] .....

It would be easy to use like so:

class Hello : public Singleton {
private:
std::string hello;
void Construct() { hello = "hello"; }
public:
std::string GetHello() const { return hello; }
};

Then the instance would be handled like so:
std::cout << Hello::GetInstance()->GetHello();

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C++ :: How To Generate Auto ID (or Auto Number)

Feb 16, 2012

This code is for (hospital management system).

This code allow you to add patients.

There are two types of patients. which is:
1. Normal patient.
2. Critically ill patient.

once you added any patient. You will be able to show all patient using "ShowAllPatient;" method. -> i want the Auto-increment ID Number to appear for each patient has been added.

And you will be able to call a patient to provide a hospital services for him/her using "GetNextPatient;" method.

I need to generate an Auto-increment Number for each (patient) has been added. (Auto-increment Number) but it just should be different for each patient. For example the first patient will have 1, The second patient will have 2. etc. The Auto-increment number should appear for each patient.

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C++ :: Smart Array Class - Constructor Throws Wrong Exception

Jan 24, 2014

Writing a smart array class for my C++ class. I'm running into a problem where the constructor apparently throws the wrong exception. Compiled on G++ with C++11 extensions enabled.

Code:
// headers
#include <iostream>
#include <utility>
#include <cctype>
// stuff we need from namespace std
using std::cout;
using std::cin;

[Code] .....

When I try to check the error-handling code, when I enter a size less then two, Array's ctor throws InvalidSize, and gets caught, all good. But when I enter a letter, the ctor also seems to throw InvalidSize!

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C :: Functions With Different Return Type?

Feb 26, 2015

understand the below program.

Why I'm getting output y is 6.000000

Code:
#include <stdio.h>
int square(double a);
int main()

[Code].....

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C++ :: Get Return Type Of Function

Nov 21, 2012

Say I have overloaded functions with different arguments AND return types. Each set of argument has only one corresponding return type.

Code:
Vector grad(Scalar)
Tensor grad(Vector)

Later I have:

Code:
template <class T>
void test(T x) {
... Y = grad(x)
}

Then how do I automatically declare the type of Y. Do I need to make the grad function a template and specialize each of them ?

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C++ :: Object Type Method Return

Apr 29, 2014

I am new to c++ and trying to learn. for instance. i have a struct and method.I am trying to learn what i can do with the method if i define the return type as struct type.

struct S {
int age;
string name;
};
S method() {
//what i can do in here. with the Struct. I mean can i reach members of the struct. etc
}

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C++ :: Return Type For Assignment Operator

Apr 7, 2014

I am wondering why return type for an assignment operator cant be a void or int? Cant I write assignment operator for student class like this as we do nothing with returned value?

Student {
char name[20];
int marks;
public:
student(char*name,int marks)

[code].....

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C/C++ :: Node Data Return Type?

Apr 7, 2014

In my main I have a do/while loop, which is to iterate around the method calculateImportance while i is not equal to the numNodes.

do
{
int i;
int numNodes = Test.count();
for(i=0; i<=numNodes; i++)

[Code]....

I have been messing around with the data type node, hence why it is there are present, but, that doesn't seem to the answer

This is the function declaration in the header file.

node CalculateImportance();

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C/C++ :: What Is The Default Return Type Of A Function

Jan 17, 2013

i heard that it was int but later it is deprecated , so at present what is the default return type of a function ?

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C/C++ :: Return From Incompatible Pointer Type

Jul 13, 2014

/*
* symboltable.c
*/

#include "symboltable.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "include/utlist.h"

[Code] ....

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C++ :: Setting Function Return Type

May 28, 2012

I want my function to return the type mpz_t, but I'm not sure how?

I've tried: mpz_t MyFunction(mpz_t A, mpz_t B){}

But it didn't work, here is my code so far, I have bolded the parts of the code which are causing errors and added the errors in the comments:

Code:
#include <iostream>
#include <mpir.h>
using namespace std;
???? A(mpz_t m, mpz_t n){
mpz_t mmo; //used to store the value of m, minus one

[Code] .....

Is there a way around this?

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C++ :: Returning A Structure As Function Return Type

Apr 4, 2013

I am having problems with my function definition of a function that should return a structure value.

This is the error I get compute.cpp(9): error C2146: syntax error : missing ';' before identifier 's_advertisebus'

The error is on the line where I start my function definition typing my function type as a structure. A long time ago in c the keyword struct is used with the structure type like struct s_advertisebus s_readadbus(). I tried it both ways but I got errors.

// struct.h
#ifndef STRUCT_H
#define STRUCT_H

struct s_advertisebus {
int nnumberofads;
float fpercentused;

[Code] ....

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C++ :: Using Pointers With Function Both As Arguments And Return Type

Jan 29, 2015

I always have confusions while using pointers with functions both as arguments and as return type.

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C/C++ :: Why To Use Return Type For String Function As Char

Oct 6, 2012

If we are using strcpy() for copying the string. As we are passing pointers to it It will copy the string & no need to return the string .This function will finely work with return type as void then why Ritchie has used it as char* strcpy()?

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C/C++ :: Get Return Type Of Function In Template Parameter

Jul 27, 2012

Is this really the preferred way to get the return type, for use in a derived class, of a function defined in the template parameter?

template<class PARAMETER> class C {
         protected:
            typedef typeof (reinterpret_cast<PARAMETER*>(0))->function() returntype;
      };  

This works just fine for me, but seems inelegant.

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C++ ::  Function Return Type Template Parameters Can't Be Deduced

Dec 9, 2013

I have this code:

#include <iostream>
#include <vector>
#include <map>
#include <string>
using namespace std;

[Code]...

and it does not compile.

The error is:

test.cpp: In function ‘int main()’:
test.cpp:20:30: error: no matching function for call to ‘func1(std::vector<int>&)’
test.cpp:20:30: note: candidate is:
test.cpp:8:45: note: template<class T, class U> std::map<T, T> func1(U)
test.cpp:8:45: note: template argument deduction/substitution failed:
test.cpp:20:30: note: couldn't deduce template parameter ‘T’

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