C++ :: Object Type Method Return
Apr 29, 2014
I am new to c++ and trying to learn. for instance. i have a struct and method.I am trying to learn what i can do with the method if i define the return type as struct type.
struct S {
int age;
string name;
};
S method() {
//what i can do in here. with the Struct. I mean can i reach members of the struct. etc
}
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Mar 8, 2014
I have a class where a method based on the type passed I should return a value.
prototype declared in the header file:
template <typename T>int getNum() const;
Code of the cpp file:
template <typename T> int class::getNum() const{
int c = 0;
for(int i=0;i<v.size();i++)
if(typeid(*(Pro*)v.at(i)) == typeid(T)) c++;
return c;
}
To invoke the method as I do:
ostream & operator << (ostream & os, Pro & obj) {
return os << obj.getNum();
}
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Oct 3, 2012
I sew lot of sample for ASP WEB API. In althose link the post method is using
HttpResponseMessage as return tyope
Is it possible to use return type bool in WEB API post method?
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Sep 18, 2014
I got base class called Statistic and inherited classes from it : lsp, cpu, memory. Those methods inheriting some of methods from Statistic and implement also theirself methods. I prepared some new class called ExecuteRequest which is taking Statistic object in the constructor. What i want to achieve is after i put e.g LSP to this class i would like to determinate what specific object it is in this case LSP right? Then having that i would like to put this object to RunRequest method. How can i achieve that? See my code below:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace SOAP_testing {
public class ExecuteRequest
[Code] .....
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Jul 3, 2014
I have a method to take a Tile object and make an instances of it based on some data from the original object. Than it is suppose to manipulate the a specific instance and save the results. The first loop through it works but it changes all instance as well as the base.
public static int recurse(int count, Tile[,] b,Huristic h,int check) {
if (check==1) {
boardState.Add(B)/>;
return check;
} if (check == 0)
[Code] .....
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Nov 28, 2013
I try to make dll and install it under "Component Services". I tried to make method that return string but when i test it i don't get any result :
Code:
STDMETHODIMP CSimpleChat::CellMe(BSTR name, BSTR** helloMessage) {
CString temp = _T("Hi ");
temp += name;
temp += ", welcome to the simple chat server!";
BSTR str = temp.AllocSysString();
*helloMessage = &str;
return S_OK;
}
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Oct 17, 2012
I am studying the creation of classes in C + +. When executing the code below the method LEN class String2 not work.
code ----------------------------------------------------------------------------------------------
#include <iostream>
#include <string.h>
using namespace std;
[Code]......
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May 26, 2013
I want my method of the class to take as an input an array of data type derived from class. How can I do this?
Code:
class Planet {
public:
// typedef class Planet PlanetType;
void GetForce(int, PlanetType []);
};
Or when should I define my new data type PlanetType?
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Oct 31, 2014
public class Customer
{
public int Id { get; set; }
public string Name { get; set; }
public List<Order> Orders { get; set; }
public Customer() {
Orders = new List<Order>();
}
}
This object is called as
var cust = new Customer
{
Id = 1, Name = "Khatana", [b]Orders.Add(new Order())[/b]
}
I want to ask, Orders.Add(new Order()) is a wrong way, but why..!!... as List<Order> already has been initialized in Customer constructor, then why it is again required to be initialized in object initialization.
Is this a correct way
List<Order> orders = new List<Order> {aaa.....bb....cc};
var cust = new Customer
{
id = 1, Name = "Khatana", Orders = new List<Order> { orders }
}
Why we need to initialize a list in an object initialization, where as the list has been already initialized in object constructor.
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Oct 12, 2013
Let me put it into the code snippet:
/**
This class build the singleton design pattern.
Here you have full control over construction and deconstruction of the object.
*/
template<class T>
class Singleton
[Code]....
I am getting error at the assertion points when i call to the class as follows:
osgOpenCL::Context *cxt = osgOpenCL::Singleton<osgOpenCL::Context>::getPtr();
I tried commenting assertion statements and then the debugger just exits at the point where getPtr() is called.
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Nov 8, 2014
How can I return other object's value in a function(see code and comments)?
Person.h
Code:
#include <iostream>
#include <string>
using namespace std;
class Person{
public:
Person();
Person(string pname, int page);
[Code] ....
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Dec 7, 2013
Is it valid for an object to return an object of they same type? GetBlock method
class memBlock {
private:
char *mem;
unsigned long length;
public:
memBlock(char *data,unsigned long startPoint, unsigned long endPoint) {
[Code] .....
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Apr 25, 2014
Code:
returnType operatorOperatorSymbol (parameterList); // syntax for operator overloading
Class Fraction
public:
Fraction operator-(const Fraction& f1){
Fraction r;
return r;
}
Is this even syntactically correct? It gives me errors. Im just trying to compile it without errors. I think the function makes sense since its returning a type Class
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Feb 26, 2015
understand the below program.
Why I'm getting output y is 6.000000
Code:
#include <stdio.h>
int square(double a);
int main()
[Code].....
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Nov 21, 2012
Say I have overloaded functions with different arguments AND return types. Each set of argument has only one corresponding return type.
Code:
Vector grad(Scalar)
Tensor grad(Vector)
Later I have:
Code:
template <class T>
void test(T x) {
... Y = grad(x)
}
Then how do I automatically declare the type of Y. Do I need to make the grad function a template and specialize each of them ?
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Sep 10, 2014
Requirement: the AddRegistration method in the RegistrationDB class should accept a Registration object and return a Boolean value that indicates if the operation was successful
a brief overview. Form with two combo boxes and a button, when you click the button the data from the combo boxes is entered into a table in the connected database...
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Apr 7, 2014
I am wondering why return type for an assignment operator cant be a void or int? Cant I write assignment operator for student class like this as we do nothing with returned value?
Student {
char name[20];
int marks;
public:
student(char*name,int marks)
[code].....
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Apr 7, 2014
In my main I have a do/while loop, which is to iterate around the method calculateImportance while i is not equal to the numNodes.
do
{
int i;
int numNodes = Test.count();
for(i=0; i<=numNodes; i++)
[Code]....
I have been messing around with the data type node, hence why it is there are present, but, that doesn't seem to the answer
This is the function declaration in the header file.
node CalculateImportance();
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Feb 25, 2014
i'm getting a new error is a wrong return type.
WebAPI.cs
namespace DarkAPP___WForm.Libs {
class WebAPI {
System.Net.WebClient wc = new System.Net.WebClient();
public WebAPI() {
[code].....
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Jan 17, 2013
i heard that it was int but later it is deprecated , so at present what is the default return type of a function ?
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Jul 13, 2014
/*
* symboltable.c
*/
#include "symboltable.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "include/utlist.h"
[Code] ....
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May 28, 2012
I want my function to return the type mpz_t, but I'm not sure how?
I've tried: mpz_t MyFunction(mpz_t A, mpz_t B){}
But it didn't work, here is my code so far, I have bolded the parts of the code which are causing errors and added the errors in the comments:
Code:
#include <iostream>
#include <mpir.h>
using namespace std;
???? A(mpz_t m, mpz_t n){
mpz_t mmo; //used to store the value of m, minus one
[Code] .....
Is there a way around this?
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Apr 4, 2013
I am having problems with my function definition of a function that should return a structure value.
This is the error I get compute.cpp(9): error C2146: syntax error : missing ';' before identifier 's_advertisebus'
The error is on the line where I start my function definition typing my function type as a structure. A long time ago in c the keyword struct is used with the structure type like struct s_advertisebus s_readadbus(). I tried it both ways but I got errors.
// struct.h
#ifndef STRUCT_H
#define STRUCT_H
struct s_advertisebus {
int nnumberofads;
float fpercentused;
[Code] ....
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Jan 29, 2015
I always have confusions while using pointers with functions both as arguments and as return type.
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Oct 6, 2012
If we are using strcpy() for copying the string. As we are passing pointers to it It will copy the string & no need to return the string .This function will finely work with return type as void then why Ritchie has used it as char* strcpy()?
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Jul 27, 2012
Is this really the preferred way to get the return type, for use in a derived class, of a function defined in the template parameter?
template<class PARAMETER> class C {
protected:
typedef typeof (reinterpret_cast<PARAMETER*>(0))->function() returntype;
};
This works just fine for me, but seems inelegant.
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