C++ :: 2D Side Scroll Game - Background Is Not Working Right
Dec 30, 2013
I am working on a 2D side scroller game. Where a ball is moving continuously towards right . I used a camera to follow the ball as soon as ball reaches the center of screen. I created a horizontal line to look like the surface on which the ball is rolling.
line runs from x=0 to x=800 (i.e screen width)
NOTE: (0,0) coordinate is at top left corner of display.
Problem: My display is 800 x 400 . Camera follows the ball, but soon the ball crosses x=800 and starts moving in black background. I want that line surface to stay there instead of going out of bound.
Additionally! I generated obstacles from x=800 which also move out of bound along with my line.
What should be done here? This is just my first c++ game project, so i might be skipping things that can solve the issue.
[Update] these screenshots manage to show, what the real problem is: [URL]
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[Code] ....
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dad 1 0 340176 0 ... either a long number or a zero. No names
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Code:
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