C++ :: 2D Side Scroll Game - Background Is Not Working Right

Dec 30, 2013

I am working on a 2D side scroller game. Where a ball is moving continuously towards right . I used a camera to follow the ball as soon as ball reaches the center of screen. I created a horizontal line to look like the surface on which the ball is rolling.

line runs from x=0 to x=800 (i.e screen width)

NOTE: (0,0) coordinate is at top left corner of display.

Problem: My display is 800 x 400 . Camera follows the ball, but soon the ball crosses x=800 and starts moving in black background. I want that line surface to stay there instead of going out of bound.

Additionally! I generated obstacles from x=800 which also move out of bound along with my line.

What should be done here? This is just my first c++ game project, so i might be skipping things that can solve the issue.

[Update] these screenshots manage to show, what the real problem is: [URL]

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Attachment 30507

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[URL]...

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[URL]

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