C Sharp :: Scroll To Top Of The Screen?

Jun 12, 2012

I have screen, where I need to scroll automatically top of the screen if any error comes.

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C Sharp :: Scroll Images In Dicom Viewer Using Scroll Bar?

Aug 28, 2012

I want to know how to scroll images in dicom viewer using scroll bar control

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C Sharp :: How To Give Scroll Bar For Group Box

Oct 11, 2012

Is there any methods to add scroll bar for group box

My code scenerio is: I have many groupbox in form, all group box will be appears in same place and also height and width is fixed. I'm doing group box visible true/false according to condition.

So some groupbox ecxeeds the width and heighto so I want to put this all in scroll Bar

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C++ :: Making List Box With 2 Scroll Buttons

Oct 13, 2012

I want to make something like this for a game:

It is a "list box" that has 2 scroll buttons (scroll bar not needed). One button push, "scrolls" the list one entry.

Needs to run crossplatform (windows, linux).

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C++ :: Making A List Box With Two Scroll Buttons

Oct 13, 2012

I want to make something like this for a game:

Attachment 30507

It is a "list box" that has 2 scroll buttons (scroll bar not needed). One button push, "scrolls" the list one entry.

Needs to run crossplatform (windows, linux).

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C++ :: Code Blocks Horizontal Scroll Bar In Console

Oct 4, 2014

I want to show my output in one line. But my output breaks to next line even before endl is encountered.code blocks horizontal scroll bar in console? is it c++ formatting issue or console issue?

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C++ :: 2D Side Scroll Game - Background Is Not Working Right

Dec 30, 2013

I am working on a 2D side scroller game. Where a ball is moving continuously towards right . I used a camera to follow the ball as soon as ball reaches the center of screen. I created a horizontal line to look like the surface on which the ball is rolling.

line runs from x=0 to x=800 (i.e screen width)

NOTE: (0,0) coordinate is at top left corner of display.

Problem: My display is 800 x 400 . Camera follows the ball, but soon the ball crosses x=800 and starts moving in black background. I want that line surface to stay there instead of going out of bound.

Additionally! I generated obstacles from x=800 which also move out of bound along with my line.

What should be done here? This is just my first c++ game project, so i might be skipping things that can solve the issue.

[Update] these screenshots manage to show, what the real problem is: [URL]

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C++ :: Calculating Vertical Position Of Scroll Bar For A List Box?

Aug 16, 2013

im trying to code a simple list box for my self made GUI but i seem to be stuck at the scroll bar. I already finished with the calculation for the scroll bar size but how I could calculate it's current vertical position depending on the current item on top of the list box.

My current code looks like this

ListBox struct:
struct MenuListBox {
int PosX;
int PosY;
int Width;
int ItemsVisible; //Items visible at the same time
int CurrentItem;

[code]....

Additional vars in the menu class:

MenuListBox* MenuListBoxes;
int ListBoxCount;

How could i calculate this:

New->CurrentScrollBarPosY = ; ?

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Visual C++ :: How To Scroll Text Drawn With DrawText

Apr 16, 2013

I have an emulation project I've been working for a long time (the Altair32 Altair/IMSAI emulator) and I'm trying to simulate a dot-matrix printer for list output in CP/M.

Here's what I have so far and where I'm stuck and need a push in the right direction. I'm using a dialog box with a green bar paper bitmap as the client area background. I used CreateFont to load a dot matrix printer TrueType font and have the base code to print on subsequent lines. So, based on the dialog size, font size, etc., I get about 10 lines of dot matrix printing, 80-characters wide. So far so good.

The problem arises in how do I scroll the text like on a printer? I thought about trying a static text control or an edit box, but the text to be printed is of an unknown size and ISTR that both of those controls have finite size limits (32k but maybe I'm wrong). They would also need to be transparent so that the green bar paper shows through.

Rich
[URL]...
[URL]...

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Visual C++ :: Get Cursor Position For Picture Control With Scroll Bar

Apr 25, 2014

I was loaded a bitmap using this code. I'm using mousemove method to known the Dialog's mouse move position & get the RGB pixel.

I want to get the picture contol's mouse move position & using this point (x,y) i will get the particular color ref value R, G, & B.

My picture control size is 256 * 256 & I was loaded an image 512 * 512.

Using scroll bar, I was view the image but can't get the particular pixel in the picture control.

The below code get the Dialog's mouse move cursor position & RGB Values only.

Code:
void CMyDlg::OnMouseMove(UINT nFlags, CPoint point) {
int R,G,B;
COLORREF ref;
ref = m_dcMem.GetPixel(point.x,point.y);
R = GetRValue(ref);
G = GetGValue(ref);
B = GetBValue(ref);
CButton::OnMouseMove(nFlags, point);
}

How can i get the picture contol position even use the scroll bar.

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Visual C++ :: How To Capture Mouse Scroll For CMFCRibbonEdit Class

Oct 18, 2014

For a ribbon bar with edit controls (CMFCRibbonEdit) I want to handle the mouse scroll events for the edit controls. That is, when the user clicks and then scrolls on the edit it will navigate a predefined list of strings. I want to capture the scroll event in order to update the edit text step by step.

This kind of behavior is implemented by the Spin Edit; I don't want to use the spin edit control since it only uses a list of integers and the spin buttons are too small.

Is there a way to catch the mouse scroll event for the CMFCRibbonEdit control? How to approach message handling for the ribbon (other messages than the COMMAND allowed by the ribbon designer). I'm using VS2010 on Windows 7 and the ribbon was designed with the ribbon designer?

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C++ :: Output Displaying Out Of The Screen

Feb 11, 2014

I have turbo c++ on windows xp SP2.....whenever i compile my code in turbo c++ i am getting output outside the screen.....but when i used code::block....i get the correct output...fits to screen ...

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C :: How To Get Sum Of Areas And Print On Screen

Mar 19, 2014

So i am struggling for days to get this done and all i need is to get the sum of the areas and get them printed on the screen my code is this:

Code:

#include<stdio.h>
#include <stdlib.h>
#include<conio.h> //Not needed in Dev C++//
#define PI 3.1415
float Area_of_Rectangular(float length,float width);
float Area_of_Circle(float radius);
int main()

[Code]...

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C# :: Can't Output Ounces On Screen

Jun 25, 2014

why I can't output ounces on the screen in c#...here's the code:

Code:

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace Chapter7Problem12
{
class Program
}

[code]....

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C :: Write To Screen Lowest N

Oct 31, 2013

My problem is :

Code: numbers[10]={25,27,17,19,47,3,98,5,124,10};

You write a program at do below processes for above array.

You want a number 1 between 10 at user.

if user enter N value,program write to screen lowest N. number at array. For example user enter 2,program write to screen lowest secondary number of 5 value at array or user enter 10 value,program write to screen maximum number of 124 value at array.

But write the program with don't use sorting algorithm.

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C++ :: Clear Screen Without Blinking

Nov 4, 2013

I have a one simple question :D. I want to output to the console some symbols. Let's say that i have a loop.

for(int i = 0; i < 10; i++) cou << "* ";

Then I want to output other symbols but I want to overwrite the previous symbols. I know I can use system("cls"); but it blinks if I try to output the same characters. For example if I have:

for(int i = 0; i < 10; i++) cou << "* ";
system("cls");
for(int i = 0; i < 10; i++) cou << "* ";

After I run this code the first loop outputs ten "*". Then there is a blink and there are again ten "*" shown. How can I avoid this blink?

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C++ :: Restrict Screen Scrolling

Oct 14, 2013

I have screen scrolling up and running but it keeps going after the background finishes. how do you fix that?

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C++ :: Odd And Even Integers - How To Output On Screen

Apr 18, 2013

#include <cstdlib>
#include <iostream>
#include <fstream>
#include <string>
#include <vector>
using namespace std;
int main()

[code]....

I do not know how to output on the screen, I believe that i have written it to the file correctly but i dont know how to output it.

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C++ :: Getting Screen Capture Of Whole Program?

Oct 8, 2014

For my class we have to take a screenshot of the program and put it in a word document. How can I accomplish this?

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C++ :: SDL Fill Screen With Image?

Jul 19, 2013

so im trying to make a background for a menu, but it is only so big. its not the kind of picture where i can just reapply it. is there a function to make it fill to the screen?

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C++ :: Printing Too Many Times To The Screen

Mar 29, 2013

I've got most of the program to work but its printing to the screen 5 times and I only want it to print once.

Eg:
cos1512: 57.00%
mat1512: 86.50%
inf1520: 65.10%
cos1521: 78.40%
inf1505: 89.10%

but I get:

Semester Marks:
================
cos1512: 57.00%
mat1512: 57.00%
inf1520: 57.00%
cos1521: 57.00%
inf1505: 57.00%
cos1512: 86.50%
.....

My code:

#include <iostream>
using namespace std;
class Module {
public:
void setModules(string module1, string module2, string module3, string module4, string module5);
void setMarks(int aMark1, int aMark2);
int updateMarks();

[Code] .....

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C++ :: Clearing Certain Section Of The Screen

Nov 7, 2013

I want to have my program only clear a section of the lines displayed on screen. For example if:

Welcome. Enter : (cin)
Choose a mode: (cin)
(etc...)
Clear above lines (for example) 1 and 2?: (cin)
//now I want the program to do that. How?

Overall, I want to be able to system ("cls") only certain lines.

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C++ :: Clear Part Of The Screen?

Nov 3, 2014

Is there any way I can clear only a selected part of the screen? (I'm aware of system("cls"))

For example, when you enter a date, and is wrong, could it just errase that input and only say "Wrong try again" without errasing everything else you where doing?

In this case, a function that only errases what is in the while

while(not wrong)
{
cout<<"DIA: ";
cin>>obj.dia;
cout<<"MES: ";
cin>>obj.mes;
cout<<"ANIO: ";
cin>>obj.anio;
}

PS: Also, is there any whay in which you can ask the user to enter the date DD/MM/YYY?

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C++ :: How To Show Output On Screen

Oct 29, 2013

I want to write a program that makes this output to appear on screen using for-loop :

0 0
1
2
3
4
5

1 0
1
2
3
4
5

2 0
1
2
3
4
5

3 0
1
2
3
4
5

I can't seem to make the correct logic/engine of this nested loop.

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C++ :: Hold Screen Via GUI To Console

May 15, 2013

I had a program (on console) that uses a third-part software to draw some graphs. In order to hold the graphs on the screen, I used cin.get(); and that worked.

Now I created a GUI with Qt. The code remains generally the same. The code continues to call the software to draw graphs (during drawing graphs, there is a console opened automatically). Butcin.get(); in the code cannot hold the graphs on screen anymore. The graphs appear and disappear immediately.

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C# :: How To Make Screen Splitter

Feb 8, 2015

Screen Splitter will allow main screen to be split into two or more sections. It will be useful for the active program's window to be resized properly to one part of the screen. Using this utility, User will be able to do a split system desktop into two or more areas....

Attached image(s)

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