C++ :: Template Of Sending Text

Mar 1, 2013

I am writing some code to send text to a third part software. Basically each sending looks like this:

p << "set terminal eps
";
p << "set output '07.eps'
";
p << "plot '-' using ($1 == 0 ? NaN : $1) with lines linecolor 2 title 'comparison ratio',
'-' using ($1 == 0 ? NaN : $1) with lines title 'comparison ratio'
";
p.send(TOex_ar).send(TOnew_ar);
p << "set terminal wxt 7
";
p << "plot '-' using ($1 == 0 ? NaN : $1) with lines linecolor 2 title 'comparison ratio',
'-' using ($1 == 0 ? NaN : $1) with lines title 'comparison ratio'
";
p.send(TOex_ar).send(TOnew_ar);

Each time I have to change the number "07" and "7";decide to add or not the following parts: "using ($1 == 0 ? NaN : $1)", "with lines", "linecolor 2";and write the title 'comparison ratio' and the name of data to send "TOex_ar" and "TOnew_ar".Since I have to do this kind of thing 50 times in my code, and it is in the form of text, I am wondering whether in C++ we can write a template or function to simplify the program, just to input the changing parts.

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C++ :: Calling Function By Sending Char Text Of Function Name

Feb 19, 2014

Is this possible?

int myfunc( int a, int b, char * c )
char a = "(int)myfunc()";
char b = "(int,int,char*)"
call(a, b, ...) // Function name and return type, params

I want to do function what registers forward what will get callback if the time is right. Basically then i dont need to edit and add extra functions into source files. I just have to include header and use register forward function. If there is anything close to this it would be perfect!

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C++ ::  how To Declare Template Function Inside Template Class

Dec 5, 2013

I'm trying to implement a simple template array class, but when i came into the operator< i actually have to use a template :

my code is something like :

template<typename _Type, std::size_t _Size>
class array {
public :

[Code] ......

but i am having an error of shadows template param 'class _Type' is it w/ the name conflict between the array template parameter and the function template parameter ?

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C++ :: Use Of Class Template Requires Template Argument List

Nov 6, 2013

Error1error C2955: 'DoubleLinkedListInterface' : use of class template requires template argument listdoublelinkedlist.h10
Error2error C2244: 'DoubleLinkedList<T>::DoubleLinkedList' : unable to match function definition to an existing declaration doublelinkedlist.cpp7

Error3 .cpperror C2244: 'DoubleLinkedList<T>::~DoubleLinkedList' : unable to match function definition to an existing declaration 12

.h

#pragma once
#include "DoubleLinkedListInterface.h"
#include "Node.h"
#include <iostream>

[Code]....

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C++ :: Partial Template Specialization With Template Class

May 27, 2013

I have a generic template class with another template in one of its types. Now I want to specialize one of its methods for a particular (template) class, which leads to a compile error, however.

Here is the example:

#include <stdio.h>
template<typename Type>
class Obj1 {
public:
void ID() { printf("Object 1, size = %zu

[Code] .....

GCC ends with:
:35:27: error: type/value mismatch at argument 2 in template parameter list for ‘template<class Type, template<class> class O> class Foo’
:35:27: error: expected a class template, got ‘Obj2<Type>’

What is wrong with the specialization? Can it even be achieved and how (if so)?

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C++ :: Template With A Specialized Template Class Parameter?

Nov 2, 2014

how I want the code to look. Only problem is it doesn't work (Line 11). I have some experience with templates but I'm not a pro.

Basically I want the "Channels<3>" to be a type that I can use to specify a Cable with similar to vector<float/int> it would be Cable<Channels<2 or 3>>.

What have I messed up with the syntax?

#include <iostream>
#include <vector>
using namespace std;

[Code].....

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C++ ::  Writing A Function Template With Template Arguments?

Mar 14, 2014

I have a function:

template<class Iterator, class T>
void a(Iterator, Iterator, const T&);

and I want to be able to simplify calls to 'a' with calls like

a(someIteratableContainer);

instead of having to call:

a(someIteratableContainer.begin(), someIteratableContainer.end(), valueOfTheContainersElementType);

I also want to be able to generalize the function to handle any of the standard iteratable contains: array, vector, deque, whatever.

I was under the impression I could write:

template<template<class T> class U> a(U<T>& container) {
a(container.begin(), container.end(), g(T()));
}

where 'g()' returns an object of the element type. However, the compiler is claiming, no matter how I write a call to the overload, the original template is selected and/or the overload is invalid, depending on the various ways I attempt to write said overload.

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C++ :: Use External Template With Template Specialization?

Nov 17, 2013

[URL]

#include <iostream>
struct Outer {
template<typename T>
void go() {
std::cout << Test<T>::f() << std::endl;

[Code] .....

I have tried several variants on this code to no avail. Outer is in a header, along with the extern template statements, and the specializations after main are in their own cpp file. Main is in a different cpp file.

What do have to do to make this work? I cannot bring the definitions of f() into the header, and they will be different for different template parameters. Ideally, I want Test to remain a private member of Outer, though this can change if it's the only option.

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C++ :: Passing Same Template Value To Two Different Template Functions

Dec 11, 2014

I have been trying to get a hang on templates. I have the two following functions that that could be consolidated in a single template function:

void Attractor::updateFamilies(FamiliesController *_tmp, int _counter){

center.x = ofGetWidth()/2;
center.y = ofGetHeight()/3;
attractorCounter = _counter;
if(attractorCounter == 1){

[Code] .....

NotesController and FamiliesController have the same parent. The thing that I'm trying to grasp with templates is that is could something like:

template<class TYPE>
void Attractor::updateData(TYPE* *_tmp, int _counter){
center.x = ofGetWidth()/2;
center.y = ofGetHeight()/3;
attractorCounter = _counter;

[Code] ....

And then have another template function declaration for all the attractor functions where I pass the same template value as in the first one.

As you can see, I'm calling another functions inside called attractors(_tmp). I know that one way around it could be to get rid of that function and just do all the logic inside of each if statement. Is there any way to pass the same template function parameter within a template function parameter?

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C++ :: Template Class With Template Members

Feb 9, 2015

I have a class like this

PHP Code:
template<class X>
class A {
  X m_x;
public:
    X* foo();
    X* bar();
    //others are not related to X
}; 

I would like to get rid of

PHP Code: template<class X> 

For class level but still use it for members. Like this

PHP Code:
class A {
  X m_x;
public:
    template<class X>
    X* foo();
    template<class X>
    X* bar();
    //others are not related to X
}; 

However, I am still stuck at

PHP Code: X m_x; 

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C# :: Sending File Over TCP

Sep 16, 2014

why this code works only for file of smaller data. When I try to send for istance a image, the image arrive corrupted.

Client:

//read all file
byte[] vett = File.ReadAllBytes(s);
//read filename

[Code]....

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C++ :: Declare Template Type Object Inside Template Type Class Definition

Oct 12, 2013

Let me put it into the code snippet:

/**
This class build the singleton design pattern.
Here you have full control over construction and deconstruction of the object.
*/
template<class T>
class Singleton

[Code]....

I am getting error at the assertion points when i call to the class as follows:

osgOpenCL::Context *cxt = osgOpenCL::Singleton<osgOpenCL::Context>::getPtr();

I tried commenting assertion statements and then the debugger just exits at the point where getPtr() is called.

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C++ :: Sending Constants As Parameters

Nov 21, 2013

What's the problem with the following:

Code:
#define K 3;
int max(int a, int b) {
return a>b? a : b;
} int main() {
cout<<max(K, K+3);
return 0;
}

Why is it not allowed, and how is it different from:

Code:
int max(int a, int b) {
return a>b? a : b;
} int main() {
cout<<max(3, 3+3);
return 0;
}

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C :: Sending A Packet Over Sockets

Oct 30, 2013

I have a socket connection already set up, my thing is what would be the best way to send a packet through sockets? My teacher wants us to convert the packet to bits first before we send it. I think he wants something like this:

Code:
struct packet{

int header
int message
int flag

}clientpacket; m

My question is how do we covert this to bits, before sending it. One of my friends said we can create a char[] array the size of the struct as a buffer. will memcpy() change the struct to bits if I copy it to the buffer?

this is how is suppose to look in bits for the header field/column.

Field : header
Field size(bits): 8
data format: Unsigned int
value example: 1
Value in bits: 0000 0001

I am confused, I think I send a structure over the socket but I did not convert it to bits before I sent it .

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C :: Sending Matrix Over UDP Socket

May 18, 2014

I want to apply program to send matrix from client and server ,and return back a processed matrix ..

How I can do it using UDP ,it was easy to use tcp for that!?

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C :: Sending Integer Via Socket

Dec 18, 2014

Verify my Method . I am not getting expected output ..

Code:

int Amount=500;
send(newSocket,Amount,4,0);
close(welcomeSocket);
recv(clientSocket,Amount,4,0);
// Amount= ntohl(Amount);
printf("Data received: %d",atoi(Amount[0]));

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C :: Sending Numbers Through Sockets

Nov 1, 2013

I want to write a program(s) so that the client sits and waits for a scanf to receive an int, then send to server, server then receives the int, processes it, then goes back to sit and wait for new input. to start with, where do i start! server side, or client side? and also what order do i have to go in my program before the loop to set up the socket, and listen? and then what gets looped to keep the connection open and wait for new receive?

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C++ :: Sending A String To Program?

Jul 21, 2013

I have a project, to make a program that spams chat programs. I've been trying to figure out how to send a string to an open program such as notepad, or a chat window. I know how to simulate keystrokes but I have yet to figure out or find out any way of sending a string to a program. pseudo code:

int main() {
string a;
int howManyTimes;
cin >> a;
cin >> howManyTimes;
//user enters "pizza"
for(int i = 0; i < howManyTimes; i++) {
//now I want "pizza" to be sent to the program keystroke enter or whatever the correct syntax is sleep
} }

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C# :: Sending Messages To Log In And Password

Apr 20, 2014

I wanted to make an program which is sending messages to log in and password, but instead of message it gives me "System.Windows.Forms.TextBox, Text: AND HERE MY TEXT I WANTED.

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C# :: Sending X-AMF Type Packets

Jan 10, 2015

create BOT that adds friends on one of Chat websites.

Im using C#

On website there is a button that adds user to friends

<li class="friend"><a href="javascript:void(0)">Add Friend</a></li>

I captured packet that is sended to server then that button is clicked

POST (info hided)/amfgateway.php HTTP/1.1Host: (info hided)
Connection: keep-alive
Content-Length: 52

[Code].....

It apears that this is AMF(Action Message Format) type packet Content-Type: application/x-amf it is in binary and this complicates things a little because I cannot send it with regular httpwebreqeuest class(Or I think so)

I used Fiddler4 with AMF plugin to check what data was passed with that packet

It apears that these numbers under content / 0 are User-id that is needed to add user to friends

I did a research with little success finding any usefull examples. I just found that there is a library for FLEX/FLASH remoting called fluorinefx and this should do the job but when I opened documentation it seems little too complex for me.

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C++ :: Sending And Receiving Data?

Jul 23, 2014

If I have a text file named, stuff at a specified path in the c : drive, how do I send the contents of this file to another computer using the Internet?

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C :: Function Not Sending Back Values

Nov 4, 2013

I am trying to get all these functions work together and send the value of countX and countY back into main from function2() and function3() to be used by function4() later on.. But I keep getting 0 printed out and I am not quite sure why.

Code:

#include<stdio.h>
#include<stdlib.h>
#include<time.h>
#define maxrow 20 //defines maxrow as a constant of 20
#define maxcol 30 //defines maxcol as a constant of 30
}

[code]....

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C++ :: Sending Data From A File Via Winsock?

May 11, 2013

I want to send data from a file via winsock. The problem is that the only first line in the file is send.

Client

#include <iostream>
#include <winsock2.h>
#include <fstream>
#include <string>
#pragma comment(lib,"ws2_32.lib")
#define SERVER "127.0.0.1" //ip address of udp server

[Code] ....

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C++ :: Inserting Hex Value And Sending It At Serial Port

Dec 17, 2013

I am trying to convert decimal value 1 to 32 to hex value and insert it at 4th pos of char array and send it as hex value at the serial port .

My issue is it is converting to decimal to hex value but when it sends, it treat the converted hex value as char and sends it equivalent hex value.

For example

if decimal =1 then its hex = 1.
so , writebuffer[3] =1

But when we send whole writebuffer through send function, it treat this 1 as char and sends its hex value as 31. how to send its hex value.

unsigned int i=0;
char hex[3];
unsigned char hexunsigned[3];
unsigned int dec;
do {
unsigned char writebuffer[8] ={0x01, 0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};

[Code] ....

The send function is

void serial::send(unsigned char data[], DWORD noOfByte) {
DWORD dwBytesWrite;
WriteFile(serialHandle, data, noOfByte, &dwBytesWrite, NULL);
}

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C/C++ :: Sending Char And Storing It In Vector

Feb 3, 2014

I've got something I'm trying to accomplish, but crashes my program.

I've got my server and client code.

Having the client send a message they type (char Chat[1024]) And the server receiving the chat (char recv_chat[1024]) only to send it to all connected clients again. Which the server sends the recv_chat.

The client receives it (char recv_chat[1024]). This works, and the client gets the right info. However, I'm trying to store it using a vector. I'm sure I've tried any way possible.

Client storing vector pseudo-code:

vector<char*> SaveChat;
int main () {
while (true) {
if (newClientConnected) {

[Code]....

This doesn't work, and crashes my application. I've tried changing the vector to string, const char*, basically anything I can with no avail.

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C# :: Filling And Sending A POST Form

Mar 21, 2015

I'm building a project in my free time and in the last part of it I need to fill a form of a website and then 'hit submit', but how it can be done. Btw the form is a 'POST' form so it's harder than a 'GET' one.

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