C/C++ :: Call To Move Constructor When Vector Pushback Is Called

Dec 29, 2014

#include <vector>
#include <iostream>
#include <iterator>

[Code]....

I am confused for first call to push_back copy constructor is called for second call I am expecting it to move class instance to new memory location there by trigering move and then inserting second class instance expected call:

Copy constructor
Move constructor
Copy constructor
but its calling
Copy constructor
Copy constructor
Move constructor

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C/C++ :: Error In Vector Pushback - Creating Random Unwanted Numbers

Apr 12, 2014

I'm currently writing a chunk of code that will take inputs from the user and push them into a vector until 0 is entered, at which point it will break the loop and continue on with the rest of the program. This is nothing I haven't done before, but I have never encountered this error.

The code chunk looks like this:

typedef vector <int> ivec;
int main() {
ivec nums;
int input;
while (true) {
cout << "Enter a positive integer, or 0 to quit" << endl;

[Code] ....

My standard testing input has been 3 5 6 3 8 (then 0 to quit), so one would expect my sequence to be 3 5 6 3 8...but instead after the 8 I get a random number value that is usually quite large and I cannot figure out where it comes from (ex. 3 5 6 3 8 201338847).

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C++ :: When A Copy Constructor Is Called

Apr 27, 2013

The following are the cases when copy constructor is called.

1)When instantiating one object and initializing it with values from another object.
2)When passing an object by value.
3)When an object is returned from a function by value.

I don't understand #2 How can and object be passed by value? when I think of passing object I think of passing by address or reference. explain

I don't understand #3 how can a function returned object by value I think of again passing by address or reference.

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C++ :: Move Constructor In Class Definition?

May 5, 2013

I am unable to understand how a move constructor works in this example of code. If someone could break down the process of what is taking place and explain to me on why to use a move constructor.

Code:
class MyString {
MyString(MyString&& MoveSource) {
if( MoveSource.Buffer != NULL ) {
Buffer = MoveSource.Buffer; // take ownership i.e. 'move'
MoveSource.Buffer = NULL; // set the move source to NULL i.e. free it
}
}
};

Example from "SamsTeachYourself: C++ in One Hour a Day"

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C++ :: Why Copy Constructor Called 2 Times

Sep 15, 2013

I was wondering that why in the below code, the copy constructor is called 2 times.

Code:
class A {
private:
static int count;
int age;
public:
A()

[code].....

I think that when f(a) is called, since I am passing this as value, no copy constructor should be called. The copy constructor should called when the return object "x" is assigned to:

A b = x;

why copy constructor called 2 times?

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C++ :: Can A Class Constructor Be Called Like A Method?

May 17, 2013

When the below is done, does it call the constroctor only, and if yes, constructors do not have return types so how does it work? is there anything behind the scene?

wxAddHandler(new wxPNG_HANDLER);
and
sf::RenderWindow(sf::VideoMode(...),...);

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C# :: Mvvm Light Constructor Not Being Called

Dec 6, 2014

I can't get my 'Front End' view model's constructor to be called. If i remove my dependency from the mvvm-light framework and use MSDN mvvm paterns then the constructor is called. What am i doing wrong. It seem like there is a data context binding issue between my XMAL and my view model backing.

ViewModelLocator.cs
using GalaSoft.MvvmLight.Ioc;
using Microsoft.Practices.ServiceLocation;
using Point_Of_Sale.Model;
using System.Collections.Generic;
namespace Point_Of_Sale.ViewModel {
public class ViewModelLocator

[Code] ......

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C/C++ :: Why Overloaded Copy Constructor Is Not Getting Called Here

Nov 19, 2012

#include<iostream>
using namespace std;
class Cents {  
public:
  int m_nCents;
   Cents(int nCents=0):m_nCents(nCents){
       cout<<"Calling normal constructor with value:";   m_nCents = nCents;
       cout<<m_nCents<<endl;

[code].....

Question is :Why is the overloaded copy constructor that I have written not getting called here?Internally default copy constructor is getting called.Thats why we get value of obj2.m_nCents as 37.

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C++ :: Copy Constructor Not Called In Virtual Inheritance

Apr 10, 2013

I have the following classes and 'dreaded diamond':

A
/
/
B C
/
/
D
|
|
E

Classes B & C both inherit from A using public virtual A.

E is the only concrete class. None of the classes are totally abstract.

Every class has a copy constructor.

All of the copy constructors are chained together through the initialization lists.

E correctly calls D's copy constructor.

D correctly calls B and C's copy constructors.

But neither B nor C call A's copy constructor, although A's default constructor is called. To reiterate B and C have a call to A's copy constructor in their initialization lists.

I guess A's default constructor is being called is because of virtual inheritence, but why isn't its copy constructor called (too)?

A's copy constructor includes some very important code and I could do with calling it. Should I call it from the concrete class' initialization list or is that considered bad form?

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C++ :: Keyboard Function That Is Called In Main Function To Make Shape Move

Jan 19, 2013

Ok so I am working on a game and I'm in the process of developing my Player class. Anyways, what I have is a keyboard function that is called in my main function to make a shape move.

void myKeyboardFunction(unsigned char key, int x, int y) {
switch ( key ) {

[Code].....

But when I try to call it, trying to copy my previous method,

glutKeyboardFunc(Player1.playerControls);

I get an error

error C3867: 'Player::playerControls': function call missing argument list; use '&Player::playerControls' to create a pointer to member

I get an error saying it can't convert parameters. I would just like to understand why the arguments become a problem when I make the function a member of my class, when the first method I used is so easy.

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C++ :: Constructor Exercise - Creating A Class Called Screen With Some Specifications

Feb 15, 2014

This exercise is from C++ primer 5th edition. I have not understood everything about constructors, mainly about how they function.

Work prior to the exercise was creating a class called screen with some specifications. This is the class:

Code:
class screen{
public:
using pos = string::size_type;
screen() = default;
private:
pos height = 0;
pos width = 0;
pos cursor = 0;
string contents;
};

The exercise goes as follows:

Exercise 7.24: Give your Screen class three constructors: a defaultconstructor; a constructor that takes values for height and width and initializes the contents to hold the given number of blanks; and a constructor that takes values for height, width, and a character to use as the contents of the screen.

Giving the screen a default constructor was easy. The next part is probably easy aswell, I just dont understand what they mean when they say "and initalize the contents to hold the given number of blanks" and something in the 3rd part when they say "character to use as the contents of the screen".

Think I have made a breakthrough... Would the constructor for the second part look like this:

screen(pos ht, pos wd) : contents(ht*wd) {}

or something?

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C++ :: Call To Implicitly - Deleted Default Constructor Of Node

Oct 26, 2014

i tried running my code and i keep getting the error "call to implicitly-deleted default constructor of 'node'. My code is as follows

//.h file
typedef struct node * point
struct node{
string data;
node *next
}

[code]....

I get the error at the line "ptr1 = new node;" I tried putting a default constructor for my node struct and that fixed the problem but a new problem arises. It states that i have a linker error after i compile it with a default constructor.

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C++ :: Calling Constructor Inside Another One (No Matching Function To Call)

Nov 7, 2013

I've written an Array class to create 1d,2d and 3d array and it works fine for every test : example of the constructor of the array class for 2d case:

Array::Array( int xSize, int ySize ) {
xSize_ = xSize;
ySize_ = ySize;
zSize_ = 1;
vec.resize(xSize*ySize);
}

It works fine , but when i need to use this constructor inside of other constructor, i get the "no matching function error" ,
part of my code:

class StaggeredGrid {
public:
StaggeredGrid ( int xSize1, int ySize1, real dx, real dy ) : p_ (2,2) {}

[Code] .....

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C++ :: Discrepancy Between Constructor Output And Following Print Call To Object?

Jul 5, 2013

I am creating a Matrix class, and one of the constructors parses a string into a matrix. However, printing the result of the constructor (this->Print()) prints what I expect, and an <object_just_created>.Print() call returns bogus data. How is this even possible?

Snippets below:

Matrix::Matrix(const string &str) {
// Parse a new matrix from the given string
Matrix r = Matrix::Parse(str);
nRows= r.nRows;
nCols= r.nCols;

[Code] ....

in the driver program, here are the two successive calls

Matrix mm6("[1 2 3.8 4 5; 6 7 8 9 10; 20.4 68.2 1341.2 -15135 -80.9999]");
mm6.Print();
// mm6.Print() calls bogus data, -2.65698e+303 at each location. The matrix's
// underlying array is valid, because printing the addresses yields a block
// of memory 8 bits apart for each location

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C++ :: Can One Constructor Of A Class Call Another Constructor Of The Same Class

Mar 19, 2015

to initialize this object? Why C++ FAQ says no? Here is my code,

Code:
class A
{
public:
A(int x, char c);
A(int x);

[code] ....

I don't have any trouble to call the constructor A(int x, char c) from another constructor A(int x).

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C++ :: How To Store Elements In 2D Vector And Call Them Out

May 5, 2013

I am currently trying to implement a 2d vector to store x and y of type int.

I have successfully passed it to the function, however i am unable to store the values in it. It always returns with a segmentation fault and my program terminates from there. May i know how do i store them properly and call them out?

Below is my code snippet

int reconstructSecret(int x, int y, vector< vector<int> > &inVec ,int constructSecret) {
int getX,getY,formula,accum,count,getSecret,startPosition,nextPosition,numerator,denominator;
getX=x;
getY=y;
int result;

[Code] .....

The main method

vector< vector<int> > inVec;
for(int i=0;i<constructSecret;i++) {
cout<<"please key in the "<<i<< "share of x value:";
cin>>x;

[Code] ...

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C++ :: Function Call That Moves Entity From One Vector To Another

Nov 15, 2014

Ok so I have a function call that moves an Entity from one vector to another, and if one doesn't exist then it creates one and moves it:

std::vector<std::unique_ptr<Entity>> ActiveEntities;
std::vector<std::unique_ptr<Entity>> EntityPool;

// Creates a generic entity in the entity pool
void EntityManager::CreateEntity() {

[Code] .....

In this case it checks the entity pool for an entity, if one exists it moves it to the active entities and then returns the unique id, if one doesn't exist it creates one then calls itself to run the check again to verify and move the new entity.

My question is, is this a valid form of recursion since it only incurs a single loop of recursion, or should I reform the entire system to work differently? If so, how do you set this up in a way that does not cause recursion?

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C++ :: Nested Vector Initialization - No Matching Function For Call

Jun 26, 2013

I initialized a nested vector with the following code as:

Code:
vector<vector<Point> > vectorB(4, vector<Point> (int(vectorA.size()), 0));

And came across the following error during link stage:
"/usr/include/c++/4.6/bits/stl_vector.h:1080:4: error: no matching function for call to ‘std::vector<cv::Point_<int> >::_M_fill_initialize(std::vector<cv::Point_<int> >::size_type, int&)’ "

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C++ :: No Constructor Could Take Source Type Or Constructor Overload Resolution Was Ambiguous

Mar 1, 2014

i am writing this bank accounts program using structures. i haven't implemented the function before that i want to check if the data is being read and printed. When i build and run the program in visual studio it gives me the following error. "No constructor could take the source type, or constructor overload resolution was ambiguous". Now whats wrong in this program?

/* Bank Accounts Program */
#include <iostream>
#include <string>
#include <fstream>
#include <cstdlib>//needed to use system() function
using namespace std;
const int MAX_NUM = 50;
struct Name{

[code]....

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C++ :: Calling Constructor From Constructor Set Pointer To Null

Jan 25, 2014

VS 2012 / Windows 7 64 bit

class
class myclass {
public:
myclass(){/*stuff here*/}
myclass(int* p) {MyPointer = p; myclass()}

[Code] ....

it works until the myclass(int* p) calls myclass()

then the MyPointer will become CCCCCCCC (NULL value)!

is there a way to stop the second constructor from resetting the pointer value to null?

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C++ :: Using Constructor Within Constructor In Same Class

Feb 28, 2012

I am trying to use constructor within constructor in the same class. Is that possible. I have tried something and it shows me a error message:

error: type "mainClass" is not a direct base of "glavna"

This is the program I tried:

Code:
class mainClass {
private:
int x,y;

Code] ......

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C++ :: Derived Class Constructor Using Base Class Constructor?

Jan 1, 2013

Is this example correct? This example from a book

Constructor of the Base Class
Person::Person(char* n="", char* nat="U.S.A", int s=1)
{
name = n;
nationality = nat;
sex = s;
}

Constructor of the Derived Class (inherited from the base class)

Student(char* n, int s=0, char* i=""):
Person(n, s)

Why the initialized list of the base class constructor doesn't match the initialized list of the derived class constructor? I know this book is a little bit old, I'm not sure if this wrong in VC++ 2010?

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C++ :: Move A Character Around 2D Map?

Mar 3, 2013

How can I move a character around a 2D map? After some research and a bunch of work I made a function for movement:

unsigned int gamespeed = 100;
unsigned int stage = 1;
void controls()
{

[Code]....

Maps are stored in a different .cpp file

So this code works, but is complicated, ugly and evil (I have to make a pointer to the first map and change the pointer to the next map every time the user reaches the exit, without the pointer this code is, of course, incompatible). How can I reduce this code to be less evil/ugly or at least smaller?

Also it would be nice if the user could move around with arrows as well as with WASD

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C++ :: Can't Get Program To Move Forward

Feb 24, 2014

After I enter in the 8 digit account number the program just stops and I can't find where the logical error is

Code: #include <iostream>
#include <iomanip>
#include <string>
using namespace std;
bool validateLength(string);
bool validateDigit(string);
void calculateA(string);
void calculateB(string);
void calculateC(string);
bool validateService(string);

[code]......

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C :: How To Move A Character In 2D Array

Jan 27, 2015

I want to move a character in a 2D array This Character should move vertically in a 2D Array To exemplify it for Exam in Snake Game A character automatically moves Please Write a example code that works

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C++ :: How To Move Square To The Left

Apr 20, 2013

Having trouble getting my square to move to the left my code and instructions of what i am suppose to do is below. No sure how to move my square or if I am even going in the right direction as to writing code to do so. Note that it is only part of my code ( part 2 of project)

Part 2:

Write a graphical application that draws a square and then moves it.

Get the x and y coordinates for the top left corner of the square from the user using the get_int() member function of cwin. Get the length of a side of the square from the user using get_int() as well. Now draw the square to cwin according to the user input.Ask the user how many units to the left they want to move it using get_int() again. Then move the square, clear the screen, and draw it again.

// Part 2 //
/* command output to declare the x,y value and 1 side length of a square through user interaction( Has user input intergers) */
int x_value = cwin.get_int("What is the x_value of the top left of the square?");
int y_value = cwin.get_int("What is the y_value of the top left of the square?");
int side_length = cwin.get_int("Input the length for one side of the square:");
/* Data type for the 4 corners of the square */
Point e;
Point f;

[Code]...

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