And came across the following error during link stage:
"/usr/include/c++/4.6/bits/stl_vector.h:1080:4: error: no matching function for call to ‘std::vector<cv::Point_<int> >::_M_fill_initialize(std::vector<cv::Point_<int> >::size_type, int&)’ "
I need to call one function on my C++ program. I made one root calculator for functions, but, this doesn't work.
// FUNCION QUE CALCULA LA DIFERENCIA ENTRE 2 VECTORES real mn_error_vectores(Array1D< real > &u, Array1D< real > &v) { int i; if(u.dim()!=v.dim()){ printf("mn_error_vectores() : arrays of different dimensions
I'm having this pain in the ass error (No matching function for call to Data::Data() ) on this block of code:
Etapa::Etapa(string nm, float dist, string loc, Data dt) { nome = nm; distancia = dist; local = loc; data = dt; }
[Code].....
I guess this is happening because I'm trying to give Etapa an argument of Data type and I can't do it or put it in a variable since it has 3 parameteres (mes, dia, ano).
This code from [URL] as it is gives compile error I can't understand.
#include <iostream> using namespace std; class Rectangle { int width, height;
[Code] ....
Gives error
(g++ first.cpp) first.cpp: In function ‘int main()’: first.cpp:14:38: error: no matching function for call to ‘Rectangle::Rectangle(<brace-enclosed initialiser list>)’
Every time I try to compile this, I get the error message, "error: no matching function for call to" on lines 18, 45, and 46. Basically every time I try to call on the function sales and printStock. I don't know what the message means or why I get it.
#include <iostream> #include <fstream> #define N 10 using namespace std;
For whatever reason, I get an error meassage about lines 53-57 saying there is no matching function to call to. Yet the header and the prototype are correct (I think anyways).
#include <iostream> #include <string> #include <fstream> #define N 10 using namespace std; class cust{
My load function isnt working. I've tested it and returned it as an int and it worked but when i tried to compile when i changed it to a template i started getting the errors and I'm not sure how to fix it:
all_sort.cpp:41:15: error: no matching function for call to 'load' int *value = load("./integers.txt", size); ^~~~ ./bubble_sort.h:44:4: note: candidate template ignored: couldn't infer template argument 'T' T *load(const char* x, int &size) {
[Code] ....
I'm trying to use my load function to load integers from a file into and array and then return it back.
#include "bubble_sort.h" #include <iostream> #include <cstdlib> #include <string> using namespace std; int main(){ int n, pick = 1, size = 0;
I am trying to create a `std::map` from `std:: string` to a pointer to member function type. I'm initializing the `map` with an initializer list (braced). When I compile, I get a message from the compiler: No matching constructor for initialization.
// Creates a generic entity in the entity pool void EntityManager::CreateEntity() {
[Code] .....
In this case it checks the entity pool for an entity, if one exists it moves it to the active entities and then returns the unique id, if one doesn't exist it creates one then calls itself to run the check again to verify and move the new entity.
My question is, is this a valid form of recursion since it only incurs a single loop of recursion, or should I reform the entire system to work differently? If so, how do you set this up in a way that does not cause recursion?
I have read that the Erase-remove idiom is the way to go. I have a rough understanding of how this works but am unsure whether I can implement a match-counter along with it.
For counting alone, I would use something like this:
Code: std::vector<std::string> v; // contains duplicate strings in different elements std::string term = "foo"; // search term, changing at runtime as well
unsigned int matches = 0; for( auto e : v ) { if( e == term ) {
[Code] .....
I'm not sure how (or if) I can combine the two things. That is, I don't know how to integrate a function comparing two (changing) strings into the remove_if() method. Nor do I know how to increment a counter during iteration.
The vector is extremely large, so speed is paramount. I think there are many other avenues for optimization, but decreasing the vector's size for each consecutive search could deliver a big speed boost for subsequent searches I imagine, as traversing it holds the biggest cost.
I have a nested record structure in C++ that contains a FileHeader record, a RecordHeader record and a DataRecord record. The last item is an array of unknown size (at compile time). I have to open a file and read the array size and then create the array.
I have worked on this for some time and can't figure out how to make it work. I know the sample data I am using has 85 records. I insert 85 into the array size and it works fine. But how do I create a dynamic array or define a vector within a nested structure?
1. What is the best (easiest) method to accomplish this (array or vector)? 2. How would it be implemented/how do you add data to it?
PreviousLogRecord.FaultRecord.push_back(field1); // does not work PreviousLogRecord.FaultRecord[recordNumber].field1 = somedata; // works with 85 in array size. struct LogFileHeaderRecordType { QString field1; int field2;
What happens is, after having called the collisionDestroy-function and the program tries to execute the nest loop in the outer for-loop, it all crashes with the text "Expression: vector iterator not decrementable", which I understand is because the iterator will have already become useless. The question is: know this, how do I fix it? I can't seem to get a hang of it.
Here's the collisionDestroy-function (the collisionReaction does nothing but sets a few local variables):
void Enemy::collisionDestroy(std::vector<Sprite*>& sprites) { for (std::vector<Sprite*>::iterator iter = sprites.begin(); iter != sprites.end(); iter++) { Enemy* tmp = dynamic_cast<Enemy*>(*iter); if (this == tmp && collisionType == 3 || collisionType == 1) { sprites.erase(iter); break; } } }
Here are the errors: no matches converting function `concat' to type `class Dlist (*)(class List<int>, class List<int>)' error candidates are: template<class T> Dlist concat(Dlist, Dlist)
no matching function for call to `concat(Dlist&, Dlist&)'
I can't understand what the compiler is trying to tell me.
In the above program, I define an operator<< function in global namespace which has exactly the same signature as the one define in <string> header : [URL] . In the main function, I call operator<< on cout and a string, after which I guess it would cause ambiguity. The result is out of my anticipation, it compiles and prints [hi]. So I guess my function is a better match because it does not require argument-dependent lookup (ADL). Moreover, even if I add using namespace std; at the beginning of the main function, the program still compiles and prints [hi].
In short, I have two question:
#1 : Why is my function a better match (therefore no ambiguity) in the two cases respectively (with and without using namespace std;)?
#2 : Does using namespace affect ADL? Is ADL still performed after applying using namespace, or is it not performed because the function is thrown into global namespace?
I would like to initialize an arry containing function pointers with adresses of functions that have a variable number of arguments.
Below the code that works in principle. I would however get rid of the warning message during compilation pointing to the initialzation of the funtion pointers in the array. How do I need to cast the pointers to the functions ?
Code: gcc func_ptr_init.c func_ptr_init.c:28: warning: initialization from incompatible pointer type func_ptr_init.c:32: warning: initialization from incompatible pointer type
I am currently trying to implement a 2d vector to store x and y of type int.
I have successfully passed it to the function, however i am unable to store the values in it. It always returns with a segmentation fault and my program terminates from there. May i know how do i store them properly and call them out?
Below is my code snippet
int reconstructSecret(int x, int y, vector< vector<int> > &inVec ,int constructSecret) { int getX,getY,formula,accum,count,getSecret,startPosition,nextPosition,numerator,denominator; getX=x; getY=y; int result;
[Code] .....
The main method
vector< vector<int> > inVec; for(int i=0;i<constructSecret;i++) { cout<<"please key in the "<<i<< "share of x value:"; cin>>x;
Why will i use explicit instantiation of a template, for a type? If I do not use explicit instantiation, the template is used to create the necessary function then what is the use of explicit instantiation?
In the above eg. explicit instantiation is done for char type. What is the use of this?? If the compiler can make use of the template to make a fn for char type.
I am confused for first call to push_back copy constructor is called for second call I am expecting it to move class instance to new memory location there by trigering move and then inserting second class instance expected call:
Copy constructor Move constructor Copy constructor but its calling Copy constructor Copy constructor Move constructor
In the below code I'm having trouble calculating the algebraic equation on the line marked with &&&. I attempt to calculate it both within the member function Energy(x) and within find_kin_en(x), but in the latter I find the result equal to zero, which is wrong and disagrees with the correct value calculated in Energy(x). I think the problem might be having multiple nested member functions, i.e. operator() calls Energy(x) which calls find_kin_en().
#include "/u7/tolsma/Numerical_Recipes/nr_c304/code/nr3.h" // these are numerical recipes libraries, not important for the problem below I believe. #include "/u7/tolsma/Numerical_Recipes/nr_c304/code/mins.h" #include "/u7/tolsma/Numerical_Recipes/nr_c304/code/mins_ndim.h"