C++ :: Nested Vector Initialization - No Matching Function For Call

Jun 26, 2013

I initialized a nested vector with the following code as:

Code:
vector<vector<Point> > vectorB(4, vector<Point> (int(vectorA.size()), 0));

And came across the following error during link stage:
"/usr/include/c++/4.6/bits/stl_vector.h:1080:4: error: no matching function for call to ‘std::vector<cv::Point_<int> >::_M_fill_initialize(std::vector<cv::Point_<int> >::size_type, int&)’ "

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C++ :: No Matching Function For Call

Mar 5, 2013

This is the error I keep getting, but I'm not sure how to resolve it.

assignment7.cpp:11: error: no matching function for call to 'Time::display() '

Time.h:18: note: candidates are: void Time::display(int, int)

Code:
#include "Time.h"
int main() {
Time tm;
tm.set(12,53);
dt.display(); //Should display 7/4/1776

[Code] .....

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C++ :: No Matching Function For Call?

Jun 1, 2013

no matching function for call to `getline(std::string&, char&)' Why is this error occuring?

My Aim is to copy each character or integer to an array

MY PROGRAM:-

#include <fstream>
#include <iostream>
#include<conio.h>
#include<string.h>

[Code].....

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C++ :: No Matching Function To Call?

Sep 6, 2013

The random method in here should return a random value inside given array.

The program constantly crashes when I send the array object as full.

It will only allow for you to choose the first 4 objects in the array, if you choose object number 8, for example, the program crashes.

So Im trying to send the pointer to the array instead. But now the compiler claims not to know of any such function.

static string getRandom(string* avalible[]){
cout << "Get random";
cout << "index: " << (*avalible)->length() << endl;
int index = random((*avalible)->length()-1);
cout << "returned" + index;

[Code] .....

I can remove the "10" from the string first[10] but it doesn't make a difference.What is wrong with this?

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C++ :: No Matching Function For Call To Method?

Dec 11, 2014

I need to call one function on my C++ program. I made one root calculator for functions, but, this doesn't work.

// FUNCION QUE CALCULA LA DIFERENCIA ENTRE 2 VECTORES
real mn_error_vectores(Array1D< real > &u, Array1D< real > &v) {
int i;
if(u.dim()!=v.dim()){
printf("mn_error_vectores() : arrays of different dimensions

[Code] ....

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C++ :: No Matching Function For Call To Class

Nov 4, 2014

I'm having this pain in the ass error (No matching function for call to Data::Data() ) on this block of code:

Etapa::Etapa(string nm, float dist, string loc, Data dt) {
nome = nm;
distancia = dist;
local = loc;
data = dt;
}

[Code].....

I guess this is happening because I'm trying to give Etapa an argument of Data type and I can't do it or put it in a variable since it has 3 parameteres (mes, dia, ano).

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C++ :: Error / No Matching Function For Call

Dec 14, 2013

This code from [URL] as it is gives compile error I can't understand.

#include <iostream>
using namespace std;
class Rectangle {
int width, height;

[Code] ....

Gives error

(g++ first.cpp)
first.cpp: In function ‘int main()’:
first.cpp:14:38: error: no matching function for call to ‘Rectangle::Rectangle(<brace-enclosed initialiser list>)’

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C++ :: Error Message On Compiling - No Matching Function For Call To?

Nov 8, 2014

Every time I try to compile this, I get the error message, "error: no matching function for call to" on lines 18, 45, and 46. Basically every time I try to call on the function sales and printStock. I don't know what the message means or why I get it.

#include <iostream>
#include <fstream>
#define N 10
using namespace std;

void printStock (float [], int);
float sales (float [], int);

[Code] .....

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C++ :: Header And Prototype Correct But No Matching Function For Call To?

Dec 10, 2014

For whatever reason, I get an error meassage about lines 53-57 saying there is no matching function to call to. Yet the header and the prototype are correct (I think anyways).

#include <iostream>
#include <string>
#include <fstream>
#define N 10
using namespace std;
class cust{

[Code] ....

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C++ :: Template Errors - No Matching Function For Call To Load

Oct 22, 2013

My load function isnt working. I've tested it and returned it as an int and it worked but when i tried to compile when i changed it to a template i started getting the errors and I'm not sure how to fix it:

all_sort.cpp:41:15: error: no matching function for call to 'load'
int *value = load("./integers.txt", size);
^~~~
./bubble_sort.h:44:4: note: candidate template ignored: couldn't infer template
argument 'T'
T *load(const char* x, int &size) {

[Code] ....

I'm trying to use my load function to load integers from a file into and array and then return it back.

#include "bubble_sort.h"
#include <iostream>
#include <cstdlib>
#include <string>
using namespace std;
int main(){
int n, pick = 1, size = 0;

[Code] ....

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C++ :: Calling Constructor Inside Another One (No Matching Function To Call)

Nov 7, 2013

I've written an Array class to create 1d,2d and 3d array and it works fine for every test : example of the constructor of the array class for 2d case:

Array::Array( int xSize, int ySize ) {
xSize_ = xSize;
ySize_ = ySize;
zSize_ = 1;
vec.resize(xSize*ySize);
}

It works fine , but when i need to use this constructor inside of other constructor, i get the "no matching function error" ,
part of my code:

class StaggeredGrid {
public:
StaggeredGrid ( int xSize1, int ySize1, real dx, real dy ) : p_ (2,2) {}

[Code] .....

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C++ :: Initializing Map - No Matching Constructor For Initialization

Nov 18, 2014

I am trying to create a `std::map` from `std:: string` to a pointer to member function type. I'm initializing the `map` with an initializer list (braced). When I compile, I get a message from the compiler: No matching constructor for initialization.

Example: [URL] .....

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C++ :: Function Call That Moves Entity From One Vector To Another

Nov 15, 2014

Ok so I have a function call that moves an Entity from one vector to another, and if one doesn't exist then it creates one and moves it:

std::vector<std::unique_ptr<Entity>> ActiveEntities;
std::vector<std::unique_ptr<Entity>> EntityPool;

// Creates a generic entity in the entity pool
void EntityManager::CreateEntity() {

[Code] .....

In this case it checks the entity pool for an entity, if one exists it moves it to the active entities and then returns the unique id, if one doesn't exist it creates one then calls itself to run the check again to verify and move the new entity.

My question is, is this a valid form of recursion since it only incurs a single loop of recursion, or should I reform the entire system to work differently? If so, how do you set this up in a way that does not cause recursion?

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C++ :: Searching STD Vector Of Strings - Counting Matching Elements And Erasing Them

Jul 19, 2013

I have read that the Erase-remove idiom is the way to go. I have a rough understanding of how this works but am unsure whether I can implement a match-counter along with it.

For counting alone, I would use something like this:

Code:
std::vector<std::string> v; // contains duplicate strings in different elements
std::string term = "foo"; // search term, changing at runtime as well

unsigned int matches = 0;
for( auto e : v ) {
if( e == term ) {

[Code] .....

I'm not sure how (or if) I can combine the two things. That is, I don't know how to integrate a function comparing two (changing) strings into the remove_if() method. Nor do I know how to increment a counter during iteration.

The vector is extremely large, so speed is paramount. I think there are many other avenues for optimization, but decreasing the vector's size for each consecutive search could deliver a big speed boost for subsequent searches I imagine, as traversing it holds the biggest cost.

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C++ :: Vector In Nested Structure

Nov 26, 2013

I have a nested record structure in C++ that contains a FileHeader record, a RecordHeader record and a DataRecord record. The last item is an array of unknown size (at compile time). I have to open a file and read the array size and then create the array.

I have worked on this for some time and can't figure out how to make it work. I know the sample data I am using has 85 records. I insert 85 into the array size and it works fine. But how do I create a dynamic array or define a vector within a nested structure?

1. What is the best (easiest) method to accomplish this (array or vector)?
2. How would it be implemented/how do you add data to it?

PreviousLogRecord.FaultRecord.push_back(field1); // does not work
PreviousLogRecord.FaultRecord[recordNumber].field1 = somedata; // works with 85 in array size.
struct LogFileHeaderRecordType {
QString field1;
int field2;

[Code] .....

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C++ :: Accessing Nested Elements Of Vector

May 1, 2015

so lets assume i have a nested vector in a set or vice versa o in a more general form a container in a container example...

Code:
std::set<vector<int> > my_tuple;

How do i access individual elements of lets say the first vector in the set! Or the last element in the 3rd vector?

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C++ :: Nested Class Vector Index Access?

Mar 22, 2014

Is it possible to pass the vector index '4' to the Height() function without passing it as a parameter of the function.

Basically, I'm trying to eliminate using 4 twice... what I'd LIKE the statement below to look like is this:

gx.Cell[4].Height();

The only way I can figure out how to get it to work is like this...

class grid{
public:
class CELL{
public:
int Height(int index); //returns the height of this cell

[Code] .....

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Visual C++ :: Unable To Iterate Over A Vector In Nested For-Loop

Jan 20, 2014

So I have this problem with not being able to iterate over a vector in a nested for-loop. Here's the nested for-loop:

bool innerHit = false;
for (std::vector<Sprite*>::iterator outerIter = sprites.begin(); outerIter != sprites.end() && (!sprites.empty()); outerIter++) {
Sprite* spriteOne = *outerIter;
for (std::vector<Sprite*>::reverse_iterator innerIter = sprites.rbegin(); innerIter != sprites.rend() && (!sprites.empty()); innerIter++) {
Sprite* spriteTwo = *innerIter;

[Code] .....

What happens is, after having called the collisionDestroy-function and the program tries to execute the nest loop in the outer for-loop, it all crashes with the text "Expression: vector iterator not decrementable", which I understand is because the iterator will have already become useless. The question is: know this, how do I fix it? I can't seem to get a hang of it.

Here's the collisionDestroy-function (the collisionReaction does nothing but sets a few local variables):

void Enemy::collisionDestroy(std::vector<Sprite*>& sprites) {
for (std::vector<Sprite*>::iterator iter = sprites.begin(); iter != sprites.end(); iter++) {
Enemy* tmp = dynamic_cast<Enemy*>(*iter);
if (this == tmp && collisionType == 3 || collisionType == 1) {
sprites.erase(iter);
break;
}
}
}

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C++ :: What Is Function Call Overhead And Function Call Stack

Apr 25, 2014

What is Function call Overhead and Function Call Stack?

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C++ :: Linked List - No Matching Function

Jul 3, 2013

I have a problem with the parameters of two of my functions:

typedef List<int> Dlist;
template<class T>
Dlist concat(Dlist L1, Dlist L2) {
Dlist L;
elem<T> *temp1, *temp2;
temp1 = L1.Start_ptr;
temp2 = L1.Start_ptr;

[Code] ....

Here are the errors:
no matches converting function `concat' to type `class Dlist (*)(class List<int>, class List<int>)'
error candidates are: template<class T> Dlist concat(Dlist, Dlist)

no matching function for call to `concat(Dlist&, Dlist&)'

I can't understand what the compiler is trying to tell me.

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C++ :: Function Matching And Argument-dependent Lookup

Aug 8, 2014

#include <iostream>
#include <string>
std::ostream& operator<<(std::ostream& os, const std::string& str) {
os << '[';

[Code].....

In the above program, I define an operator<< function in global namespace which has exactly the same signature as the one define in <string> header : [URL] . In the main function, I call operator<< on cout and a string, after which I guess it would cause ambiguity. The result is out of my anticipation, it compiles and prints [hi]. So I guess my function is a better match because it does not require argument-dependent lookup (ADL). Moreover, even if I add using namespace std; at the beginning of the main function, the program still compiles and prints [hi].

In short, I have two question:

#1 : Why is my function a better match (therefore no ambiguity) in the two cases respectively (with and without using namespace std;)?

#2 : Does using namespace affect ADL? Is ADL still performed after applying using namespace, or is it not performed because the function is thrown into global namespace?

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C :: Initialization Of Function Pointer

Apr 28, 2013

I would like to initialize an arry containing function pointers with adresses of functions that have a variable number of arguments.

Below the code that works in principle. I would however get rid of the warning message during compilation pointing to the initialzation of the funtion pointers in the array. How do I need to cast the pointers to the functions ?

Code:
gcc func_ptr_init.c
func_ptr_init.c:28: warning: initialization from incompatible pointer type
func_ptr_init.c:32: warning: initialization from incompatible pointer type

Code:
#include<stdio.h>
unsigned char func1_ptr(unsigned int* if_desc, int* result_code) {
*if_desc = 1;
*result_code = 1;
return(0);

[Code] ....

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C++ :: How To Store Elements In 2D Vector And Call Them Out

May 5, 2013

I am currently trying to implement a 2d vector to store x and y of type int.

I have successfully passed it to the function, however i am unable to store the values in it. It always returns with a segmentation fault and my program terminates from there. May i know how do i store them properly and call them out?

Below is my code snippet

int reconstructSecret(int x, int y, vector< vector<int> > &inVec ,int constructSecret) {
int getX,getY,formula,accum,count,getSecret,startPosition,nextPosition,numerator,denominator;
getX=x;
getY=y;
int result;

[Code] .....

The main method

vector< vector<int> > inVec;
for(int i=0;i<constructSecret;i++) {
cout<<"please key in the "<<i<< "share of x value:";
cin>>x;

[Code] ...

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C/C++ :: Explicit Initialization Of Function Templates

Feb 28, 2013

Why will i use explicit instantiation of a template, for a type? If I do not use explicit instantiation, the template is used to create the necessary function then what is the use of explicit instantiation?

template <class Any>
void Swap (Any &, Any &);
// template prototype  
template <> void Swap<job>(job &, job &);
// explicit specialization for job

[Code] ....

In the above eg. explicit instantiation is done for char type. What is the use of this?? If the compiler can make use of the template to make a fn for char type.

<eg. taken from C++ Primer>

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C/C++ :: Call To Move Constructor When Vector Pushback Is Called

Dec 29, 2014

#include <vector>
#include <iostream>
#include <iterator>

[Code]....

I am confused for first call to push_back copy constructor is called for second call I am expecting it to move class instance to new memory location there by trigering move and then inserting second class instance expected call:

Copy constructor
Move constructor
Copy constructor
but its calling
Copy constructor
Copy constructor
Move constructor

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C++ :: Multiple Nested Member Function?

May 15, 2014

In the below code I'm having trouble calculating the algebraic equation on the line marked with &&&. I attempt to calculate it both within the member function Energy(x) and within find_kin_en(x), but in the latter I find the result equal to zero, which is wrong and disagrees with the correct value calculated in Energy(x). I think the problem might be having multiple nested member functions, i.e. operator() calls Energy(x) which calls find_kin_en().

#include "/u7/tolsma/Numerical_Recipes/nr_c304/code/nr3.h" // these are numerical recipes libraries, not important for the problem below I believe.
#include "/u7/tolsma/Numerical_Recipes/nr_c304/code/mins.h"
#include "/u7/tolsma/Numerical_Recipes/nr_c304/code/mins_ndim.h"

[Code]....

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