C# :: Mvvm Light Constructor Not Being Called
Dec 6, 2014
I can't get my 'Front End' view model's constructor to be called. If i remove my dependency from the mvvm-light framework and use MSDN mvvm paterns then the constructor is called. What am i doing wrong. It seem like there is a data context binding issue between my XMAL and my view model backing.
ViewModelLocator.cs
using GalaSoft.MvvmLight.Ioc;
using Microsoft.Practices.ServiceLocation;
using Point_Of_Sale.Model;
using System.Collections.Generic;
namespace Point_Of_Sale.ViewModel {
public class ViewModelLocator
[Code] ......
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Apr 27, 2013
The following are the cases when copy constructor is called.
1)When instantiating one object and initializing it with values from another object.
2)When passing an object by value.
3)When an object is returned from a function by value.
I don't understand #2 How can and object be passed by value? when I think of passing object I think of passing by address or reference. explain
I don't understand #3 how can a function returned object by value I think of again passing by address or reference.
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Sep 15, 2013
I was wondering that why in the below code, the copy constructor is called 2 times.
Code:
class A {
private:
static int count;
int age;
public:
A()
[code].....
I think that when f(a) is called, since I am passing this as value, no copy constructor should be called. The copy constructor should called when the return object "x" is assigned to:
A b = x;
why copy constructor called 2 times?
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May 17, 2013
When the below is done, does it call the constroctor only, and if yes, constructors do not have return types so how does it work? is there anything behind the scene?
wxAddHandler(new wxPNG_HANDLER);
and
sf::RenderWindow(sf::VideoMode(...),...);
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Nov 19, 2012
#include<iostream>
using namespace std;
class Cents {
public:
int m_nCents;
Cents(int nCents=0):m_nCents(nCents){
cout<<"Calling normal constructor with value:"; m_nCents = nCents;
cout<<m_nCents<<endl;
[code].....
Question is :Why is the overloaded copy constructor that I have written not getting called here?Internally default copy constructor is getting called.Thats why we get value of obj2.m_nCents as 37.
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Apr 10, 2013
I have the following classes and 'dreaded diamond':
A
/
/
B C
/
/
D
|
|
E
Classes B & C both inherit from A using public virtual A.
E is the only concrete class. None of the classes are totally abstract.
Every class has a copy constructor.
All of the copy constructors are chained together through the initialization lists.
E correctly calls D's copy constructor.
D correctly calls B and C's copy constructors.
But neither B nor C call A's copy constructor, although A's default constructor is called. To reiterate B and C have a call to A's copy constructor in their initialization lists.
I guess A's default constructor is being called is because of virtual inheritence, but why isn't its copy constructor called (too)?
A's copy constructor includes some very important code and I could do with calling it. Should I call it from the concrete class' initialization list or is that considered bad form?
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Dec 29, 2014
#include <vector>
#include <iostream>
#include <iterator>
[Code]....
I am confused for first call to push_back copy constructor is called for second call I am expecting it to move class instance to new memory location there by trigering move and then inserting second class instance expected call:
Copy constructor
Move constructor
Copy constructor
but its calling
Copy constructor
Copy constructor
Move constructor
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Feb 15, 2014
This exercise is from C++ primer 5th edition. I have not understood everything about constructors, mainly about how they function.
Work prior to the exercise was creating a class called screen with some specifications. This is the class:
Code:
class screen{
public:
using pos = string::size_type;
screen() = default;
private:
pos height = 0;
pos width = 0;
pos cursor = 0;
string contents;
};
The exercise goes as follows:
Exercise 7.24: Give your Screen class three constructors: a defaultconstructor; a constructor that takes values for height and width and initializes the contents to hold the given number of blanks; and a constructor that takes values for height, width, and a character to use as the contents of the screen.
Giving the screen a default constructor was easy. The next part is probably easy aswell, I just dont understand what they mean when they say "and initalize the contents to hold the given number of blanks" and something in the 3rd part when they say "character to use as the contents of the screen".
Think I have made a breakthrough... Would the constructor for the second part look like this:
screen(pos ht, pos wd) : contents(ht*wd) {}
or something?
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Mar 17, 2014
I want to use an accelerometer to simply light up an LED at a certain angle. I want to use all three axis each corresponding to a different LED.
I am however getting no change in the LEDs. My code is below.
Code:
#pragma config FOSC = INTIO67, FCMEN = OFF, IESO = OFF // CONFIG1H
#pragma config PWRT = OFF, BOREN = SBORDIS, BORV = 30 // CONFIG2L
#pragma config WDTEN = OFF, WDTPS = 32768 // CONFIG2H
#pragma config MCLRE = OFF, LPT1OSC = OFF, PBADEN = ON, CCP2MX = PORTC // CONFIG3H
#pragma config STVREN = ON, LVP = OFF, XINST = OFF // CONFIG4L
[Code]...
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May 6, 2014
I am attempting to write some code for a flow meter and LEDs using my Arduino. I need the flow meter to count a certain quantity of fluid, then light up an LED which corresponds to that quantity. I found this code on the internet and it was exactly what I needed but when I opened up the serial monitor to see if it worked it didn't. I have finally fixed the issue with it not counting anything at all, but it is still acting as if it was measuring the rate. how it counts and keeps track of how much fluid in total has passed through the flow meter ?
volatile int NbTopsFan; //variable to accumulate the number of pulses
float Calc = 0; //the volume flowed since measurement started, liters
void pulse() //This is the function that the interupt calls
int hallsensor = 2; //The pin location of the sensor
const int led1Pin = 3; //pin for LED corresponding to volume1
const int led2Pin = 4; //pin for LED corresponding to volume2
[Code] .....
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Mar 1, 2014
i am writing this bank accounts program using structures. i haven't implemented the function before that i want to check if the data is being read and printed. When i build and run the program in visual studio it gives me the following error. "No constructor could take the source type, or constructor overload resolution was ambiguous". Now whats wrong in this program?
/* Bank Accounts Program */
#include <iostream>
#include <string>
#include <fstream>
#include <cstdlib>//needed to use system() function
using namespace std;
const int MAX_NUM = 50;
struct Name{
[code]....
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Jan 25, 2014
VS 2012 / Windows 7 64 bit
class
class myclass {
public:
myclass(){/*stuff here*/}
myclass(int* p) {MyPointer = p; myclass()}
[Code] ....
it works until the myclass(int* p) calls myclass()
then the MyPointer will become CCCCCCCC (NULL value)!
is there a way to stop the second constructor from resetting the pointer value to null?
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Feb 28, 2012
I am trying to use constructor within constructor in the same class. Is that possible. I have tried something and it shows me a error message:
error: type "mainClass" is not a direct base of "glavna"
This is the program I tried:
Code:
class mainClass {
private:
int x,y;
Code] ......
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Jan 1, 2013
Is this example correct? This example from a book
Constructor of the Base Class
Person::Person(char* n="", char* nat="U.S.A", int s=1)
{
name = n;
nationality = nat;
sex = s;
}
Constructor of the Derived Class (inherited from the base class)
Student(char* n, int s=0, char* i=""):
Person(n, s)
Why the initialized list of the base class constructor doesn't match the initialized list of the derived class constructor? I know this book is a little bit old, I'm not sure if this wrong in VC++ 2010?
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May 4, 2013
I am working on this project where I need a function to be called every second. At this time, I am thinking that I have to create a thread but I am clueless on how it will get called every second.
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Apr 8, 2014
Why in this code the destructor is called 2 time? How can i avoid it?
int _tmain(int argc, _TCHAR* argv[]) {
Elenco e1;
std::cout << "Test 2" <<std::endl;
std::cout<<e1.size()<<std::endl;
[Code] ....
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Sep 17, 2013
Whenever my copy constructor is called, my destructor destroys is immediately after.
My copy constructor
CS1CStudent::CS1CStudent(const CS1CStudent& otherCS1CStudent)
{
cout << "
***************************
";
[Code]....
The copy constructor is called twice, once when you pass an object by value, and once when the object is returned from a function by value. But why is the destructor being called twice?
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May 15, 2013
"Destructors for a derived class object are called in the reverse order of the constructors for the object. This is a general rule that always applies. Constructors are invoked starting with the base class constructor and then the derived class constructor, whereas the destructor for the derived class is called first when an object is destroyed, followed by the base class destructor."
But why, or is it just because, so programmers know which one and modify their destructor accordingly??
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May 20, 2013
In this code:
#pragma once
#include <iostream>
class CBox // Derived class {
public:
// Constructor
explicit CBox(double lv = 1.0, double wv = 1.0, double hv = 1.0) : m_Length(lv), m_Width(wv), m_Height(hv){}
[Code] .....
Before the program ends, at return 0;
I would expect the CBox destructor to be called 3 times but it is being called 6 times? Why? Also in this code:
#pragma once
#include <iostream>
class CBox // Derived class {
public:
// Constructor
explicit CBox(double lv = 1.0, double wv = 1.0, double hv = 1.0) : m_Length(lv), m_Width(wv), m_Height(hv){}
[Code] .....
Why is the destructor called 3 times? When have you really destroyed a CBox? Doesnt emplace only create it and store it, then thats it?
[URL] .....
For pushback:
void push_back(value_type&& _Val)
{// insert by moving into element at end
if (_Inside(_STD addressof(_Val)))
{// push back an element
size_type _Idx = _STD addressof(_Val) - this->_Myfirst;
[Code] .....
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Jul 12, 2012
I was trying some virtual mechanism then This came to my mind
#include <iostream>
using namespace std;
class A
{
[Code].....
now My concerns is that though the function f() in B was private it gets called by the pointer of class A as it is a virtual function
so is this a violation of access control?
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May 6, 2014
OgreWidget.h
Code:
#ifndef __OGREWIDGET_H__
#define __OGREWIDGET_H__
#include <OGRE/Ogre.h>
#include <QGLWidget>
//#include <QX11Info>
class OgreWidget : public QGLWidget {
//Q_OBJECT;
[Code] ....
The inherited method called createScene is not called.
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Aug 29, 2013
I am new to C and trying to reverse a string but the function is not getting called.. the console says :
Enter a stringabhi
bash: line 1: 229 Segmentation fault (core dumped) ./program
Code:
#include<stdio.h>
#include<math.h>
#include<string.h>
char* reverseString(char input[]);
void main()
[Code] ....
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Nov 11, 2013
I would like to know how could I make multiplication of matrix called betrix in this code:
Code:
printf("transposed matrix:
");
int trantrix[size][size]; //transposed matrix
for(i=0;i<size;i++) {
for(j=0;j<size;j++) {
trantrix[i][j] = matrix[j][i];
printf("%d ",trantrix[i][j]);
[Code] ......
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Jan 29, 2015
Why does the destructor is called just after declaring my object?
// MAIN
int main(void) {
Jucarie j1;
Jucarie j2(j1);
return 0;
}
THE DESTRUCTOR
Jucarie::~Jucarie() {
cout << "Destructor called" << endl;
delete[] material;
material = NULL;
}
I do not have a copy constructor, i just want to use the shallow copy. Why i get Debug Assertion Failed error? If i delete the destructor, all work fine.
I get it, the problem occurs when the material from j1 is deleted right? Because it has already been delete by j2.
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Apr 5, 2014
I am trying to use myfile to create and write user data to a file [URL].
At the moment I only want to save as .txt so that I can open it to see that it wrote to file properly.
The main issue I get is that it says the file is not open when my program gets to the error checking at the very end, a few guides mentioned that if the file was not yet created a file with the specified name would be generated in the same folder as main on the hard drive. I did try creating the file as a notepad .txt file but it still read the error. Here is the snippet concerning the writing of the file:
void WriteToFile() {
if(myfile.is_open()) {
myfile.open("userdata.txt",ios::in);
myfile<<"User name: "<<NameFirst<<" "<<NameLast<<"
[Code] ....
it compiles fine with the rest of the program and everything runs smoothly, it just isn't writing to a file.I have included <string>, <iostream> and <fstream>.
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Aug 27, 2014
I write a DLL MyDLL.dll with Visual C++ 2008, as follows:
(1)MFC static linked
(2)Using multi-thread runtime library.
In the DLL, this is a global data m_Data shared by two export functions, as follows:
ULONGLONG WINAPI MyFun1(LPVOID *lpCallbackFun1) {
...
Write m_Data(using Critical section to protect)
[Code]....
Although MyThread1 and MyThread2 using critical section to protect the shared data m_Data, I will still suspend MyThread1 before accessing the shared data, to prevent any possible conflicts.
The problem is:
(1)When the first invoke of MyFun2, everything is OK, and the return value of MyFun2(that is nResult2) is 1 , which is expected.
(2)When the second, third and fourth invoke of MyFun2, the operations in MyFun2 are executed successfully, but the return value of MyFun2(that is nResult2) is a random value instead of the expected value 1. I try to using Debug to trace into MyFun2, and confirm that the last return statement is just return a value of 1, but the invoker will receive a random value instead of 1 when inspecting nResult2.
(3)After the fourth invoke of MyFun2 and return back to the next statement follow MyFun2, I will always get a "buffer overrun detected" error, whatever the next statement is.
I think this looks like a stack corruption, so try to make some tests:
1.I confirm the /GS (Stack security check) feature in the compiler is ON.
2.If MyFun2 is invoked after MyFun1 in MyThread1 is completed, then everything will be OK.
3.In debug mode, the codeline in MyFun2 that reads the shared data m_Data will not cause any errors or exceptions. Neither will the codeline in MyFun1 that writes the shared Data.
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