C/C++ :: Error In Vector Pushback - Creating Random Unwanted Numbers

Apr 12, 2014

I'm currently writing a chunk of code that will take inputs from the user and push them into a vector until 0 is entered, at which point it will break the loop and continue on with the rest of the program. This is nothing I haven't done before, but I have never encountered this error.

The code chunk looks like this:

typedef vector <int> ivec;
int main() {
ivec nums;
int input;
while (true) {
cout << "Enter a positive integer, or 0 to quit" << endl;

[Code] ....

My standard testing input has been 3 5 6 3 8 (then 0 to quit), so one would expect my sequence to be 3 5 6 3 8...but instead after the 8 I get a random number value that is usually quite large and I cannot figure out where it comes from (ex. 3 5 6 3 8 201338847).

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C/C++ :: Call To Move Constructor When Vector Pushback Is Called

Dec 29, 2014

#include <vector>
#include <iostream>
#include <iterator>

[Code]....

I am confused for first call to push_back copy constructor is called for second call I am expecting it to move class instance to new memory location there by trigering move and then inserting second class instance expected call:

Copy constructor
Move constructor
Copy constructor
but its calling
Copy constructor
Copy constructor
Move constructor

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C++ :: Random Numbers - Declare Two Objects And Get Different Vector

Oct 13, 2013

I just created an object who store a vector of size 7 with random numbers between 1 and 36. If i declare two objects i get different vector, but running many times the program i always get the same vectors . For example, if i declare one object, even if i run any time the program, i always get the same numbers.

I am using the function

num= rand()%36+1,

wasn't it supposed to generate randoms numbers?

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C++ :: Sorting Large Numbers Of Vector Of Random Integers Returns All Zero

Jul 31, 2014

I tried to sort a large numbers of vector of random integers with std::sort(), but when the number increases over 10M, std::sort returns all zero in values. Does std::sort have a limitation of input numbers?

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C++ :: Make 10 Random Numbers Thus Making 10 Random Flips Of Coin?

Aug 31, 2013

I want to make 10 random numbers thus making 10 random flips of a coin. I am getting 10 tails or 10 heads!

Code: #include <iostream>
#include <ctime>
#include <cstdlib>
using namespace std;
int main(int argc, const char * argv[])
{

[Code].....

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C++ :: Program Producing Unwanted Integers?

Jan 17, 2012

I have done some programming or rather have written and implemented some algorithms in code (is there a difference? :-)) but am having some teething problems with a project I am currently working on.

To start with I am simply reading in the data from a .txt file into a vector. This is the code that I currently have:

Code:
#include <iostream>
#include <fstream>
#include <cerrno>
#include <vector>

[Code]....

This compiles fine but currently outputs a different integer everytime I run the program. I can remember having this problem when I started coding before using a different language and if I remember correctly it was quite easy to resolve. I thought it was because I had missed off the 'return 0' but it is something similar I think.

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C++ :: Creating A Random Number Generator?

Mar 5, 2014

How would I go about creating a random number generator (or pseduorandom I suppose) with user inputted lower and upper bounds along with a user inputted size of the sequence (so they can select how many random numbers they'd like outputted)?

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C++ :: Creating A Random Number Generator?

Jul 13, 2014

I am creating a random number generator and have run into a problem with my do while loop. it continually prints one of the lines of output infinitely. what am i missing here?

#include <iostream>
#include <cstdlib>
#include <ctime>
using namespace std;
int main() {
unsigned seed = time(0);

[code]...

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C++ :: Unwanted Char / Byte When Joining Files

Dec 12, 2014

I wrote the a piece of code to join three files but there is an unwanted char/byte "y" that shouldn't exist but does.

The result is something like
Code: *FILE1**FILE2*y*FILE3*y

Instead of

*FILE1**FILE2**FILE3*

My two questions are: Why is it there, and how can I stop it from appearing.

Code:
ifstream in("Text1.txt", ios::in | ios::binary);
ofstream out("Text3.txt", ios::out | ios::app | ios::binary);
if(in.is_open() && out.is_open()) {
while(!in.eof()) {
out.put(in.get());

[Code] .....

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C++ :: Creating A Random Number Generator Program?

Aug 9, 2012

I'm trying to create a program that creates random numbers. I looked through some examples and this is what I came up with. The time identifier seems to be undefined yet I see no reason it is undefined.

Code:
#include "stdafx.h"
#include <iostream>
using namespace std;
int main() {
//Re-seed the random-number generator
time_t now;

[code]...

here's my error code..

1>------ Build started: Project: bake, Configuration: Debug Win32 ------
1> bake.cpp
1>c:usersjonbecherdocumentsvisual studio 2012projectsakeakeake.cpp(8): error C3861: 'time': identifier not found
1>c:usersjonbecherdocumentsvisual studio 2012projectsakeakeake.cpp(9): warning C4244: 'argument' : conversion from 'time_t' to 'unsigned int', possible loss of data
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========

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C++ :: Creating Own Vector Class?

Nov 15, 2014

I was trying to implement own vector class and wrote some code. Below is the code.

Code: #include<iostream>
#include<vector>
using namespace std;
template <typename T> class MyVector
{
T *mem;
int m_size,final_size;
public:
MyVector() : final_size(1),m_size(4)
{

[code].....

I have question on this function.

Code: myVecPush_back(T t){}

Here I was able to put elements upto any number of time, but I have allocated memory to only 4 elements in T *mem.

My question, why the program is not crashing when I tried to put elements more that 4?

Is since the variable is of type Template? Any specific reason for this?

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C++ ::  2D Arrays - Creating Virtual Creatures By Storing A Letter Into Random Position In Array

Nov 3, 2014

So first I have to display a 2D array with all 0s, which is pretty easy.

#include <iostream>
using namespace std;
int main (){
int array[5][5];
for(int a=0; a<5; a++){
for(int b=0; b<5; b++){
array[a][b] = 0;

[Code] ....

So this displays

0 0 0 0 0
0 0 0 0 0
0 0 0 0 0
0 0 0 0 0
0 0 0 0 0

Next, this is where it gets confusing. I have to create a virtual creature by storing a letter into a random position in the array (the array can be up to 20x20 in size). Then make a function that searches the array for creatures, so it would search for that character. When it finds a creature, it should randomly decide to either move the creature to an adjacent position, or have it stay where it is. After, it should ask the user to create a new creature, or quit.

So how would I go about adding & modifying the current code to achieve what is listed above?

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C/C++ :: Creating A Temporary Vector Of Pointers?

Sep 10, 2014

Is it possible to create a temporary

std::list of pointers

I would like to pass a temporary

std::list

to the constructor of a class to initialize its own one.

For example, using a

std::vector
:
#include <iostream>
#include <vector>
void func(const std::vector<int*>& myVec) {
for(int i=0; i<myVec.size(); ++i){

[code]....

Can we do this? What are other possible problems in addition the ones I have just mentioned above?

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C++ :: Creating Vector Array And Reading A File

Apr 23, 2013

Creating a Vector Array + Reading a file ....

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C++ :: Creating (Composite) Vector Array Field?

Jan 3, 2013

In a numerically intensive code, I have a Cartesian vector class Vector3d which has the normal operator overloading and basic functions such as dot product, magnitude, etc. For simplicity, assume that it is not a templated class and its components are of type double.

I frequently need large 1-d arrays (e.g. stl vectors) of Vector3d. Two use-cases must be satisfied:

1) The trivial case in which the data are stored as stl vectors of Vector3d;

2) The more difficult case where the individual components are stored as stl vectors of double, and are not guaranteed to be contiguous in memory (so one cannot rely on "stride").

Assuming the array lengths are all identical, I'd like to be able to access both types in a single loop. The straightforward way for case 2) is to construct a temporary Vector3d from the three components (indexed with the loop index). However, I would prefer not to incur the overhead of the constructor.

Is it possible using template metaprogramming. Ideally I'd like a CompositeVector3d that inherits from Vector3d and is constructed with the component vectors, but can be dereferenced using the loop index in the same way as one would do with case 1.

I am not looking for the typical template metaprogramming utility of being able to operate on the entire array without explicit loops. I just want the syntactic "sugar" whereby CompositeVector3d and Vector3d act the same, plus the avoidance of the cost of the constructor. I am not averse to using an additional templated class (perhaps a Field or a View class) to access the basic storage in both case.

Is it possible to do this without using a full template metaprogramming utility?

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C++ :: Triangular Distribution For Creating Momentum Four Vector

Nov 12, 2014

In my problem I am to create a base class to represent a four vector (a concept in physics involving a four dimensional vector) then create a derived class specifically to represent the four momentum of a particle which inherits from the base class. I have been supplied a small piece of code to use to generate a 'random' x y and z component of the momentum magnitude. The code is as follows

#include <cstdlib>
double triangular(double momentum){
double x, y;
do{
x = momentum*rand()/RAND_MAX;
y = x/momentum;
} while (1.0*rand()/RAND_MAX > y);
return x;
}

It is said in my problem that this code is supposed to generate the magnitude, and then randomly split into x, y and z components. This code returns a single value and so I cannot see how it is doing what it says in the problem.

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C++ :: How To Make Random Letters With A Vector

Mar 9, 2014

I am supposed to make a scrabble game and randomize 10 of the letters.

Here's my code:
class Spinner
Spinner::Spinner(string things[], int numThings[], int n)
{
currentPosition = 0;

[Code].....

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C++ :: Recursive Function - Creating Vector Of Every Unique Combination Of Commands

Mar 24, 2013

I'm trying to write a recursive function that takes in a vector of strings that contains

"1 forward", "2 forward", "rotate left", "2 backwards" ... etc

how can I write recursive function that creates a vector of every unique combination of commands?

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C++ :: Finding Location Of A Vector - How To Retrieve Random Card (1 - 52)

Aug 7, 2014

I'm doing a card game and i'm unclear on how to retrieve the card by doing vectors. after i use use srand() in main and create a rand() in a function, how can i retrieve that random card 1-52?

so far i know that i have to find the length of the card. but i don't know why i have to save the location onto another variable and erase the card of the specified index before returning the card out the function.

int location = rand() % cards.size();

I don't know why i need to do this and how do i reinitialize the variable cards into another variable?

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C++ :: Generate Random Integers In The Range And Store Them In A Vector

Sep 3, 2014

You are to write a C++ program to generate random integers in the range [ LOW = 1, HIGH = 10000 ] and to store them in a vector < int > of size VEC_SIZE = 250. Then, sort the contents of the vector (in ascending order) and display it on stdout.

To sort the contents of a vector, use the sort ( ) function from the STL. In addition to the main ( ) routine, implement the following subroutines in your program:

• void genRndNums ( vector < int >& v ) : This routine generates VEC_SIZE integers and puts them in vector v. Initializes the random number generator (RNG) by calling the function srand ( ) with the seed value SEED = 1, and generates random integers by calling the function rand ( ).

• void printVec ( const vector < int >& v ) : This routine displays the contents of vector v on stdout, printing exactly NO_ITEMS = 12 numbers on a single line, except perhaps the last line. The sorted numbers need to be properly aligned on the output. For each printed number, allocate ITEM_W = 5 spaces on stdout.

Programming Notes:

• You are not allowed to use any I/O functions from the C library, such as scanf or printf. Instead, use the I/O functions from the C++ library, such as cin or cout.
• Let v be a vector of integers, then the call: sort ( v.begin ( ), v.end ( ) ) sorts the elements of v in ascending order. The detailed description of the sort ( ) routine can be found on the course web site and in the course textbook.
• Execute the srand ( ) function only once before generating the first random integer with the given seed value SEED. The rand ( ) function generates a random integer in the range [ 0, RAND_MAX ], where the constant value RAND_MAX is the largest random integer returned by the rand ( ) function and its value is system dependent. To normalize the return value to a value in the range [ LOW, HIGH ], execute: rand ( ) % ( HIGH – LOW + 1 ) + LOW.

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C++ :: Creating Array That Cycles Through Same Numbers?

Sep 13, 2013

How would one go about creating an array that cycles through the same numbers?

For example {0,1,2,3,4,5,6,7,8,9,0,1,2,3,4,etc} for a chosen length?

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C++ :: Creating Another Source File In Console Application - VS Error

Jan 5, 2014

All I am trying to do is create another source file in a simple Visual Studio C++ console application.

I get the following errors:

intellisense: expected a delcaration
error C2447: "{" missing function header

I didn't create another int main () in this source file, so what is causing these errors.

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C++ :: Random Integers (numbers)

Oct 17, 2014

I'm trying to make a C++ program that generate 6 random numbers ( from 100,000 to 999,999 ), okay, so I wrote a few lines..

Code:
srand(time(0));
for (int i = 0; i < 5; i++)
{
std::cout << 100000 + (rand() % 999999) << std::endl;
}

The problem is, that it generates numbers like this:

117,207
123,303
131,083
... etc etc..

They're all starts with 100K, i want them to be an actual random..

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C++ :: Random Numbers Are Not In Specified Range

Nov 9, 2014

My program behaves weird... I wanted to generate 10 random numbers from 1 to 100 each of them bigger than previous, using the while loop and function that returns a random number in specified range.

When I run the program, I get numbers much bigger than 100, even negative number, and numbers are same every time I run the program.

Code:
#include <ctime>#include <cstdlib>
#include <iostream>
using namespace std;
int range(int low, int high);

[Code] .....

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C :: Generating Random Numbers

Oct 19, 2014

I have a program that generates random numbers. After the random number is generated, the program asks if you want to generate another random number. However, if you generate another random number, it is always the same as the first random number. How can I fix this?

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C :: Generate Random Numbers

Mar 17, 2013

I'm trying to generate random numbers so that I can assign people to teams. So far I have come up with this

Code:

int generateTeam(){
int i, teamNumber, c, n;
for (c = 0; c <= 5; c++) {
n = rand()%100 + 1;
}

[code]....

}//end generateTeam I'm not sure how to make it so that I can exclude the previous random number when generating the next one. As an example, I have 22 students and I get the number 19. Now I can't have 19 again because that guy already has it.

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