C++ :: Discrepancy Between Constructor Output And Following Print Call To Object?

Jul 5, 2013

I am creating a Matrix class, and one of the constructors parses a string into a matrix. However, printing the result of the constructor (this->Print()) prints what I expect, and an <object_just_created>.Print() call returns bogus data. How is this even possible?

Snippets below:

Matrix::Matrix(const string &str) {
// Parse a new matrix from the given string
Matrix r = Matrix::Parse(str);
nRows= r.nRows;
nCols= r.nCols;

[Code] ....

in the driver program, here are the two successive calls

Matrix mm6("[1 2 3.8 4 5; 6 7 8 9 10; 20.4 68.2 1341.2 -15135 -80.9999]");
mm6.Print();
// mm6.Print() calls bogus data, -2.65698e+303 at each location. The matrix's
// underlying array is valid, because printing the addresses yields a block
// of memory 8 bits apart for each location

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[code].....

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