Visual C++ :: Breakpoints Will Not Be Hit - No Symbols Loaded For Document
Apr 10, 2013
I am using Visual Studio 2010 with WindowsXP 32 bit. when i placed break points in my solution and trying to debug then i am getting THE BREAKPOINTS CAN NOT BE HIT NO SYMBOLS HAVE BEEN LOADED FOR THIS DOCUMENT issue.
If you're writing a .dll you can prevent that dll from getting loaded into some processes by returning false from the dllmain.
I'm looking for a way to do it the other ay around. I have an exe, and I want to prevent a certain hook dll from getting loaded/injected into my exe.
A customer is running some software which loads a hook dll into our exe, and this is subsequently preventing our application from running as intended. Both our software as well as the third party app is required, and there is no way to get the third party dll changed. (no longer supported).
I am getting "driver could not be loaded due to system error 8" error while connecting to SQL Server 2005 from VC++. Its also throwing out of memory error. Basically i am developing and ISAPI dll. I use the following code to connect to DB.
I have an MFC program created from the app wizard. It is an MDI program, reading/writing text files using Serialize. I can read the document and know that the entire document was read into my buffer without any errors. This was verified by compaing the number of bytes read with the file length.
How do I get the document to display in my main/child window?
How do I read the document from the window so I can save it back to the file?
I'm building two DLLs - let's call them DLL_A and DLL_B. DLL_A builds as a standalone entity but DLL_B needs to link to the lib file for DLL_A (i.e. it imports some functionality from DLL_A). While linking DLL_B I see lots of errors taking the following form (bear in mind that port.cpp and port.h are source files in DLL_B:-
I'm not sure if I'm reading that correctly but to me, it seems to be saying that some STL components are somehow getting exported from DLL_A (std::vector maybe?? Or std::string??) and that they conflict with similar objects already in port.obj. Sure enough, when I used dumpbin /EXPORTS on DLL_A there did seem to be some evidence that that was true. So my next step was to examine the source code for port.obj. Of course, strictly speaking I should be examining some code from DLL_A but it has hundreds of source modules so I figured that I should start by identifying whatever it is in DLL_B that's throwing up the conflict (since I at least know which module the conflict is in!).
When I examined the source files for port.obj, std::string seems to get used quite often - but fortunately I could only find one occurrence of std::vector.
In port.h it occurs here:-
Code: class DLL_B_API Port : public boost::noncopyable { public: // c'tors + d'tors int get_connections (std::vector<std::string> &) const; // rest of class
In port.cpp it occurs here:-
Code: int Port::get_connections (std::vector<std::string> & c) const { if (!port_engine.available()) { c.insert (c.end(), _connections.begin(), _connections.end()); return c.size(); } return port_engine.get_connections (_port_handle, c); }
Is there anything in there that would be causing the above linker error? It's entirely possible that I'm looking in the wrong place but I suppose I've got to start somewhere....
I just found a possible clue in one of the header files for DLL_A, where I found this class declaration:-
Code: namespace PBD { class DLL_A_API Searchpath : public std::vector<std::string> { // Whatever... }; }
Might that be causing std::vector<std::string> to get exported?
Is it possible to use a CFormView as the main view without using document support. IE pointing CWinApps m_pMainWnd to the CFrameWnd derived MainFrame and attaching the CFormView from there. It does not seem to be working and I was wondering before I waste any more time on the solution if it is even possible. I know it is an easy solution if I create a true SDI application however I have no use for documents in this application.
I dumped all symbols into C:WindowsSymbols folder, It takes more than 2 minutes to load an application which really surprises me. Why and when should I use those symbols?
When I step into CMainFrame::OnAlohaHowAreYou(), I found m_pDoc is NULL. If I remove the split views and make CMainFrame::OnCreateClient() like below, then there is no problem.
What I have to do is write a small program in C++ to parse the symbols that are used on 5 different lines of text in each position until position 30 is reached on each line. The goal of the parsing program is to interpret the symbols (characters), if there are any per each position, on the 5 lines of text in order to output the actual data that the group of symbols represents.
My question for is this: Is there anything special from a C++ environment that should go in to something like this outside of using standard stuff like the math associated with the search algorithm that has to happen here? The symbols are located in a file, so I know I have to include "iostream" and a few other headers. But outside of header inclusions and the code necessary to iterate and streamline the search and interpretation process, am I missing anything special that I couldn't otherwise find through simple google searches?
I am compiling using Microsoft Visual C++ and I am trying to create a program that ask's the user for 10 numbers, and these numbers will have to be loaded into a one dimensional array of 10 elements. I read up online as well as my book and looked at sample programs, then created mine which was similar to the sample programs I looked at, but the sample ones compile , while I get C2059 and C2061 Syntax Errors. I am new to programming so I understand it could be one small thing but I after looking over it I am completely clueless.
I'm working on a program that can load all words from a dictionary "English2.txt" (it's attached to the post), then put every word into a 2-dimensional matrix (every line is reserved for one word) and display them. After loading every word into a matrix, when I try to display first 8 words with printf, I can't do it without '' at the end of a line. Otherwise only the 8th word is displayed... What's more, when I try to read the length of the first word with strlen, it says, that it has 4 characters (in fact there are only 3 and it's the word "AAA"). What could be the reason for that?
I have a question about a dynamically loaded library I am using. I have called it SqlWrite, it is for connecting and writing to a Microsoft SQL server DB. I have a function in it that is defined as:
#ifdef WIN32//C:UsersaDocumentsVisual Studio 2012ProjectsGetPageSourceDebugGetPageSource.dll #pragma message("WIN32 is defined") #ifdef _DEBUG SetErrorMode(0);
[Code] ....
As you can see, inside the prototyped function "SqlExecSP", I cout (or, rather, wcout for wide characters) the sql statement i am running, and the return code of the sql statement. a sql return code of "0" is equivalent to "SQL_SUCCESS". Then, I cout " got player again " after executon of SqlExecSP alias SqlExecS.
This usually works, and gives me following sample output:
exec SELECT [PlayerID], [FirstName], [LastName], [TeamID] FROM [soccer].[dbo].[Players] WHERE LastName = 'Abdellaoue' AND FirstName = 'Mohammed' retcode 0
RETURNING FROM EXECSP NOW!!! got player again
However, sometimes, the program crashes somewhere between outputting "RETURNING FROM EXECSP NOW!!!" and outputting " got player again ", i.e. the output is then:
exec SELECT [PlayerID], [FirstName], [LastName], [TeamID] FROM [soccer].[dbo].[Players] WHERE LastName = 'Abdellaoue' AND FirstName = 'Mohammed' retcode 0
RETURNING FROM EXECSP NOW!!!
As you can see, it doesn't output the next line " got player again ", because it somehow crashes in between.
However,t he only line that should be executed between this, as far as I can understand, is the actual return of the DLL function SqlExecS, prototyped as SqlExecSP in my calling code, i.e. the only line that should be executed in between is:
return RetCode;
However, somehow, this fails, even though RetCode is "0", as I can see at the end of the output
exec SELECT [PlayerID], [FirstName], [LastName], [TeamID] FROM [soccer].[dbo].[Players] WHERE LastName = 'Abdellaoue' AND FirstName = 'Mohammed' retcode 0
Now, why sometimes this crashes, and sometimes this works. I.e, I can sometimes call this function x times, and it doesnt fail, outputting " got player again " right after the calls, and sometimes, it fails somewhere in between, at call x, y, or z, i.e. sometimes i can execute it ten times successfully and sometimes i can't, even though the return code is still 0, and it just fails somewhere in between. I am not sure if it has to do with the call being a call to a dynamically loaded DLL function, but I can't see where else the error is.
Why this can be failing, and at different, seemingly random times?
I have two projects (Projects A and B). Project A is a dll project, defining a function called "regex".
Project B dynamically loads this DLL, and calls Project A's "regex" function via LoadLibrary/GetProcAddress.
Regex takes a pointer to an std::vector (std::vector<std::cmatch>).
When debugging ProjectB, I can see that, within the code from ProjectA (in the "regex" call), a loop that loops through the elements of the vector outputs all the elements in the vector to console as expected. But the loop in ProjectB ( which executes after ProjectA), which also loops through the vector, and, is supposed to output the elements of the vector, outputs empty strings, not, as I would expect, the same strings (which contain results), as in the loop in Project A.
How is this happening. Does this have anything to do with it being a DLL, and, maybe, somehow values/memory addresses (or something similar) of the vector/its elements being destructed across the Projects/Dlls?
I wrote a program that use a struct to represent an athlete. The program allocates memory for an array of 5 Athletes, and, soon after I enter the fourth data (height) for the first athlete, I get the message "runtime Error R6002 - floating point support not loaded". The program doesn't reach the line where __LINE__ would be printed.
I'm using Code Blocks but for some reason it doesn't process alt symbols. You know... alt symbols are like this: ☺♫↓☻♪♥↕. Code Blocks says that they're "invalid characters". Is there any attatchments or mods so Code Blocks can process them or will changing the settings?
I built a C++ static library using WatCom IDE. It compiles without error, but running WLIB on it produces the msg:
Warning! Library contains no external symbols My WatCom compiler host is windows, & target is DOS.
If I convert the Library to an .exe program, by adding a main(), it executes fine, So there seems to be something I'm missing in the IDE settings for building a .lib.
i want to ask from you people that how can i generate a word document using C++ or C#. Actually I am the beginner and i don't know how to create it, my problem is that i want to open word document, then i want to write text with proper formatting like space between two words according to my desire, capitalization of the initial & etc using C++ or C#.
make a text file full of vocabulary wordsRead in that file and allow the user to specify the .doc file (should be simple)Go through the .doc file and highlight all the words that appear in the .txt file green.Open the .doc after the process is complete.
After I accomplish that, I can try to make more tweaks by maybe using a database instead for my vocabulary words and implementing error checking to be sure there are no duplicate entries, specify a different color for certain words instead of using just one color, etc. First and foremost, however, I want to know if the bare basics would be possible. I'm new to C++, but I have about 2yrs of Java under my belt, so I should be able to catch on relatively fast.