Visual C++ :: How To Recover Debug Symbols
Oct 6, 2013The breakpoints I am setting are not caught by the IDE. Any how I can recover that.
I used to know I can delete the sdf file and rebuild. Just to make sure...
The breakpoints I am setting are not caught by the IDE. Any how I can recover that.
I used to know I can delete the sdf file and rebuild. Just to make sure...
I dumped all symbols into C:WindowsSymbols folder, It takes more than 2 minutes to load an application which really surprises me. Why and when should I use those symbols?
View 1 Replies View RelatedI am trying to use MessageBox in OnInitialUpdate function but its giving me "Debug Assertion Failed Message"
File: f:ddvctoolscrt_bldself_x86crtsrcvsprintf.c
Line:244
I am using the following code:
Code:
void CRotateImageView::OnInitialUpdate() {
int k;char str[2];
CView::OnInitialUpdate();
CString szStr,szstr1;
[Code] .....
However when i am using the same code in OnDraw its working.
Code:
void Csprintf_sEGView::OnDraw(CDC* /*pDC*/) {
Csprintf_sEGDoc* pDoc = GetDocument();
ASSERT_VALID(pDoc);
if (!pDoc)
return;
[Code] ....
You place a breakpoint at one of locations within the message loop. But I want the breakpoint to trigger when I click on the application window, for example. But I can't, it went so fast so long as I switch from VS to the application program, the breakpoint is hitted again, then the application is frozen again. I don't know how to setup a conditional breakpoint.
View 3 Replies View Relatedi changed my code from release to debug mode. when i try to debug it shows a dialog box that '... does not contain debug information press ok to continue"..
View 8 Replies View RelatedI have a MFC Com Dll that has a CDialog. In the OnCreate event I create an ActiveX control. The dll is hosted inside an executable of mine. In this scenario everything works fine!
The dll is also called from an external executable and then a Debug Assertion in OCCSITE.cpp occurs when I create the ActiveX control. I suspect that in the executable there is no AfxOleInit. I spend some time with this problem and tried to CoInitialize, OleInitialize, AfxOleInitModule and even AfxOleInit in the dll. But all that does not change a thing. If I understand the mechanics then this is an intended behaviour and should be done in the host exe.
What I observed in the OCCSITE.cpp:
Code:
_AFX_THREAD_STATE* pState = AfxGetThreadState();
if (!pState->m_bNeedTerm && !AfxOleInit())
return hr;
In my executable m_bNeedTerm is 0 and in the external one (where the ActiveX does not work) it is -1. In AfxOleInit this is explained as a special flag to prevent the dll from doing an unnecessary OleInitialize. But as I said even if I call OleInitialize myself I get the Debug Assertion and the ActiveX is not visible.
Is there anything I can do to make the ActiveX control work in the external application? Obviously I cannot Change anything in the application...
I am trying to run the code below but I receive the following error message :
Debug Assertion Failed!
Program: C:TestDebugTest.exe
File: c:program filesmicrosoft visual studio 10.0vcincludevector
Line:932
Expression:vector subscript out of range
Code:
#include <fstream>
#include <cstdlib>
#include <iostream>
#include <strstream>
#include <cstring>
#include <cmath>
#include <map>
#include "Swap.h"
#define SIZE_X 100
[Code] .....
I'm building two DLLs - let's call them DLL_A and DLL_B. DLL_A builds as a standalone entity but DLL_B needs to link to the lib file for DLL_A (i.e. it imports some functionality from DLL_A). While linking DLL_B I see lots of errors taking the following form (bear in mind that port.cpp and port.h are source files in DLL_B:-
DLL_A.lib(DLL_A.dll) : error LNK2005: "public: bool __this call
std::vector<class std::basic_string<char,struct std::char_traits<char>,
class std::allocator<char> >,class std::allocator<class std::basic_string<char,struct std::char_traits<char>,
class std::allocator<char> > > >::empty(void)const " (?empty@?$vector@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V?$allocator@V
?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@@std@@QBE_NXZ)
already defined in port.obj
I'm not sure if I'm reading that correctly but to me, it seems to be saying that some STL components are somehow getting exported from DLL_A (std::vector maybe?? Or std::string??) and that they conflict with similar objects already in port.obj. Sure enough, when I used dumpbin /EXPORTS on DLL_A there did seem to be some evidence that that was true. So my next step was to examine the source code for port.obj. Of course, strictly speaking I should be examining some code from DLL_A but it has hundreds of source modules so I figured that I should start by identifying whatever it is in DLL_B that's throwing up the conflict (since I at least know which module the conflict is in!).
When I examined the source files for port.obj, std::string seems to get used quite often - but fortunately I could only find one occurrence of std::vector.
In port.h it occurs here:-
Code:
class DLL_B_API Port : public boost::noncopyable {
public:
// c'tors + d'tors
int get_connections (std::vector<std::string> &) const;
// rest of class
In port.cpp it occurs here:-
Code:
int Port::get_connections (std::vector<std::string> & c) const {
if (!port_engine.available()) {
c.insert (c.end(), _connections.begin(), _connections.end());
return c.size();
}
return port_engine.get_connections (_port_handle, c);
}
Is there anything in there that would be causing the above linker error? It's entirely possible that I'm looking in the wrong place but I suppose I've got to start somewhere....
I just found a possible clue in one of the header files for DLL_A, where I found this class declaration:-
Code:
namespace PBD {
class DLL_A_API Searchpath : public std::vector<std::string> {
// Whatever...
};
}
Might that be causing std::vector<std::string> to get exported?
I am using Visual Studio 2010 with WindowsXP 32 bit. when i placed break points in my solution and trying to debug then i am getting THE BREAKPOINTS CAN NOT BE HIT NO SYMBOLS HAVE BEEN LOADED FOR THIS DOCUMENT issue.
View 2 Replies View RelatedHow can I take a variable value and put it in a DataBase to recover the value after a restart?
View 4 Replies View RelatedThis code compiles in release mode but I get this compile error in debug mode:
Error1error C2664: 'GetPrivateProfileStringA' : cannot convert parameter 4 from 'wchar_t [255]' to 'LPSTR'g:easywebstoreuploaderini.cpp45
Code:
CString CIniFile::getKeyValue(CString strKey, CString strSection) {
wchar_t ac_Result[255];
// Get the info from the .ini file
m_lRetValue = GetPrivateProfileString(strSection, strKey, _T(""), ac_Result, 255, m_strFileName);
CString strResult(ac_Result);
return strResult;
}
On fairly rare occasions, when attempting to debug one of my MFC applications on VS 2010, a compilation error is encountered, and instead of bringing up the customary Windows or MFC file with a arrow pointing to the problem, a disassembly appears with an arrow pointing to one of the assembler instructions.
Since Windows assembly language is hardly my forte, I do not know how to interpret the error. Furthermore, the Output usually indicates one or more 'first chance exceptions' but little more, and the Stack output usually quite sparse and often refers cryptically to some ntdll.dll!7c92a82c().
How can I better define the compile error?
What I have to do is write a small program in C++ to parse the symbols that are used on 5 different lines of text in each position until position 30 is reached on each line. The goal of the parsing program is to interpret the symbols (characters), if there are any per each position, on the 5 lines of text in order to output the actual data that the group of symbols represents.
My question for is this: Is there anything special from a C++ environment that should go in to something like this outside of using standard stuff like the math associated with the search algorithm that has to happen here? The symbols are located in a file, so I know I have to include "iostream" and a few other headers. But outside of header inclusions and the code necessary to iterate and streamline the search and interpretation process, am I missing anything special that I couldn't otherwise find through simple google searches?
I just spent 3 hours writing and debugging 37 lines of code. Is this normal or am I "below average" in coding abilities. I come from a C background and decided to write C++ code that I finally got right as shown below for the specific example:
Code: #include <iostream>
#include <fstream>
#include <string>
#define SPACE_SEARCH 10
using namespace std;
[code].....
I think it was more the learning along the way that consumed atleast 75% of my time for this specific case. But then again, I read that programming always entails learning along the way and so its somehow no excuse for the long time taken in this specific case.
So as a matter of interest, what pace do all of you operate on, on average? i.e. LOC/day, Debugs per day or any other indicator of productivity?
I'm using Code Blocks but for some reason it doesn't process alt symbols. You know... alt symbols are like this: ☺♫↓☻♪♥↕. Code Blocks says that they're "invalid characters". Is there any attatchments or mods so Code Blocks can process them or will changing the settings?
View 1 Replies View RelatedI'm trying to step through the machine instructions of a c program. This program needs to be run with a -t flag.
This is what I tried
gdbtui
file prog
layout asm
start
stepi
When I try 'file prog -t' it doesn't work.
Iam creating one debug log in my c++ application through the below code.
file *log;
log = fopen("C:snmpApplicationlog.txt", "w");
iam writing the statements in to this log by using fprintf(). As the .exe where i have put this mechanism runs continuously,the size of log file is increasing gradually.
1)If there is any way to restrict the Log file size,if the file reaches the mentioned size,the file should be discarded and logging should be done in another file with the same name.
{OR}
2)Put a time interval,once after that interval is elapsed, a new log file should be created.
I built a C++ static library using WatCom IDE. It compiles without error, but running WLIB on it produces the msg:
Warning! Library contains no external symbols My WatCom compiler host is windows, & target is DOS.
If I convert the Library to an .exe program, by adding a main(), it executes fine, So there seems to be something I'm missing in the IDE settings for building a .lib.
For example, how to output "Delta" (like a triangle) in C++?
View 13 Replies View RelatedI'm making a program that prints a triangle of @ signs given rows (but not columns).
For example, the output with rows = 4 would be:
@@@@
@@@
@@
@
and rows = 3 would be:
@@@
@@
@
However, trying to make this has given me a program that does something similar (but not the same):
for example, with my current program rows = 4 outputs:
@@@@
@@@
@@
@
and rows = 3 gives
@@@
@@
@
It seems that it's just missing a space (and therefore a setw and setfill), but I found 2 problems:
1. The space needs to not apply to the first line.
2. I can't get it to make a space before each row without making a space between each column.
My current code is:
#include <iostream>
#include <iomanip>
using namespace std;
int main ( ) {
int rows;
[Code] ....
I have tried putting in << setws and << setfills of various values but it seems to always apply to between each column as well as at the start of each row- what do I do?
I need a function to check if the inputted string contains a colon. It has to be in an if loop as the condition.
View 1 Replies View Relatedhow to ask the user to input operating symbols like "+","-","*" and then use it to operate on the numbers. The user should be asked to input the symbols not like this
1.+
2.-
3.*
I'm currently just trying C++ with SFML. So I've installe SFML 2.0 for Visual C++ 2010 Express 64 bit, and I get an error while trying to run the debug of my code.
//Libraries
#include <SFML/Graphics.hpp>
#include <iostream>
int main() {
sf::RenderWindow window(sf::VideoMode(1280, 720),"SFML Game1");
return 0;
}
And this is the result I'm getting when trying to run it
1
1>LINK : fatal error LNK1123: failure during conversion to COFF: file invalid or corrupt
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
I'm experimenting, making a little client/server but when it cout's the buffer, it prints out random symbols.
Server
#include <iostream>
#include <windows.h>
#include <WinSock2.h>
int main() {
char buffer[1024];
WSAData wsa;
[Code] ......
I'm working on a program in C++ that is supposed to read in a file, store the content of the file into a 2D array, assign characters to each of the numbers in the array and store in a char array, and print both of these arrays. It's then supposed to go through the initial array and make sure that each number doesn't differ in value from it's neighboring numbers by more than 1, correct these errors by replacing these numbers with the value of the average of their neighbors, assign characters to this corrected array as it did before, and print both arrays.
The character assignments go as follows:
0=blank
1=.
2=,
3=_
4=!
5=+
6=*
7=#
8=$
9=&
I have the code written that opens the file and loads the array, but where to go from there. To me the obvious, although probably not best, way to do the assignments is to go through the array with a for loop and use a series of if statements to check for the value of the number at each index and assign the appropriate symbol.
Here is the code I have so far:
#include <iostream>
#include <fstream>
using namespace std;
int main() {
int size = 100, i, j;
prog >> size;
int **numArray = new int* [size];
[code].....
So I need to make a program that prints a triangle of symbols in a certain direction.
For example: Code: How many rows? 3
@
@@@
@@@@@
How to do that. It's rare that I post without figuring anything out, but I'm just simply not sure. I have a program that prints a triangle in a similar direction, so maybe if I could get some hints as to what to do with that (HINTS, not direct source code) .
Code:
#include <iostream>
#include <iomanip>
using namespace std;
int main ( ) {
[Code] .....