I have a project that has a few .asm files (assembly language code), I have the compiler/assembler set to create a list file for the assembly code and would like the debugger to use the .lst file for the source instead of the .asm files because in the .asm files the macros are not expanded like they are in the .lst files which makes debugging difficult sometimes.
I have an interesting (and incredibly frustrating) problem where my application runs fine, but ONLY when a debugger is attached to it.
I can build in both Debug or Release and double clicking the execuable causes it to crash before the window is drawn. However if I launch from the IDE (VS2010), again in both Debug or Release mode, the application runs perfectly fine.
How to debug in this situation.
I am using VS2010 in Windows 7, C++ with MFC. This is an application which has been migrated from VC++ 6 to VS2010. Note, it works perfectly when built from VC++ 6.
If I drop this regular dll project and create a new MFC extension dll project, it will involve too much work. I wonder if there is relatively easier way to convert an existing regular dll project to a MFC extension dll project? BTW, how can I tell a MFC extension dll project from a regular dll project?
I have created a Namespace Extension (I hope so) by creating a ATL Project with MFC support as dll in Visual Studio 2010.
Now I have a Implementation of IShellFolder:
Code: // ILCShellFolder.h: Deklaration von CILCShellFolder #pragma once #include "resource.h" // Hauptsymbole #include "NewNSE_i.h" #if defined(_WIN32_WCE) && !defined(_CE_DCOM) && !defined(_CE_ALLOW_SINGLE_THREADED_OBJECTS_IN_MTA)
[Code] ....
Not any of those IShellFolder Methods is being called... When I attach the explorer.exe process (which I know I can use to debug on other projects, just in case to exclude errors) it tells me that the DLL is not loaded by the explorer.exe process.
If I don't assign the icon to my executable file (f.e. it's a DOS application), or I have some unknown extension in the file, Windows Explorer assigns the icon to this file.
Is there a way to somehow get this icon? Either from the registry or by any other means.
I used a heap viewer to check for memory leaks. I have many of them and its hard to find out where it is not being freed. Is their a way to use the debugger to log the addresses of the data it allocated on the heap. This way I can trace it back. Or is their any other way to fix memory leaks properly.
And it compiles fine and, supposedly, works fine too, but when I try to put a break point inside the MakeTexture fuction gdb just goes crazy, it freezes and starts alocating memory until it reaches like 30+ mbs, and after that codeblocks freezes and I have to terminate the gdb process to return everything back to normal.
Now, another weird thing is that this only happens if I pass (char*)ilGetData(), if I pass something like NULL to the function, this doesn't happen.
I have a problem with making header files in c, i get the code written only in main.c and then i have to create a files with extension .h and extension .c but how to do it.
Is it possible to define and write your own file extension. if so is it an easy process or a complex waste of time. All I want to do is define a source file for a programming language I write.
Is it possible with C# to get the default program for an extension? I've already done some research for it, but the only thing I've found out is a way to make my program the default program for an extension. So I my question is, is it possible to use anything similar to check if there is already an default program for an specific extension and which program is it?
So once I click browse I get something like "E:New Files" But there is this .log file in this folder which I want to automatically store in this path.
Right now I have to click on this .log file and then select open. Is there a way I can directly load the file.I have been trying to use the FileStream but no luck.
I am trying to write a function that determine if a file in a directory is of a gif/bmp/png/jpg extension. Right now I think I have correctly written my code all the way up to listing the files in the directory and opening them in binary mode.
Now, I am struggling with figuring out how to determine what extension the image is. Right now i am just focusing on writing my "bool isGif();" function... To determine if a file is a .gif extension using binary, the first 6 bytes of the file will contain either GIF87a or GIF89a.So, to do this I would read the first six bytes of the file using the function below, correct?
fin.read((char *) &a_file, 6)
Then, once I read in the first six bytes how would I conditionally compare it to determine if it is a .gif? Would I just use
if(fin == "GIF87a II GIF89a) { \do something here }
I have a problem with an extension DLL that has an exported function. The function is being exported ok, it is called by a Windows service. The Windows service is using the exported function, and everything works. I am trying to create a file with:
But nothing happnes however. There are no errors, the file is just not created. Also, if i try to call MessageBox() in the exported function, nothing happens as well . I have a .h file which exports the function with __declspec(dllexport) DWORD WINAPI functionName(), and also a .cpp file with the function definition. There is no main().
I am trying to create a OCX from a C++ dll., Here's the scenario I have a C++ dll and this dll needs to be called in VB.net program my boss want's me to create an OCX out of this.
C++ dll and use it in a VB.net class library, apparently I have created an OCX but it requires a form but the VB.net program is a class library.
How can I create a dialog as a DLL ? I have a SDI MFC app (CView is based on CFormView) and from a button I want to load a modal dialog, but that dialog must be developed as DLL ... I didn't find something that fit my needs on internet ... P.S. I have only VC6 !
how to create, initialize, and maintain a memory device context that works as a local buffer for images? The idea is to maintain some large images in local DCs and bitmaps, and only bitblt them to screen in OnDraw().
What I did so far was was to define CDC and CBitmap objects as members of my View class, and then tried to initialize them with the sequence that begins at "// Initialize buffer". I placed that sequence in either OnInitialUpdate, or PreCreateWindow, or OnPrepareDC, or the view constructor, to no avail. The code always crashes in OnDraw, and I've noticed that the m_hDC member of myDevice is zero at that point.
Obviously, the initialization is wrong and MFC does (too many) things in the background which I'm not aware of.... My question was where can I read about that?
Code: class CMyView : public CScrollView { // ... CDC myDevice; CBitmap bmp; CBitmap *oldbmp;
How can I create MS Word 'print layout' like interface. The attached picture says it all. Basically I want a shaded area around my document just like word so it gives a feel of the 'page'.
I was hoping I can override some function somewhere and along that lines tried playing around with below but that didn't work.
Code: BOOL CMainFrame::PreCreateWindow(CREATESTRUCT& cs) { if( !CFrameWndEx::PreCreateWindow(cs) ) return FALSE; // TODO: Modify the Window class or styles here by modifying // the CREATESTRUCT cs cs.cx = 250; // just playing around with size cs.cy = 250; return TRUE; }