Visual C++ :: How To Convert DLL Project To MFC Extension
Oct 5, 2012
If I drop this regular dll project and create a new MFC extension dll project, it will involve too much work. I wonder if there is relatively easier way to convert an existing regular dll project to a MFC extension dll project? BTW, how can I tell a MFC extension dll project from a regular dll project?
I have created a Namespace Extension (I hope so) by creating a ATL Project with MFC support as dll in Visual Studio 2010.
Now I have a Implementation of IShellFolder:
Code: // ILCShellFolder.h: Deklaration von CILCShellFolder #pragma once #include "resource.h" // Hauptsymbole #include "NewNSE_i.h" #if defined(_WIN32_WCE) && !defined(_CE_DCOM) && !defined(_CE_ALLOW_SINGLE_THREADED_OBJECTS_IN_MTA)
[Code] ....
Not any of those IShellFolder Methods is being called... When I attach the explorer.exe process (which I know I can use to debug on other projects, just in case to exclude errors) it tells me that the DLL is not loaded by the explorer.exe process.
If I don't assign the icon to my executable file (f.e. it's a DOS application), or I have some unknown extension in the file, Windows Explorer assigns the icon to this file.
Is there a way to somehow get this icon? Either from the registry or by any other means.
i am doing an embedded project on avr microcontroller ATmega8515.actually my project is smart card based electricity billing using UART interfacing..so in this module HEX to ASCII conversion is not possible for me...
I have a toolbar created in VC++ 6.0 using ATL Project libraries! I need to use IHTMLDocument2 library in my toolbar project can i use it ? if yes then how ?
Used some online code example to put a little project to display raw image. The display does not seem to work.For some purposes, I like this to work with a dialog based MFC project.XDVView is derived from CScrollView.
See OnInitDialog() and OnDraw(CDC* pDC).8bit 768x756
I'm developing a software for Windows using MSVC 2010. My employer sent me 2 png files: 16x16 and 32x32 for the icons.
What I would like to do is to use them as a MSVC icon resource and don't use any code hacks. In the past all I had was an ico file and I just included it in the resource (rc) file for Visual Studio and that was it.
Now my question is: how do I make one ico file out of those 2 png files that will be accepted by MSVC? Is there a tool (preferably free) for it or some online service?
I am trying to use CDHtmlDialog in a MFC dialog based project.
What i want to achieve is pretty sample. Have one image, one button and one text box in the HTML page.
And then dynamically change this based on a timer. i.e., there're multiple images in the folder and it will change every seconds. Once the button is clicked, the timer stops and no more image changes. Same time when image changes the text in the text box also should change.
I know this is pretty simple, but for some reason i am not able to make the image even display in the dialog.
I am using Visual Studio 2012 in Windows 7 machine.
I am creating an application which will work as a static code analyzer after compiling my code in VS 2008 for VC++ projects. It will be a kind of code review.
how and where do I need to put my custom rule sets, and what should I do to create such a application.
I am having one issue with my project. We are making a game of Nim code.I'm 99% done with it, i worked hard on it and i feel like i did a good job, however my project is not displaying the matches i want. For example, it display's the inital number of them 23. But once the first player subtracts a number, it doesn't display matches for player 2, just the number of matches remaining. Then as i keep running the program the same thing happens. This is what it's supposed to output:
"Input/Output sample WELCOME TO NIM ------- -- --- Enter the starting player's name (no spaces)-->John Enter the second player's name (no spaces)-->Mary There are 23 matches. ooooooooooooooooooooooo ||||||||||||||||||||||| Player John please enter the number of matches to remove-->2 There are 21 matches. ooooooooooooooooooooo ||||||||||||||||||||| Player Mary please enter the number of matches to remove-->3 There are 18 matches. oooooooooooooooooo |||||||||||||||||| Player John please enter the number of matches to remove-->1 "
This is entire code.
#include <iostream> #include <string> using namespace std; int main() { // Holds variables.
I have a few VC2008 projects whose solutions also includes deployment projects, in which the primary output of several DLLs are included along with the primary apps EXE file. These DLLs are all part of the solution. Now because of the way I do my DLLs, which for lack of better phrase I'll call a true DYNAMIC link (the .LIB file can be discarded), and because I'm careful to ensure full backward compatibility in any new DLL versions, I would like to tell my deployment project to ALWAYS replace existing DLLS with the new versions, or at least offer a choice if it shouldn't be done unconditionally. Unfortunately it never seems to do that!
I'm being careful to create new overall project versions within the deployment project itself, as well as keeping my version resources, attached to each DLL up to date, and always do a full rebuild of everything in the solution (including the DLLs) prior to building the deployment project. But time and again the old DLLs stay un-updated after the install, and the person running it would have no way to know that without examining the target directories and examining file dates and/or versions. A customer shouldn't have to go through all that. I've gotten into the habit of instructing installers to fully un-install old versions before installing a new one, but as you probably know uninstalling from the control panel won't remove shared DLLs.
I was starting to think maybe the latest DLLs weren't being included in the deployment project at all. But if I manually delete those DLLS and do the install, the latest greatest are then always placed.
If I can't find a setting in the deployment project to change this behavior, I'll have to write a separate little console app to force delete (or at least archive) all the relevant DLLs as a pre-installation step. Or maybe supply a BATCH file to do all that, and run the install last. But it seems like a reasonable thing that a setting to make a deployment (MSI) file unconditionally overwrite DLLS, whose version or creation date is newer, ought to be an obvious feature. But if such an option exists, I've missed it completely.
I have a project which does a specific thing, like an open file dialog.
I would like to open it in a different project on a click of a button.
Also, It has a different namespace.
I'm guessing that it would involve a "using" statement to add the namespace And I will have to add reference to an *.exe or *.dll -> I'll have to look up how to make a *.dll, I know where the *.exe file is.
I have searched for a different things on Google, but I don't think that I am looking for the correct phrase (which is always frustrating...)
I have a problem with making header files in c, i get the code written only in main.c and then i have to create a files with extension .h and extension .c but how to do it.
Is it possible to define and write your own file extension. if so is it an easy process or a complex waste of time. All I want to do is define a source file for a programming language I write.
Is it possible with C# to get the default program for an extension? I've already done some research for it, but the only thing I've found out is a way to make my program the default program for an extension. So I my question is, is it possible to use anything similar to check if there is already an default program for an specific extension and which program is it?
So once I click browse I get something like "E:New Files" But there is this .log file in this folder which I want to automatically store in this path.
Right now I have to click on this .log file and then select open. Is there a way I can directly load the file.I have been trying to use the FileStream but no luck.
I am trying to write a function that determine if a file in a directory is of a gif/bmp/png/jpg extension. Right now I think I have correctly written my code all the way up to listing the files in the directory and opening them in binary mode.
Now, I am struggling with figuring out how to determine what extension the image is. Right now i am just focusing on writing my "bool isGif();" function... To determine if a file is a .gif extension using binary, the first 6 bytes of the file will contain either GIF87a or GIF89a.So, to do this I would read the first six bytes of the file using the function below, correct?
fin.read((char *) &a_file, 6)
Then, once I read in the first six bytes how would I conditionally compare it to determine if it is a .gif? Would I just use
if(fin == "GIF87a II GIF89a) { \do something here }
I have a problem with an extension DLL that has an exported function. The function is being exported ok, it is called by a Windows service. The Windows service is using the exported function, and everything works. I am trying to create a file with:
But nothing happnes however. There are no errors, the file is just not created. Also, if i try to call MessageBox() in the exported function, nothing happens as well . I have a .h file which exports the function with __declspec(dllexport) DWORD WINAPI functionName(), and also a .cpp file with the function definition. There is no main().
I am trying to make this code working and to remake it to work also for RGB to HSB? This code is for C and I need to make it working in Visual Studio C++ .
Code: // mask1.cpp : Defines the entry point for the console application. // #include "stdafx.h" #include <stdio.h> #include <math.h> typedef struct RGB_t { unsigned char red, green, blue; } RGB; typedef struct HSB_t { float hue, saturation, brightness; } HSB;
[code]....
Error I got is error C3861: 'fmaxf': identifier not found
What file or namespace should I include. Do I need to add some library into linker?