I need to create a project that create a automated backup of a file.
i will get the file from C:/Folder/file.exe and move for a other created folder, but.. in every time that user make this backup, a folder will be created with year, month and date, like: C/Folder2/2014/April/16:42/file.exe.
Im trying to create two box in this program using the default constructor. When i call to try and display the info, it says that x, y, and z are not declared in this scope. i wanted to have the user cin the length, height, and width using the void setBox function.
#include<iostream> #include<string> #include<cstdlib> using namespace std; class Box{ public:
Create a class representing project activities. In this class include all the required data members and member functions. Each activity should have a record of activity duration, calculated early start, early finish, late start, late finish, free float, and total float. Each activity may or may not maintain a list of its successors and predecessors. Provide your design in UML and implement it in C++ using an interface head file and an implementation source file. I do not understand classes or UML designs.
If I don't assign the icon to my executable file (f.e. it's a DOS application), or I have some unknown extension in the file, Windows Explorer assigns the icon to this file.
Is there a way to somehow get this icon? Either from the registry or by any other means.
I'm overriding OnNcPaint to do my own caption painting (in a dialog box). If I call "Default" before I do my painting, the default caption and borders remain (as if I'm not painting at all). If I comment out my call to "Default", my caption looks great, but I get no menu bar (I have a menu on the dialog). If I call "DrawMenu" before or after painting, the dialog is all screwed up (and there is no painting in the nonclient area).
I needed to change Default Text attributes (font and color) . So I wrote following code , UnicodeTextOut function. I called this function once in each 55ms to update the display screen. but I observed that my Screen used to become grey like a crash after sometime . If I use Minimize an Maximize window , the screen was restoring back for some time.
When I thought over the code , I got my mistake that CreateFont initialization should be done once in the program and probably outside the function.
Then I shifted the line hFontUnicode = CreateFont(16, 0, 0, 0, 0 , 0, 0, 0, 0, 0, 0, 0, 0, _T("Aerial")); in my screen class constructor and made hFontUnicode global .
This solved my problem as expected. Why a system crash after certain no of CreateFont calls ?
I have a toolbar created in VC++ 6.0 using ATL Project libraries! I need to use IHTMLDocument2 library in my toolbar project can i use it ? if yes then how ?
There was an "impovement" since Windows 7 in algorithm for selecting the initial directory, which is described here OPENFILENAME structure. Briefly:
Windows 7:
If lpstrInitialDir has the same value as was passed the first time the application used an Open or Save As dialog box, the path most recently selected by the user is used as the initial directory. Otherwise, if lpstrFile contains a path, that path is the initial directory.
Otherwise, if lpstrInitialDir is not NULL, it specifies the initial directory. If lpstrInitialDir is NULL and the current directory contains any files of the specified filter types, the initial directory is the current directory. Otherwise, the initial directory is the personal files directory of the current user. Otherwise, the initial directory is the Desktop folder.
The problem that this behavior is not what users of my program expect. Another constraint is that I need to use old CFileDialog dialog, not Common File Dialogs. I've tried to use advises described on StackOverflow and on MSDN. This solution by EllisMiller works perfectly:
Specifying a full path (including filename) in lpstrFile. The filename of course shows up in the filename box which is annoying. I ended up using a filename of "." and adding a bit of code to clear the filename combobox once the dialog is open.
BUT I can't figure how to clear the filename combobox. I've tried to add hook procedure, enumerate windows and clear text, but this didn't work for me. So, my question is: how can I clear text in the filename combobox of CFileDialog?
If I drop this regular dll project and create a new MFC extension dll project, it will involve too much work. I wonder if there is relatively easier way to convert an existing regular dll project to a MFC extension dll project? BTW, how can I tell a MFC extension dll project from a regular dll project?
Used some online code example to put a little project to display raw image. The display does not seem to work.For some purposes, I like this to work with a dialog based MFC project.XDVView is derived from CScrollView.
See OnInitDialog() and OnDraw(CDC* pDC).8bit 768x756
I'm developing a software for Windows using MSVC 2010. My employer sent me 2 png files: 16x16 and 32x32 for the icons.
What I would like to do is to use them as a MSVC icon resource and don't use any code hacks. In the past all I had was an ico file and I just included it in the resource (rc) file for Visual Studio and that was it.
Now my question is: how do I make one ico file out of those 2 png files that will be accepted by MSVC? Is there a tool (preferably free) for it or some online service?
I am trying to use CDHtmlDialog in a MFC dialog based project.
What i want to achieve is pretty sample. Have one image, one button and one text box in the HTML page.
And then dynamically change this based on a timer. i.e., there're multiple images in the folder and it will change every seconds. Once the button is clicked, the timer stops and no more image changes. Same time when image changes the text in the text box also should change.
I know this is pretty simple, but for some reason i am not able to make the image even display in the dialog.
I am using Visual Studio 2012 in Windows 7 machine.
I am creating an application which will work as a static code analyzer after compiling my code in VS 2008 for VC++ projects. It will be a kind of code review.
how and where do I need to put my custom rule sets, and what should I do to create such a application.
I am having one issue with my project. We are making a game of Nim code.I'm 99% done with it, i worked hard on it and i feel like i did a good job, however my project is not displaying the matches i want. For example, it display's the inital number of them 23. But once the first player subtracts a number, it doesn't display matches for player 2, just the number of matches remaining. Then as i keep running the program the same thing happens. This is what it's supposed to output:
"Input/Output sample WELCOME TO NIM ------- -- --- Enter the starting player's name (no spaces)-->John Enter the second player's name (no spaces)-->Mary There are 23 matches. ooooooooooooooooooooooo ||||||||||||||||||||||| Player John please enter the number of matches to remove-->2 There are 21 matches. ooooooooooooooooooooo ||||||||||||||||||||| Player Mary please enter the number of matches to remove-->3 There are 18 matches. oooooooooooooooooo |||||||||||||||||| Player John please enter the number of matches to remove-->1 "
This is entire code.
#include <iostream> #include <string> using namespace std; int main() { // Holds variables.
I have a few VC2008 projects whose solutions also includes deployment projects, in which the primary output of several DLLs are included along with the primary apps EXE file. These DLLs are all part of the solution. Now because of the way I do my DLLs, which for lack of better phrase I'll call a true DYNAMIC link (the .LIB file can be discarded), and because I'm careful to ensure full backward compatibility in any new DLL versions, I would like to tell my deployment project to ALWAYS replace existing DLLS with the new versions, or at least offer a choice if it shouldn't be done unconditionally. Unfortunately it never seems to do that!
I'm being careful to create new overall project versions within the deployment project itself, as well as keeping my version resources, attached to each DLL up to date, and always do a full rebuild of everything in the solution (including the DLLs) prior to building the deployment project. But time and again the old DLLs stay un-updated after the install, and the person running it would have no way to know that without examining the target directories and examining file dates and/or versions. A customer shouldn't have to go through all that. I've gotten into the habit of instructing installers to fully un-install old versions before installing a new one, but as you probably know uninstalling from the control panel won't remove shared DLLs.
I was starting to think maybe the latest DLLs weren't being included in the deployment project at all. But if I manually delete those DLLS and do the install, the latest greatest are then always placed.
If I can't find a setting in the deployment project to change this behavior, I'll have to write a separate little console app to force delete (or at least archive) all the relevant DLLs as a pre-installation step. Or maybe supply a BATCH file to do all that, and run the install last. But it seems like a reasonable thing that a setting to make a deployment (MSI) file unconditionally overwrite DLLS, whose version or creation date is newer, ought to be an obvious feature. But if such an option exists, I've missed it completely.
I have a project which does a specific thing, like an open file dialog.
I would like to open it in a different project on a click of a button.
Also, It has a different namespace.
I'm guessing that it would involve a "using" statement to add the namespace And I will have to add reference to an *.exe or *.dll -> I'll have to look up how to make a *.dll, I know where the *.exe file is.
I have searched for a different things on Google, but I don't think that I am looking for the correct phrase (which is always frustrating...)
I am trying to create a OCX from a C++ dll., Here's the scenario I have a C++ dll and this dll needs to be called in VB.net program my boss want's me to create an OCX out of this.
C++ dll and use it in a VB.net class library, apparently I have created an OCX but it requires a form but the VB.net program is a class library.
How can I create a dialog as a DLL ? I have a SDI MFC app (CView is based on CFormView) and from a button I want to load a modal dialog, but that dialog must be developed as DLL ... I didn't find something that fit my needs on internet ... P.S. I have only VC6 !
I'm very new to MFC & VisualC++. I'm using MSVS2010 Pro. I am trying to write/debug a simple form that saves and restores the content of some edit controls. It seems to work as expected, except the file saves only to the Project Folder, regardless of where I browse and select to save the file.
Code: void CMFC_FileDialogDlg::OnBnClickedbtnsave() { this->UpdateData(); CFile f; //Kinda Correct, Works but still saves in Project Folder BOOL b_OpenFileDialog = FALSE;//this doesn't act as bool in CFileDialog?
[Code] ....
My only experience is a little simple VB programming in Excel, so any specific examples??? Also, rules seem to change from version to version? I have to "update" a number of undocumented programs.