Visual C++ :: Blocking Keyboard Play / Pause Button In Windows 8?

Mar 27, 2014

I am writing an application that needs to temporarily disable the Play/Pause button that appears on multimedia keyboards.

Normally, a key can be blocked quite easily by installing a low level keyboard hook (WH_KEYBOARD_LL) where the KeyboardProc intercepts the key (in this case VK_MEDIA_PLAY_PAUSE) and returns a "1" instead of calling CallNextHookEx. I have tried this with other keys (including the Windows key VK_LWIN) and this works perfectly. I also have no problems with this method under Windows 7 where all keys, including VK_MEDIA_PLAY_PAUSE get blocked.

Windows 8 is a different story. When my application has input focus, everything works as expected, meaning the VK_MEDIA_PLAY_PAUSE key gets blocked and no other application responds to it. However, when my application loses focus, my hook procedure gets called (this was verified by sending out a OutputDebugString) but other applications respond to key even though I return a "1". As soon as my app gets focus again, everything is block as it should.

After some investigation, I found that the multimedia keys not only generate keystrokes but also generate WM_APPCOMMAND messages so I added ShellProc (WH_SHELL) hook with the following hook procedure:

LRESULT __declspec(dllexport)__stdcall CALLBACK ShellProc(int nCode,WPARAM wParam,LPARAM lParam) {
// Do we have to handle this message?
if (nCode == HSHELL_APPCOMMAND) {
OutputDebugStringX(">>>>> HSHELL_APPCOMMAND");

[code]....

This procedure is only getting called when my app has input focus. Whenever I have input focus and return "1" the Play/Pause command gets blocked. As soon as I lose focus the procedure does not get called/hooked.

As I have mentioned, the code works for other keys, just not the multimedia keys.

Alternatively, another way of blocking the multimedia keyboards Play/Pause button?

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Visual C++ :: On Screen Keyboard Error On 64 Bit Windows 7

Dec 6, 2013

By using visual studio 2010, I have problem calling up on screen keyboard using line below for Windows 7 64 bit.

WinExec("OSK.EXE", SW_SHOW);

However, it is working fine on windows XP 32 bit. How to call up on screen keyboard for 64 bit windows?

Code:

int _tmain(int argc, TCHAR* argv[], TCHAR* envp[]) {
int nRetCode = 0;
HMODULE hModule = ::GetModuleHandle(NULL);
if (hModule != NULL) {
// initialize MFC and print and error on failure

[Code] ...

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for(;;)
{
cout
cin
cout
cin
...
//

here, I want to have a pause to view what the for loop has come up with but to not have a message display or a button press needed. At the end of the loop, I want it to pause before looping again. IS this possible?

If so, how can I implement it into my program?

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Feb 20, 2013

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As part of this app, I have to change color of the MS Windows button control depending on the external state.

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Apr 13, 2014

I have a problem where I need to add the ability to input numbers into a calculator program through either a form button press or keyboard press. I have the button press working fine though I can't seem to get the program to start with the cursor active in the textbox for keyboard input. I've use this.ActiveControl = result; "result" being the textbox. Though the issue here is the program starts off with the cursor active but only for the first instance of keyboard inputs.

Perhaps its the way I wrote the program but is there a way I can achieve this? I found a way to write this calc by having a single event for all button presses, opposed from an event for 1-9. Not sure if this is a good approach but here is some of the code.

private double num = 0;
private string calculate;
bool pressed = false;
private void button_Click(object sender, EventArgs e) {
if ((result.Text == "0")||(pressed == true)) {

[Code] ....

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I am looking at possible open source libraries that can be used.

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Feb 6, 2015

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The trick is that, the keyboard can be both a software keyboard or a hardware keyboard. I want to be able to capture every keyboard input from the user on the PC in which the UI and DLL is running.

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Visual C++ :: Enter File Name By Keyboard Instead Of Command Line Arguments?

Mar 10, 2013

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Thus, the below program needs command line arguments,which entering by Project properties/Debugging. this argument is file name, where the program performing spitted the file into N files, and then recombine it from M divided files, and put it on another file which should also passing its name as argument .

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Code:
argc == 3
and
Code:
argc == 2

To enter file name ? i mean what i should do to in

Code:
rabin.split(argv[1])

To pass my file name by use keyboard not Project properties/Debugging?)

the below code is just the main function of program, and the whole of it in this link [URL] .... Information Dispersal Algorithms Rabin-IDA.

Code:
#include "include.h"
void __cdecl _tmain(int argc, TCHAR *argv[]) {
DWORD ini=GetTickCount();
try {
if( argc == 3 ) //recombine

[Code] ....

I know I should use getline() function but how exchange argv[] ?

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I am writing a program to map keyboard and mouse to an xbox 360 controller with win32 and xinput. I have everything going fine but when im trying to control the mouse with the thumbsticks I get problems with the movement if my program has the focus it moves fine but when I put another window in focus the movement is over sensitive here is the code I am using

Code:
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GetCursorPos(&mousepos);
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[Code] .....

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code:
{
int S1 = 300;
int S2 = 0;

[Code]...

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Here is the code:

if (serialPort1.IsOpen) {
tsbCommPortOpenClose.ToolTipText = "Open serial port";
closeCommPortToolStripMenuItem.Text = "Open serial port";
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[Code] ....

The second one which changes the image to "image2" works fine. Here is the definition of image2:

namespace Regress;
...
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When I do the same with the other image that I want to use, it won't work! I opened the project properties and added the image into the resources too, and it still doesn't work. It fails and says the file was not there. I've put a copy of the file in the root directory and one in "Resources" folder but it still doesn't work.

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STYLE DS_SETFONT | DS_FIXEDSYS | WS_POPUP | WS_VISIBLE | WS_CAPTION | WS_SYSMENU
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BEGIN
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Feb 14, 2014

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for (DeviceIterator d = devices.begin(); d != devices.end(); ++d) {
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}

with

void* ThreadedWrite(void* p) {
WritePackage* wp = (WritePackage*)p;
wp->device->Write(wp->words, wp->numwords);
delete[] wp->words;
delete wp;

[Code]...

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ConcurrentDictionary<double, int> volume_calls;
ConcurrentDictionary<double, int> volume_puts;
DateTime curr_time;
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Code:

private: System::Void button1_Click(System::Object^ sender, System::EventArgs^ e) {
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