C++ :: Measuring Execution Time Of Static And Dynamic Binding
Jan 11, 2013
consider the code bellow
#include<iostream>
#include<ctime>
#include<boost/progress.hpp>
using namespace std;
class parent {
public:
virtual void dynamic_display(){
[Code] ....
I am getting the following as output
Calculating....Static Function is called1times
The number of processor clicks is0time is0
Calculating....Dynamic function is called1times
The number of processor clicks is0time is0
Static Function is called2times
Dynamic function is called2times
Static Function is called3times
Dynamic function is called3times
I am actually trying to calculate the time to execute a statically binding method and a dynamically binded one.consider only the first four lines in my output. Why am i not getting the actual result.
This is a round robin execution. with gantt chart. arrival time and burst time. I think there is an error in my formula to get the right answer,i cant resolve it but my program is running. What is the code or the right formula??
#include<stdio.h> int main(){ int i,j=0,n,time,remain,flag=0,ts; int sum_wait=0,sum_turnaround=0,at[10],bt[10],rt[10]; int ganttP[50],ganttStartTime[50]; printf("Enter no of Processes : "); scanf("%d",&n); remain=n;
I've got some functions and macros that I want to execute based on a string input that matches the function's name. I came across as this being a possible solution that I'd like to pursue IF it is possible to do. To clarify, I want to be able to look at a string and if the string matches the name of a defined function or macro then it will execute. Is there an effective way to do this (or is it even possible)?
It has to be pretty robust and dynamic given the project's purpose. Basically there's an input file that is being parsed and functions should execute if called upon in the file. I can't simply match strings to their corresponding functions in decision statements, as this isn't robust and isn't scalable.
Task1 started in : 2 in milliseconds Task1 finished in : 4015 in milliseconds.
The problem is, that if i count the time with an external device, just like the timer of my watch or my cellphone s,the total time is 4,8 or 4,9 seconds, which i wouldn t expect that to happen.
The first thing i ve thought, is that it takes the ThreadPool about 800msec or 1 sec to create the thread so as to execute this task, but even if it is so, shouldn t the stopwatch count the time precisely?So , why is there a deviation between an external timer and the stopwatch ?
I wrote program for Sequential matrix multiplication .But after execution for any input value( ex. 100,150,400) it shows the execution time is 0.000 msec.
#include <stdio.h> #include <math.h> #include <sys/time.h> void print_results(char *prompt, int N, float *a); int main(int argc, char *argv[])
I like to read the table and get the all PNAME into the combo box.
Using the below code i can read the table, but while loop takes 2 seconds to read 10 records in the Profilemaster table. How can i reduce the reading time?
My Code is void MainScreen::OnreadProfileName() { CDatabase database; CString SqlString; CString sDsn; CString pname;
there is a performance difference (e.g access time, speed, ...) between allocating static memory vs dynamic memory?
For example, if am reading data from a file, and storing them inside a huge buffer, what would be the differences between storing these data inside a static buffer vs a dynamic one?
In a function, I have a static variable that I want to assign the time in seconds when a certain condition is met and keep that value until a different condition is met. The time value is a struct. Since now->sec is always incrementing, will timeWhenEventMadeActive below hold onto the initial value or will it increment every time the function is called? I cant seem to test this.
static time_t timeWhenEventMadeActive = 0; static bool initTime = 0; if (!initTime) { timeWhenEventMadeActive = now->sec; //holds uptime value in seconds
#include <list> #ifdef TICKABLE_EXPORTS //Automatically defined by MSVS #define DLL __declspec(dllexport) #else #define DLL __declspec(dllimport) #pragma comment(lib, "Tickable.lib") #endif
class DLL Tickable{
[Code] ....
error LNK2001: unresolved external symbol "private: static class std::list<class Tickable*,SKIPPED BITS> Tickable::subs" HUGE_SYMBOL_LIST PATHTickable.obj
I know with such a tiny and insignificant class the dll export seems pointless but this class is actually intended to be a .lib ONLY. But it is derived from by .dll style classes, and through inheritance this error is the exact same as what appears in the derived class, I just imagine that the cut down version would be easier to work with.
Is it possible to hold either a static variable in a dll which is of a dynamic type, OR would it be possible to reference an external variable which is static throughout the instances and this variable can be chucked away in a namespace of mine somewhere?
I suppose my only other option (if this is possible) would be to define a maximum instance number and create a standard array of pointers but this could both waste so much memory when not in use and cause problems if I need more memory.
I'm a little lost with this program. The idea is to dynamically allocate an array and increase its size every time a new integer is inputted by the user. I believe it is a memory leak but as we have just started learning this I'm not sure how to recognise it. Sometimes I can input as many integers as I want other times 2 or 3 before it crashes. When I can input enough values i exit the loop and send it to the sort function and mean calculator function, all works fine there except the last number inputted becomes this huge value not hexadecimal though... As such I'm at a loss as what to look at next, so here you go:
i need a function that will work for both dynamic and static implementations of a function to get the transverse of a matrix. so far, i have this
Code:
matrix transpose(matrix m) { int row, col; row = m.com_dim; col= m.row_dim; }
[code]....
this works well with my static implementation, but when i try it in dynamic it gives me errors. the function has to be the same for both dynamic and static implementation
I need to average integer measuring samples and store this variable, so that it can`t be changed.
I need to get the initial pressure reading from my bmp085 pressure sensor, an integer value between 0 and 10000 and store the initial value after program start, so I can compare the later readings to determine whether pressure went down or up. The value to store should also be integer, rounding errors don`t matter.
[edit]Note that auto formatting has edited onpropertychanged to all lowercase[/edit] /// <summary> /// Date that the event took place /// </summary> public string EventDate {
What I am finding when I run this code is that when the Add Record button is clicked, the output displays, "Date value: Enter Date" regardless of what text I have in the textbox bound to EventDate.
Is there something obvious which I am missing with binding of a string to a textbox?
I've added this to the xaml, but the property is still not updating in the debug line
I've got a datagrid setup and i'm using an entity model as the datasource, i thought i had stuctured my query so that i would only get a single column result but the display within the datagrid shows two columns?
I have a comboBox that I created in XAML using using binding and I'm unable to get the selection. I've tried everything I could think of or find on, but no luck.
Here's the relevant XAML and C# code for the comboBox:
I am trying to compare strings (char*) using strcmp but I am having a hard time doing it with boost::bind. It compiles but it crashes when I run it.
I have a std::vector<boost::shared_ptr<DeviceInfo>> cMonitoredDevices and one cCurrentDevices. I used a typedef DeviceContainer for std::vector<boost::shared_ptr<DeviceInfo>>.
DeviceInfo is a simply struct that contains a char[128] Name (and other fields not important for this issue) that I want to use to compare.
So I am trying to find the DeviceInfo (based on Name) that are in cMonitoredDevice but not in cCurrentDevices. My problem is retrieving the Name value for the strcmp. Here is what I have so far
A static function can be called in relation to a particular object by a statement such as the following:
aBox.Afunction(10);
The function has no access to the non-static members of aBox. The same function could also be called without reference to an object. In this case, the statement would be:
CBox::Afunction(10);
where CBox is the class name. Using the class name and the scope resolution operator tells the compiler to which class Afunction() belongs."