C++ :: Inventory Control Application - Editing Text File
Nov 14, 2014
You are requested to create an inventory control application for a drink stall (give a name to the stall). The application is used to show the list of drinks the stall sells, how many of each item on‐hand and the cost of each item. The records are to be saved and retrieved to/from a binary file called “drinks.txt”. For each drink in the stall, your program is to keep the information as a Record Structure called DrinkRecord. The structure should at least consist of the following:
(1) Item Number
(2) Item Name
(3) Quantity
(4) Unit Price
Your application should have the following features:
(a) Display a drink information
(b) Add a new drink information
(c) Update a new drink information
(d) Delete a drink information
(e) Display all drink information
Everything works fine with minor issues, but I'm having trouble with the editing function. I need to be able to search for a specific drink then be able to edit its contents and print the new contents to the file. I have not created a structure yet. I will do that as soon as possible.
i have this program that i am undertaking.....this project needs to store customer details, edit them and delete them...now i am facing the problem of deriving a code to edit those details...
MY CODE
HTML Code: #include <fstream> #include <iostream> #include <string> using namespace std; int main () { int choice [1]; string name;
how can I create a GUI application that can resize also the control buttons. If the user decide to make the windows bigger or smaller I would like my textbox, buttons, etc.. to follow. Like in Java they use a layout manager, but I can't seem to find the answer for c#. I though to use table layout panel, but it doesn't expand when expanding the windows, unless i miss something
I'm creating simple console application using Code::Blocks to allow me to pass parameters from other application to replace string within text/registry file before execute the registry merge. Passing parameters to console already success. Now I only have problem with reading file. Example of first line in the registry file is as below.
Windows Registry Editor Version 5.00
However when read into string and output to console using 'cout', it will be show as below with spaces in between.
W i n d o w s R e g i s t r y E d i t o r V e r s i o n 5 . 0 0
Basically what I am looking for is a way to get a block memory, copy it into ram in a format along the line of bit[#], replace the original with a new code that may or may not be the same size(they will be something to ensure does not try to save a fraction of a byte).
Is there an easy way to do this or do I just need to read work from a bin file?
I have a button that opens a file dialog box so that a user can pick a file. I only need it for the path and file name to be passed to another program. I do not want to open the file or care about its contents. I just want the name and path.
The problem is that as long as the program is running the file that the user picked is locked for editing. Adding the Dispose() had no affect. Multiselect and ReadOnlyChecked have no affect. Only closing the application frees the file.
I have a .dll file that is used by some kind of launcher. Now the .dll file has some kind of timer on it and after that set of time it wont let me use it, how i can edit that out of a .dll?
I have a tabbed dialog with a couple of Separate dialogs. I created classes of CDialog for each dialog. Im trying to get the text from the edit control from the tabbed dialog and it appears in a message box when I press a button on the main dialog.
Code: myDialog test; test.UpdateData(TRUE); CString bla = test.m_edit1; test.UpdateData(FALSE); MessageBox(bla,bla,MB_OK);
The m_edit is a variable of CString for the edit box
it gives me a error and crashes.
How do I get the text from the other dialogs edit control?
I am working with repeater.. Actually i have placed a linkbtn in item template.. In that linkbtn i am displaying names from database.... And i have created an event for the lnkbtn.. In that event i want to get the text property of linkbtn....
I'm using CStatic inherited class in my code and creating static text boxes dynamically. Now for assigning unique control ID I'm creating a static control from resource editor and destroying it before calling CStatic::Create() and using its control ID say ID_STATIC_SAMPLE.
If I do not use this parameter of Create(), the static control is also being created, so what is the use of this unique ID. And any other better way to assign a ID for dynamically created static controls.
i'm iterating through the system processes an when i find a process that belongs to a text oriented application, i want to read that text inside the external app. For example, when i get the process to an instance of notepad, i want to get the text contained inside notepad. i've tried to do it using Process.MainWindowHandle pointer, but with no success. How to do it? (This is for an "nanny" app i'm writing, which need access to text in external applications so that i can detect any unappropriated words)
actually it is the windows application .When i'm running my program it is not allowing me to enter the data into textboxes means the cursor is not appearing
I want to open one new CMD from console application, write text into the new CMD and then coming back to the control on the old cmd. (like interactively working on the both)
look into the below code
Process P1 = Process.Start(@"C:WINDOWSsystem32cmd.exe"); P1.StartInfo.RedirectStandardInput = true; P1.StartInfo.RedirectStandardOutput = true; P1.StartInfo.UseShellExecute = false; StreamWriter wr = P1.StandardInput; wr.WriteLine("First line in New Cmd"); Console.WriteLine("First line in Old Cmd"); wr.WriteLine("Second line in New Cmd"); Console.WriteLine("Second line in Old Cmd");
it is giving the exception "StandardIn has not been redirected"
I have researched quite extensively, experimented, and still cannot seem to change the properties of a control on an active winform from a user control.
So I have a user control which populates each dynamically added tab page in a tab control.
I have a textbox in the user control which I would like to type in, capture the text_change event, and change the text of the label in the winform.
How do I bind a DATE column in a DataGridView Control to a DatePicker control (using C#)? I already have the DataGridView control bound to a database stored procedure which takes a DATE value as a parameter and selects joining table based on the results.
So I'm writing an RPG and I'm in need of an inventory system. Of course as an relatively old member of the forum I know best than just come here and ask so I've already researched quite a bit and I've formulated this idea.
I've kind of conceptualized it like so: I'll have some sort of STL container of a unique_ptr of my base item class. There will be derived item classes. Taking advantage of polymorphism I can then call the new Derivedclass when inserting it in the STL container.
My questions are: What STL container should be used for the inventory(fixed sized)?
im working on mine first 2d game and im practicing a lot, how to input my inventory for character ( for items, and others ) So, i just want to let u know that i have :
So, i want to put this in my shop and if i buy it i want to appear in my inventory, or sell sell trought my inventory.Also i have one define
#define WEAPONBEGIN_WOODENSTICK (1)
Which will go instant ( when u create character ) to inventory. And:If i have 1, 2, 3, 4, 5, 6, 7, 8, 9 slots ( example ) and i sell item which was on 3rd slot, what will happen with others ? will they just go back for one slot or ?
I am making a text based rpg for school and im having troubles with it. Ineed to add an inventory into my game and im not to sure as to where or how.. this is what i got for player
#ifndef PLAYER_H #define PLAYER_H //console Util.h includes <iostream> , <string> and <window.h> and defines //the NOMINMAX macro. As a result of including ConsoleUtil.h, PLayer will // also knaow about thoes objects. #include "ConsoleUtil.h"