Creating a C program that can pick words in a string or array and save it in different location, later combine everything in one string or array. It will be using simple programming C code. For example (arrays, pointer) but not interrupts or other string functions.
In a sentence like this: Size= 70 $--GSV,x,x,x,x,x,x,x,...*hh $--GGA,hhmmss.ss,llll.ll,a,yyyyy.yy,b,x,xx,x.x,x.x,M,x.x,M,x.x,xxxx*hh $--GLC,xxxx,x.x,a,x.x,a,x.x,a.x,x,a,x.x,a,x.x,a*hh $--GSA,a,a,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x.x,x.x,x.x*hh
The program must capture the $--GGA string then extract from this string:
1) hhmmss.ss 2) IIII.II 3) a (if a = to N or S replace N or S with + or - respectively ) 4) yyyyy.yy 5) b (if b = to E or W replace E or W with + or - respectively )
Save them in an array and display as well. After all the saving, the program should combine them to one string. That the final output.
I made two dimensional array to represent my (game) inventory. Slot is empty if its value is 0 and 1 if not.
Now i need to find if i can put new item in my inventory that can take up 4x2 slots. I tried this but it doesn't work as i expected:
#include <iostream> int main() { const int inventorySlotRows = 5; const int inventorySlotColumns = 5; int arr[inventorySlotRows][inventorySlotColumns] =
So I'm writing an RPG and I'm in need of an inventory system. Of course as an relatively old member of the forum I know best than just come here and ask so I've already researched quite a bit and I've formulated this idea.
I've kind of conceptualized it like so: I'll have some sort of STL container of a unique_ptr of my base item class. There will be derived item classes. Taking advantage of polymorphism I can then call the new Derivedclass when inserting it in the STL container.
My questions are: What STL container should be used for the inventory(fixed sized)?
So, this is the code i have problem with, as far as i can see, function form actually does the same thing that printf does.It probably puts all of the arguments sent to the function together into one string.
im working on mine first 2d game and im practicing a lot, how to input my inventory for character ( for items, and others ) So, i just want to let u know that i have :
So, i want to put this in my shop and if i buy it i want to appear in my inventory, or sell sell trought my inventory.Also i have one define
#define WEAPONBEGIN_WOODENSTICK (1)
Which will go instant ( when u create character ) to inventory. And:If i have 1, 2, 3, 4, 5, 6, 7, 8, 9 slots ( example ) and i sell item which was on 3rd slot, what will happen with others ? will they just go back for one slot or ?
I am making a text based rpg for school and im having troubles with it. Ineed to add an inventory into my game and im not to sure as to where or how.. this is what i got for player
#ifndef PLAYER_H #define PLAYER_H //console Util.h includes <iostream> , <string> and <window.h> and defines //the NOMINMAX macro. As a result of including ConsoleUtil.h, PLayer will // also knaow about thoes objects. #include "ConsoleUtil.h"
I have defined a class in a header file; just the class, no templates involved. I have a program where I'm reading in data in string format. Each string consists of a word, a delimiter, and a variable name. Example:
cajun/mustard
I want to take that string and make it the variable name of that class type. It would be implemented along the lines of:
Code: string str; //read/process string here, get: str = "mustard"; createName(str); //pass string to creator function When the function is called, I should get the variable: Class mustard;
Thing is, I'm not supposed to know beforehand what the variable names are, only that I create them as they are read in. It could be mustard, it could be Maynard_James_Keenan, it could even be bazinga.
My problem is, what do I do for createName()? I've looked into the concepts of pairing, Factory implementation, and maps, but I don't think they answer my question.
(P.S. if I run into the same variable name being read in twice, what steps can I take to make sure that a duplicate variable isn't created? Do I need to add in code, or does the compiler know to watch for multiple variables of the same name?)
I can't get c++ compilers to create or open files with a string input, even though the compiler accepts a file name in "quotes". How can I get this compiled (I am downloading a series of file names which I need to load into a consolidated file).
My coding (the commented line works, the string example does not).
//indirect file open example #include <iostream> #include <fstream> #include <string>
I am making a program that formats a string. I want to create a new 2 dimensional string that will have many other chars and strings in it beside the original string. Then I split the string up on the newlines and return it. Adding different parts to the 2d string e.g. I need to add five _ as chars not string then I need to add different things. First I use sprintf () to add as much as possible. And then I do what to add the rest?
You are requested to create an inventory control application for a drink stall (give a name to the stall). The application is used to show the list of drinks the stall sells, how many of each item on‐hand and the cost of each item. The records are to be saved and retrieved to/from a binary file called “drinks.txt”. For each drink in the stall, your program is to keep the information as a Record Structure called DrinkRecord. The structure should at least consist of the following:
(1) Item Number (2) Item Name (3) Quantity (4) Unit Price
Your application should have the following features: (a) Display a drink information (b) Add a new drink information (c) Update a new drink information (d) Delete a drink information (e) Display all drink information
Everything works fine with minor issues, but I'm having trouble with the editing function. I need to be able to search for a specific drink then be able to edit its contents and print the new contents to the file. I have not created a structure yet. I will do that as soon as possible.
I am having some trouble creating a listbox in visual studio. I declared an array, set initial values, and now I would like to be able to update those values. It is a pizza inventory app, so I need to update the initial values once the user has added inventory. This is the code I have for the "Update Inventory" button:
// read in value and convert to double double dblInput = Convert.ToDouble(txtInput.Text); // loop through ingredients and add inventory to selected ingredient for (int i = 0; i < dblInventory.Length; i++) { // is item at i checked for update? if(lstInventory.GetItemCheckState(i) == CheckState.Checked)
I am working on an assignment to create a Complex number calculator. In this assignment I am to ask the user for input to the calculator. We are given a sample run output that looks like this.
Enter operand1: 3 4 operand1: (3, 4) Enter operation : + Enter operand2: 1 2 (3, 4) + (1, 2) = (4, 6)
My question is how would I take from the user: an integer followed by a space followed by another integer and convert that into two seperate accessible int values that I can save as real and imaginary values.
You are required to write a program for a Used Car Dealer company. In the system you need to maintain the cars’ inventory and details. Each car in the company contains the following details:
• Car Registration Number • Car Make or Brand • Car Model • Car Colour (eg. Silver, Black , Red) • Year of manufacturing (The year the car was manufacture) • Engine Capacity (in cc) • Transmission (manual or automatic) • Cost of the car (SGD)
The Car Registration Number is in the format of AAA1234 or AA1234A or A1234A which is accordance to the Malaysia car registration format. The A alphabet is in accordance to the registration number for respective in Singapore. (eg. AEW9829 or W1212Y or MCD1177). Note the A and the 1234 total count in the registration number can be less than 3 like AT9829 or BHY280. The Car Make is for the identifying the manufacturer of the car like Honda, Toyota, Proton..etc. The Car Model is to represent the Manufacturers’ respective model like Honda City, Honda Civic, Honda Accord, Toyota Vios, Toyota Camry … etc.
You are required to create menu and operations for:
1) Create a new Car account 2) Edit existing Car account details 3) Remove a car account from the system 4) Search for cars in the system (based on Car Make, Model, Year of manufacturing or Price) 5) Check total inventory in the system
Write a constructor that initializes a new inventory object with the values passed as arguments, but which also includes a reasonable default value for each parameter.
// Creating and joining string objects #include <iostream> #include <string> using std::cin; using std::cout; using std::endl; using std::string; using std::getline; // List names and ages void listnames(string names[], string ages[], size_t count) {
[Code] ....
I may be wrong, but the problem seems to be in the function "listnames". Specifically, the output statement inside the while loop. I don't understand , how the ++ operator is behaving in this statement. The output produced does not match what's printed in the book. I usually just type all the examples, but with this one I also downloaded the source code from the book's website to make sure the error wasn't due to mistyping.
I've been given specific instructions to create an array inside a Class Matrix using a constant n. This is my class but I am getting errors. I thought that maybe I had to initialize the const and the array using the constructor function Matrix() instead of directly in the class, but I didn't have any luck with that either.
class Matrix { public: Matrix(); private: const int n=3; int e[n][n]; };
Im supposed to create an to array of eight Circle objects initialized with the following radii: 2.5, 4.0, 1.0, 3.0, 6.0, 5.5, 3.5, 2.0. Then use a bubble sort to arrange the objects in ascending order of radius size before displaying the area of each object.
The error I get is "Cannot open include file: 'Circle.h': No such file or directory". Do I have to create a separate file for it?
#include <iostream> #include <iomanip> #include "Circle.h" using namespace std; class Circle { public: Circle()
I am trying to create n number of files (n being an integer), by passing the name through a character array (and obviously changing its value at each iteration). But the problem is that the program compiles and executes but not a single file is created.
Here is my code snippet.
void file_phipsi(int m) { int a=0,n=0; char *str1;