C :: Fprintf Does Not Save String To File
Jan 3, 2014Code:
struct sth {
char* str;
} pt;
}
[code]...
fprintf does not save string to file. How can I put structure into list?
Code:
struct sth {
char* str;
} pt;
}
[code]...
fprintf does not save string to file. How can I put structure into list?
Its my 1st time using fopen,fprintf and others and i cant seem to edit my file via fprintf! Heres my program:
Code:
#include <stdio.h>
#include <stdlib.h>
char letter,check,nought,bleh,hi,a;
int main()
[Code]....
I am trying to take text from a file and have it displayed using fprintf at line 46. When I run the below code nothing prints out. My text file has 4 lines with 5 different strings separated by whitespace.
#include <cstdlib>
#include <vector>
#include <cstring>
#include <stdlib.h>
#include <errno.h>
#include <stdio.h>
using namespace std;
//declare my own struct
[Code]...
I'm new to C and was wondering if it was possible to print multiple characters to the same file using the fprintf function provided in one of the C standard libraries?
View 1 Replies View RelatedI am trying to develop a GUI using MFC, but I am having trouble using CFiledialog to save a file. The problem is, the file is not getting saved to the folder when I use the CFiledialog. Below is the code I am using.
Code:
CString szFilter = "XNRep Files (*.xnrep)|*.xnrep||";
CString s = "xnrep";
CString t = "";
CFileDialog fileDlg(FALSE, s, t, NULL, szFilter);
if(fileDlg.DoModal() == IDOK)
{
std::ofstream file;
[Code]....
After the file dialog opens up, I enter the name of the file and select OK button. But the file does not show up in the directory I am saving to.
i have two variables which are arrays and want them to be written below the other once all the values of one variable is written . how can i do that using fprintf function in c++ ?
View 1 Replies View RelatedI have the following piece of code which should write the contents of my vetor to y file but I am getting a very weird output in my file.
for (int i=0;i<amount;i++) {
fprintf(pFileO,"Case #%d: ",i+1);
for (int j=0;j<words[i].size();j++) {
[Code].....
As you can see this doesn't make sene because the file should also contain the exact same things as the cmd outputs. What's going on here ?
I have this error - [Error] 'fprintf' was not declared in this scope (line 32)
and this - [Error] 'fclose' was not declared in this scope (line 33)
here's my code.........
1 #include <iostream>
2 using namespace std;
3 #include <windows.h>
4 #include <winuser.h>
5
6 int save (int key_stroke, char *file);
[Code] ......
1st when i fill the things on form then saved in database after saving record when i want add another record it shows an error. after saving it saves new record refresh doesn't work
View 1 Replies View RelatedI'm having a little problem with std:fstream - in my program, the user selects the location of a file which I want to remember. So, I have something like this:
Code: std::string fileLocation;
//Code here creates an 'open file' dialog box which lets the user choose which file to open.
//The string 'fileLocation' now contains the path to the chosen file.
std::ofstream prefs("prefs.txt");
if (prefs.is_open())
{
prefs << fileLocation;
prefs.close();
}
This works fine if the file chosen is in the same directory as the program, however, if they try to choose a directory outside of where the program is kept, it saves the text file into that directory instead of the same one as the program. So, it looks like outputting a directory into an ofstream actually changes the location to which the file is saved.
Is there a way to save the file directory to a text file using ofstream and still have the text file save in the same directory as the program?
How do you create a save file for a game, that is not a separate file? Specifically I am using code::blocks and sfml 2.1 to make a game and it saves to a text file at the moment. My problem is that it is very easy to modify the text file, and it is annoying to have to copy and paste several files if you want to use a copy of the game. I have a feeling that it may be to do with resource files, but I'm not exactly sure how to get these to work or whether you can modify them dynamically.
View 6 Replies View RelatedHow to save the struct to file and then read it back from the file ?
Code:
#include <conio.h>
#include <stdio.h>
struct student {
int person;
int egn;
float AvergeGrade;
[Code] ....
Have average grade: %f", person[i].FirstName, person[i].LastName, person[i].egn, person[i].AvergeGrade);
}
//Save to file
getch ();
}
what are the codes that will save the data then it will appear in a file (.txt).
I typed the name "SpongeBob SquarePants"
SpongeBob SquarePants
I am creating a program using the inheritance. The superclass is person and subclass is employee,manager etc. I will prompt the user to choose which subclass he want to save the record to but i dont know how to write and display the record of different subclass to and from a txt file.
View 4 Replies View RelatedI have a 4*4 array and a 8*8 arays in my c++ program and i would like to save those arrays in one textfile. How do i do that.
View 5 Replies View Relatedi tried to dave my datagridview to a binary file it worked at first and then when i tried it again it said file is being used by another process.
this is the code that loads the binary file
:
public void loadingparty()
{
string file = Environment.GetFolderPath(Environment.SpecialFolder.Desktop) + "\mygrid.bin";
if (File.Exists(file))
[Code].....
I'm trying to save a structure to a binary file, then read it out of the binary file into a new structure. I am unsure what is happening but it is not correct.
#include <iostream>
#include <fstream>
using namespace std;
[Code]....
I tried to save some data from my listbox to the text file, but didn't work... I think I tried many combination for code but still didn't work. what to do?
FileStream fs = new FileStream("tx.txt", FileMode.Create);
StreamWriter sr = new StreamWriter(fs);
sr.Write(listBox1.Text); //there is that problem, but I'm not sure how to write for success
sr.Close();
When I have loaded a savefile with Serialize, is there some way of telling the name of the currently loaded savefile?
View 2 Replies View RelatedI have this code, where I capture window and make copy to bitmap of it. I am working on rotation of bitmap. But my problem is that when I save the image to file the result is just a black screen. It looks like there could be some problem either in GdipCreateBitmapFromHBITMAP() or GdipGetImageGraphicsContext()
How to fix it and to get the rotated image?
Code:
// CODE 81 and 82 de facto no difference
#defineCODE85 // 81
#defineWINDOW_MIN_HEIGHT200
[Code].....
My objective is to create a file and save some text in it. But the twist is that file should be created in pdf format.
I have written following code:
Code:
#include<stdio.h>
Code:
int main() { FILE *fp;
char ch;
fp=fopen("file.pdf","w");
fprintf(fp, "%PDF-1.3"); //to initiate data storage in pdf file
printf(" Enter data to be stored in to the file:");
while((ch=getchar())!=EOF)
putc(ch,fp);
fclose(fp);
return 0;}
Now my file is created in pdf format, but when I open it by double click on it, it is not open and gives the message like: "Error in opening document. This file is damaged and could not be repaired."
Which is best option to save images in database or file system, I am developing c++ server client app. I want to save the images in server using file system or database. I am confusing to choose which option?
View 5 Replies View RelatedI have this file that I would like to read into a multidimenstional array in c#: file. If I take the first set of lines as a first example, I would like the print_r to look something like this:
Array (
[SiiNunit] => Array (
[0] => Array (
[nameless.2BB8.4FB8] => Array
[0] => Array (
[bank] = _nameless.2917.43B0
[player] = _nameless.2813.6928
[companies] = 312
[code].....
this (as I expected it to) wrote each line of the file into a 1d array however, I would like it to write it to a multidimensional array.
i am writing a program that requires me to write am input a float and an integer and save it to a txt file. When i try to compile my code i get an error "assignment from incompatible data type". ?
int *intconstant;
float *floatconstant;
int *value;
struct FILE *infileptr, *outfileptr;
infileptr = fopen("/home/brinkmann.brendon/assign14data.txt", "r");
outfileptr = fopen("/home/brinkmann.brendon/assign14report.txt", "w");
[Code]...
I need to have a user option to save a file as either UTF-8 or UTF-16, such as NotePad does. How to get the CFileDialog to display the Encoder drop down selector. How to do this. I am aware the since VISTA there is another API that one can use, but that API is not compatible with pre-VISTA OS 's.
View 9 Replies View Relatedcout << "You've made 3 mistakes ! Game is now over !" << endl;
cout << "You had " << correctGuesses << " correct guesses before the game was over" << endl;
this info into a text file...
example of a guessing game code...
#include <iostream>
#include <time.h>
using namespace std;
int main() {
cout << "This is a very simple number guessing game. Each time you will be given a number of the range 0-10." << endl;
cout << "The objective of the game is to guess whether the next number is going to be higher or not. As simple as that." << endl;
[Code] ....