C++ :: How To Save File Directory To Text File Using Ofstream
Jul 22, 2013
I'm having a little problem with std:fstream - in my program, the user selects the location of a file which I want to remember. So, I have something like this:
Code: std::string fileLocation;
//Code here creates an 'open file' dialog box which lets the user choose which file to open.
//The string 'fileLocation' now contains the path to the chosen file.
std::ofstream prefs("prefs.txt");
if (prefs.is_open())
{
prefs << fileLocation;
prefs.close();
}
This works fine if the file chosen is in the same directory as the program, however, if they try to choose a directory outside of where the program is kept, it saves the text file into that directory instead of the same one as the program. So, it looks like outputting a directory into an ofstream actually changes the location to which the file is saved.
Is there a way to save the file directory to a text file using ofstream and still have the text file save in the same directory as the program?
I'm reading from stdin a line. With that line, I should open a new textfile with the first letter of that line on a certain directory. My code is the following :
Code:
int main() { char line[BUFSIZ]; FILE *ptr_file; int x; while(fgets(line,BUFSIZ,stdin) != NULL){
[Code] ....
char caminho[] is the directory in which I want to create the text file and chave will be the first letter of the line in stdin.
How am I supposed to use strcat to get these two together in a string to then use ptr_file =fopen(caminho, "w");
I want to write a single line to a file and upload it as a .txt file to a server directory . I know the traditional way to upload a local file to a server
I tried to save some data from my listbox to the text file, but didn't work... I think I tried many combination for code but still didn't work. what to do?
FileStream fs = new FileStream("tx.txt", FileMode.Create); StreamWriter sr = new StreamWriter(fs); sr.Write(listBox1.Text); //there is that problem, but I'm not sure how to write for success sr.Close();
My objective is to create a file and save some text in it. But the twist is that file should be created in pdf format.
I have written following code:
Code: #include<stdio.h>
Code: int main() { FILE *fp; char ch; fp=fopen("file.pdf","w"); fprintf(fp, "%PDF-1.3"); //to initiate data storage in pdf file printf(" Enter data to be stored in to the file:"); while((ch=getchar())!=EOF) putc(ch,fp); fclose(fp); return 0;}
Now my file is created in pdf format, but when I open it by double click on it, it is not open and gives the message like: "Error in opening document. This file is damaged and could not be repaired."
cout << "You've made 3 mistakes ! Game is now over !" << endl; cout << "You had " << correctGuesses << " correct guesses before the game was over" << endl; this info into a text file...
example of a guessing game code...
#include <iostream> #include <time.h> using namespace std; int main() {
cout << "This is a very simple number guessing game. Each time you will be given a number of the range 0-10." << endl; cout << "The objective of the game is to guess whether the next number is going to be higher or not. As simple as that." << endl;
I am having a lot of trouble trying to save and upload a data table from a text file ,the data table which is bound to a datagrid, creates its own columns at the formloading event, and everytime a user clicks a button row is added to the data table. With the loading i put this code which i thought would read a text file and put all the content my datatable however a exception pops up saying Duplicate Name exeption. Heres the loading piece of code :
{ string filePath = Environment.GetFolderPath(Environment.SpecialFolder.Desktop) + "\DG1.txt "; if(File.Exists(filePath)) { StreamReader reader = new StreamReader(filePath); string line = reader.ReadLine();
I am writing an eVoting program the addTally function adds 1 to the Candidate's voting tally when called and prints it back to the file from where it took the input replacing the old text. Now, Why I am getting error when running this program. Whenever i comment out the output file in addTally Function including where its used, it works.
Vote Function
void Vote(vector<int> &id_list, ofstream &voter_list) { int ID; bool valid_id; char choice; cout << " **** Voting Menu ****
so this is part of a larger project but here is a test file that I haven't been able to get running. I don't understand why the minute I put an ofstream object as an instance variable the program flips out.
#include <iostream> #include "FileNotFoundException.h" int main() { using namespace std; try { std::cout << "This is a test."; throw FileNotFoundException("Testing...");
I'm trying to move a dictionary into a group of bite-sized files based off of the length of the strings in each file (I'm ignoring strings of length 1 for obvious reasons). Since I don't know what the longest word is (and I'm not going to look for it), and I don't want redundant files, I decided to use a vector of output file streams that I would put all the words into, but I can't get the file to open.
I took a look at it and found the failbit is 1, but the badbit is 0, so apparently it's a logic error on opening the stream [URL] .... I looked online and decided to try using pointers, but that didn't work either, so now I'm asking what the problem might be, because I can't think of any reason why it isn't working.
void createDictionary() { //declare variables string dictionaryName;//name of dictionary file ifstream dictionaryIn;//file of original dictionary vector<shared_ptr<ofstream>> dictionaryOut;//files where dictionary will be put based off of word length string word;//input from the dictionary file vector<int> lengths;//vector containing available lengths and their locations unsigned long long counter = 0;
I am trying to develop a GUI using MFC, but I am having trouble using CFiledialog to save a file. The problem is, the file is not getting saved to the folder when I use the CFiledialog. Below is the code I am using.
How do you create a save file for a game, that is not a separate file? Specifically I am using code::blocks and sfml 2.1 to make a game and it saves to a text file at the moment. My problem is that it is very easy to modify the text file, and it is annoying to have to copy and paste several files if you want to use a copy of the game. I have a feeling that it may be to do with resource files, but I'm not exactly sure how to get these to work or whether you can modify them dynamically.
I need my Unix program to generate a directory with a format like this: "hinesro.<pid>". I have some code that mostly works, except for the directory ends up with a question mark on the end, like this: "hinesro.12345?". I need it to just display the directory without this question mark. Here is my code:
Code:
// Using headers sys/types.h, sys/stat.h, unistd.h, and stdio.h int pid = getpid(); char prefix[] = "hinesro."; char fileName[0]; sprintf(fileName, "%s%d ", prefix, pid);
Error Message: $ ./dirsearch ~/Documents/College/textfiles/ [..] [yomama.txt] Error : Failed to open entry file - No such file or directory
Here are my current file permissions: textfiles$ ls -l total 8 -rw-rw-rw- 1 jav jav 7 Apr 26 13:14 moretext.txt -rw-rw-rw- 1 jav jav 10 Apr 26 12:38 yomama.txt
I am trying to substitute a variable for the file directory. Here is the error: error: no matching function for call to 'std::basic_ ofstream <char>:: basic_ ofstream(std::string&)'
I'm quite new to C++ and got a problem of reading some files from a directory. All files is pure text, and I have no problem in reading these.
My problem is that I always have to read the oldest file without knowing the filename, and then move it to another directory and so on. Is it possible to use the timestamp instead of the filename to access the right file - read it and then move it to another directory?
Convert this code into one where you can input the file directory from the console?
#define WIN32_LEAN_AND_MEAN // prevent windows.h from including "kitchen sink" #include <windows.h> #include <iostream> #include <string> using namespace std; int main() {LPCSTR Application = "C:Program FilesWindows Media Playerwmplayer.exe"; // Media file extension must be provided // Paths are quoted
[Code] ....
This code works but the directory can only be changed from the code not the console.
I keep running into this error, even though the first few times i built and ran something it worked perfectly, and since I'm new to CodeBlocks (or any IDE/Compiler for that matter) what to do.Any code i put in, it'll give me this error....
I'm trying to write a program that opens a directory and for each file in directory,it creates a thread. Inside of the thread,it reads the numbers in file.(one number in one line)And then calculates the average of these numbers. I write something like this;
void *calculate(FILE *piece){ int a,k=0,s=0,ort; while(!feof(ayri)) { a=fgetc(ayri); s=s+a;
[Code] ....
When I run the programme,i get lots of errors like 'segmentation error' and some stuff about pthread_create. And I don't think the 'calculate' function is right.I don't know the right way to read numbers line by line.