I am trying to take text from a file and have it displayed using fprintf at line 46. When I run the below code nothing prints out. My text file has 4 lines with 5 different strings separated by whitespace.
#include <cstdlib> #include <vector> #include <cstring> #include <stdlib.h> #include <errno.h> #include <stdio.h> using namespace std; //declare my own struct
I'm new to C and was wondering if it was possible to print multiple characters to the same file using the fprintf function provided in one of the C standard libraries?
how to change a certain part of a text file? I want to +1 to a text file every time the user does a particular input. For example my text file has name << password << count . When the user logs in and choose option 1 the program will +1 to the count.
What i'm trying to do is compile a text file to an executable, but the problem is that I want to be able to edit the resource file while in runtime, for example write something on a textbox, hit compile and get the executable file edited by the texbox.
Here's my codedom:
public static bool Compile(string sourcefile, string exefile) { CSharpCodeProvider ccp = new CSharpCodeProvider(); CompilerParameters cp = new CompilerParameters(); cp.ReferencedAssemblies.Add("System.dll");
I have this project for school where I basically need to write a program that will take any text file and convert it into html code.
string line; int lineCount = 0; while (!inFile.eof()) { getline(inFile, line); cout << line << endl; lineCount++; } cout << lineCount - 1 << " lines of text read in this file." << endl;
I have this block of code to print each line of the text file into the terminal window and count the number of lines printed. But I don't know how to make it change a single character or set of characters to something else. For example, if a line of text begins with the number "1", I want to be able to change it to "<h1>".
I have a report that's generated by a piece of software, and (I'm assuming because it was intended for Linux/Unix) when I open to read it in notepad, it has a bunch of funky symbols in it, and incorrect line feed characters instead of returns that windows uses.
I looked at the txt file with a hex editor and can see all the hex codes for the symbols I want deleted. One of the symbols 0A.
How can I do a "find and replace" command but do it with hex codes? These symbols cant be simply placed into my code file because VS does not know how to interpret it.
I am working on a program that will do several mathematical calculation and will store the data into a csv file.The one below is just a prototype version of this.In my program,I will store my csv file as (current-date).csv using time.
With this in mind,I want my program to first check does (current-date).csv already exists.If not,the program runs normally and output all the data into the csv file.
However if (current-date).csv already exists,I want my program to read and edit that particular csv file,by skipping part1 in my code(name,id N etc.) and start with prompting the user for numbers straight-away.
In other words, if (current-date).csv already exists,the user should continue outputting the numbers from where the user last left before last termination instead of outputting the name,date & etc into the csv file again.
Eg: if no=22, continue inputting values from no=23 till terminating the program again and storing the values correctly into the csv file.
i am working on a resx file. I have read the file and load it on data-gridview. now i wanted to be able to edit from the file and save.I have tried many ways but i didn't come with the solution. yesterday i tried this code below. I don't know how i can edit. here is what i have tried,
private void btnSave_Click(object sender, EventArgs e) { foreach (DataGridViewRow _row in Gridview_Output.Rows) { DataRow dt1 = oDataTable.NewRow(); for (int i = 0; i < Gridview_Output.ColumnCount; i++) { Gridview_Input.SelectedRows[0].Cells[1].Value = oDataSet.Tables["data"].Rows[0][1].ToString();
Found an online suggestion of using an rc2 file and cut and paste stuff from .rc file to .rc2 file to see which line causes the problem but don't know how to create a blank .rc2 file. Problem started after I ported from VC++ 6 to VS2010.
i have two variables which are arrays and want them to be written below the other once all the values of one variable is written . how can i do that using fprintf function in c++ ?
how i am using wxDev-c++ and i need to make.Tasks would include: use a class or struct variable, and create a program that can perform the following actions:
1. The data provided by the user to enter the keyboard. 2. The display of the stored data. 3. edit the data.
Example of data: name surname age.
I Try like it,its let me input and save it but how to edit it or i am doing it bad?
#include<iostream> #include<fstream> using namespace std; int main()
I would like to ask about editing proccess memory.For example,I would like to create some program for a multiplayer game which I play.How do I work with memory adresses and what are commands for it.
If I include the last line of code here I get a stack overflow error. If I don't include it, I can run through the debugger and the buffer CString is converted to hex just like I want, I just can't display it because I get that error.
I am working on this project where I need to update an edit box every couple of seconds with a status and based on the status I need to change the color of the background to a particular color.I am able to update the edit box with the status but is clueless on how to update background color.I have read some info on line about this but is confused.This edit box is on a tab in a dialog. Also, on this tab is a Groupable List Ctrl.
I have made a datagrid in a WPF and added a button to add rows, here is the code for that:
this.itemListDataGrid.Items.Add(new TextBox());
Also, I have already got 3 colums in the datagrid pre-added by me, so when the rows are added I click on one to edit it and it comes up with error edit item not allowed.
Is it possible to edit the message map at startup instead of just having it set at compile time?
I'm reading some values from an XML file at startup. The menu options will be determined from what I find in there. But I need to assign those menu options to the message map.
writing this program where you can search a structure array for existing elements, add new elements to the structure array, and find and display entire elements of the array structure and all.
Right now I am stuck on adding new elements to the structure array.